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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef __com_sun_star_accessibility_AccessibleStateType_idl__
+#define __com_sun_star_accessibility_AccessibleStateType_idl__
+
+module com { module sun { module star { module accessibility {
+
+/** Collection of state types.
+
+ <p>This list of constants defines the available set of states that an
+ object that implements XAccessibleContext can be in.</p>
+
+ <p>The comments describing the states is taken verbatim from the Java
+ Accessibility API 1.4 documentation.</p>
+
+ <p>We are using constants instead of a more typesafe enum. The reason
+ for this is that IDL enums may not be extended. Therefore, in order to
+ include future extensions to the set of roles we have to use constants
+ here.</p>
+
+ @since OOo 1.1.2
+*/
+constants AccessibleStateType
+{
+ /** Indicates an invalid state.
+ */
+ const short INVALID = 0;
+
+ /** Indicates a window is currently the active window.
+ */
+ const short ACTIVE = 1;
+
+ /** Indicates that the object is armed.
+ */
+ const short ARMED = 2;
+
+ /** Indicates the current object is busy.
+ */
+ const short BUSY = 3;
+
+ /** Indicates this object is currently checked.
+ */
+ const short CHECKED = 4;
+
+ /** User interface object corresponding to this object no longer exists.
+
+ <p>Indicates the user interface object corresponding to this object
+ no longer exists.</p>
+ */
+ const short DEFUNC = 5;
+
+ /** Indicates the user can change the contents of this object.
+ */
+ const short EDITABLE = 6;
+
+ /** Indicates this object is enabled.
+ */
+ const short ENABLED = 7;
+
+ /** Indicates this object allows progressive disclosure of its children.
+ */
+ const short EXPANDABLE = 8;
+
+ /** Indicates this object is expanded.
+ */
+ const short EXPANDED = 9;
+
+ /** Object can accept the keyboard focus.
+
+ <p>Indicates this object can accept keyboard focus, which means all
+ events resulting from typing on the keyboard will normally be passed
+ to it when it has focus.</p>
+ */
+ const short FOCUSABLE = 10;
+
+ /** Indicates this object currently has the keyboard focus.
+ */
+ const short FOCUSED = 11;
+
+ /** Indicates the orientation of this object is horizontal.
+ */
+ const short HORIZONTAL = 12;
+
+ /** Indicates this object is minimized and is represented only by an
+ icon.
+ */
+ const short ICONIFIED = 13;
+
+ /** Sometimes UI elements can have a state indeterminate.
+ This can happen e.g. if a check box reflects the bold state of text in a text processor.
+ When the current selection contains text which is bold and also text which is not bold, the state is indeterminate.
+
+ */
+ const short INDETERMINATE = 14;
+
+ /** Indicates the most (all) children are transient and it is not
+ necessary to add listener to the children. Only the active descendant
+ (given by the event) should be not transient to make it possible
+ to add listener to this object and recognize changes in this object.
+
+ The state is added to make a performance improvement. Now it is no
+ longer necessary to iterate over all children to find out whether
+ they are transient or not to decide whether to add listener or not.
+ If there is an object with this state no one should iterate over the
+ children to add listener. Only the active descendant should get
+ listener if it is not transient.
+ */
+ const short MANAGES_DESCENDANTS = 15;
+
+ /** Object is modal.
+
+ <p>Indicates something must be done with this object before the user
+ can interact with an object in a different window.</p>
+ */
+ const short MODAL = 16;
+
+ /** Indicates this (text) object can contain multiple lines of text
+ */
+ const short MULTI_LINE = 17;
+
+ /** More than one child may be selected at the same time.
+
+ <p>Indicates this object allows more than one of its children to be
+ selected at the same time.</p>
+ */
+ const short MULTI_SELECTABLE = 18;
+
+ /** Indicates this object paints every pixel within its rectangular
+ region.
+ */
+ const short OPAQUE = 19;
+
+ /** Indicates this object is currently pressed.
+ */
+ const short PRESSED = 20;
+
+ /** Indicates the size of this object is not fixed.
+ */
+ const short RESIZABLE = 21;
+
+ /** Object is selectable.
+
+ <p>Indicates this object is the child of an object that allows its
+ children to be selected, and that this child is one of those
+ children that can be selected.</p>
+ */
+ const short SELECTABLE = 22;
+
+ /** Object is selected.
+
+ <p>Indicates this object is the child of an object that allows its
+ children to be selected, and that this child is one of those
+ children that has been selected.</p>
+ */
+ const short SELECTED = 23;
+
+ /** Indicates this object is sensitive.
+ */
+ const short SENSITIVE = 24;
+
+ /** Object is displayed on the screen.
+
+ <p>An object has set the SHOWING state if itself and
+ all of its parents have set the VISIBLE state and it
+ lies at least partly inside the visible area of its parent. It is,
+ though, not necessarily visible on the screen because it may be
+ occluded by other objects.</p>
+ */
+ const short SHOWING = 25;
+
+ /** Indicates this (text) object can contain only a single line of text
+ */
+ const short SINGLE_LINE = 26;
+
+ /** Object information is stale and might not be up to date
+
+ <p>Indicates that the information that is returned from this object
+ might be out of sync with the application.</p>
+ */
+ const short STALE = 27;
+
+ /** Indicates this object is transient.
+ */
+ const short TRANSIENT= 28;
+
+ /** Indicates the orientation of this object is vertical.
+ */
+ const short VERTICAL = 29;
+
+ /** Object wants to be displayed on the screen.
+
+ <p>A set VISIBLE state indicates that an object wants
+ to be displayed on the screen. It is displayed, as indicated by a
+ set SHOWING state, if all of its parents have also
+ set the VISIBLE state and the object lies at least
+ partly in the visible area of its parent.</p>
+ */
+ const short VISIBLE = 30;
+
+ // The following constants have been introduced with the IA2 CWS:
+
+ // MOVEABLE only exists in MSAA/IA2, but not in ATK/JAA/NSAccessibility.
+ /** Indicates the position of the object is not fixed.
+ */
+ const short MOVEABLE = 31;
+
+ // DEFAULT exists in MSAA/IA2, and now also in ATK and NSAccessibility.
+ /** Indicates the object is the default button in a window
+ */
+ const short DEFAULT = 32;
+
+ // OFFSCREEN only exists in MSAA/IA2, but not in ATK/JAA/NSAccessibility.
+ // MT: Shouldn't this be the same like !SHOWING in UAA/ATK?
+ /** Indicates the object is outside of the screen area
+ */
+ const short OFFSCREEN = 33;
+
+ // COLLAPSED exists in MSAA/IA2, and now also in JAA, but not in ATK/NSAccessibility. In NSAccessibility, there is a notification for collapse.
+ // In opposite to MSAA, UAA has EXPANDABLE, so EXPANDABLE && !EXPANDED should be the same like COLLAPSED.
+ /** Indicates that the object is collapsed
+ */
+ const short COLLAPSE = 34;
+
+};
+
+}; }; }; };
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */