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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_E3DUNDO_HXX
+#define INCLUDED_SVX_E3DUNDO_HXX
+
+#include <svl/itemset.hxx>
+#include <svx/svdundo.hxx>
+#include <svx/obj3d.hxx>
+#include <svx/svxdllapi.h>
+
+/************************************************************************\
+|*
+|* Base class for all 3D undo actions.
+|*
+\************************************************************************/
+class SAL_WARN_UNUSED E3dUndoAction : public SdrUndoAction
+{
+ protected:
+ E3dObject& mrMy3DObj;
+
+ public:
+ E3dUndoAction(E3dObject &r3DObj)
+ : SdrUndoAction(r3DObj.getSdrModelFromSdrObject()),
+ mrMy3DObj(r3DObj)
+ {
+ }
+
+ virtual ~E3dUndoAction () override;
+
+ virtual bool CanRepeat(SfxRepeatTarget&) const override;
+};
+
+/************************************************************************\
+|*
+|* Undo for 3D rotation through the rotation matrices
+|*
+\************************************************************************/
+class SAL_WARN_UNUSED E3dRotateUndoAction final : public E3dUndoAction
+{
+private:
+ basegfx::B3DHomMatrix maMyOldRotation;
+ basegfx::B3DHomMatrix maMyNewRotation;
+
+public:
+ E3dRotateUndoAction(
+ E3dObject& r3DObj,
+ const basegfx::B3DHomMatrix &aOldRotation,
+ const basegfx::B3DHomMatrix &aNewRotation)
+ : E3dUndoAction(r3DObj),
+ maMyOldRotation(aOldRotation),
+ maMyNewRotation(aNewRotation)
+ {
+ }
+
+ virtual ~E3dRotateUndoAction () override;
+
+ virtual void Undo() override;
+ virtual void Redo() override;
+};
+
+/************************************************************************\
+|*
+|* Undo for 3D attributes (implemented using Set3DAttributes())
+|*
+\************************************************************************/
+class SAL_WARN_UNUSED SVXCORE_DLLPUBLIC E3dAttributesUndoAction final : public SdrUndoAction
+{
+private:
+ using SdrUndoAction::Repeat;
+
+ SdrObject& mrObject;
+ const SfxItemSet maNewSet;
+ const SfxItemSet maOldSet;
+
+ public:
+ E3dAttributesUndoAction(
+ E3dObject& rInObject,
+ const SfxItemSet& rNewSet,
+ const SfxItemSet& rOldSet);
+
+ virtual ~E3dAttributesUndoAction() override;
+
+ virtual bool CanRepeat(SfxRepeatTarget& rView) const override;
+ virtual void Undo() override;
+ virtual void Redo() override;
+};
+
+#endif // INCLUDED_SVX_E3DUNDO_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */