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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef __com_sun_star_rendering_XBezierPolyPolygon2D_idl__
+#define __com_sun_star_rendering_XBezierPolyPolygon2D_idl__
+
+#include <com/sun/star/uno/XInterface.idl>
+#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
+#include <com/sun/star/rendering/XPolyPolygon2D.idl>
+#include <com/sun/star/geometry/RealBezierSegment2D.idl>
+
+module com { module sun { module star { module rendering {
+
+/** This is a specialized interface for a 2D poly-polygon containing
+ straight line and Bezier segments.<p>
+
+ This poly-polygon can contain polygons consisting of a mixture of
+ cubic Bezier curves and straight lines. As the straight line is a
+ special case of a cubic Bezier curve (control points collinear
+ with the line through start and end point), this can be expressed
+ uniformly with a sequence of RealBezierSegment2Ds.<p>
+
+ By convention, a RealBezierSegment2D is a straight
+ line segment, if all three contained points are strictly equal.<p>
+
+ @since OOo 2.0
+ */
+interface XBezierPolyPolygon2D : XPolyPolygon2D
+{
+ /** Query subset of this poly-polygon.<p>
+
+ Query subset of this poly-polygon, starting at the given
+ polygon and the given point within that polygon, and
+ containing the specified number of polygons and points in the
+ last polygon.<p>
+
+ @param nPolygonIndex
+ The index of the polygon to start point retrieval with. This
+ index must be in the range [0,numPolygons-1].
+
+ @param nNumberOfPolygons
+ The number of polygons to extract. This value must not exceed
+ numPolygons-nPolygonIndex.
+
+ @param nPointIndex
+ The index of the first point in the first polygon to
+ extract. This value must not exceed the number of points in
+ this polygon minus one.
+
+ @param nNumberOfPoints
+ The number of points to extract from the last polygon. This
+ value must not exceed the number of points in this last
+ polygon minus one.
+
+ @returns the sequence of extracted points.
+
+ @throws com::sun::star::lang::IndexOutOfBoundsException
+ if one of the given values exceed the permissible range.
+ */
+ sequence< sequence < ::com::sun::star::geometry::RealBezierSegment2D > > getBezierSegments( [in] long nPolygonIndex, [in] long nNumberOfPolygons, [in] long nPointIndex, [in] long nNumberOfPoints )
+ raises (com::sun::star::lang::IndexOutOfBoundsException);
+
+
+ /** Set the specified sequence of Bezier segments to the poly-polygon.
+
+ This method can either set the whole poly-polygon to the new
+ data, or insert the segments at the given index
+
+ @param points the points.
+
+ @param nPolygonIndex
+ The index of the polygon to start segment insertion with. This
+ index must be in the range [0,numPolygons], and the insertion
+ will take place <em>before</em> this position (i.e. when
+ specifying 0 here, the given Bezier sequence will precede all
+ existing polygons already within the poly-polygon). To append
+ to a poly-polygon, call setPoints() with
+ XBezierPolyPolygon2D::getNumberOfPolygons()
+ as the polygon index. If nPolygonIndex is -1, the given
+ Bezier sequence <em>replaces</em> the poly-polygon content,
+ such that after this method completes, it contains exactly the
+ specified Bezier segment data.
+
+ @throws com::sun::star::lang::IndexOutOfBoundsException
+ if one of the given values exceed the permissible range.
+ */
+ void setBezierSegments( [in] sequence< sequence< ::com::sun::star::geometry::RealBezierSegment2D > > points, [in] long nPolygonIndex )
+ raises (com::sun::star::lang::IndexOutOfBoundsException);
+
+
+ /** Get a single point from the poly-polygon.
+
+ @param nPolygonIndex
+ The index of the polygon where the point to be extract is
+ contained within. This index must be in the range
+ [0,numPolygons-1].
+
+ @param nPointIndex
+ The index of the point in the polygon specified by
+ nPolygonIndex, which is to be retrieved. This value must not
+ exceed the number of points in this polygon minus one.
+
+ @returns the requested point.
+
+ @throws com::sun::star::lang::IndexOutOfBoundsException
+ if one of the given values exceed the permissible range.
+
+ */
+ ::com::sun::star::geometry::RealBezierSegment2D getBezierSegment( [in] long nPolygonIndex, [in] long nPointIndex )
+ raises (com::sun::star::lang::IndexOutOfBoundsException);
+
+
+ /** Set a single point on the poly-polygon.<p>
+
+ The remaining points of the poly-polygon will not be changed by
+ this method. Use
+ XBezierPolyPolygon2D::getNumberOfPolygons()
+ or
+ XBezierPolyPolygon2D::getNumberOfPolygonPoints()
+ to append points or polygons, respectively.<p>
+
+ @param point
+ The point to be set at the poly-polygon.
+
+ @param nPolygonIndex
+ The index of the polygon to insert the point in. This index
+ must be in the range [0,numPolygons].
+
+ @param nPointIndex
+ The index of the point in the polygon specified by
+ nPolygonIndex, which is to be set. This value must not
+ exceed the number of points in this polygon.
+
+ @throws com::sun::star::lang::IndexOutOfBoundsException
+ if one of the given values exceed the permissible range.
+ */
+ void setBezierSegment( [in] ::com::sun::star::geometry::RealBezierSegment2D point, [in] long nPolygonIndex, [in] long nPointIndex )
+ raises (com::sun::star::lang::IndexOutOfBoundsException);
+};
+
+}; }; }; };
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */