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diff --git a/sw/source/core/docnode/nodes.cxx b/sw/source/core/docnode/nodes.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <stdlib.h>
+
+#include <libxml/xmlwriter.h>
+#include <osl/diagnose.h>
+
+#include <node.hxx>
+#include <doc.hxx>
+#include <IDocumentUndoRedo.hxx>
+#include <IDocumentFieldsAccess.hxx>
+#include <IDocumentLayoutAccess.hxx>
+#include <pam.hxx>
+#include <txtfld.hxx>
+#include <fmtfld.hxx>
+#include <numrule.hxx>
+#include <ndtxt.hxx>
+#include <ndnotxt.hxx>
+#include <swtable.hxx>
+#include <section.hxx>
+#include <ddefld.hxx>
+#include <swddetbl.hxx>
+#include <txtatr.hxx>
+#include <tox.hxx>
+#include <fmtrfmrk.hxx>
+#include <fmtftn.hxx>
+
+#include <docsh.hxx>
+#include <rootfrm.hxx>
+#include <txtfrm.hxx>
+
+typedef std::vector<SwStartNode*> SwStartNodePointers;
+
+// function to determine the highest level in the given range
+static sal_uInt16 HighestLevel( SwNodes & rNodes, const SwNodeRange & rRange );
+
+/** Constructor
+ *
+ * creates the base sections (PostIts, Inserts, AutoText, RedLines, Content)
+ *
+ * @param rDocument TODO: provide documentation
+ */
+SwNodes::SwNodes( SwDoc& rDocument )
+ : m_vIndices(nullptr), m_rMyDoc( rDocument )
+{
+ m_bInNodesDel = m_bInDelUpdOutline = false;
+
+ SwNodeOffset nPos(0);
+ SwStartNode* pSttNd = new SwStartNode( *this, nPos++ );
+ m_pEndOfPostIts = new SwEndNode( *this, nPos++, *pSttNd );
+
+ SwStartNode* pTmp = new SwStartNode( *this, nPos++ );
+ m_pEndOfInserts = new SwEndNode( *this, nPos++, *pTmp );
+
+ pTmp = new SwStartNode( *this, nPos++ );
+ pTmp->m_pStartOfSection = pSttNd;
+ m_pEndOfAutotext = new SwEndNode( *this, nPos++, *pTmp );
+
+ pTmp = new SwStartNode( *this, nPos++ );
+ pTmp->m_pStartOfSection = pSttNd;
+ m_pEndOfRedlines = new SwEndNode( *this, nPos++, *pTmp );
+
+ pTmp = new SwStartNode( *this, nPos++ );
+ pTmp->m_pStartOfSection = pSttNd;
+ m_pEndOfContent.reset(new SwEndNode( *this, nPos++, *pTmp ));
+
+ m_pOutlineNodes.reset(new SwOutlineNodes);
+}
+
+/** Destructor
+ *
+ * Deletes all nodes whose pointer are in a dynamic array. This should be no
+ * problem as nodes cannot be created outside this array and, thus, cannot be
+ * part of multiple arrays.
+ */
+SwNodes::~SwNodes()
+{
+ m_pOutlineNodes.reset();
+
+ {
+ SwNodeIndex aNdIdx( *this );
+ while( true )
+ {
+ SwNode *pNode = &aNdIdx.GetNode();
+ if( pNode == m_pEndOfContent.get() )
+ break;
+
+ ++aNdIdx;
+ delete pNode;
+ }
+ }
+
+ // here, all SwNodeIndices must be unregistered
+ m_pEndOfContent.reset();
+}
+
+static bool IsInsertOutline(SwNodes const& rNodes, SwNodeOffset const nIndex)
+{
+ if (!rNodes.IsDocNodes())
+ {
+ return false;
+ }
+ return nIndex < rNodes.GetEndOfRedlines().StartOfSectionNode()->GetIndex()
+ || rNodes.GetEndOfRedlines().GetIndex() < nIndex;
+}
+
+void SwNodes::ChgNode( SwNodeIndex const & rDelPos, SwNodeOffset nSz,
+ SwNodeIndex& rInsPos, bool bNewFrames )
+{
+ // no need for frames in the UndoArea
+ SwNodes& rNds = rInsPos.GetNodes();
+ const SwNode* pPrevInsNd = rNds[ rInsPos.GetIndex() -SwNodeOffset(1) ];
+
+ // declare all fields as invalid, updating will happen
+ // in the idle-handler of the doc
+ if( GetDoc().getIDocumentFieldsAccess().SetFieldsDirty( true, &rDelPos.GetNode(), nSz ) &&
+ &rNds.GetDoc() != &GetDoc() )
+ rNds.GetDoc().getIDocumentFieldsAccess().SetFieldsDirty( true, nullptr, SwNodeOffset(0) );
+
+ // NEVER include nodes from the RedLineArea
+ SwNodeOffset nNd = rInsPos.GetIndex();
+ bool const bInsOutlineIdx = IsInsertOutline(rNds, nNd);
+
+ if( &rNds == this ) // if in the same node array -> move
+ {
+ // Move order: from front to back, so that new entries are added at
+ // first position, thus, deletion position stays the same
+ const SwNodeOffset nDiff(rDelPos.GetIndex() < rInsPos.GetIndex() ? 0 : 1);
+
+ for( SwNodeOffset n = rDelPos.GetIndex(); nSz; n += nDiff, --nSz )
+ {
+ SwNodeIndex aDelIdx( *this, n );
+ SwNode& rNd = aDelIdx.GetNode();
+
+ // #i57920# - correction of refactoring done by cws swnumtree:
+ // - <SwTextNode::SetLevel( NO_NUMBERING ) is deprecated and
+ // set <IsCounted> state of the text node to <false>, which
+ // isn't correct here.
+ if ( rNd.IsTextNode() )
+ {
+ SwTextNode* pTextNode = rNd.GetTextNode();
+
+ pTextNode->RemoveFromList();
+
+ if (pTextNode->IsOutline())
+ {
+ SwNode* pSrch = &rNd;
+ m_pOutlineNodes->erase( pSrch );
+ }
+ }
+
+ BigPtrArray::Move( sal_Int32(aDelIdx.GetIndex()), sal_Int32(rInsPos.GetIndex()) );
+
+ if( rNd.IsTextNode() )
+ {
+ SwTextNode& rTextNd = static_cast<SwTextNode&>(rNd);
+
+ rTextNd.AddToList();
+
+ if (bInsOutlineIdx && rTextNd.IsOutline())
+ {
+ SwNode* pSrch = &rNd;
+ m_pOutlineNodes->insert( pSrch );
+ }
+ rTextNd.InvalidateNumRule();
+
+//FEATURE::CONDCOLL
+ if( RES_CONDTXTFMTCOLL == rTextNd.GetTextColl()->Which() )
+ rTextNd.ChkCondColl();
+//FEATURE::CONDCOLL
+ }
+ else if( rNd.IsContentNode() )
+ static_cast<SwContentNode&>(rNd).InvalidateNumRule();
+ }
+ }
+ else
+ {
+ bool bSavePersData(GetDoc().GetIDocumentUndoRedo().IsUndoNodes(rNds));
+ bool bRestPersData(GetDoc().GetIDocumentUndoRedo().IsUndoNodes(*this));
+ SwDoc* pDestDoc = &rNds.GetDoc() != &GetDoc() ? &rNds.GetDoc() : nullptr;
+ OSL_ENSURE(!pDestDoc, "SwNodes::ChgNode(): "
+ "the code to handle text fields here looks broken\n"
+ "if the target is in a different document.");
+ if( !bRestPersData && !bSavePersData && pDestDoc )
+ bSavePersData = bRestPersData = true;
+
+ OUString sNumRule;
+ for( SwNodeOffset n(0); n < nSz; n++ )
+ {
+ SwNode* pNd = &rDelPos.GetNode();
+
+ // NoTextNode keep their persistent data
+ if( pNd->IsNoTextNode() )
+ {
+ if( bSavePersData )
+ static_cast<SwNoTextNode*>(pNd)->SavePersistentData();
+ }
+ else if( pNd->IsTextNode() )
+ {
+ SwTextNode* pTextNd = static_cast<SwTextNode*>(pNd);
+
+ // remove outline index from old nodes array
+ if (pTextNd->IsOutline())
+ {
+ m_pOutlineNodes->erase( pNd );
+ }
+
+ // copy rules if needed
+ if( pDestDoc )
+ {
+ const SwNumRule* pNumRule = pTextNd->GetNumRule();
+ if( pNumRule && sNumRule != pNumRule->GetName() )
+ {
+ sNumRule = pNumRule->GetName();
+ SwNumRule* pDestRule = pDestDoc->FindNumRulePtr( sNumRule );
+ if( pDestRule )
+ pDestRule->SetInvalidRule( true );
+ else
+ pDestDoc->MakeNumRule( sNumRule, pNumRule );
+ }
+ }
+ else
+ {
+ // if movement into the UndoNodes-array, update numbering
+ if (sw::HasNumberingWhichNeedsLayoutUpdate(*pTextNd))
+ {
+ pTextNd->InvalidateNumRule();
+ }
+ }
+
+ pTextNd->RemoveFromList();
+ }
+
+ RemoveNode( rDelPos.GetIndex(), SwNodeOffset(1), false ); // move indices
+ SwContentNode * pCNd = pNd->GetContentNode();
+ rNds.InsertNode( pNd, rInsPos );
+
+ if( pCNd )
+ {
+ SwTextNode* pTextNd = pCNd->GetTextNode();
+ if( pTextNd )
+ {
+ SwpHints * const pHts = pTextNd->GetpSwpHints();
+ // OutlineNodes set the new nodes in the array
+ if (bInsOutlineIdx && pTextNd->IsOutline())
+ {
+ rNds.m_pOutlineNodes->insert( pTextNd );
+ }
+
+ pTextNd->AddToList();
+
+ // special treatment for fields
+ if( pHts && pHts->Count() )
+ {
+ bool const bToUndo = !pDestDoc &&
+ GetDoc().GetIDocumentUndoRedo().IsUndoNodes(rNds);
+ for( size_t i = pHts->Count(); i; )
+ {
+ SwTextAttr * const pAttr = pHts->Get( --i );
+ switch ( pAttr->Which() )
+ {
+ case RES_TXTATR_FIELD:
+ case RES_TXTATR_ANNOTATION:
+ case RES_TXTATR_INPUTFIELD:
+ {
+ SwTextField* pTextField = static_txtattr_cast<SwTextField*>(pAttr);
+ rNds.GetDoc().getIDocumentFieldsAccess().InsDelFieldInFieldLst( !bToUndo, *pTextField );
+
+ const SwFieldType* pTyp = pTextField->GetFormatField().GetField()->GetTyp();
+ if ( SwFieldIds::Postit == pTyp->Which() )
+ {
+ rNds.GetDoc().GetDocShell()->Broadcast(
+ SwFormatFieldHint(
+ &pTextField->GetFormatField(),
+ ( pTextField->GetFormatField().IsFieldInDoc()
+ ? SwFormatFieldHintWhich::INSERTED
+ : SwFormatFieldHintWhich::REMOVED ) ) );
+ }
+ else if( SwFieldIds::Dde == pTyp->Which() )
+ {
+ if( bToUndo )
+ const_cast<SwDDEFieldType*>(static_cast<const SwDDEFieldType*>(pTyp))->DecRefCnt();
+ else
+ const_cast<SwDDEFieldType*>(static_cast<const SwDDEFieldType*>(pTyp))->IncRefCnt();
+ }
+ static_cast<SwFormatField&>(pAttr->GetAttr())
+ .InvalidateField();
+ }
+ break;
+
+ case RES_TXTATR_FTN:
+ static_cast<SwFormatFootnote&>(pAttr->GetAttr())
+ .InvalidateFootnote();
+ break;
+
+ case RES_TXTATR_TOXMARK:
+ static_cast<SwTOXMark&>(pAttr->GetAttr())
+ .InvalidateTOXMark();
+ break;
+
+ case RES_TXTATR_REFMARK:
+ static_cast<SwFormatRefMark&>(pAttr->GetAttr())
+ .InvalidateRefMark();
+ break;
+
+ case RES_TXTATR_META:
+ case RES_TXTATR_METAFIELD:
+ {
+ SwTextMeta *const pTextMeta(
+ static_txtattr_cast<SwTextMeta*>(pAttr));
+ // force removal of UNO object
+ pTextMeta->ChgTextNode(nullptr);
+ pTextMeta->ChgTextNode(pTextNd);
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
+ //FEATURE::CONDCOLL
+ if( RES_CONDTXTFMTCOLL == pTextNd->GetTextColl()->Which() )
+ pTextNd->ChkCondColl();
+ //FEATURE::CONDCOLL
+ }
+ else
+ {
+ // Moved into different Docs? Persist data again!
