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Diffstat (limited to 'sfx2/source/dialog/dockwin.cxx')
-rw-r--r-- | sfx2/source/dialog/dockwin.cxx | 1543 |
1 files changed, 1543 insertions, 0 deletions
diff --git a/sfx2/source/dialog/dockwin.cxx b/sfx2/source/dialog/dockwin.cxx new file mode 100644 index 000000000..4329b2d90 --- /dev/null +++ b/sfx2/source/dialog/dockwin.cxx @@ -0,0 +1,1543 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <svl/eitem.hxx> +#include <svl/solar.hrc> +#include <vcl/event.hxx> +#include <vcl/settings.hxx> + +#include <vcl/svapp.hxx> +#include <vcl/timer.hxx> +#include <vcl/idle.hxx> +#include <o3tl/safeint.hxx> +#include <o3tl/string_view.hxx> +#include <osl/diagnose.h> +#include <toolkit/helper/vclunohelper.hxx> +#include <tools/debug.hxx> +#include <comphelper/processfactory.hxx> +#include <comphelper/propertysequence.hxx> + +#include <sfx2/dockwin.hxx> +#include <sfx2/bindings.hxx> +#include <sfx2/viewfrm.hxx> +#include <sfx2/dispatch.hxx> +#include <workwin.hxx> +#include <splitwin.hxx> +#include <sfx2/viewsh.hxx> + +#include <com/sun/star/beans/UnknownPropertyException.hpp> +#include <com/sun/star/lang/XSingleComponentFactory.hpp> +#include <com/sun/star/awt/XWindow.hpp> +#include <com/sun/star/uno/XComponentContext.hpp> +#include <com/sun/star/frame/ModuleManager.hpp> +#include <com/sun/star/container/XNameAccess.hpp> +#include <com/sun/star/ui/theWindowStateConfiguration.hpp> +#include <com/sun/star/ui/theWindowContentFactoryManager.hpp> + +#define MAX_TOGGLEAREA_WIDTH 20 +#define MAX_TOGGLEAREA_HEIGHT 20 + +using namespace ::com::sun::star; + +// If you want to change the number you also have to: +// - Add new slot ids to sfxsids.hrc +// - Add new slots to frmslots.sdi +// - Add new slot definitions to sfx.sdi +const int NUM_OF_DOCKINGWINDOWS = 10; + +namespace { + +class SfxTitleDockingWindow : public SfxDockingWindow +{ + VclPtr<vcl::Window> m_pWrappedWindow; + +public: + SfxTitleDockingWindow( + SfxBindings* pBindings , + SfxChildWindow* pChildWin , + vcl::Window* pParent , + WinBits nBits); + virtual ~SfxTitleDockingWindow() override; + virtual void dispose() override; + + vcl::Window* GetWrappedWindow() const { return m_pWrappedWindow; } + void SetWrappedWindow(vcl::Window* const pWindow); + + virtual void StateChanged( StateChangedType nType ) override; + virtual void Resize() override; + virtual void Resizing( Size& rSize ) override; +}; + + struct WindowState + { + OUString sTitle; + }; +} + +static bool lcl_getWindowState( const uno::Reference< container::XNameAccess >& xWindowStateMgr, const OUString& rResourceURL, WindowState& rWindowState ) +{ + bool bResult = false; + + try + { + uno::Any a; + uno::Sequence< beans::PropertyValue > aWindowState; + a = xWindowStateMgr->getByName( rResourceURL ); + if ( a >>= aWindowState ) + { + for ( const auto& rProp : std::as_const(aWindowState) ) + { + if ( rProp.Name == "UIName" ) + { + rProp.Value >>= rWindowState.sTitle; + } + } + } + + bResult = true; + } + catch ( container::NoSuchElementException& ) + { + bResult = false; + } + + return bResult; +} + +SfxDockingWrapper::SfxDockingWrapper( vcl::Window* pParentWnd , + sal_uInt16 nId , + SfxBindings* pBindings , + SfxChildWinInfo* pInfo ) + : SfxChildWindow( pParentWnd , nId ) +{ + uno::Reference< uno::XComponentContext > xContext = ::comphelper::getProcessComponentContext(); + + VclPtr<SfxTitleDockingWindow> pTitleDockWindow = VclPtr<SfxTitleDockingWindow>::Create( pBindings, this, pParentWnd, + WB_STDDOCKWIN | WB_CLIPCHILDREN | WB_SIZEABLE | WB_3DLOOK); + SetWindow( pTitleDockWindow ); + + // Use factory manager to retrieve XWindow factory. That can be used to instantiate + // the real window factory. + uno::Reference< lang::XSingleComponentFactory > xFactoryMgr = ui::theWindowContentFactoryManager::get(xContext); + + SfxDispatcher* pDispatcher = pBindings->GetDispatcher(); + uno::Reference< frame::XFrame > xFrame = pDispatcher->GetFrame()->GetFrame().GetFrameInterface(); + // create a resource URL from the nId provided by the sfx2 + OUString aResourceURL = "private:resource/dockingwindow/" + OUString::number(nId); + uno::Sequence<uno::Any> aArgs(comphelper::InitAnyPropertySequence( + { + {"Frame", uno::Any(xFrame)}, + {"ResourceURL", uno::Any(aResourceURL)}, + })); + + uno::Reference< awt::XWindow > xWindow; + try + { + xWindow.set( + xFactoryMgr->createInstanceWithArgumentsAndContext( aArgs, xContext ), + uno::UNO_QUERY ); + + static uno::WeakReference< frame::XModuleManager2 > s_xModuleManager; + + uno::Reference< frame::XModuleManager2 > xModuleManager( s_xModuleManager ); + if ( !xModuleManager.is() ) + { + xModuleManager = frame::ModuleManager::create(xContext); + s_xModuleManager = xModuleManager; + } + + static uno::WeakReference< container::XNameAccess > s_xWindowStateConfiguration; + + uno::Reference< container::XNameAccess > xWindowStateConfiguration( s_xWindowStateConfiguration ); + if ( !xWindowStateConfiguration.is() ) + { + xWindowStateConfiguration = ui::theWindowStateConfiguration::get( xContext ); + s_xWindowStateConfiguration = xWindowStateConfiguration; + } + + OUString sModuleIdentifier = xModuleManager->identify( xFrame ); + + uno::Reference< container::XNameAccess > xModuleWindowState( + xWindowStateConfiguration->getByName( sModuleIdentifier ), + uno::UNO_QUERY ); + if ( xModuleWindowState.is() ) + { + WindowState aDockWinState; + if ( lcl_getWindowState( xModuleWindowState, aResourceURL, aDockWinState )) + pTitleDockWindow->SetText( aDockWinState.sTitle ); + } + } + catch ( beans::UnknownPropertyException& ) + { + } + catch ( uno::RuntimeException& ) + { + } + catch ( uno::Exception& ) + { + } + + VclPtr<vcl::Window> pContentWindow = VCLUnoHelper::GetWindow(xWindow); + if ( pContentWindow ) + pContentWindow->SetStyle( pContentWindow->GetStyle() | WB_DIALOGCONTROL | WB_CHILDDLGCTRL ); + pTitleDockWindow->SetWrappedWindow(pContentWindow); + + GetWindow()->SetOutputSizePixel( Size( 270, 240 ) ); + + static_cast<SfxDockingWindow*>( GetWindow() )->Initialize( pInfo ); + SetHideNotDelete( true ); +} + +std::unique_ptr<SfxChildWindow> SfxDockingWrapper::CreateImpl(vcl::Window *pParent, sal_uInt16 nId, + SfxBindings *pBindings, SfxChildWinInfo* pInfo) +{ + return std::make_unique<SfxDockingWrapper>(pParent, nId, pBindings, pInfo); +} + +void SfxDockingWrapper::RegisterChildWindow (bool bVis, SfxModule *pMod, SfxChildWindowFlags nFlags) +{ + // pre-register a couple of docking windows + for (int i=0; i < NUM_OF_DOCKINGWINDOWS; i++ ) + { + sal_uInt16 nID = sal_uInt16(SID_DOCKWIN_START+i); + SfxChildWinFactory aFact( SfxDockingWrapper::CreateImpl, nID, 0xffff ); + aFact.aInfo.nFlags |= nFlags; + aFact.aInfo.bVisible = bVis; + SfxChildWindow::RegisterChildWindow(pMod, aFact); + } +} + +SfxChildWinInfo SfxDockingWrapper::GetInfo() const +{ + SfxChildWinInfo aInfo = SfxChildWindow::GetInfo(); + static_cast<SfxDockingWindow*>(GetWindow())->FillInfo( aInfo ); + return aInfo; +}; + +SfxTitleDockingWindow::SfxTitleDockingWindow(SfxBindings* pBind, SfxChildWindow* pChildWin, + vcl::Window* pParent, WinBits nBits) + : SfxDockingWindow(pBind, pChildWin, pParent, nBits) + , m_pWrappedWindow(nullptr) +{ +} + +SfxTitleDockingWindow::~SfxTitleDockingWindow() +{ + disposeOnce(); +} + +void SfxTitleDockingWindow::dispose() +{ + m_pWrappedWindow.disposeAndClear(); + SfxDockingWindow::dispose(); +} + +void SfxTitleDockingWindow::SetWrappedWindow( vcl::Window* const pWindow ) +{ + m_pWrappedWindow = pWindow; + if (m_pWrappedWindow) + { + m_pWrappedWindow->SetParent(this); + m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() ); + m_pWrappedWindow->Show(); + } +} + +void SfxTitleDockingWindow::StateChanged( StateChangedType nType ) +{ + if ( nType == StateChangedType::InitShow ) + { + vcl::Window* pWindow = GetWrappedWindow(); + if ( pWindow ) + { + pWindow->SetSizePixel( GetOutputSizePixel() ); + pWindow->Show(); + } + } + + SfxDockingWindow::StateChanged(nType); +} + +void SfxTitleDockingWindow::Resize() +{ + SfxDockingWindow::Resize(); + if (m_pWrappedWindow) + m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() ); +} + +void SfxTitleDockingWindow::Resizing( Size &rSize ) +{ + SfxDockingWindow::Resizing( rSize ); + if (m_pWrappedWindow) + m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() ); +} + +static bool lcl_checkDockingWindowID( sal_uInt16 nID ) +{ + return nID >= SID_DOCKWIN_START && nID < o3tl::make_unsigned(SID_DOCKWIN_START+NUM_OF_DOCKINGWINDOWS); +} + +static SfxWorkWindow* lcl_getWorkWindowFromXFrame( const uno::Reference< frame::XFrame >& rFrame ) +{ + // We need to find the corresponding SfxFrame of our XFrame + SfxFrame* pFrame = SfxFrame::GetFirst(); + SfxFrame* pXFrame = nullptr; + while ( pFrame ) + { + uno::Reference< frame::XFrame > xViewShellFrame( pFrame->GetFrameInterface() ); + if ( xViewShellFrame == rFrame ) + { + pXFrame = pFrame; + break; + } + else + pFrame = SfxFrame::GetNext( *pFrame ); + } + + // If we have a SfxFrame we can retrieve the work window (Sfx layout manager for docking windows) + if ( pXFrame ) + return pXFrame->GetWorkWindow_Impl(); + else + return nullptr; +} + +/** Factory function used by the framework layout manager to "create" a docking window with a special name. + The string rDockingWindowName MUST BE a valid ID! The ID is pre-defined by a certain slot range located + in sfxsids.hrc (currently SID_DOCKWIN_START = 9800). +*/ +void SfxDockingWindowFactory( const uno::Reference< frame::XFrame >& rFrame, std::u16string_view rDockingWindowName ) +{ + SolarMutexGuard aGuard; + sal_uInt16 nID = sal_uInt16(o3tl::toInt32(rDockingWindowName)); + + // Check the range of the provided ID otherwise nothing will happen + if ( !lcl_checkDockingWindowID( nID )) + return; + + SfxWorkWindow* pWorkWindow = lcl_getWorkWindowFromXFrame( rFrame ); + if ( pWorkWindow ) + { + SfxChildWindow* pChildWindow = pWorkWindow->GetChildWindow_Impl(nID); + if ( !pChildWindow ) + { + // Register window at the workwindow child window list + pWorkWindow->SetChildWindow_Impl( nID, true, false ); + } + } +} + +/** Function used by the framework layout manager to determine the visibility state of a docking window with + a special name. The string rDockingWindowName MUST BE a valid ID! The ID is pre-defined by a certain slot + range located in sfxsids.hrc (currently SID_DOCKWIN_START = 9800). +*/ +bool IsDockingWindowVisible( const uno::Reference< frame::XFrame >& rFrame, std::u16string_view rDockingWindowName ) +{ + SolarMutexGuard aGuard; + + sal_uInt16 nID = sal_uInt16(o3tl::toInt32(rDockingWindowName)); + + // Check the range of the provided ID otherwise nothing will happen + if ( lcl_checkDockingWindowID( nID )) + { + SfxWorkWindow* pWorkWindow = lcl_getWorkWindowFromXFrame( rFrame ); + if ( pWorkWindow ) + { + SfxChildWindow* pChildWindow = pWorkWindow->GetChildWindow_Impl(nID); + if ( pChildWindow ) + return true; + } + } + + return false; +} + +class SfxDockingWindow_Impl +{ +friend class SfxDockingWindow; + + SfxChildAlignment eLastAlignment; + SfxChildAlignment eDockAlignment; + bool bConstructed; + Size aMinSize; + VclPtr<SfxSplitWindow> pSplitWin; + Idle aMoveIdle; + + // The following members are only valid in the time from startDocking to + // EndDocking: + Size aSplitSize; + tools::Long nHorizontalSize; + tools::Long nVerticalSize; + sal_uInt16 nLine; + sal_uInt16 nPos; + sal_uInt16 nDockLine; + sal_uInt16 nDockPos; + bool bNewLine; + bool bDockingPrevented; + OString aWinState; + + explicit SfxDockingWindow_Impl(SfxDockingWindow *pBase); + SfxChildAlignment GetLastAlignment() const + { return eLastAlignment; } + void SetLastAlignment(SfxChildAlignment eAlign) + { eLastAlignment = eAlign; } + SfxChildAlignment GetDockAlignment() const + { return eDockAlignment; } + void SetDockAlignment(SfxChildAlignment eAlign) + { eDockAlignment = eAlign; } +}; + +SfxDockingWindow_Impl::SfxDockingWindow_Impl(SfxDockingWindow* pBase) + :eLastAlignment(SfxChildAlignment::NOALIGNMENT) + ,eDockAlignment(SfxChildAlignment::NOALIGNMENT) + ,bConstructed(false) + ,pSplitWin(nullptr) + ,aMoveIdle( "sfx::SfxDockingWindow_Impl aMoveIdle" ) + ,nHorizontalSize(0) + ,nVerticalSize(0) + ,nLine(0) + ,nPos(0) + ,nDockLine(0) + ,nDockPos(0) + ,bNewLine(false) + ,bDockingPrevented(false) +{ + aMoveIdle.SetPriority(TaskPriority::RESIZE); + aMoveIdle.SetInvokeHandler(LINK(pBase,SfxDockingWindow,TimerHdl)); +} + +/* [Description] + + This virtual method of the class FloatingWindow keeps track of changes in + FloatingSize. If this method is overridden by a derived class, + then the FloatingWindow: Resize() must also be called. +*/ +void SfxDockingWindow::Resize() +{ + ResizableDockingWindow::Resize(); + Invalidate(); + if ( !pImpl || !pImpl->bConstructed || !pMgr ) + return; + + if ( IsFloatingMode() ) + { + // start timer for saving window status information + pImpl->aMoveIdle.Start(); + } + else + { + Size aSize( GetSizePixel() ); + switch ( pImpl->GetDockAlignment() ) + { + case SfxChildAlignment::LEFT: + case SfxChildAlignment::FIRSTLEFT: + case SfxChildAlignment::LASTLEFT: + case SfxChildAlignment::RIGHT: + case SfxChildAlignment::FIRSTRIGHT: + case SfxChildAlignment::LASTRIGHT: + pImpl->nHorizontalSize = aSize.Width(); + pImpl->aSplitSize = aSize; + break; + case SfxChildAlignment::TOP: + case SfxChildAlignment::LOWESTTOP: + case SfxChildAlignment::HIGHESTTOP: + case SfxChildAlignment::BOTTOM: + case SfxChildAlignment::HIGHESTBOTTOM: + case SfxChildAlignment::LOWESTBOTTOM: + pImpl->nVerticalSize = aSize.Height(); + pImpl->aSplitSize = aSize; + break; + default: + break; + } + } +} + +/* [Description] + + This virtual method of the class DockingWindow makes it possible to + intervene in the switching of the floating mode. + If this method is overridden by a derived class, + then the SfxDockingWindow::PrepareToggleFloatingMode() must be called + afterwards, if not FALSE is returned. +*/ +bool SfxDockingWindow::PrepareToggleFloatingMode() +{ + if (!pImpl || !pImpl->bConstructed) + return true; + + if ( (Application::IsInModalMode() && IsFloatingMode()) || !pMgr ) + return false; + + if ( pImpl->bDockingPrevented ) + return false; + + if (!IsFloatingMode()) + { + // Test, if FloatingMode is permitted. + if ( CheckAlignment(GetAlignment(),SfxChildAlignment::NOALIGNMENT) != SfxChildAlignment::NOALIGNMENT ) + return false; + + if ( pImpl->pSplitWin ) + { + // The DockingWindow is inside a SplitWindow and will be teared of. + pImpl->pSplitWin->RemoveWindow(this/*, sal_False*/); + pImpl->pSplitWin = nullptr; + } + } + else if ( pMgr ) + { + pImpl->aWinState = GetFloatingWindow()->GetWindowState(); + + // Test if it is allowed to dock, + if (CheckAlignment(GetAlignment(),pImpl->GetLastAlignment()) == SfxChildAlignment::NOALIGNMENT) + return false; + + // Test, if the Workwindow allows for docking at the moment. + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + if ( !pWorkWin->IsDockingAllowed() || !pWorkWin->IsInternalDockingAllowed() ) + return false; + } + + return true; +} + +/* [Description] + + This virtual method of the DockingWindow class sets the internal data of + the SfxDockingWindow and ensures the correct alignment on the parent window. + Through PrepareToggleFloatMode and Initialize it is ensured that + pImpl-> GetLastAlignment() always delivers an allowed alignment. If this + method is overridden by a derived class, then first the + SfxDockingWindow::ToggleFloatingMode() must be called. +*/ +void SfxDockingWindow::ToggleFloatingMode() +{ + if ( !pImpl || !pImpl->bConstructed || !pMgr ) + return; // No Handler call + + // Remember old alignment and then switch. + // SV has already switched, but the alignment SfxDockingWindow is still + // the old one. What I was before? + SfxChildAlignment eLastAlign = GetAlignment(); + + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + + if (IsFloatingMode()) + { + SetAlignment(SfxChildAlignment::NOALIGNMENT); + if ( !pImpl->aWinState.isEmpty() ) + GetFloatingWindow()->SetWindowState( pImpl->aWinState ); + else + GetFloatingWindow()->SetOutputSizePixel( GetFloatingSize() ); + } + else + { + if (pImpl->GetDockAlignment() == eLastAlign) + { + // If ToggleFloatingMode was called, but the DockAlignment still + // is unchanged, then this means that it must have been a toggling + // through DClick, so use last alignment + SetAlignment (pImpl->GetLastAlignment()); + } + else + { + + // Toggling was triggered by dragging + pImpl->nLine = pImpl->nDockLine; + pImpl->nPos = pImpl->nDockPos; + SetAlignment (pImpl->GetDockAlignment()); + } + + // The DockingWindow is now in a SplitWindow + pImpl->pSplitWin = pWorkWin->GetSplitWindow_Impl(GetAlignment()); + + // The LastAlignment is still the last docked + SfxSplitWindow *pSplit = pWorkWin->GetSplitWindow_Impl(pImpl->GetLastAlignment()); + + DBG_ASSERT( pSplit, "LastAlignment is not correct!" ); + if ( pSplit && pSplit != pImpl->pSplitWin ) + pSplit->ReleaseWindow_Impl(this); + if ( pImpl->GetDockAlignment() == eLastAlign ) + pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize ); + else + pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize, pImpl->nLine, pImpl->nPos, pImpl->bNewLine ); + if ( !pImpl->pSplitWin->IsFadeIn() ) + pImpl->pSplitWin->FadeIn(); + } + + // Keep the old alignment for the next toggle; set it only now due to the + // unregister SplitWindow! + pImpl->SetLastAlignment(eLastAlign); + + // Reset DockAlignment, if EndDocking is still called + pImpl->SetDockAlignment(GetAlignment()); + + // Dock or undock SfxChildWindow correctly. + pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::TOGGLEFLOATMODE, pMgr->GetType() ); +} + +/* [Description] + + This virtual method of the DockingWindow class takes the inner and outer + docking rectangle from the parent window. If this method is overridden by + a derived class, then SfxDockingWindow:StartDocking() has to be called at + the end. +*/ +void SfxDockingWindow::StartDocking() +{ + if ( !pImpl || !pImpl->bConstructed || !pMgr ) + return; + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::SETDOCKINGRECTS, pMgr->GetType() ); + pImpl->SetDockAlignment(GetAlignment()); + + if ( pImpl->pSplitWin ) + { + // Get the current docking data + pImpl->pSplitWin->GetWindowPos(this, pImpl->nLine, pImpl->nPos); + pImpl->nDockLine = pImpl->nLine; + pImpl->nDockPos = pImpl->nPos; + pImpl->bNewLine = false; + } +} + +/* [Description] + + This virtual method of the DockingWindow class calculates the current + tracking rectangle. For this purpose the method CalcAlignment(RPOs, rRect) + is used, the behavior can be influenced by the derived classes (see below). + This method should if possible not be overwritten. +*/ +bool SfxDockingWindow::Docking( const Point& rPos, tools::Rectangle& rRect ) +{ + if ( Application::IsInModalMode() ) + return true; + + if ( !pImpl || !pImpl->bConstructed || !pMgr ) + { + rRect.SetSize( Size() ); + return IsFloatingMode(); + } + + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + if ( pImpl->bDockingPrevented || !pWorkWin->IsInternalDockingAllowed() ) + return false; + + bool bFloatMode = false; + + if ( GetOuterRect().Contains( rPos ) ) + { + // Mouse within OuterRect: calculate Alignment and Rectangle + SfxChildAlignment eAlign = CalcAlignment(rPos, rRect); + if (eAlign == SfxChildAlignment::NOALIGNMENT) + bFloatMode = true; + pImpl->SetDockAlignment(eAlign); + } + else + { + // Mouse is not within OuterRect: must be FloatingWindow + // Is this allowed? + if (CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::NOALIGNMENT) != SfxChildAlignment::NOALIGNMENT) + return false; + bFloatMode = true; + if ( SfxChildAlignment::NOALIGNMENT != pImpl->GetDockAlignment() ) + { + // Due to a bug the rRect may only be changed when the + // alignment is changed! + pImpl->SetDockAlignment(SfxChildAlignment::NOALIGNMENT); + rRect.SetSize(CalcDockingSize(SfxChildAlignment::NOALIGNMENT)); + } + } + + return bFloatMode; +} + +/** Virtual method of the DockingWindow class ensures the correct alignment on + the parent window. If this method is overridden by a derived class, then + SfxDockingWindow::EndDocking() must be called first. +*/ +void SfxDockingWindow::EndDocking( const tools::Rectangle& rRect, bool bFloatMode ) +{ + if ( !pImpl || !pImpl->bConstructed || IsDockingCanceled() || !pMgr ) + return; + + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + + // If the alignment changes and the window is in a docked state in a + // SplitWindow, then it must be re-registered. If it is docked again, + // PrepareToggleFloatingMode() and ToggleFloatingMode() perform the + // re-registered + bool bReArrange = !bFloatMode; + + if ( bReArrange ) + { + if ( GetAlignment() != pImpl->GetDockAlignment() ) + { + // before Show() is called must the reassignment have been made, + // therefore the base class can not be called + if ( IsFloatingMode() ) + Show( false, ShowFlags::NoFocusChange ); + + // Set the size for toggling. + pImpl->aSplitSize = rRect.GetSize(); + if ( IsFloatingMode() ) + { + SetFloatingMode( bFloatMode ); + if ( IsFloatingMode() ) + Show( true, ShowFlags::NoFocusChange ); + } + else + { + pImpl->pSplitWin->RemoveWindow(this,false); + pImpl->nLine = pImpl->nDockLine; + pImpl->nPos = pImpl->nDockPos; + pImpl->pSplitWin->ReleaseWindow_Impl(this); + pImpl->pSplitWin = pWorkWin->GetSplitWindow_Impl(pImpl->GetDockAlignment()); + pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize, pImpl->nDockLine, pImpl->nDockPos, pImpl->bNewLine ); + if ( !pImpl->pSplitWin->IsFadeIn() ) + pImpl->pSplitWin->FadeIn(); + } + } + else if ( pImpl->nLine != pImpl->nDockLine || pImpl->nPos != pImpl->nDockPos || pImpl->bNewLine ) + { + // Moved within Splitwindows + if ( pImpl->nLine != pImpl->nDockLine ) + pImpl->aSplitSize = rRect.GetSize(); + pImpl->pSplitWin->MoveWindow( this, pImpl->aSplitSize, pImpl->nDockLine, pImpl->nDockPos, pImpl->bNewLine ); + } + } + else + { + ResizableDockingWindow::EndDocking(rRect, bFloatMode); + } + + SetAlignment( IsFloatingMode() ? SfxChildAlignment::NOALIGNMENT : pImpl->GetDockAlignment() ); +} + +/* [Description] + + Virtual method of the DockingWindow class. Here, the interactive resize in + FloatingMode can be influenced, for example by only allowing for discrete + values for width and / or height. The base implementation prevents that the + output size is smaller than one set with SetMinOutputSizePixel(). +*/ +void SfxDockingWindow::Resizing( Size& /*rSize*/ ) +{ + +} + +/* [Description] + + Constructor for the SfxDockingWindow class. A SfxChildWindow will be + required because the docking is implemented in Sfx through SfxChildWindows. +*/ +SfxDockingWindow::SfxDockingWindow( SfxBindings *pBindinx, SfxChildWindow *pCW, + vcl::Window* pParent, WinBits nWinBits) + : ResizableDockingWindow(pParent, nWinBits) + , pBindings(pBindinx) + , pMgr(pCW) +{ + pImpl.reset(new SfxDockingWindow_Impl(this)); +} + +/** Constructor for the SfxDockingWindow class. A SfxChildWindow will be + required because the docking is implemented in Sfx through SfxChildWindows. +*/ +SfxDockingWindow::SfxDockingWindow( SfxBindings *pBindinx, SfxChildWindow *pCW, + vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription) + : ResizableDockingWindow(pParent) + , pBindings(pBindinx) + , pMgr(pCW) +{ + m_xBuilder = Application::CreateInterimBuilder(m_xBox, rUIXMLDescription, true); + m_xContainer = m_xBuilder->weld_box(rID); + + pImpl.reset(new SfxDockingWindow_Impl(this)); +} + +/** Initialization of the SfxDockingDialog class via a SfxChildWinInfo. + The initialization is done only in a 2nd step after the constructor, this + constructor should be called from the derived class or from the + SfxChildWindows. +*/ +void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo) +{ + if ( !pMgr ) + { + pImpl->SetDockAlignment( SfxChildAlignment::NOALIGNMENT ); + pImpl->bConstructed = true; + return; + } + + if (pInfo && (pInfo->nFlags & SfxChildWindowFlags::FORCEDOCK)) + pImpl->bDockingPrevented = true; + + pImpl->aSplitSize = GetOutputSizePixel(); + if ( !GetFloatingSize().Width() ) + { + Size aMinSize( GetMinOutputSizePixel() ); + SetFloatingSize( pImpl->aSplitSize ); + if ( pImpl->aSplitSize.Width() < aMinSize.Width() ) + pImpl->aSplitSize.setWidth( aMinSize.Width() ); + if ( pImpl->aSplitSize.Height() < aMinSize.Height() ) + pImpl->aSplitSize.setHeight( aMinSize.Height() ); + } + + bool bVertHorzRead( false ); + if (pInfo && !pInfo->aExtraString.isEmpty()) + { + // get information about alignment, split size and position in SplitWindow + OUString aStr; + sal_Int32 nPos = pInfo->aExtraString.indexOf("AL:"); + if ( nPos != -1 ) + { + // alignment information + sal_Int32 n1 = pInfo->aExtraString.indexOf('(', nPos); + if ( n1 != -1 ) + { + sal_Int32 n2 = pInfo->aExtraString.indexOf(')', n1); + if ( n2 != -1 ) + { + // extract alignment information from extrastring + aStr = pInfo->aExtraString.copy(nPos, n2 - nPos + 1); + pInfo->aExtraString = pInfo->aExtraString.replaceAt(nPos, n2 - nPos + 1, u""); + aStr = aStr.replaceAt(nPos, n1-nPos+1, u""); + } + } + } + + if ( !aStr.isEmpty() ) + { + // accept window state only if alignment is also set + pImpl->aWinState = pInfo->aWinState; + + // check for valid alignment + SfxChildAlignment eLocalAlignment = static_cast<SfxChildAlignment>(static_cast<sal_uInt16>(aStr.toInt32())); + bool bIgnoreFloatConfig = (eLocalAlignment == SfxChildAlignment::NOALIGNMENT && + !StyleSettings::GetDockingFloatsSupported()); + if (pImpl->bDockingPrevented || bIgnoreFloatConfig) + // docking prevented, ignore old configuration and take alignment from default + aStr.clear(); + else + SetAlignment( eLocalAlignment ); + + SfxChildAlignment eAlign = CheckAlignment(GetAlignment(),GetAlignment()); + if ( eAlign != GetAlignment() ) + { + OSL_FAIL("Invalid Alignment!"); + SetAlignment( eAlign ); + aStr.clear(); + } + + // get last alignment (for toggling) + nPos = aStr.indexOf(','); + if ( nPos != -1 ) + { + aStr = aStr.copy(nPos+1); + pImpl->SetLastAlignment( static_cast<SfxChildAlignment>(static_cast<sal_uInt16>(aStr.toInt32())) ); + } + + nPos = aStr.indexOf(','); + if ( nPos != -1 ) + { + // get split size and position in SplitWindow + Point aPos; + aStr = aStr.copy(nPos+1); + if ( GetPosSizeFromString( aStr, aPos, pImpl->aSplitSize ) ) + { + pImpl->nLine = pImpl->nDockLine = static_cast<sal_uInt16>(aPos.X()); + pImpl->nPos = pImpl->nDockPos = static_cast<sal_uInt16>(aPos.Y()); + pImpl->nVerticalSize = pImpl->aSplitSize.Height(); + pImpl->nHorizontalSize = pImpl->aSplitSize.Width(); + if ( GetSplitSizeFromString( aStr, pImpl->aSplitSize )) + bVertHorzRead = true; + } + } + } + else { + OSL_FAIL( "Information is missing!" ); + } + } + + if ( !bVertHorzRead ) + { + pImpl->nVerticalSize = pImpl->aSplitSize.Height(); + pImpl->nHorizontalSize = pImpl->aSplitSize.Width(); + } + + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + if ( GetAlignment() != SfxChildAlignment::NOALIGNMENT ) + { + // check if SfxWorkWindow is able to allow docking at its border + if ( + !pWorkWin->IsDockingAllowed() || + !pWorkWin->IsInternalDockingAllowed() || + ( (GetFloatStyle() & WB_STANDALONE) && Application::IsInModalMode()) ) + { + SetAlignment( SfxChildAlignment::NOALIGNMENT ); + } + } + + // detect floating mode + // toggling mode will not execute code in handlers, because pImpl->bConstructed is not set yet + bool bFloatMode = IsFloatingMode(); + if ( bFloatMode != (GetAlignment() == SfxChildAlignment::NOALIGNMENT) ) + { + bFloatMode = !bFloatMode; + SetFloatingMode( bFloatMode ); + if ( bFloatMode ) + { + if ( !pImpl->aWinState.isEmpty() ) + GetFloatingWindow()->SetWindowState( pImpl->aWinState ); + else + GetFloatingWindow()->SetOutputSizePixel( GetFloatingSize() ); + } + } + + if ( IsFloatingMode() ) + { + // validate last alignment + SfxChildAlignment eLastAlign = pImpl->GetLastAlignment(); + if ( eLastAlign == SfxChildAlignment::NOALIGNMENT) + eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::LEFT); + if ( eLastAlign == SfxChildAlignment::NOALIGNMENT) + eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::RIGHT); + if ( eLastAlign == SfxChildAlignment::NOALIGNMENT) + eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::TOP); + if ( eLastAlign == SfxChildAlignment::NOALIGNMENT) + eLastAlign = CheckAlignment(eLastAlign, SfxChildAlignment::BOTTOM); + pImpl->SetLastAlignment(eLastAlign); + } + else + { + // docked window must have NOALIGNMENT as last alignment + pImpl->SetLastAlignment(SfxChildAlignment::NOALIGNMENT); + + pImpl->pSplitWin = pWorkWin->GetSplitWindow_Impl(GetAlignment()); + pImpl->pSplitWin->InsertWindow(this, pImpl->aSplitSize); + } + + // save alignment + pImpl->SetDockAlignment( GetAlignment() ); +} + +void SfxDockingWindow::Initialize_Impl() +{ + if ( !pMgr ) + { + pImpl->bConstructed = true; + return; + } + + SystemWindow* pFloatWin = GetFloatingWindow(); + bool bSet = false; + if ( pFloatWin ) + { + bSet = !pFloatWin->IsDefaultPos(); + } + else + { + Point aPos = GetFloatingPos(); + if ( aPos != Point() ) + bSet = true; + } + + if ( !bSet) + { + SfxViewFrame *pFrame = pBindings->GetDispatcher_Impl()->GetFrame(); + vcl::Window* pEditWin = pFrame->GetViewShell()->GetWindow(); + Point aPos = pEditWin->OutputToScreenPixel( pEditWin->GetPosPixel() ); + aPos = GetParent()->ScreenToOutputPixel( aPos ); + SetFloatingPos( aPos ); + } + + if ( pFloatWin ) + { + // initialize floating window + if ( pImpl->aWinState.isEmpty() ) + // window state never set before, get if from defaults + pImpl->aWinState = pFloatWin->GetWindowState(); + + // trick: use VCL method SetWindowState to adjust position and size + pFloatWin->SetWindowState( pImpl->aWinState ); + Size aSize(pFloatWin->GetSizePixel()); + + // remember floating size for calculating alignment and tracking rectangle + SetFloatingSize(aSize); + + } + + // allow calling of docking handlers + pImpl->bConstructed = true; +} + +/** Fills a SfxChildWinInfo with specific data from SfxDockingWindow, + so that it can be written in the INI file. It is assumed that rinfo + receives all other possible relevant data in the ChildWindow class. + Insertions are marked with size and the ZoomIn flag. + If this method is overridden, the base implementation must be called first. +*/ +void SfxDockingWindow::FillInfo(SfxChildWinInfo& rInfo) const +{ + if (!pMgr || !pImpl) + return; + + if (GetFloatingWindow() && pImpl->bConstructed) + pImpl->aWinState = GetFloatingWindow()->GetWindowState(); + + rInfo.aWinState = pImpl->aWinState; + rInfo.aExtraString = "AL:("; + rInfo.aExtraString += OUString::number(static_cast<sal_uInt16>(GetAlignment())); + rInfo.aExtraString += ","; + rInfo.aExtraString += OUString::number (static_cast<sal_uInt16>(pImpl->GetLastAlignment())); + + Point aPos(pImpl->nLine, pImpl->nPos); + rInfo.aExtraString += ","; + rInfo.aExtraString += OUString::number( aPos.X() ); + rInfo.aExtraString += "/"; + rInfo.aExtraString += OUString::number( aPos.Y() ); + rInfo.aExtraString += "/"; + rInfo.aExtraString += OUString::number( pImpl->nHorizontalSize ); + rInfo.aExtraString += "/"; + rInfo.aExtraString += OUString::number( pImpl->nVerticalSize ); + rInfo.aExtraString += ","; + rInfo.aExtraString += OUString::number( pImpl->aSplitSize.Width() ); + rInfo.aExtraString += ";"; + rInfo.aExtraString += OUString::number( pImpl->aSplitSize.Height() ); + + rInfo.aExtraString += ")"; +} + +SfxDockingWindow::~SfxDockingWindow() +{ + disposeOnce(); +} + +void SfxDockingWindow::dispose() +{ + ReleaseChildWindow_Impl(); + pImpl.reset(); + m_xContainer.reset(); + m_xBuilder.reset(); + ResizableDockingWindow::dispose(); +} + +void SfxDockingWindow::ReleaseChildWindow_Impl() +{ + if ( pMgr && pMgr->GetFrame() == pBindings->GetActiveFrame() ) + pBindings->SetActiveFrame( nullptr ); + + if ( pMgr && pImpl->pSplitWin && pImpl->pSplitWin->IsItemValid( GetType() ) ) + pImpl->pSplitWin->RemoveWindow(this); + + pMgr=nullptr; +} + +/** This method calculates a resulting alignment for the given mouse position + and tracking rectangle. When changing the alignment it can also be that + the tracking rectangle is changed, so that an altered rectangle is + returned. The user of this class can influence behaviour of this method, + and thus the behavior of his DockinWindow class when docking where the + called virtual method: + + SfxDockingWindow::CalcDockingSize (SfxChildAlignment eAlign) + + is overridden (see below). +*/ +SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, tools::Rectangle& rRect) +{ + // calculate hypothetical sizes for different modes + Size aFloatingSize(CalcDockingSize(SfxChildAlignment::NOALIGNMENT)); + + // check if docking is permitted + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + if ( !pWorkWin->IsDockingAllowed() ) + { + rRect.SetSize( aFloatingSize ); + return pImpl->GetDockAlignment(); + } + + // calculate borders to shrink inner area before checking for intersection with tracking rectangle + tools::Long nLRBorder, nTBBorder; + + // take the smaller size of docked and floating mode + Size aBorderTmp = pImpl->aSplitSize; + if ( GetFloatingSize().Height() < aBorderTmp.Height() ) + aBorderTmp.setHeight( GetFloatingSize().Height() ); + if ( GetFloatingSize().Width() < aBorderTmp.Width() ) + aBorderTmp.setWidth( GetFloatingSize().Width() ); + + nLRBorder = aBorderTmp.Width(); + nTBBorder = aBorderTmp.Height(); + + // limit border to predefined constant values + if ( nLRBorder > MAX_TOGGLEAREA_WIDTH ) + nLRBorder = MAX_TOGGLEAREA_WIDTH; + if ( nTBBorder > MAX_TOGGLEAREA_WIDTH ) + nTBBorder = MAX_TOGGLEAREA_WIDTH; + + // shrink area for floating mode if possible + tools::Rectangle aInRect = GetInnerRect(); + if ( aInRect.GetWidth() > nLRBorder ) + aInRect.AdjustLeft(nLRBorder/2 ); + if ( aInRect.GetWidth() > nLRBorder ) + aInRect.AdjustRight( -(nLRBorder/2) ); + if ( aInRect.GetHeight() > nTBBorder ) + aInRect.AdjustTop(nTBBorder/2 ); + if ( aInRect.GetHeight() > nTBBorder ) + aInRect.AdjustBottom( -(nTBBorder/2) ); + + // calculate alignment resulting from docking rectangle + bool bBecomesFloating = false; + SfxChildAlignment eDockAlign = pImpl->GetDockAlignment(); + tools::Rectangle aDockingRect( rRect ); + if ( !IsFloatingMode() ) + { + // don't use tracking rectangle for alignment check, because it will be too large + // to get a floating mode as result - switch to floating size + // so the calculation only depends on the position of the rectangle, not the current + // docking state of the window + aDockingRect.SetSize( GetFloatingSize() ); + + // in this mode docking is never done by keyboard, so it's OK to use the mouse position + aDockingRect.SetPos( pWorkWin->GetWindow()->OutputToScreenPixel( pWorkWin->GetWindow()->GetPointerPosPixel() ) ); + } + + Point aPos = aDockingRect.TopLeft(); + tools::Rectangle aIntersect = GetOuterRect().GetIntersection( aDockingRect ); + if ( aIntersect.IsEmpty() ) + // docking rectangle completely outside docking area -> floating mode + bBecomesFloating = true; + else + { + // create a small test rect around the mouse position and use this one + // instead of the passed rRect to not dock too easily or by accident + tools::Rectangle aSmallDockingRect; + aSmallDockingRect.SetSize( Size( MAX_TOGGLEAREA_WIDTH, MAX_TOGGLEAREA_HEIGHT ) ); + Point aNewPos(rPos); + aNewPos.AdjustX( -(aSmallDockingRect.GetWidth()/2) ); + aNewPos.AdjustY( -(aSmallDockingRect.GetHeight()/2) ); + aSmallDockingRect.SetPos(aNewPos); + tools::Rectangle aIntersectRect = aInRect.GetIntersection( aSmallDockingRect ); + if ( aIntersectRect == aSmallDockingRect ) + // docking rectangle completely inside (shrunk) inner area -> floating mode + bBecomesFloating = true; + } + + if ( bBecomesFloating ) + { + eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::NOALIGNMENT); + } + else + { + // docking rectangle is in the "sensible area" + Point aInPosTL( aPos.X()-aInRect.Left(), aPos.Y()-aInRect.Top() ); + Point aInPosBR( aPos.X()-aInRect.Left() + aDockingRect.GetWidth(), aPos.Y()-aInRect.Top() + aDockingRect.GetHeight() ); + Size aInSize = aInRect.GetSize(); + bool bNoChange = false; + + // check if alignment is still unchanged + switch ( GetAlignment() ) + { + case SfxChildAlignment::LEFT: + case SfxChildAlignment::FIRSTLEFT: + case SfxChildAlignment::LASTLEFT: + if (aInPosTL.X() <= 0) + { + eDockAlign = GetAlignment(); + bNoChange = true; + } + break; + case SfxChildAlignment::TOP: + case SfxChildAlignment::LOWESTTOP: + case SfxChildAlignment::HIGHESTTOP: + if ( aInPosTL.Y() <= 0) + { + eDockAlign = GetAlignment(); + bNoChange = true; + } + break; + case SfxChildAlignment::RIGHT: + case SfxChildAlignment::FIRSTRIGHT: + case SfxChildAlignment::LASTRIGHT: + if ( aInPosBR.X() >= aInSize.Width()) + { + eDockAlign = GetAlignment(); + bNoChange = true; + } + break; + case SfxChildAlignment::BOTTOM: + case SfxChildAlignment::LOWESTBOTTOM: + case SfxChildAlignment::HIGHESTBOTTOM: + if ( aInPosBR.Y() >= aInSize.Height()) + { + eDockAlign = GetAlignment(); + bNoChange = true; + } + break; + default: + break; + } + + if ( !bNoChange ) + { + // alignment will change, test alignment according to distance of the docking rectangles edges + bool bForbidden = true; + if ( aInPosTL.X() <= 0) + { + eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::LEFT); + bForbidden = ( eDockAlign != SfxChildAlignment::LEFT && + eDockAlign != SfxChildAlignment::FIRSTLEFT && + eDockAlign != SfxChildAlignment::LASTLEFT ); + } + + if ( bForbidden && aInPosTL.Y() <= 0) + { + eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::TOP); + bForbidden = ( eDockAlign != SfxChildAlignment::TOP && + eDockAlign != SfxChildAlignment::HIGHESTTOP && + eDockAlign != SfxChildAlignment::LOWESTTOP ); + } + + if ( bForbidden && aInPosBR.X() >= aInSize.Width()) + { + eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::RIGHT); + bForbidden = ( eDockAlign != SfxChildAlignment::RIGHT && + eDockAlign != SfxChildAlignment::FIRSTRIGHT && + eDockAlign != SfxChildAlignment::LASTRIGHT ); + } + + if ( bForbidden && aInPosBR.Y() >= aInSize.Height()) + { + eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::BOTTOM); + bForbidden = ( eDockAlign != SfxChildAlignment::BOTTOM && + eDockAlign != SfxChildAlignment::HIGHESTBOTTOM && + eDockAlign != SfxChildAlignment::LOWESTBOTTOM ); + } + + // the calculated alignment was rejected by the window -> take floating mode + if ( bForbidden ) + eDockAlign = CheckAlignment(pImpl->GetDockAlignment(),SfxChildAlignment::NOALIGNMENT); + } + } + + if ( eDockAlign == SfxChildAlignment::NOALIGNMENT ) + { + // In the FloatingMode the tracking rectangle will get the floating + // size. Due to a bug the rRect may only be changed when the + // alignment is changed! + if ( eDockAlign != pImpl->GetDockAlignment() ) + aDockingRect.SetSize( aFloatingSize ); + } + else + { + sal_uInt16 nLine, nPos; + SfxSplitWindow *pSplitWin = pWorkWin->GetSplitWindow_Impl(eDockAlign); + aPos = pSplitWin->ScreenToOutputPixel( aPos ); + if ( pSplitWin->GetWindowPos( aPos, nLine, nPos ) ) + { + // mouse over splitwindow, get line and position + pImpl->nDockLine = nLine; + pImpl->nDockPos = nPos; + pImpl->bNewLine = false; + } + else + { + // mouse touches inner border -> create new line + if ( eDockAlign == GetAlignment() && pImpl->pSplitWin && + pImpl->nLine == pImpl->pSplitWin->GetLineCount()-1 && pImpl->pSplitWin->GetWindowCount(pImpl->nLine) == 1 ) + { + // if this window is the only one in the last line, it can't be docked as new line in the same splitwindow + pImpl->nDockLine = pImpl->nLine; + pImpl->nDockPos = pImpl->nPos; + pImpl->bNewLine = false; + } + else + { + // create new line + pImpl->nDockLine = pSplitWin->GetLineCount(); + pImpl->nDockPos = 0; + pImpl->bNewLine = true; + } + } + + bool bChanged = pImpl->nLine != pImpl->nDockLine || pImpl->nPos != pImpl->nDockPos || eDockAlign != GetAlignment(); + if ( !bChanged && !IsFloatingMode() ) + { + // window only slightly moved, no change of any property + rRect.SetSize( pImpl->aSplitSize ); + rRect.SetPos( aDockingRect.TopLeft() ); + return eDockAlign; + } + + // calculate new size and position + Size aSize; + Point aPoint = aDockingRect.TopLeft(); + Size aInnerSize = GetInnerRect().GetSize(); + if ( eDockAlign == SfxChildAlignment::LEFT || eDockAlign == SfxChildAlignment::RIGHT ) + { + if ( pImpl->bNewLine ) + { + // set height to height of free area + aSize.setHeight( aInnerSize.Height() ); + aSize.setWidth( pImpl->nHorizontalSize ); + if ( eDockAlign == SfxChildAlignment::LEFT ) + { + aPoint = aInnerRect.TopLeft(); + } + else + { + aPoint = aInnerRect.TopRight(); + aPoint.AdjustX( -(aSize.Width()) ); + } + } + else + { + // get width from splitwindow + aSize.setWidth( pSplitWin->GetLineSize(nLine) ); + aSize.setHeight( pImpl->aSplitSize.Height() ); + } + } + else + { + if ( pImpl->bNewLine ) + { + // set width to width of free area + aSize.setWidth( aInnerSize.Width() ); + aSize.setHeight( pImpl->nVerticalSize ); + if ( eDockAlign == SfxChildAlignment::TOP ) + { + aPoint = aInnerRect.TopLeft(); + } + else + { + aPoint = aInnerRect.BottomLeft(); + aPoint.AdjustY( -(aSize.Height()) ); + } + } + else + { + // get height from splitwindow + aSize.setHeight( pSplitWin->GetLineSize(nLine) ); + aSize.setWidth( pImpl->aSplitSize.Width() ); + } + } + + aDockingRect.SetSize( aSize ); + aDockingRect.SetPos( aPoint ); + } + + rRect = aDockingRect; + return eDockAlign; +} + +/** Virtual method of the SfxDockingWindow class. This method determines how + the size of the DockingWindows changes depending on the alignment. The base + implementation uses the floating mode, the size of the marked Floating + Size. For horizontal alignment, the width will be the width of the outer + DockingRectangle, with vertical alignment the height will be the height of + the inner DockingRectangle (resulting from the order in which the SFX child + windows are displayed). The other size is set to the current floating-size, + this could changed by a to intervening derived class. The docking size must + be the same for Left/Right and Top/Bottom. +*/ +Size SfxDockingWindow::CalcDockingSize(SfxChildAlignment eAlign) +{ + // Note: if the resizing is also possible in the docked state, then the + // Floating-size does also have to be adjusted? + + Size aSize = GetFloatingSize(); + switch (eAlign) + { + case SfxChildAlignment::TOP: + case SfxChildAlignment::BOTTOM: + case SfxChildAlignment::LOWESTTOP: + case SfxChildAlignment::HIGHESTTOP: + case SfxChildAlignment::LOWESTBOTTOM: + case SfxChildAlignment::HIGHESTBOTTOM: + aSize.setWidth( aOuterRect.Right() - aOuterRect.Left() ); + break; + case SfxChildAlignment::LEFT: + case SfxChildAlignment::RIGHT: + case SfxChildAlignment::FIRSTLEFT: + case SfxChildAlignment::LASTLEFT: + case SfxChildAlignment::FIRSTRIGHT: + case SfxChildAlignment::LASTRIGHT: + aSize.setHeight( aInnerRect.Bottom() - aInnerRect.Top() ); + break; + case SfxChildAlignment::NOALIGNMENT: + break; + default: + break; + } + + return aSize; +} + +/** Virtual method of the SfxDockingWindow class. Here a derived class can + disallow certain alignments. The base implementation does not + prohibit alignment. +*/ +SfxChildAlignment SfxDockingWindow::CheckAlignment(SfxChildAlignment, + SfxChildAlignment eAlign) +{ + return eAlign; +} + +/** The window is closed when the ChildWindow is destroyed by running the + ChildWindow-slots. If this is method is overridden by a derived class + method, then the SfxDockingDialogWindow: Close() must be called afterwards + if the Close() was not cancelled with "return sal_False". +*/ +bool SfxDockingWindow::Close() +{ + // Execute with Parameters, since Toggle is ignored by some ChildWindows. + if ( !pMgr ) + return true; + + SfxBoolItem aValue( pMgr->GetType(), false); + pBindings->GetDispatcher_Impl()->ExecuteList( + pMgr->GetType(), SfxCallMode::RECORD | SfxCallMode::ASYNCHRON, + { &aValue }); + return true; +} + +void SfxDockingWindow::Paint(vcl::RenderContext&, const tools::Rectangle& /*rRect*/) +{ +} + +/** With this method, a minimal OutputSize be can set, that is queried in + the Resizing()-Handler. +*/ +void SfxDockingWindow::SetMinOutputSizePixel( const Size& rSize ) +{ + pImpl->aMinSize = rSize; + ResizableDockingWindow::SetMinOutputSizePixel( rSize ); +} + +/** Set the minimum size which is returned.*/ +const Size& SfxDockingWindow::GetMinOutputSizePixel() const +{ + return pImpl->aMinSize; +} + +bool SfxDockingWindow::EventNotify( NotifyEvent& rEvt ) +{ + if ( !pImpl ) + return ResizableDockingWindow::EventNotify( rEvt ); + + if ( rEvt.GetType() == MouseNotifyEvent::GETFOCUS ) + { + if (pMgr != nullptr) + pBindings->SetActiveFrame( pMgr->GetFrame() ); + + if ( pImpl->pSplitWin ) + pImpl->pSplitWin->SetActiveWindow_Impl( this ); + else if (pMgr != nullptr) + pMgr->Activate_Impl(); + + // In VCL EventNotify goes first to the window itself, also call the + // base class, otherwise the parent learns nothing + // if ( rEvt.GetWindow() == this ) PB: #i74693# not necessary any longer + ResizableDockingWindow::EventNotify( rEvt ); + return true; + } + else if( rEvt.GetType() == MouseNotifyEvent::KEYINPUT ) + { + // First, allow KeyInput for Dialog functions + if (!DockingWindow::EventNotify(rEvt) && SfxViewShell::Current()) + { + // then also for valid global accelerators. + return SfxViewShell::Current()->GlobalKeyInput_Impl( *rEvt.GetKeyEvent() ); + } + return true; + } + else if ( rEvt.GetType() == MouseNotifyEvent::LOSEFOCUS && !HasChildPathFocus() ) + { + pBindings->SetActiveFrame( nullptr ); + } + + return ResizableDockingWindow::EventNotify( rEvt ); +} + +void SfxDockingWindow::SetItemSize_Impl( const Size& rSize ) +{ + pImpl->aSplitSize = rSize; + + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::ALIGNDOCKINGWINDOW, pMgr->GetType() ); +} + +void SfxDockingWindow::Disappear_Impl() +{ + if ( pImpl->pSplitWin && pImpl->pSplitWin->IsItemValid( GetType() ) ) + pImpl->pSplitWin->RemoveWindow(this); +} + +void SfxDockingWindow::Reappear_Impl() +{ + if ( pImpl->pSplitWin && !pImpl->pSplitWin->IsItemValid( GetType() ) ) + { + pImpl->pSplitWin->InsertWindow( this, pImpl->aSplitSize ); + } +} + +bool SfxDockingWindow::IsAutoHide_Impl() const +{ + if ( pImpl->pSplitWin ) + return !pImpl->pSplitWin->IsFadeIn(); + else + return false; +} + +void SfxDockingWindow::AutoShow_Impl() +{ + if ( pImpl->pSplitWin ) + { + pImpl->pSplitWin->FadeIn(); + } +} + +void SfxDockingWindow::StateChanged( StateChangedType nStateChange ) +{ + if ( nStateChange == StateChangedType::InitShow ) + Initialize_Impl(); + + ResizableDockingWindow::StateChanged( nStateChange ); +} + +void SfxDockingWindow::Move() +{ + if ( pImpl ) + pImpl->aMoveIdle.Start(); +} + +IMPL_LINK_NOARG(SfxDockingWindow, TimerHdl, Timer *, void) +{ + pImpl->aMoveIdle.Stop(); + if ( IsReallyVisible() && IsFloatingMode() ) + { + SetFloatingSize( GetOutputSizePixel() ); + pImpl->aWinState = GetFloatingWindow()->GetWindowState(); + SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl(); + pWorkWin->ConfigChild_Impl( SfxChildIdentifier::SPLITWINDOW, SfxDockingConfig::ALIGNDOCKINGWINDOW, pMgr->GetType() ); + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |