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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "renderthread.h"
+#include "renderthread.moc"
+
+#include <QtGui/QImage>
+#include <cmath>
+
+RenderThread::RenderThread(QObject* parent)
+ : QThread(parent)
+{
+ for (int i = 0; i < ColormapSize; ++i)
+ m_colormap[i] = rgbFromWaveLength(380.0 + (i * 400.0 / ColormapSize));
+}
+
+RenderThread::~RenderThread()
+{
+ m_mutex.lock();
+ m_abort = true;
+ m_condition.wakeOne();
+ m_mutex.unlock();
+
+ wait();
+}
+
+void RenderThread::render(double centerX, double centerY, double scaleFactor, QSize resultSize,
+ double devicePixelRatio)
+{
+ QMutexLocker locker(&m_mutex);
+
+ m_centerX = centerX;
+ m_centerY = centerY;
+ m_scaleFactor = scaleFactor;
+ m_devicePixelRatio = devicePixelRatio;
+ m_resultSize = resultSize;
+
+ if (!isRunning())
+ {
+ start(LowPriority);
+ }
+ else
+ {
+ m_restart = true;
+ m_condition.wakeOne();
+ }
+}
+
+void RenderThread::run()
+{
+ forever
+ {
+ m_mutex.lock();
+ const double devicePixelRatio = m_devicePixelRatio;
+ const QSize resultSize = m_resultSize * devicePixelRatio;
+ const double requestedScaleFactor = m_scaleFactor;
+ const double scaleFactor = requestedScaleFactor / devicePixelRatio;
+ const double centerX = m_centerX;
+ const double centerY = m_centerY;
+ m_mutex.unlock();
+
+ int halfWidth = resultSize.width() / 2;
+ int halfHeight = resultSize.height() / 2;
+ QImage image(resultSize, QImage::Format_RGB32);
+ image.setDevicePixelRatio(devicePixelRatio);
+
+ const int NumPasses = 8;
+ int pass = 0;
+ while (pass < NumPasses)
+ {
+ const int MaxIterations = (1 << (2 * pass + 6)) + 32;
+ const int Limit = 4;
+ bool allBlack = true;
+
+ for (int y = -halfHeight; y < halfHeight; ++y)
+ {
+ if (m_restart)
+ break;
+ if (m_abort)
+ return;
+
+ auto scanLine = reinterpret_cast<uint*>(image.scanLine(y + halfHeight));
+ const double ay = centerY + (y * scaleFactor);
+
+ for (int x = -halfWidth; x < halfWidth; ++x)
+ {
+ const double ax = centerX + (x * scaleFactor);
+ double a1 = ax;
+ double b1 = ay;
+ int numIterations = 0;
+
+ do
+ {
+ ++numIterations;
+ const double a2 = (a1 * a1) - (b1 * b1) + ax;
+ const double b2 = (2 * a1 * b1) + ay;
+ if ((a2 * a2) + (b2 * b2) > Limit)
+ break;
+
+ ++numIterations;
+ a1 = (a2 * a2) - (b2 * b2) + ax;
+ b1 = (2 * a2 * b2) + ay;
+ if ((a1 * a1) + (b1 * b1) > Limit)
+ break;
+ } while (numIterations < MaxIterations);
+
+ if (numIterations < MaxIterations)
+ {
+ *scanLine++ = m_colormap[numIterations % ColormapSize];
+ allBlack = false;
+ }
+ else
+ {
+ *scanLine++ = qRgb(0, 0, 0);
+ }
+ }
+ }
+
+ if (allBlack && pass == 0)
+ {
+ pass = 4;
+ }
+ else
+ {
+ if (!m_restart)
+ emit renderedImage(image, requestedScaleFactor);
+ ++pass;
+ }
+ }
+
+ m_mutex.lock();
+ if (!m_restart)
+ m_condition.wait(&m_mutex);
+ m_restart = false;
+ m_mutex.unlock();
+ }
+}
+
+uint RenderThread::rgbFromWaveLength(double wave)
+{
+ double r = 0;
+ double g = 0;
+ double b = 0;
+
+ if (wave >= 380.0 && wave <= 440.0)
+ {
+ r = -1.0 * (wave - 440.0) / (440.0 - 380.0);
+ b = 1.0;
+ }
+ else if (wave >= 440.0 && wave <= 490.0)
+ {
+ g = (wave - 440.0) / (490.0 - 440.0);
+ b = 1.0;
+ }
+ else if (wave >= 490.0 && wave <= 510.0)
+ {
+ g = 1.0;
+ b = -1.0 * (wave - 510.0) / (510.0 - 490.0);
+ }
+ else if (wave >= 510.0 && wave <= 580.0)
+ {
+ r = (wave - 510.0) / (580.0 - 510.0);
+ g = 1.0;
+ }
+ else if (wave >= 580.0 && wave <= 645.0)
+ {
+ r = 1.0;
+ g = -1.0 * (wave - 645.0) / (645.0 - 580.0);
+ }
+ else if (wave >= 645.0 && wave <= 780.0)
+ {
+ r = 1.0;
+ }
+
+ double s = 1.0;
+ if (wave > 700.0)
+ s = 0.3 + 0.7 * (780.0 - wave) / (780.0 - 700.0);
+ else if (wave < 420.0)
+ s = 0.3 + 0.7 * (wave - 380.0) / (420.0 - 380.0);
+
+ r = std::pow(r * s, 0.8);
+ g = std::pow(g * s, 0.8);
+ b = std::pow(b * s, 0.8);
+ return qRgb(int(r * 255), int(g * 255), int(b * 255));
+}