+ if( pCNd->IsNoTextNode() && bRestPersData )
+ static_cast<SwNoTextNode*>(pCNd)->RestorePersistentData();
+ }
+ }
+ }
+ }
+
+ // declare all fields as invalid, updating will happen
+ // in the idle-handler of the doc
+ GetDoc().getIDocumentFieldsAccess().SetFieldsDirty( true, nullptr, SwNodeOffset(0) );
+ if( &rNds.GetDoc() != &GetDoc() )
+ rNds.GetDoc().getIDocumentFieldsAccess().SetFieldsDirty( true, nullptr, SwNodeOffset(0) );
+
+ if( bNewFrames )
+ bNewFrames = &GetDoc().GetNodes() == &rNds &&
+ GetDoc().getIDocumentLayoutAccess().GetCurrentViewShell();
+
+ if( !bNewFrames )
+ return;
+
+ // get the frames:
+ SwNodeIndex aIdx( *pPrevInsNd, 1 );
+ SwNodeIndex aFrameNdIdx( aIdx );
+ SwNode* pFrameNd = rNds.FindPrvNxtFrameNode( aFrameNdIdx,
+ rNds[ rInsPos.GetIndex() - 1 ] );
+
+ if( !pFrameNd )
+ return;
+
+ while( aIdx != rInsPos )
+ {
+ SwContentNode* pCNd = aIdx.GetNode().GetContentNode();
+ if( pCNd )
+ {
+ if( pFrameNd->IsTableNode() )
+ static_cast<SwTableNode*>(pFrameNd)->MakeFramesForAdjacentContentNode(aIdx);
+ else if( pFrameNd->IsSectionNode() )
+ static_cast<SwSectionNode*>(pFrameNd)->MakeFramesForAdjacentContentNode(aIdx);
+ else
+ static_cast<SwContentNode*>(pFrameNd)->MakeFramesForAdjacentContentNode(*pCNd);
+ pFrameNd = pCNd;
+ }
+ ++aIdx;
+ }
+}
+
+// TODO: provide documentation
+/** move the node pointer
+ *
+ * Move the node pointer from "(inclusive) start position to (exclusive) end
+ * position" to target position.
+ * If the target is in front of the first or in the area between first and
+ * last element to move, nothing happens.
+ * If the area to move is empty or the end position is before the start
+ * position, nothing happens.
+ *
+ * @param aRange range to move (excluding end node)
+ * @param rNodes
+ * @param aIndex
+ * @param bNewFrames
+ * @return
+ */
+bool SwNodes::MoveNodes( const SwNodeRange& aRange, SwNodes & rNodes,
+ const SwNodeIndex& aIndex, bool bNewFrames )
+{
+ SwNode * pCurrentNode;
+ if( aIndex == SwNodeOffset(0) ||
+ ( (pCurrentNode = &aIndex.GetNode())->GetStartNode() &&
+ !pCurrentNode->StartOfSectionIndex() ))
+ return false;
+
+ SwNodeRange aRg( aRange );
+
+ // skip "simple" start or end nodes
+ while( SwNodeType::Start == (pCurrentNode = &aRg.aStart.GetNode())->GetNodeType()
+ || ( pCurrentNode->IsEndNode() &&
+ !pCurrentNode->m_pStartOfSection->IsSectionNode() ) )
+ ++aRg.aStart;
+ --aRg.aStart;
+
+ // if aEnd-1 points to no ContentNode, search previous one
+ --aRg.aEnd;
+ while( ( (( pCurrentNode = &aRg.aEnd.GetNode())->GetStartNode() &&
+ !pCurrentNode->IsSectionNode() ) ||
+ ( pCurrentNode->IsEndNode() &&
+ SwNodeType::Start == pCurrentNode->m_pStartOfSection->GetNodeType()) ) &&
+ aRg.aEnd > aRg.aStart )
+ --aRg.aEnd;
+
+ // if in same array, check insertion position
+ if( aRg.aStart >= aRg.aEnd )
+ return false;
+
+ if( this == &rNodes )
+ {
+ if( ( aIndex.GetIndex()-SwNodeOffset(1) >= aRg.aStart.GetIndex() &&
+ aIndex.GetIndex()-SwNodeOffset(1) < aRg.aEnd.GetIndex()) ||
+ ( aIndex.GetIndex()-SwNodeOffset(1) == aRg.aEnd.GetIndex() ) )
+ return false;
+ }
+
+ SwNodeOffset nInsPos(0); // counter for tmp array
+
+ // array as a stack, storing all StartOfSelections
+ SwStartNodePointers aSttNdStack;
+ SwStartNodePointers::size_type nLevel = 0; // level counter
+
+ // set start index
+ SwNodeIndex aIdx( aIndex );
+
+ SwStartNode* pStartNode = aIdx.GetNode().m_pStartOfSection;
+ aSttNdStack.insert( aSttNdStack.begin(), pStartNode );
+
+ SwNodeRange aOrigInsPos( aIdx, SwNodeOffset(-1), aIdx ); // original insertion position
+
+ // call DelFrames/MakeFrames for the upmost SectionNode
+ int nSectNdCnt = 0;
+ bool bSaveNewFrames = bNewFrames;
+
+ // continue until everything has been moved
+ while( aRg.aStart < aRg.aEnd )
+ {
+ pCurrentNode = &aRg.aEnd.GetNode();
+ switch( pCurrentNode->GetNodeType() )
+ {
+ case SwNodeType::End:
+ {
+ if( nInsPos ) // move everything until here
+ {
+ // delete and copy. CAUTION: all indices after
+ // "aRg.aEnd+1" will be moved as well!
+ SwNodeIndex aSwIndex( aRg.aEnd, 1 );
+ ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
+ aIdx -= nInsPos;
+ nInsPos = SwNodeOffset(0);
+ }
+
+ SwStartNode* pSttNd = pCurrentNode->m_pStartOfSection;
+ if( pSttNd->IsTableNode() )
+ {
+ SwTableNode* pTableNd = static_cast<SwTableNode*>(pSttNd);
+
+ // move the whole table/range
+ nInsPos = (aRg.aEnd.GetIndex() -
+ pSttNd->GetIndex() )+1;
+ aRg.aEnd -= nInsPos;
+
+ // NEVER include nodes from the RedLineArea
+ SwNodeOffset nNd = aIdx.GetIndex();
+ bool const bInsOutlineIdx = IsInsertOutline(rNodes, nNd);
+
+ if( bNewFrames )
+ // delete all frames
+ pTableNd->DelFrames(nullptr);
+ if( &rNodes == this ) // move into self?
+ {
+ // move all Start/End/ContentNodes
+ // ContentNodes: delete also the frames!
+ pTableNd->m_pStartOfSection = aIdx.GetNode().m_pStartOfSection;
+ for( SwNodeOffset n(0); n < nInsPos; ++n )
+ {
+ SwNodeIndex aMvIdx( aRg.aEnd, 1 );
+ SwContentNode* pCNd = nullptr;
+ SwNode* pTmpNd = &aMvIdx.GetNode();
+ if( pTmpNd->IsContentNode() )
+ {
+ pCNd = static_cast<SwContentNode*>(pTmpNd);
+ if( pTmpNd->IsTextNode() )
+ static_cast<SwTextNode*>(pTmpNd)->RemoveFromList();
+
+ // remove outline index from old nodes array
+ if (pCNd->IsTextNode() && pCNd->GetTextNode()->IsOutline())
+ {
+ m_pOutlineNodes->erase( pCNd );
+ }
+ else
+ pCNd = nullptr;
+ }
+
+ BigPtrArray::Move( sal_Int32(aMvIdx.GetIndex()), sal_Int32(aIdx.GetIndex()) );
+
+ if( bInsOutlineIdx && pCNd )
+ m_pOutlineNodes->insert( pCNd );
+ if( pTmpNd->IsTextNode() )
+ static_cast<SwTextNode*>(pTmpNd)->AddToList();
+ }
+ }
+ else
+ {
+ // get StartNode
+ // Even aIdx points to a startnode, we need the startnode
+ // of the environment of aIdx (#i80941)
+ SwStartNode* pSttNode = aIdx.GetNode().m_pStartOfSection;
+
+ // get all boxes with content because their indices
+ // pointing to the StartNodes need to be reset
+ // (copying the array and deleting all found ones eases
+ // searching)
+ SwNodeIndex aMvIdx( aRg.aEnd, 1 );
+ for( SwNodeOffset n(0); n < nInsPos; ++n )
+ {
+ SwNode* pNd = &aMvIdx.GetNode();
+
+ const bool bOutlNd = pNd->IsTextNode() && pNd->GetTextNode()->IsOutline();
+ // delete outline indices from old node array
+ if( bOutlNd )
+ m_pOutlineNodes->erase( pNd );
+
+ RemoveNode( aMvIdx.GetIndex(), SwNodeOffset(1), false );
+ pNd->m_pStartOfSection = pSttNode;
+ rNodes.InsertNode( pNd, aIdx );
+
+ // set correct indices in Start/EndNodes
+ if( bInsOutlineIdx && bOutlNd )
+ // and put them into the new node array
+ rNodes.m_pOutlineNodes->insert( pNd );
+ else if( pNd->IsStartNode() )
+ pSttNode = static_cast<SwStartNode*>(pNd);
+ else if( pNd->IsEndNode() )
+ {
+ pSttNode->m_pEndOfSection = static_cast<SwEndNode*>(pNd);
+ if( pSttNode->IsSectionNode() )
+ static_cast<SwSectionNode*>(pSttNode)->NodesArrChgd();
+ pSttNode = pSttNode->m_pStartOfSection;
+ }
+ }
+
+ if( auto pDDETable = dynamic_cast<SwDDETable*>(&pTableNd->GetTable()) )
+ {
+ SwDDEFieldType* pTyp = pDDETable->GetDDEFieldType();
+ if( pTyp )
+ {
+ if( rNodes.IsDocNodes() )
+ pTyp->IncRefCnt();
+ else
+ pTyp->DecRefCnt();
+ }
+ }
+
+ if (GetDoc().GetIDocumentUndoRedo().IsUndoNodes(rNodes))
+ {
+ SwFrameFormat* pTableFormat = pTableNd->GetTable().GetFrameFormat();
+ pTableFormat->GetNotifier().Broadcast(SfxHint(SfxHintId::Dying));
+ }
+ }
+ if( bNewFrames )
+ {
+ SwNodeIndex aTmp( aIdx );
+ pTableNd->MakeOwnFrames(&aTmp);
+ }
+ aIdx -= nInsPos;
+ nInsPos = SwNodeOffset(0);
+ }
+ else if( pSttNd->GetIndex() < aRg.aStart.GetIndex() )
+ {
+ // SectionNode: not the whole section will be moved, thus,
+ // move only the ContentNodes
+ // StartNode: create a new section at the given position
+ do { // middle check loop
+ if( !pSttNd->IsSectionNode() )
+ {
+ // create StartNode and EndNode at InsertPos
+ SwStartNode* pTmp = new SwStartNode( aIdx,
+ SwNodeType::Start,
+/*?? NodeType ??*/ SwNormalStartNode );
+
+ nLevel++; // put the index to StartNode on the stack
+ aSttNdStack.insert( aSttNdStack.begin() + nLevel, pTmp );
+
+ // create EndNode
+ new SwEndNode( aIdx, *pTmp );
+ }
+ else if (GetDoc().GetIDocumentUndoRedo().IsUndoNodes(
+ rNodes))
+ {
+ // use placeholder in UndoNodes array
+ new SwPlaceholderNode(aIdx);
+ }
+ else
+ {
+ // JP 18.5.2001 (Bug 70454) creating new section?
+ --aRg.aEnd;
+ break;
+
+ }
+
+ --aRg.aEnd;
+ --aIdx;
+ } while( false );
+ }
+ else
+ {
+ // move StartNode and EndNode in total
+
+ // if Start is exactly the Start of the area,
+ // then the Node needs to be re-visited
+ if( &aRg.aStart.GetNode() == pSttNd )
+ --aRg.aStart;
+
+ SwSectionNode* pSctNd = pSttNd->GetSectionNode();
+ if( bNewFrames && pSctNd )
+ { // tdf#135056 skip over code in DelFrames() that moves
+ // SwNodeIndex around because in case of nested
+ // sections, m_pStartOfSection will point between
+ // undo nodes-array and doc nodes-array
+ pSctNd->DelFrames(nullptr, true);
+ }
+
+ RemoveNode( aRg.aEnd.GetIndex(), SwNodeOffset(1), false ); // delete EndNode
+ SwNodeOffset nSttPos = pSttNd->GetIndex();
+
+ // this StartNode will be removed later
+ SwStartNode* pTmpSttNd = new SwStartNode( *this, nSttPos+1 );
+ pTmpSttNd->m_pStartOfSection = pSttNd->m_pStartOfSection;
+
+ RemoveNode( nSttPos, SwNodeOffset(1), false ); // delete SttNode
+
+ pSttNd->m_pStartOfSection = aIdx.GetNode().m_pStartOfSection;
+ rNodes.InsertNode( pSttNd, aIdx );
+ rNodes.InsertNode( pCurrentNode, aIdx );
+ --aIdx;
+ pSttNd->m_pEndOfSection = static_cast<SwEndNode*>(pCurrentNode);
+
+ --aRg.aEnd;
+
+ nLevel++; // put the index pointing to the StartNode onto the stack
+ aSttNdStack.insert( aSttNdStack.begin() + nLevel, pSttNd );
+
+ // reset remaining indices if SectionNode
+ if( pSctNd )
+ {
+ pSctNd->NodesArrChgd();
+ ++nSectNdCnt;
+ // tdf#132326 do not let frames survive in undo nodes
+ if (!GetDoc().GetIDocumentUndoRedo().IsUndoNodes(rNodes))
+ {
+ bNewFrames = false;
+ }
+ }
+ }
+ }
+ break;
+
+ case SwNodeType::Section:
+ if( !nLevel &&
+ GetDoc().GetIDocumentUndoRedo().IsUndoNodes(rNodes))
+ {
+ // here, a SectionDummyNode needs to be inserted at the current position
+ if( nInsPos ) // move everything until here
+ {
+ // delete and copy. CAUTION: all indices after
+ // "aRg.aEnd+1" will be moved as well!
+ SwNodeIndex aSwIndex( aRg.aEnd, 1 );
+ ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
+ aIdx -= nInsPos;
+ nInsPos = SwNodeOffset(0);
+ }
+ new SwPlaceholderNode(aIdx);
+ --aRg.aEnd;
+ --aIdx;
+ break;
+ }
+ [[fallthrough]];
+ case SwNodeType::Table:
+ case SwNodeType::Start:
+ {
+ // empty section -> nothing to do
+ // and only if it's a top level section
+ if( !nInsPos && !nLevel )
+ {
+ --aRg.aEnd;
+ break;
+ }
+
+ if( !nLevel ) // level is decreasing
+ {
+ // create decrease
+ SwNodeIndex aTmpSIdx( aOrigInsPos.aStart, 1 );
+ SwStartNode* pTmpStt = new SwStartNode( aTmpSIdx,
+ SwNodeType::Start,
+ static_cast<SwStartNode*>(pCurrentNode)->GetStartNodeType() );
+
+ --aTmpSIdx;
+
+ SwNodeIndex aTmpEIdx( aOrigInsPos.aEnd );
+ new SwEndNode( aTmpEIdx, *pTmpStt );
+ --aTmpEIdx;
+ ++aTmpSIdx;
+
+ // set correct StartOfSection
+ ++aRg.aEnd;
+ {
+ SwNodeIndex aCntIdx( aRg.aEnd );
+ for( SwNodeOffset n(0); n < nInsPos; n++, ++aCntIdx)
+ aCntIdx.GetNode().m_pStartOfSection = pTmpStt;
+ }
+
+ // also set correct StartNode for all decreased nodes
+ while( aTmpSIdx < aTmpEIdx )
+ if( nullptr != (( pCurrentNode = &aTmpEIdx.GetNode())->GetEndNode()) )
+ aTmpEIdx = pCurrentNode->StartOfSectionIndex();
+ else
+ {
+ pCurrentNode->m_pStartOfSection = pTmpStt;
+ --aTmpEIdx;
+ }
+
+ --aIdx; // after the inserted StartNode
+ --aRg.aEnd; // before StartNode
+ // copy array. CAUTION: all indices after
+ // "aRg.aEnd+1" will be moved as well!
+ SwNodeIndex aSwIndex( aRg.aEnd, 1 );
+ ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
+ aIdx -= nInsPos+1;
+ nInsPos = SwNodeOffset(0);
+ }
+ else // all nodes between StartNode and EndNode were moved
+ {
+ OSL_ENSURE( pCurrentNode == aSttNdStack[nLevel] ||
+ ( pCurrentNode->IsStartNode() &&
+ aSttNdStack[nLevel]->IsSectionNode()),
+ "wrong StartNode" );
+
+ SwNodeIndex aSwIndex( aRg.aEnd, 1 );
+ ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
+ aIdx -= nInsPos+1; // before inserted StartNode
+ nInsPos = SwNodeOffset(0);
+
+ // remove pointer from node array
+ RemoveNode( aRg.aEnd.GetIndex(), SwNodeOffset(1), true );
+ --aRg.aEnd;
+
+ SwSectionNode* pSectNd = aSttNdStack[ nLevel ]->GetSectionNode();
+ if( pSectNd && !--nSectNdCnt )
+ {
+ SwNodeIndex aTmp( *pSectNd );
+ pSectNd->MakeOwnFrames(&aTmp);
+ bNewFrames = bSaveNewFrames;
+ }
+ aSttNdStack.erase( aSttNdStack.begin() + nLevel ); // remove from stack
+ nLevel--;
+ }
+
+ // delete all resulting empty start/end node pairs
+ SwNode* pTmpNode = (*this)[ aRg.aEnd.GetIndex()+1 ]->GetEndNode();
+ if( pTmpNode && SwNodeType::Start == (pCurrentNode = &aRg.aEnd.GetNode())
+ ->GetNodeType() && pCurrentNode->StartOfSectionIndex() &&
+ pTmpNode->StartOfSectionNode() == pCurrentNode )
+ {
+ DelNodes( aRg.aEnd, SwNodeOffset(2) );
+ --aRg.aEnd;
+ }
+ }
+ break;
+
+ case SwNodeType::Text:
+ //Add special function to text node.
+ {
+ if( bNewFrames && pCurrentNode->GetContentNode() )
+ static_cast<SwContentNode*>(pCurrentNode)->DelFrames(nullptr);
+ pCurrentNode->m_pStartOfSection = aSttNdStack[ nLevel ];
+ nInsPos++;
+ --aRg.aEnd;
+ }
+ break;
+ case SwNodeType::Grf:
+ case SwNodeType::Ole:
+ {
+ if( bNewFrames && pCurrentNode->GetContentNode() )
+ static_cast<SwContentNode*>(pCurrentNode)->DelFrames(nullptr);
+
+ pCurrentNode->m_pStartOfSection = aSttNdStack[ nLevel ];
+ nInsPos++;
+ --aRg.aEnd;
+ }
+ break;
+
+ case SwNodeType::PlaceHolder:
+ if (GetDoc().GetIDocumentUndoRedo().IsUndoNodes(*this))
+ {
+ if( &rNodes == this ) // inside UndoNodesArray
+ {
+ // move everything
+ pCurrentNode->m_pStartOfSection = aSttNdStack[ nLevel ];
+ nInsPos++;
+ }
+ else // move into "normal" node array
+ {
+ // than a SectionNode (start/end) is needed at the current
+ // InsPos; if so skip it, otherwise ignore current node
+ if( nInsPos ) // move everything until here
+ {
+ // delete and copy. CAUTION: all indices after
+ // "aRg.aEnd+1" will be moved as well!
+ SwNodeIndex aSwIndex( aRg.aEnd, 1 );
+ ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
+ aIdx -= nInsPos;
+ nInsPos = SwNodeOffset(0);
+ }
+ SwNode* pTmpNd = &aIdx.GetNode();
+ if( pTmpNd->IsSectionNode() ||
+ pTmpNd->StartOfSectionNode()->IsSectionNode() )
+ --aIdx; // skip
+ }
+ }
+ else {
+ assert(!"How can this node be in the node array?");
+ }
+ --aRg.aEnd;
+ break;
+
+ default:
+ assert(!"Unknown node type");
+ break;
+ }
+ }
+
+ if( nInsPos ) // copy remaining rest
+ {
+ // rest should be ok
+ SwNodeIndex aSwIndex( aRg.aEnd, 1 );
+ ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
+ }
+ ++aRg.aEnd; // again, exclusive end
+
+ // delete all resulting empty start/end node pairs
+ if( ( pCurrentNode = &aRg.aStart.GetNode())->GetStartNode() &&
+ pCurrentNode->StartOfSectionIndex() &&
+ aRg.aEnd.GetNode().GetEndNode() )
+ DelNodes( aRg.aStart, SwNodeOffset(2) );
+
+ // initialize numbering update
+ ++aOrigInsPos.aStart;
+ // Moved in same node array? Then call update top down!
+ if( this == &rNodes &&
+ aRg.aEnd.GetIndex() >= aOrigInsPos.aStart.GetIndex() )
+ {
+ UpdateOutlineIdx( aOrigInsPos.aStart.GetNode() );
+ UpdateOutlineIdx( aRg.aEnd.GetNode() );
+ }
+ else
+ {
+ UpdateOutlineIdx( aRg.aEnd.GetNode() );
+ rNodes.UpdateOutlineIdx( aOrigInsPos.aStart.GetNode() );
+ }
+
+ return true;
+}
+
+/** create a start/end section pair
+ *
+ * Other nodes might be in between.
+ *
+ * After this method call, the start node of pRange will be pointing to the
+ * first node after the start section node and the end node will be the index
+ * of the end section node. If this method is called multiple times with the
+ * same input, multiple sections containing the previous ones will be created
+ * (no content nodes between start or end node).
+ *
+ * @note Start and end node of the range must be on the same level but MUST
+ * NOT be on the top level.
+ *
+ * @param [IN,OUT] pRange the range (excl. end)
+ * @param eSttNdTyp type of the start node
+ */
+void SwNodes::SectionDown(SwNodeRange *pRange, SwStartNodeType eSttNdTyp )
+{
+ if( pRange->aStart >= pRange->aEnd ||
+ pRange->aEnd >= Count() ||
+ !::CheckNodesRange(pRange->aStart, pRange->aEnd, false))
+ {
+ return;
+ }
+
+ // If the beginning of a range is before or at a start node position, so
+ // delete it, otherwise empty S/E or E/S nodes would be created.
+ // For other nodes, create a new start node.
+ SwNode * pCurrentNode = &pRange->aStart.GetNode();
+ SwNodeIndex aTmpIdx( *pCurrentNode->StartOfSectionNode() );
+
+ if( pCurrentNode->GetEndNode() )
+ DelNodes( pRange->aStart ); // prevent empty section
+ else
+ {
+ // insert a new StartNode
+ SwNode* pSttNd = new SwStartNode( pRange->aStart, SwNodeType::Start, eSttNdTyp );
+ pRange->aStart = *pSttNd;
+ aTmpIdx = pRange->aStart;
+ }
+
+ // If the end of a range is before or at a StartNode, so delete it,
+ // otherwise empty S/E or E/S nodes would be created.
+ // For other nodes, insert a new end node.
+ --pRange->aEnd;
+ if( pRange->aEnd.GetNode().GetStartNode() )
+ DelNodes( pRange->aEnd );
+ else
+ {
+ ++pRange->aEnd;
+ // insert a new EndNode
+ new SwEndNode( pRange->aEnd, *pRange->aStart.GetNode().GetStartNode() );
+ }
+ --pRange->aEnd;
+
+ SectionUpDown( aTmpIdx, pRange->aEnd );
+}
+
+/** increase level of the given range
+ *
+ * The range contained in pRange will be lifted to the next higher level.
+ * This is done by adding an end node at pRange.start and a start node at
+ * pRange.end. Furthermore all indices for this range will be updated.
+ *
+ * After this method call, the start node of pRange will be pointing to the
+ * first node inside the lifted range and the end node will be pointing to the
+ * last position inside the lifted range.
+ *
+ * @param [IN,OUT] pRange the range of nodes where the level should be increased
+ */
+void SwNodes::SectionUp(SwNodeRange *pRange)
+{
+ if( pRange->aStart >= pRange->aEnd ||
+ pRange->aEnd >= Count() ||
+ !::CheckNodesRange(pRange->aStart, pRange->aEnd, false) ||
+ ( HighestLevel( *this, *pRange ) <= 1 ))
+ {
+ return;
+ }
+
+ // If the beginning of a range is before or at a start node position, so
+ // delete it, otherwise empty S/E or E/S nodes would be created.
+ // For other nodes, create a new start node.
+ SwNode * pCurrentNode = &pRange->aStart.GetNode();
+ SwNodeIndex aIdx( *pCurrentNode->StartOfSectionNode() );
+ if( pCurrentNode->IsStartNode() ) // is StartNode itself
+ {
+ SwEndNode* pEndNd = pRange->aEnd.GetNode().GetEndNode();
+ if (pEndNd && pCurrentNode == pEndNd->m_pStartOfSection)
+ {
+ // there was a pairwise reset, adjust only those in the range
+ SwStartNode* pTmpSttNd = pCurrentNode->m_pStartOfSection;
+ RemoveNode( pRange->aStart.GetIndex(), SwNodeOffset(1), true );
+ RemoveNode( pRange->aEnd.GetIndex(), SwNodeOffset(1), true );
+
+ SwNodeIndex aTmpIdx( pRange->aStart );
+ while( aTmpIdx < pRange->aEnd )
+ {
+ pCurrentNode = &aTmpIdx.GetNode();
+ pCurrentNode->m_pStartOfSection = pTmpSttNd;
+ if( pCurrentNode->IsStartNode() )
+ aTmpIdx = pCurrentNode->EndOfSectionIndex() + 1;
+ else
+ ++aTmpIdx;
+ }
+ return ;
+ }
+ DelNodes( pRange->aStart );
+ }
+ else if( aIdx == pRange->aStart.GetIndex()-1 ) // before StartNode
+ DelNodes( aIdx );
+ else
+ new SwEndNode( pRange->aStart, *aIdx.GetNode().GetStartNode() );
+
+ // If the end of a range is before or at a StartNode, so delete it,
+ // otherwise empty S/E or E/S nodes would be created.
+ // For other nodes, insert a new end node.
+ SwNodeIndex aTmpIdx( pRange->aEnd );
+ if( pRange->aEnd.GetNode().IsEndNode() )
+ DelNodes( pRange->aEnd );
+ else
+ {
+ new SwStartNode( pRange->aEnd );
+/*?? which NodeType ??*/
+ aTmpIdx = *pRange->aEnd.GetNode().EndOfSectionNode();
+ --pRange->aEnd;
+ }
+
+ SectionUpDown( aIdx, aTmpIdx );
+}
+
+/** correct indices after movement
+ *
+ * Update all indices after movement so that the levels are consistent again.
+ *
+ * @param aStart index of the start node
+ * @param aEnd index of the end point
+ *
+ * @see SwNodes::SectionUp
+ * @see SwNodes::SectionDown
+ */
+void SwNodes::SectionUpDown( const SwNodeIndex & aStart, const SwNodeIndex & aEnd )
+{
+ SwNodeIndex aTmpIdx( aStart, +1 );
+ // array forms a stack, holding all StartOfSelections
+ SwStartNodePointers aSttNdStack;
+ SwStartNode* pTmp = aStart.GetNode().GetStartNode();
+ aSttNdStack.push_back( pTmp );
+
+ // loop until the first start node that needs to be change was found
+ // (the indices are updated from the end node backwards to the start)
+ for( ;; ++aTmpIdx )
+ {
+ SwNode * pCurrentNode = &aTmpIdx.GetNode();
+ pCurrentNode->m_pStartOfSection = aSttNdStack[ aSttNdStack.size()-1 ];
+
+ if( pCurrentNode->GetStartNode() )
+ {
+ pTmp = static_cast<SwStartNode*>(pCurrentNode);
+ aSttNdStack.push_back( pTmp );
+ }
+ else if( pCurrentNode->GetEndNode() )
+ {
+ SwStartNode* pSttNd = aSttNdStack[ aSttNdStack.size() - 1 ];
+ pSttNd->m_pEndOfSection = static_cast<SwEndNode*>(pCurrentNode);
+ aSttNdStack.pop_back();
+ if( !aSttNdStack.empty() )
+ continue; // still enough EndNodes on the stack
+
+ else if( aTmpIdx < aEnd ) // too many StartNodes
+ // if the end is not reached, yet, get the start of the section above
+ {
+ aSttNdStack.insert( aSttNdStack.begin(), pSttNd->m_pStartOfSection );
+ }
+ else // finished, as soon as out of the range
+ break;
+ }
+ }
+}
+
+/** delete nodes
+ *
+ * This is a specific implementation of a delete function for a variable array.
+ * It is necessary as there might be inconsistencies after deleting start or
+ * end nodes. This method can clean those up.
+ *
+ * @param rIndex position to delete at (unchanged afterwards)
+ * @param nNodes number of nodes to delete (default: 1)
+ */
+void SwNodes::Delete(const SwNodeIndex &rIndex, SwNodeOffset nNodes)
+{
+ int nLevel = 0; // level counter
+ SwNode * pCurrentNode;
+
+ SwNodeOffset nCnt = Count() - rIndex.GetIndex() - 1;
+ if( nCnt > nNodes ) nCnt = nNodes;
+
+ if( nCnt == SwNodeOffset(0) ) // no count -> return
+ return;
+
+ SwNodeRange aRg( rIndex, SwNodeOffset(0), rIndex, nCnt-1 );
+ // check if [rIndex..rIndex + nCnt] is larger than the range
+ if( ( !aRg.aStart.GetNode().StartOfSectionIndex() &&
+ !aRg.aStart.GetIndex() ) ||
+ !::CheckNodesRange(aRg.aStart, aRg.aEnd, false))
+ {
+ return;
+ }
+
+ // if aEnd is not on a ContentNode, search the previous one
+ while( ( pCurrentNode = &aRg.aEnd.GetNode())->GetStartNode() ||
+ ( pCurrentNode->GetEndNode() &&
+ !pCurrentNode->m_pStartOfSection->IsTableNode() ))
+ --aRg.aEnd;
+
+ nCnt = SwNodeOffset(0);
+//TODO: check/improve comment
+ // increase start so that we are able to use "<" (using "<=" might cause
+ // problems if aEnd == aStart and aEnd is deleted, so aEnd <= aStart)
+ --aRg.aStart;
+
+ bool bSaveInNodesDel = m_bInNodesDel;
+ m_bInNodesDel = true;
+ bool bUpdateOutline = false;
+
+ // loop until everything is deleted
+ while( aRg.aStart < aRg.aEnd )
+ {
+ pCurrentNode = &aRg.aEnd.GetNode();
+
+ if( pCurrentNode->GetEndNode() )
+ {
+ // delete the whole section?
+ if( pCurrentNode->StartOfSectionIndex() > aRg.aStart.GetIndex() )
+ {
+ SwTableNode* pTableNd = pCurrentNode->m_pStartOfSection->GetTableNode();
+ if( pTableNd )
+ pTableNd->DelFrames();
+
+ SwNode *pNd, *pChkNd = pCurrentNode->m_pStartOfSection;
+ SwOutlineNodes::size_type nIdxPos;
+ do {
+ pNd = &aRg.aEnd.GetNode();
+
+ if( pNd->IsTextNode() )
+ {
+ SwTextNode *const pTextNode(pNd->GetTextNode());
+ if (pTextNode->IsOutline() &&
+ m_pOutlineNodes->Seek_Entry( pNd, &nIdxPos ))
+ {
+ // remove outline indices
+ m_pOutlineNodes->erase_at(nIdxPos);
+ bUpdateOutline = true;
+ }
+ pTextNode->InvalidateNumRule();
+ }
+ else if( pNd->IsEndNode() &&
+ pNd->m_pStartOfSection->IsTableNode() )
+ static_cast<SwTableNode*>(pNd->m_pStartOfSection)->DelFrames();
+
+ --aRg.aEnd;
+ nCnt++;
+
+ } while( pNd != pChkNd );
+ }
+ else
+ {
+ RemoveNode( aRg.aEnd.GetIndex()+1, nCnt, true ); // delete
+ nCnt = SwNodeOffset(0);
+ --aRg.aEnd; // before the EndNode
+ nLevel++;
+ }
+ }
+ else if( pCurrentNode->GetStartNode() ) // found StartNode
+ {
+ if( nLevel == 0 ) // decrease one level
+ {
+ if( nCnt )
+ {
+ // now delete array
+ ++aRg.aEnd;
+ RemoveNode( aRg.aEnd.GetIndex(), nCnt, true );
+ nCnt = SwNodeOffset(0);
+ }
+ }
+ else // remove all nodes between start and end node (incl. both)
+ {
+ RemoveNode( aRg.aEnd.GetIndex(), nCnt + 2, true ); // delete array
+ nCnt = SwNodeOffset(0);
+ nLevel--;
+ }
+
+ // after deletion, aEnd might point to an EndNode...
+ // delete all empty start/end node pairs
+ SwNode* pTmpNode = aRg.aEnd.GetNode().GetEndNode();
+ --aRg.aEnd;
+ while( pTmpNode &&
+ ( pCurrentNode = &aRg.aEnd.GetNode())->GetStartNode() &&
+ pCurrentNode->StartOfSectionIndex() )
+ {
+ // remove end and start node
+ DelNodes( aRg.aEnd, SwNodeOffset(2) );
+ pTmpNode = aRg.aEnd.GetNode().GetEndNode();
+ --aRg.aEnd;
+ }
+ }
+ else // "normal" node, so insert into TmpArray
+ {
+ SwTextNode* pTextNd = pCurrentNode->GetTextNode();
+ if( pTextNd )
+ {
+ if( pTextNd->IsOutline())
+ {
+ // delete outline indices
+ m_pOutlineNodes->erase( pTextNd );
+ bUpdateOutline = true;
+ }
+ if (sw::HasNumberingWhichNeedsLayoutUpdate(*pTextNd))
+ {
+ pTextNd->InvalidateNumRule();
+ }
+ }
+ else if( pCurrentNode->IsContentNode() )
+ static_cast<SwContentNode*>(pCurrentNode)->InvalidateNumRule();
+
+ --aRg.aEnd;
+ nCnt++;
+ }
+ }
+
+ ++aRg.aEnd;
+ if( nCnt != SwNodeOffset(0) )
+ RemoveNode( aRg.aEnd.GetIndex(), nCnt, true ); // delete the rest
+
+ // delete all empty start/end node pairs
+ while( aRg.aEnd.GetNode().GetEndNode() &&
+ ( pCurrentNode = &aRg.aStart.GetNode())->GetStartNode() &&
+ pCurrentNode->StartOfSectionIndex() )
+ // but none of the holy 5. (???)
+ {
+ DelNodes( aRg.aStart, SwNodeOffset(2) ); // delete start and end node
+ --aRg.aStart;
+ }
+
+ m_bInNodesDel = bSaveInNodesDel;
+
+ if( !m_bInNodesDel )
+ {
+ // update numbering
+ if( bUpdateOutline || m_bInDelUpdOutline )
+ {
+ UpdateOutlineIdx( aRg.aEnd.GetNode() );
+ m_bInDelUpdOutline = false;
+ }
+
+ }
+ else
+ {
+ if( bUpdateOutline )
+ m_bInDelUpdOutline = true;
+ }
+}
+
+/** get section level at the given position
+ *
+ * @note The first node in an array should always be a start node.
+ * Because of this, there is a special treatment here based on the
+ * assumption that this is true in this context as well.
+ *
+ * @param rIdx position of the node
+ * @return section level at the given position
+ */
+sal_uInt16 SwNodes::GetSectionLevel(const SwNodeIndex &rIdx)
+{
+ // special treatment for 1st Node
+ if(rIdx == SwNodeOffset(0)) return 1;
+ // no recursion! This calls a SwNode::GetSectionLevel (missing "s")
+ return rIdx.GetNode().GetSectionLevel();
+}
+
+void SwNodes::GoStartOfSection(SwNodeIndex *pIdx)
+{
+ // after the next start node
+ SwNodeIndex aTmp( *pIdx->GetNode().StartOfSectionNode(), +1 );
+
+ // If index points to no ContentNode, then go to one.
+ // If there is no further available, do not change the index' position!
+ while( !aTmp.GetNode().IsContentNode() )
+ { // go from this StartNode (can only be one) to its end
+ if( *pIdx <= aTmp )
+ return; // ERROR: already after the section
+ aTmp = aTmp.GetNode().EndOfSectionIndex()+1;
+ if( *pIdx <= aTmp )
+ return; // ERROR: already after the section
+ }
+ (*pIdx) = aTmp; // is on a ContentNode
+}
+
+void SwNodes::GoEndOfSection(SwNodeIndex *pIdx)
+{
+ if( !pIdx->GetNode().IsEndNode() )
+ (*pIdx) = *pIdx->GetNode().EndOfSectionNode();
+}
+
+SwContentNode* SwNodes::GoNext(SwNodeIndex *pIdx) const
+{
+ if( pIdx->GetIndex() >= Count() - 1 )
+ return nullptr;
+
+ SwNodeIndex aTmp(*pIdx, +1);
+ SwNode* pNd = nullptr;
+ while( aTmp < Count()-1 && !( pNd = &aTmp.GetNode())->IsContentNode() )
+ ++aTmp;
+
+ if( aTmp == Count()-1 )
+ pNd = nullptr;
+ else
+ (*pIdx) = aTmp;
+ return static_cast<SwContentNode*>(pNd);
+}
+
+SwContentNode* SwNodes::GoPrevious(SwNodeIndex *pIdx)
+{
+ if( !pIdx->GetIndex() )
+ return nullptr;
+
+ SwNodeIndex aTmp( *pIdx, -1 );
+ SwNode* pNd = nullptr;
+ while( aTmp.GetIndex() && !( pNd = &aTmp.GetNode())->IsContentNode() )
+ --aTmp;
+
+ if( !aTmp.GetIndex() )
+ pNd = nullptr;
+ else
+ (*pIdx) = aTmp;
+ return static_cast<SwContentNode*>(pNd);
+}
+
+/** Delete a number of nodes
+ *
+ * @param rStart starting position in this nodes array
+ * @param nCnt number of nodes to delete
+ */
+void SwNodes::DelNodes( const SwNodeIndex & rStart, SwNodeOffset nCnt )
+{
+ SwNodeOffset nSttIdx = rStart.GetIndex();
+
+ if( !nSttIdx && nCnt == GetEndOfContent().GetIndex()+1 )
+ {
+ // The whole nodes array will be destroyed, you're in the Doc's DTOR!
+ // The initial start/end nodes should be only destroyed in the SwNodes' DTOR!
+ SwNode* aEndNdArr[] = { m_pEndOfContent.get(),
+ m_pEndOfPostIts, m_pEndOfInserts,
+ m_pEndOfAutotext, m_pEndOfRedlines,
+ nullptr
+ };
+
+ SwNode** ppEndNdArr = aEndNdArr;
+ while( *ppEndNdArr )
+ {
+ nSttIdx = (*ppEndNdArr)->StartOfSectionIndex() + 1;
+ SwNodeOffset nEndIdx = (*ppEndNdArr)->GetIndex();
+
+ if( nSttIdx != nEndIdx )
+ RemoveNode( nSttIdx, nEndIdx - nSttIdx, true );
+
+ ++ppEndNdArr;
+ }
+ }
+ else
+ {
+ int bUpdateNum = 0;
+ for( SwNodeOffset n = nSttIdx, nEnd = nSttIdx + nCnt; n < nEnd; ++n )
+ {
+ SwNode* pNd = (*this)[ n ];
+
+ if (pNd->IsTextNode() && pNd->GetTextNode()->IsOutline())
+ {
+ // remove the outline indices
+ if (m_pOutlineNodes->erase(pNd))
+ bUpdateNum = 1;
+ }
+ if( pNd->IsContentNode() )
+ {
+ static_cast<SwContentNode*>(pNd)->InvalidateNumRule();
+ static_cast<SwContentNode*>(pNd)->DelFrames(nullptr);
+ }
+ }
+ RemoveNode( nSttIdx, nCnt, true );
+
+ // update numbering
+ if( bUpdateNum )
+ UpdateOutlineIdx( rStart.GetNode() );
+ }
+}
+
+namespace {
+
+struct HighLevel
+{
+ sal_uInt16 nLevel, nTop;
+ explicit HighLevel( sal_uInt16 nLv ) : nLevel( nLv ), nTop( nLv ) {}
+};
+
+}
+
+static bool lcl_HighestLevel( SwNode* pNode, void * pPara )
+{
+ HighLevel * pHL = static_cast<HighLevel*>(pPara);
+ if( pNode->GetStartNode() )
+ pHL->nLevel++;
+ else if( pNode->GetEndNode() )
+ pHL->nLevel--;
+ if( pHL->nTop > pHL->nLevel )
+ pHL->nTop = pHL->nLevel;
+ return true;
+
+}
+
+/** Calculate the highest level in a range
+ *
+ * @param rNodes the nodes array
+ * @param rRange the range to inspect
+ * @return the highest level
+ */
+sal_uInt16 HighestLevel( SwNodes & rNodes, const SwNodeRange & rRange )
+{
+ HighLevel aPara( SwNodes::GetSectionLevel( rRange.aStart ));
+ rNodes.ForEach( rRange.aStart, rRange.aEnd, lcl_HighestLevel, &aPara );
+ return aPara.nTop;
+
+}
+
+/** move a range
+ *
+ * @param rPam the range to move
+ * @param rPos to destination position in the given nodes array
+ * @param rNodes the node array to move the range into
+ */
+void SwNodes::MoveRange( SwPaM & rPam, SwPosition & rPos, SwNodes& rNodes )
+{
+ SwPosition * const pStt = rPam.Start();
+ SwPosition * const pEnd = rPam.End();
+
+ if( !rPam.HasMark() || *pStt >= *pEnd )
+ return;
+
+ if( this == &rNodes && *pStt <= rPos && rPos < *pEnd )
+ return;
+
+ SwNodeIndex aEndIdx( pEnd->nNode );
+ SwNodeIndex aSttIdx( pStt->nNode );
+ SwTextNode *const pSrcNd = aSttIdx.GetNode().GetTextNode();
+ SwTextNode * pDestNd = rPos.nNode.GetNode().GetTextNode();
+ bool bSplitDestNd = true;
+ bool bCopyCollFormat = pDestNd && pDestNd->GetText().isEmpty();
+
+ if( pSrcNd )
+ {
+ // if the first node is a TextNode, then there must
+ // be also a TextNode in the NodesArray to store the content
+ if( !pDestNd )
+ {
+ pDestNd = rNodes.MakeTextNode( rPos.nNode, pSrcNd->GetTextColl() );
+ --rPos.nNode;
+ rPos.nContent.Assign( pDestNd, 0 );
+ bCopyCollFormat = true;
+ }
+ bSplitDestNd = pDestNd->Len() > rPos.nContent.GetIndex() ||
+ pEnd->nNode.GetNode().IsTextNode();
+
+ // move the content into the new node
+ bool bOneNd = pStt->nNode == pEnd->nNode;
+ const sal_Int32 nLen =
+ ( bOneNd ? std::min(pEnd->nContent.GetIndex(), pSrcNd->Len()) : pSrcNd->Len() )
+ - pStt->nContent.GetIndex();
+
+ if( !pEnd->nNode.GetNode().IsContentNode() )
+ {
+ bOneNd = true;
+ SwNodeOffset nSttNdIdx = pStt->nNode.GetIndex() + 1;
+ const SwNodeOffset nEndNdIdx = pEnd->nNode.GetIndex();
+ for( ; nSttNdIdx < nEndNdIdx; ++nSttNdIdx )
+ {
+ if( (*this)[ nSttNdIdx ]->IsContentNode() )
+ {
+ bOneNd = false;
+ break;
+ }
+ }
+ }
+
+ // templates must be copied/set after a split
+ if( !bOneNd && bSplitDestNd )
+ {
+ if( !rPos.nContent.GetIndex() )
+ {
+ bCopyCollFormat = true;
+ }
+ if( rNodes.IsDocNodes() )
+ {
+ SwDoc& rInsDoc = pDestNd->GetDoc();
+ ::sw::UndoGuard const ug(rInsDoc.GetIDocumentUndoRedo());
+ rInsDoc.getIDocumentContentOperations().SplitNode( rPos, false );
+ }
+ else
+ {
+ pDestNd->SplitContentNode(rPos, nullptr);
+ }
+
+ if( rPos.nNode == aEndIdx )
+ {
+ --aEndIdx;
+ }
+ bSplitDestNd = true;
+
+ pDestNd = rNodes[ rPos.nNode.GetIndex() - 1 ]->GetTextNode();
+ if( nLen )
+ {
+ pSrcNd->CutText( pDestNd, SwIndex( pDestNd, pDestNd->Len()),
+ pStt->nContent, nLen );
+ }
+ }
+ else if ( nLen )
+ {
+ pSrcNd->CutText( pDestNd, rPos.nContent, pStt->nContent, nLen );
+ }
+
+ if( bCopyCollFormat )
+ {
+ SwDoc& rInsDoc = pDestNd->GetDoc();
+ ::sw::UndoGuard const undoGuard(rInsDoc.GetIDocumentUndoRedo());
+ pSrcNd->CopyCollFormat( *pDestNd );
+ }
+
+ if( bOneNd )
+ {
+ // Correct the PaM, because it might have happened that the move
+ // went over the node borders (so the data might be in different nodes).
+ // Also, a selection is invalidated.
+ pEnd->nContent = pStt->nContent;
+ rPam.DeleteMark();
+ GetDoc().GetDocShell()->Broadcast( SwFormatFieldHint( nullptr,
+ rNodes.IsDocNodes() ? SwFormatFieldHintWhich::INSERTED : SwFormatFieldHintWhich::REMOVED ) );
+ return;
+ }
+
+ ++aSttIdx;
+ }
+ else if( pDestNd )
+ {
+ if( rPos.nContent.GetIndex() )
+ {
+ if( rPos.nContent.GetIndex() == pDestNd->Len() )
+ {
+ ++rPos.nNode;
+ }
+ else if( rPos.nContent.GetIndex() )
+ {
+ // if the EndNode is split than correct the EndIdx
+ const bool bCorrEnd = aEndIdx == rPos.nNode;
+
+ // if no text is attached to the TextNode, split it
+ if( rNodes.IsDocNodes() )
+ {
+ SwDoc& rInsDoc = pDestNd->GetDoc();
+ ::sw::UndoGuard const ug(rInsDoc.GetIDocumentUndoRedo());
+ rInsDoc.getIDocumentContentOperations().SplitNode( rPos, false );
+ }
+ else
+ {
+ pDestNd->SplitContentNode(rPos, nullptr);
+ }
+
+ if ( bCorrEnd )
+ {
+ --aEndIdx;
+ }
+ }
+ }
+ // at the end only an empty TextNode is left over
+ bSplitDestNd = true;
+ }
+
+ SwTextNode* const pEndSrcNd = aEndIdx.GetNode().GetTextNode();
+ if ( pEndSrcNd )
+ {
+ // at the end of this range a new TextNode will be created
+ if( !bSplitDestNd )
+ {
+ if( rPos.nNode < rNodes.GetEndOfContent().GetIndex() )
+ {
+ ++rPos.nNode;
+ }
+
+ pDestNd =
+ rNodes.MakeTextNode( rPos.nNode, pEndSrcNd->GetTextColl() );
+ --rPos.nNode;
+ rPos.nContent.Assign( pDestNd, 0 );
+ }
+ else
+ {
+ pDestNd = rPos.nNode.GetNode().GetTextNode();
+ }
+
+ if (pDestNd && pEnd->nContent.GetIndex())
+ {
+ // move the content into the new node
+ SwIndex aIdx( pEndSrcNd, 0 );
+ pEndSrcNd->CutText( pDestNd, rPos.nContent, aIdx,
+ pEnd->nContent.GetIndex());
+ }
+
+ if (pDestNd && bCopyCollFormat)
+ {
+ SwDoc& rInsDoc = pDestNd->GetDoc();
+ ::sw::UndoGuard const ug(rInsDoc.GetIDocumentUndoRedo());
+ pEndSrcNd->CopyCollFormat( *pDestNd );
+ }
+ }
+ else
+ {
+ if ( pSrcNd && aEndIdx.GetNode().IsContentNode() )
+ {
+ ++aEndIdx;
+ }
+ if( !bSplitDestNd )
+ {
+ ++rPos.nNode;
+ rPos.nContent.Assign( rPos.nNode.GetNode().GetContentNode(), 0 );
+ }
+ }
+
+ if( aEndIdx != aSttIdx )
+ {
+ // move the nodes into the NodesArray
+ const SwNodeOffset nSttDiff = aSttIdx.GetIndex() - pStt->nNode.GetIndex();
+ SwNodeRange aRg( aSttIdx, aEndIdx );
+ MoveNodes( aRg, rNodes, rPos.nNode );
+
+ // if in the same node array, all indices are now at new positions (so correct them)
+ if( &rNodes == this )
+ {
+ pStt->nNode = aRg.aEnd.GetIndex() - nSttDiff;
+ }
+ }
+
+ // if the StartNode was moved to whom the cursor pointed, so
+ // the content must be registered in the current content!
+ if ( &pStt->nNode.GetNode() == &GetEndOfContent() )
+ {
+ const bool bSuccess = GoPrevious( &pStt->nNode );
+ OSL_ENSURE( bSuccess, "Move() - no ContentNode here" );
+ }
+ pStt->nContent.Assign( pStt->nNode.GetNode().GetContentNode(),
+ pStt->nContent.GetIndex() );
+ // Correct the PaM, because it might have happened that the move
+ // went over the node borders (so the data might be in different nodes).
+ // Also, a selection is invalidated.
+ *pEnd = *pStt;
+ rPam.DeleteMark();
+ GetDoc().GetDocShell()->Broadcast( SwFormatFieldHint( nullptr,
+ rNodes.IsDocNodes() ? SwFormatFieldHintWhich::INSERTED : SwFormatFieldHintWhich::REMOVED ) );
+}
+
+///@see SwNodes::MoveNodes (TODO: seems to be C&P programming here)
+void SwNodes::CopyNodes( const SwNodeRange& rRange,
+ const SwNodeIndex& rIndex, bool bNewFrames, bool bTableInsDummyNode ) const
+{
+ SwDoc& rDoc = rIndex.GetNode().GetDoc();
+
+ SwNode * pCurrentNode;
+ if( rIndex == SwNodeOffset(0) ||
+ ( (pCurrentNode = &rIndex.GetNode())->GetStartNode() &&
+ !pCurrentNode->StartOfSectionIndex() ))
+ return;
+
+ SwNodeRange aRg( rRange );
+
+ // skip "simple" StartNodes or EndNodes
+ while( SwNodeType::Start == (pCurrentNode = & aRg.aStart.GetNode())->GetNodeType()
+ || ( pCurrentNode->IsEndNode() &&
+ !pCurrentNode->m_pStartOfSection->IsSectionNode() ) )
+ ++aRg.aStart;
+
+ const SwNode *aEndNode = &aRg.aEnd.GetNode();
+ SwNodeOffset nIsEndOfContent((aEndNode == &aEndNode->GetNodes().GetEndOfContent()) ? 1 : 0);
+
+ if (SwNodeOffset(0) == nIsEndOfContent)
+ {
+ // if aEnd-1 points to no ContentNode, search previous one
+ --aRg.aEnd;
+ // #i107142#: if aEnd is start node of a special section, do nothing.
+ // Otherwise this could lead to crash: going through all previous
+ // special section nodes and then one before the first.
+ if (aRg.aEnd.GetNode().StartOfSectionIndex() != SwNodeOffset(0))
+ {
+ while( ((pCurrentNode = & aRg.aEnd.GetNode())->GetStartNode() &&
+ !pCurrentNode->IsSectionNode() ) ||
+ ( pCurrentNode->IsEndNode() &&
+ SwNodeType::Start == pCurrentNode->m_pStartOfSection->GetNodeType()) )
+ {
+ --aRg.aEnd;
+ }
+ }
+ ++aRg.aEnd;
+ }
+
+ // is there anything left to copy?
+ if( aRg.aStart >= aRg.aEnd )
+ return;
+
+ // when inserting into the source range, nothing need to be done
+ OSL_ENSURE( &aRg.aStart.GetNodes() == this,
+ "aRg should use this node array" );
+ OSL_ENSURE( &aRg.aStart.GetNodes() == &aRg.aEnd.GetNodes(),
+ "Range across different nodes arrays? You deserve punishment!");
+ if( &rIndex.GetNodes() == &aRg.aStart.GetNodes() &&
+ rIndex.GetIndex() >= aRg.aStart.GetIndex() &&
+ rIndex.GetIndex() < aRg.aEnd.GetIndex() )
+ return;
+
+ SwNodeIndex aInsPos( rIndex );
+ SwNodeIndex aOrigInsPos( rIndex, -1 ); // original insertion position
+ int nLevel = 0; // level counter
+
+ for( SwNodeOffset nNodeCnt = aRg.aEnd.GetIndex() - aRg.aStart.GetIndex();
+ nNodeCnt > SwNodeOffset(0); --nNodeCnt )
+ {
+ pCurrentNode = &aRg.aStart.GetNode();
+ switch( pCurrentNode->GetNodeType() )
+ {
+ case SwNodeType::Table:
+ // Does it copy a table in(to) a footnote?
+ if( aInsPos < rDoc.GetNodes().GetEndOfInserts().GetIndex() &&
+ rDoc.GetNodes().GetEndOfInserts().StartOfSectionIndex()
+ < aInsPos.GetIndex() )
+ {
+ const SwNodeOffset nDistance =
+ pCurrentNode->EndOfSectionIndex() -
+ aRg.aStart.GetIndex();
+ if (nDistance < nNodeCnt)
+ nNodeCnt -= nDistance;
+ else
+ nNodeCnt = SwNodeOffset(1);
+
+ // insert a DummyNode for a TableNode
+ if( bTableInsDummyNode )
+ new SwPlaceholderNode(aInsPos);
+
+ // copy all of the table's nodes into the current cell
+ for( ++aRg.aStart; aRg.aStart.GetIndex() <
+ pCurrentNode->EndOfSectionIndex();
+ ++aRg.aStart )
+ {
+ // insert a DummyNode for the box-StartNode?
+ if( bTableInsDummyNode )
+ new SwPlaceholderNode(aInsPos);
+
+ SwStartNode* pSttNd = aRg.aStart.GetNode().GetStartNode();
+ CopyNodes( SwNodeRange( *pSttNd, SwNodeOffset(+ 1),
+ *pSttNd->EndOfSectionNode() ),
+ aInsPos, bNewFrames );
+
+ // insert a DummyNode for the box-EndNode?
+ if( bTableInsDummyNode )
+ new SwPlaceholderNode(aInsPos);
+ aRg.aStart = *pSttNd->EndOfSectionNode();
+ }
+ // insert a DummyNode for the table-EndNode
+ if( bTableInsDummyNode )
+ new SwPlaceholderNode(aInsPos);
+ aRg.aStart = *pCurrentNode->EndOfSectionNode();
+ }
+ else
+ {
+ SwNodeIndex nStt( aInsPos, -1 );
+ SwTableNode* pTableNd = static_cast<SwTableNode*>(pCurrentNode)->
+ MakeCopy( rDoc, aInsPos );
+ const SwNodeOffset nDistance = aInsPos.GetIndex() - nStt.GetIndex() - 2;
+ if (nDistance < nNodeCnt)
+ nNodeCnt -= nDistance;
+ else
+ nNodeCnt = SwNodeOffset(1) - nIsEndOfContent;
+
+ aRg.aStart = pCurrentNode->EndOfSectionIndex();
+
+ if( bNewFrames && pTableNd )
+ {
+ nStt = aInsPos;
+ pTableNd->MakeOwnFrames(&nStt);
+ }
+ }
+ break;
+
+ case SwNodeType::Section:
+ // If the end of the section is outside the copy range,
+ // the section node will skipped, not copied!
+ // If someone want to change this behaviour, he has to adjust the function
+ // lcl_NonCopyCount(..) in ndcopy.cxx which relies on it.
+ if( pCurrentNode->EndOfSectionIndex() < aRg.aEnd.GetIndex() )
+ {
+ // copy of the whole section, so create a new SectionNode
+ SwNodeIndex nStt( aInsPos, -1 );
+ SwSectionNode* pSectNd = static_cast<SwSectionNode*>(pCurrentNode)->
+ MakeCopy( rDoc, aInsPos );
+
+ const SwNodeOffset nDistance = aInsPos.GetIndex() - nStt.GetIndex() - 2;
+ if (nDistance < nNodeCnt)
+ nNodeCnt -= nDistance;
+ else
+ nNodeCnt = SwNodeOffset(1) - nIsEndOfContent;
+ aRg.aStart = pCurrentNode->EndOfSectionIndex();
+
+ if( bNewFrames && pSectNd &&
+ !pSectNd->GetSection().IsHidden() )
+ pSectNd->MakeOwnFrames(&nStt);
+ }
+ break;
+
+ case SwNodeType::Start:
+ {
+ SwStartNode* pTmp = new SwStartNode( aInsPos, SwNodeType::Start,
+ static_cast<SwStartNode*>(pCurrentNode)->GetStartNodeType() );
+ new SwEndNode( aInsPos, *pTmp );
+ --aInsPos;
+ nLevel++;
+ }
+ break;
+
+ case SwNodeType::End:
+ if( nLevel ) // complete section
+ {
+ --nLevel;
+ ++aInsPos; // EndNode already exists
+ }
+ else if( SwNodeOffset(1) == nNodeCnt && SwNodeOffset(1) == nIsEndOfContent )
+ // we have reached the EndOfContent node - nothing to do!
+ continue;
+ else if( !pCurrentNode->m_pStartOfSection->IsSectionNode() )
+ {
+ // create a section at the original InsertPosition
+ SwNodeRange aTmpRg( aOrigInsPos, SwNodeOffset(1), aInsPos );
+ rDoc.GetNodes().SectionDown( &aTmpRg,
+ pCurrentNode->m_pStartOfSection->GetStartNodeType() );
+ }
+ break;
+
+ case SwNodeType::Text:
+ case SwNodeType::Grf:
+ case SwNodeType::Ole:
+ {
+ static_cast<SwContentNode*>(pCurrentNode)->MakeCopy(
+ rDoc, aInsPos, bNewFrames);
+ }
+ break;
+
+ case SwNodeType::PlaceHolder:
+ if (GetDoc().GetIDocumentUndoRedo().IsUndoNodes(*this))
+ {
+ // than a SectionNode (start/end) is needed at the current
+ // InsPos; if so skip it, otherwise ignore current node
+ SwNode *const pTmpNd = & aInsPos.GetNode();
+ if( pTmpNd->IsSectionNode() ||
+ pTmpNd->StartOfSectionNode()->IsSectionNode() )
+ ++aInsPos; // skip
+ }
+ else {
+ assert(!"How can this node be in the node array?");
+ }
+ break;
+
+ default:
+ assert(false);
+ }
+ ++aRg.aStart;
+ }
+}
+
+void SwNodes::DelDummyNodes( const SwNodeRange& rRg )
+{
+ SwNodeIndex aIdx( rRg.aStart );
+ while( aIdx.GetIndex() < rRg.aEnd.GetIndex() )
+ {
+ if (SwNodeType::PlaceHolder == aIdx.GetNode().GetNodeType())
+ RemoveNode( aIdx.GetIndex(), SwNodeOffset(1), true );
+ else
+ ++aIdx;
+ }
+}
+
+SwStartNode* SwNodes::MakeEmptySection( const SwNodeIndex& rIdx,
+ SwStartNodeType eSttNdTyp )
+{
+ SwStartNode* pSttNd = new SwStartNode( rIdx, SwNodeType::Start, eSttNdTyp );
+ new SwEndNode( rIdx, *pSttNd );
+ return pSttNd;
+}
+
+SwStartNode* SwNodes::MakeTextSection( const SwNodeIndex & rWhere,
+ SwStartNodeType eSttNdTyp,
+ SwTextFormatColl *pColl )
+{
+ SwStartNode* pSttNd = new SwStartNode( rWhere, SwNodeType::Start, eSttNdTyp );
+ new SwEndNode( rWhere, *pSttNd );
+ MakeTextNode( SwNodeIndex( rWhere, - 1 ), pColl );
+ return pSttNd;
+}
+
+//TODO: provide better documentation
+/** go to next section that is not protected nor hidden
+ *
+ * @note if !bSkipHidden and !bSkipProtect, use GoNext/GoPrevious
+ *
+ * @param pIdx
+ * @param bSkipHidden
+ * @param bSkipProtect
+ * @return
+ * @see SwNodes::GoNext
+ * @see SwNodes::GoPrevious
+ * @see SwNodes::GoNextSection (TODO: seems to be C&P programming here)
+*/
+SwContentNode* SwNodes::GoNextSection( SwNodeIndex * pIdx,
+ bool bSkipHidden, bool bSkipProtect ) const
+{
+ bool bFirst = true;
+ SwNodeIndex aTmp( *pIdx );
+ const SwNode* pNd;
+ while( aTmp < Count() - 1 )
+ {
+ pNd = & aTmp.GetNode();
+ if (SwNodeType::Section == pNd->GetNodeType())
+ {
+ const SwSection& rSect = static_cast<const SwSectionNode*>(pNd)->GetSection();
+ if( (bSkipHidden && rSect.IsHiddenFlag()) ||
+ (bSkipProtect && rSect.IsProtectFlag()) )
+ // than skip the section
+ aTmp = *pNd->EndOfSectionNode();
+ }
+ else if( bFirst )
+ {
+ if( pNd->m_pStartOfSection->IsSectionNode() )
+ {
+ const SwSection& rSect = static_cast<SwSectionNode*>(pNd->
+ m_pStartOfSection)->GetSection();
+ if( (bSkipHidden && rSect.IsHiddenFlag()) ||
+ (bSkipProtect && rSect.IsProtectFlag()) )
+ // than skip the section
+ aTmp = *pNd->EndOfSectionNode();
+ }
+ }
+ else if( SwNodeType::ContentMask & pNd->GetNodeType() )
+ {
+ const SwSectionNode* pSectNd;
+ if( ( bSkipHidden || bSkipProtect ) &&
+ nullptr != (pSectNd = pNd->FindSectionNode() ) &&
+ ( ( bSkipHidden && pSectNd->GetSection().IsHiddenFlag() ) ||
+ ( bSkipProtect && pSectNd->GetSection().IsProtectFlag() )) )
+ {
+ aTmp = *pSectNd->EndOfSectionNode();
+ }
+ else
+ {
+ (*pIdx) = aTmp;
+ return const_cast<SwContentNode*>(static_cast<const SwContentNode*>(pNd));
+ }
+ }
+ ++aTmp;
+ bFirst = false;
+ }
+ return nullptr;
+}
+
+///@see SwNodes::GoNextSection (TODO: seems to be C&P programming here)
+SwContentNode* SwNodes::GoPrevSection( SwNodeIndex * pIdx,
+ bool bSkipHidden, bool bSkipProtect )
+{
+ bool bFirst = true;
+ SwNodeIndex aTmp( *pIdx );
+ const SwNode* pNd;
+ while( aTmp > SwNodeOffset(0) )
+ {
+ pNd = & aTmp.GetNode();
+ if (SwNodeType::End == pNd->GetNodeType())
+ {
+ if( pNd->m_pStartOfSection->IsSectionNode() )
+ {
+ const SwSection& rSect = static_cast<SwSectionNode*>(pNd->
+ m_pStartOfSection)->GetSection();
+ if( (bSkipHidden && rSect.IsHiddenFlag()) ||
+ (bSkipProtect && rSect.IsProtectFlag()) )
+ // than skip section
+ aTmp = *pNd->StartOfSectionNode();
+ }
+ bFirst = false;
+ }
+ else if( bFirst )
+ {
+ bFirst = false;
+ if( pNd->m_pStartOfSection->IsSectionNode() )
+ {
+ const SwSection& rSect = static_cast<SwSectionNode*>(pNd->
+ m_pStartOfSection)->GetSection();
+ if( (bSkipHidden && rSect.IsHiddenFlag()) ||
+ (bSkipProtect && rSect.IsProtectFlag()) )
+ // than skip section
+ aTmp = *pNd->StartOfSectionNode();
+ }
+ }
+ else if( SwNodeType::ContentMask & pNd->GetNodeType() )
+ {
+ const SwSectionNode* pSectNd;
+ if( ( bSkipHidden || bSkipProtect ) &&
+ nullptr != (pSectNd = pNd->FindSectionNode() ) &&
+ ( ( bSkipHidden && pSectNd->GetSection().IsHiddenFlag() ) ||
+ ( bSkipProtect && pSectNd->GetSection().IsProtectFlag() )) )
+ {
+ aTmp = *pSectNd;
+ }
+ else
+ {
+ (*pIdx) = aTmp;
+ return const_cast<SwContentNode*>(static_cast<const SwContentNode*>(pNd));
+ }
+ }
+ --aTmp;
+ }
+ return nullptr;
+}
+
+//TODO: The inventor of the "single responsibility principle" will be crying if you ever show this code to him!
+/** find the next/previous ContentNode or table node that should have layout
+ * frames that are siblings to the ones of the node at rFrameIdx.
+ *
+ * Search is started backward with the one before rFrameIdx and
+ * forward after pEnd.
+ *
+ * @param rFrameIdx in: node with frames to search in; out: found node
+ * @param pEnd last node after rFrameIdx that should be excluded from search
+ * @return result node; 0 if not found
+ */
+SwNode* SwNodes::FindPrvNxtFrameNode( SwNodeIndex& rFrameIdx,
+ SwNode const*const pEnd,
+ SwRootFrame const*const pLayout) const
+{
+ assert(pEnd != nullptr); // every caller currently
+
+ SwNode* pFrameNd = nullptr;
+
+ // no layout -> skip
+ if( GetDoc().getIDocumentLayoutAccess().GetCurrentViewShell() )
+ {
+ SwNode *const pSttNd = &rFrameIdx.GetNode();
+
+ // inside a hidden section?
+ SwSectionNode *const pSectNd = pSttNd->IsSectionNode()
+ ? pSttNd->StartOfSectionNode()->FindSectionNode()
+ : pSttNd->FindSectionNode();
+ if( !( pSectNd && pSectNd->GetSection().CalcHiddenFlag() ) )
+ {
+ // in a table in table situation we have to assure that we don't leave the
+ // outer table cell when the inner table is looking for a PrvNxt...
+ SwTableNode *const pTableNd = pSttNd->IsTableNode()
+ ? pSttNd->StartOfSectionNode()->FindTableNode()
+ : pSttNd->FindTableNode();
+ SwNodeIndex aIdx( rFrameIdx );
+
+ // search backward for a content or table node
+
+ --aIdx;
+ pFrameNd = &aIdx.GetNode();
+
+ do
+ {
+ if (pFrameNd->IsContentNode())
+ {
+ // TODO why does this not check for nested tables like forward direction
+ rFrameIdx = aIdx;
+ return pFrameNd;
+ }
+ else if (pFrameNd->IsEndNode() && pFrameNd->StartOfSectionNode()->IsTableNode())
+ {
+ if (pLayout == nullptr
+ || !pLayout->HasMergedParas()
+ || pFrameNd->StartOfSectionNode()->GetRedlineMergeFlag() != SwNode::Merge::Hidden)
+ {
+ pFrameNd = pFrameNd->StartOfSectionNode();
+ rFrameIdx = *pFrameNd;
+ return pFrameNd;
+ }
+ else
+ {
+ aIdx = *pFrameNd->StartOfSectionNode();
+ --aIdx;
+ pFrameNd = &aIdx.GetNode();
+ }
+ }
+ else
+ {
+ pFrameNd = GoPrevSection( &aIdx, true, false );
+ if ( nullptr != pFrameNd && !(
+ ::CheckNodesRange( aIdx, rFrameIdx, true ) &&
+ // Never out of the table at the start
+ pFrameNd->FindTableNode() == pTableNd &&
+ // Bug 37652: Never out of the table at the end
+ (!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
+ == pSttNd->FindTableBoxStartNode() ) &&
+ (!pSectNd || pSttNd->IsSectionNode() ||
+ pSectNd->GetIndex() < pFrameNd->GetIndex())
+ ))
+ {
+ pFrameNd = nullptr; // no preceding content node, stop search
+ }
+ }
+ }
+ while (pFrameNd != nullptr);
+
+ // search forward for a content or table node
+
+ aIdx = pEnd->GetIndex() + 1;
+ pFrameNd = &aIdx.GetNode();
+
+ do
+ {
+ if (pFrameNd->IsContentNode())
+ {
+ // Undo when merging a table with one before, if there is also one after it.
+ // However, if the node is in a table, it needs to be returned if the
+ // SttNode is a section or a table!
+ SwTableNode *const pTableNode = pFrameNd->FindTableNode();
+ if (pSttNd->IsTableNode() &&
+ nullptr != pTableNode &&
+ // TABLE IN TABLE:
+ pTableNode != pSttNd->StartOfSectionNode()->FindTableNode())
+ {
+ pFrameNd = pTableNode;
+ rFrameIdx = *pFrameNd;
+ }
+ else
+ {
+ rFrameIdx = aIdx;
+ }
+ return pFrameNd;
+ }
+ else if (pFrameNd->IsTableNode())
+ {
+ if (pLayout == nullptr
+ || !pLayout->HasMergedParas()
+ || pFrameNd->GetRedlineMergeFlag() != SwNode::Merge::Hidden)
+ {
+ rFrameIdx = *pFrameNd;
+ return pFrameNd;
+ }
+ else
+ {
+ aIdx = *pFrameNd->EndOfSectionNode();
+ ++aIdx;
+ pFrameNd = &aIdx.GetNode();
+ }
+ }
+ else
+ {
+ pFrameNd = GoNextSection( &aIdx, true, false );
+ // NEVER leave the section when doing this!
+ if (pFrameNd
+ && !(::CheckNodesRange(aIdx, rFrameIdx, true)
+ && (pFrameNd->FindTableNode() == pTableNd &&
+ // NEVER go out of the table cell at the end
+ (!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
+ == pSttNd->FindTableBoxStartNode()))
+ && (!pSectNd || pSttNd->IsSectionNode() ||
+ pSectNd->EndOfSectionIndex() > pFrameNd->GetIndex()))
+ )
+ {
+ pFrameNd = nullptr; // no following content node, stop search
+ }
+ }
+ }
+ while (pFrameNd != nullptr);
+
+ // probably this is dead code, because the GoNextSection()
+ // should have ended up in the first text node in the table and
+ // then checked it's in a table?
+ {
+ aIdx = pEnd->GetIndex() + 1;
+
+ pFrameNd = &aIdx.GetNode();
+ {
+ pFrameNd = nullptr;
+
+ // is there some sectionnodes before a tablenode?
+ while( aIdx.GetNode().IsSectionNode() )
+ {
+ const SwSection& rSect = aIdx.GetNode().
+ GetSectionNode()->GetSection();
+ if( rSect.IsHiddenFlag() )
+ aIdx = aIdx.GetNode().EndOfSectionIndex()+1;
+ else
+ ++aIdx;
+ }
+ if( aIdx.GetNode().IsTableNode() )
+ {
+ rFrameIdx = aIdx;
+ pFrameNd = &aIdx.GetNode();
+ assert(!"this isn't dead code?");
+ }
+ }
+ }
+ }
+ }
+ return pFrameNd;
+}
+
+void SwNodes::ForEach( SwNodeOffset nStart, SwNodeOffset nEnd,
+ FnForEach_SwNodes fn, void* pArgs )
+{
+ if( nEnd > SwNodeOffset(m_nSize) )
+ nEnd = SwNodeOffset(m_nSize);
+
+ if( nStart >= nEnd )
+ return;
+
+ sal_uInt16 cur = Index2Block( sal_Int32(nStart) );
+ BlockInfo** pp = m_ppInf.get() + cur;
+ BlockInfo* p = *pp;
+ sal_uInt16 nElem = sal_uInt16( sal_Int32(nStart) - p->nStart );
+ auto pElem = p->mvData.begin() + nElem;
+ nElem = p->nElem - nElem;
+ for(;;)
+ {
+ if( !(*fn)( static_cast<SwNode *>(*pElem++), pArgs ) || ++nStart >= nEnd )
+ break;
+
+ // next element
+ if( !--nElem )
+ {
+ // new block
+ p = *++pp;
+ pElem = p->mvData.begin();
+ nElem = p->nElem;
+ }
+ }
+}
+
+void SwNodes::ForEach( const SwNodeIndex& rStart, const SwNodeIndex& rEnd,
+ FnForEach_SwNodes fnForEach, void* pArgs )
+{
+ ForEach( rStart.GetIndex(), rEnd.GetIndex(), fnForEach, pArgs );
+}
+
+void SwNodes::RemoveNode( SwNodeOffset nDelPos, SwNodeOffset nSz, bool bDel )
+{
+#ifndef NDEBUG
+ SwNode *const pFirst((*this)[nDelPos]);
+#endif
+ for (SwNodeOffset nCnt(0); nCnt < nSz; nCnt++)
+ {
+ SwNode* pNode = (*this)[ nDelPos + nCnt ];
+ SwTextNode * pTextNd = pNode->GetTextNode();
+
+ if (pTextNd)
+ {
+ pTextNd->RemoveFromList();
+ // remove RndStdIds::FLY_AS_CHAR *before* adjusting SwNodeIndex
+ // so their anchor still points to correct node when deleted!
+ // NOTE: this will call RemoveNode() recursively!
+ // so adjust our indexes to account for removed nodes
+ SwNodeOffset const nPos = pTextNd->GetIndex();
+ SwpHints *const pHints(pTextNd->GetpSwpHints());
+ if (pHints)
+ {
+ std::vector<SwTextAttr*> flys;
+ for (size_t i = 0; i < pHints->Count(); ++i)
+ {
+ SwTextAttr *const pHint(pHints->Get(i));
+ if (RES_TXTATR_FLYCNT == pHint->Which())
+ {
+ flys.push_back(pHint);
+ }
+ }
+ for (SwTextAttr * pHint : flys)
+ {
+ pTextNd->DeleteAttribute(pHint);
+ } // pHints may be dead now
+ SwNodeOffset const nDiff = nPos - pTextNd->GetIndex();
+ if (nDiff)
+ {
+ nDelPos -= nDiff;
+ }
+ assert(pTextNd == (*this)[nDelPos + nCnt]);
+ assert(pFirst == (*this)[nDelPos]);
+ }
+ }
+ SwTableNode* pTableNode = pNode->GetTableNode();
+ if (pTableNode)
+ {
+ // The node that is deleted is a table node.
+ // Need to make sure that all the redlines that are
+ // related to this table are removed from the
+ // 'Extra Redlines' array
+ pTableNode->RemoveRedlines();
+ }
+ }
+
+ SwNodeOffset nEnd = nDelPos + nSz;
+ SwNode* pNew = (*this)[ nEnd ];
+
+ for (SwNodeIndex& rIndex : m_vIndices->GetRingContainer())
+ {
+ SwNodeOffset const nIdx = rIndex.GetIndex();
+ if (nDelPos <= nIdx && nIdx < nEnd)
+ rIndex = *pNew;
+ }
+
+ std::vector<BigPtrEntry> aTempEntries;
+ if( bDel )
+ {
+ SwNodeOffset nCnt = nSz;
+ BigPtrEntry *pDel = (*this)[ nDelPos+nCnt-1 ], *pPrev = (*this)[ nDelPos+nCnt-2 ];
+
+ // set temporary object
+ // JP 24.08.98: this should actually be removed because one could
+ // call Remove recursively, e.g. for character bound frames. However,
+ // since there happens way too much here, this temporary object was
+ // inserted that will be deleted in Remove again (see Bug 55406)
+ aTempEntries.resize(sal_Int32(nCnt));
+
+ while( nCnt-- )
+ {
+ delete pDel;
+ // coverity[use_after_free : FALSE] - pPrev will be reassigned if there will be another iteration to the loop
+ pDel = pPrev;
+ sal_uLong nPrevNdIdx = pPrev->GetPos();
+ BigPtrEntry* pTempEntry = &aTempEntries[sal_Int32(nCnt)];
+ BigPtrArray::Replace( nPrevNdIdx+1, pTempEntry );
+ if( nCnt )
+ pPrev = BigPtrArray::operator []( nPrevNdIdx - 1 );
+ // the accessed element can be a naked BigPtrEntry from
+ // aTempEntries, so the downcast to SwNode* in
+ // SwNodes::operator[] would be illegal (and unnecessary)
+ }
+ nDelPos = SwNodeOffset(pDel->GetPos() + 1);
+ }
+
+ BigPtrArray::Remove( sal_Int32(nDelPos), sal_Int32(nSz) );
+}
+
+void SwNodes::InsertNode( SwNode* pNode, const SwNodeIndex& rPos )
+{
+ BigPtrEntry* pIns = pNode;
+ BigPtrArray::Insert( pIns, sal_Int32(rPos.GetIndex()) );
+}
+
+void SwNodes::InsertNode( SwNode* pNode, SwNodeOffset nPos )
+{
+ BigPtrEntry* pIns = pNode;
+ BigPtrArray::Insert( pIns, sal_Int32(nPos) );
+}
+
+// ->#112139#
+SwNode * SwNodes::DocumentSectionStartNode(SwNode * pNode) const
+{
+ if (nullptr != pNode)
+ {
+ SwNodeIndex aIdx(*pNode);
+
+ if (aIdx <= (*this)[SwNodeOffset(0)]->EndOfSectionIndex())
+ pNode = (*this)[SwNodeOffset(0)];
+ else
+ {
+ while ((*this)[SwNodeOffset(0)] != pNode->StartOfSectionNode())
+ pNode = pNode->StartOfSectionNode();
+ }
+ }
+
+ return pNode;
+}
+
+SwNode * SwNodes::DocumentSectionEndNode(SwNode * pNode) const
+{
+ return DocumentSectionStartNode(pNode)->EndOfSectionNode();
+}
+
+bool SwNodes::IsDocNodes() const
+{
+ return this == &m_rMyDoc.GetNodes();
+}
+
+void SwNodes::dumpAsXml(xmlTextWriterPtr pWriter) const
+{
+ (void)xmlTextWriterStartElement(pWriter, BAD_CAST("SwNodes"));
+ for (SwNodeOffset i(0); i < Count(); ++i)
+ (*this)[i]->dumpAsXml(pWriter);
+ (void)xmlTextWriterEndElement(pWriter);
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */