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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/rendering/TextDirection.hpp>
#include <osl/mutex.hxx>
#include <verifyinput.hxx>
namespace com::sun::star::beans { struct PropertyValue; }
namespace com::sun::star::geometry { class XMapping2D; }
namespace com::sun::star::rendering { class XBitmap; }
namespace com::sun::star::rendering { class XCachedPrimitive; }
namespace com::sun::star::rendering { class XCanvasFont; }
namespace com::sun::star::rendering { class XGraphicDevice; }
namespace com::sun::star::rendering { class XPolyPolygon2D; }
namespace com::sun::star::rendering { class XTextLayout; }
namespace com::sun::star::rendering { struct FontInfo; }
namespace com::sun::star::rendering { struct StringContext; }
namespace canvas
{
/** Helper template to handle XCanvas method forwarding to CanvasHelper
Use this helper to handle the XCanvas part of your
implementation. In theory, we could have provided CanvasHelper
and CanvasBase as a single template, but that would duplicate
a lot of code now residing in CanvasHelper only.
This template basically interposes itself between the full
interface you implement (i.e. not restricted to XCanvas. The
problem with UNO partial interface implementation actually is,
that you cannot do it the plain way, since deriving from a
common base subclass always introduces the whole set of pure
virtuals, that your baseclass helper just overridden) and your
implementation class. You then only have to implement the
functionality <em>besides</em> XCanvas.
<pre>
Example:
typedef ::cppu::WeakComponentImplHelper < css::rendering::XSpriteCanvas,
css::lang::XInitialization,
css::lang::XServiceInfo,
css::lang::XServiceName > CanvasBase_Base;
typedef ::canvas::internal::CanvasBase< CanvasBase_Base, CanvasHelper > ExampleCanvas_Base;
class ExampleCanvas : public ExampleCanvas_Base,
public SpriteSurface,
public RepaintTarget
{
};
</pre>
@tpl Base
Base class to use, most probably the
WeakComponentImplHelper template with the appropriate
interfaces. At least XCanvas should be among them (why else
would you use this template, then?). Base class must have an
Base( const Mutex& ) constructor (like the
WeakComponentImplHelper template has). As the very least,
the base class must be derived from uno::XInterface, as some
error reporting mechanisms rely on that.
@tpl CanvasHelper
Canvas helper implementation for the backend in question. This
object will be held as a member of this template class, and
basically gets forwarded all XCanvas API calls. Furthermore,
every time the canvas API semantically changes the content of
the canvas, CanvasHelper::modifying() will get called
(<em>before</em> the actual modification takes place).
@tpl Mutex
Lock strategy to use. Defaults to using the
BaseMutex-provided lock. Every time one of the methods is
entered, an object of type Mutex is created with m_aMutex as
the sole parameter, and destroyed again when the method scope
is left.
@tpl UnambiguousBase
Optional unambiguous base class for XInterface of Base. It's
sometimes necessary to specify this parameter, e.g. if Base
derives from multiple UNO interface (were each provides its
own version of XInterface, making the conversion ambiguous)
*/
template< class Base,
class CanvasHelper,
class Mutex=::osl::MutexGuard,
class UnambiguousBase=css::uno::XInterface > class CanvasBase :
public Base
{
public:
typedef Base BaseType;
typedef Mutex MutexType;
typedef UnambiguousBase UnambiguousBaseType;
/** Create CanvasBase
*/
CanvasBase() :
maCanvasHelper(),
mbSurfaceDirty( true )
{
}
virtual void disposeThis() override
{
MutexType aGuard( BaseType::m_aMutex );
maCanvasHelper.disposing();
// pass on to base class
BaseType::disposeThis();
}
// XCanvas
virtual void SAL_CALL clear() override
{
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
maCanvasHelper.clear();
}
virtual void SAL_CALL drawPoint(const css::geometry::RealPoint2D& aPoint,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState) override
{
tools::verifyArgs(aPoint, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
}
virtual void SAL_CALL drawLine(const css::geometry::RealPoint2D& aStartPoint,
const css::geometry::RealPoint2D& aEndPoint,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState) override
{
tools::verifyArgs(aStartPoint, aEndPoint, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
maCanvasHelper.drawLine( this, aStartPoint, aEndPoint, viewState, renderState );
}
virtual void SAL_CALL drawBezier( const css::geometry::RealBezierSegment2D& aBezierSegment,
const css::geometry::RealPoint2D& aEndPoint,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState ) override
{
tools::verifyArgs(aBezierSegment, aEndPoint, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
maCanvasHelper.drawBezier( this, aBezierSegment, aEndPoint, viewState, renderState );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
drawPolyPolygon(const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.drawPolyPolygon( this, xPolyPolygon, viewState, renderState );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
strokePolyPolygon(const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::rendering::StrokeAttributes& strokeAttributes) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState, strokeAttributes,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.strokePolyPolygon( this, xPolyPolygon, viewState, renderState, strokeAttributes );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
strokeTexturedPolyPolygon( const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence< css::rendering::Texture >& textures,
const css::rendering::StrokeAttributes& strokeAttributes ) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState, strokeAttributes,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.strokeTexturedPolyPolygon( this, xPolyPolygon, viewState, renderState, textures, strokeAttributes );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
strokeTextureMappedPolyPolygon( const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence< css::rendering::Texture >& textures,
const css::uno::Reference< css::geometry::XMapping2D >& xMapping,
const css::rendering::StrokeAttributes& strokeAttributes ) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState, textures, xMapping, strokeAttributes,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.strokeTextureMappedPolyPolygon( this, xPolyPolygon, viewState, renderState, textures, xMapping, strokeAttributes );
}
virtual css::uno::Reference< css::rendering::XPolyPolygon2D > SAL_CALL
queryStrokeShapes( const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::rendering::StrokeAttributes& strokeAttributes ) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState, strokeAttributes,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.queryStrokeShapes( this, xPolyPolygon, viewState, renderState, strokeAttributes );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
fillPolyPolygon(const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.fillPolyPolygon( this, xPolyPolygon, viewState, renderState );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
fillTexturedPolyPolygon(const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence< css::rendering::Texture >& textures) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState, textures,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.fillTexturedPolyPolygon( this, xPolyPolygon, viewState, renderState, textures );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
fillTextureMappedPolyPolygon( const css::uno::Reference< css::rendering::XPolyPolygon2D >& xPolyPolygon,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
const css::uno::Sequence< css::rendering::Texture >& textures,
const css::uno::Reference< css::geometry::XMapping2D >& xMapping ) override
{
tools::verifyArgs(xPolyPolygon, viewState, renderState, textures, xMapping,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.fillTextureMappedPolyPolygon( this, xPolyPolygon, viewState, renderState, textures, xMapping );
}
virtual css::uno::Reference< css::rendering::XCanvasFont > SAL_CALL
createFont( const css::rendering::FontRequest& fontRequest,
const css::uno::Sequence< css::beans::PropertyValue >& extraFontProperties,
const css::geometry::Matrix2D& fontMatrix ) override
{
tools::verifyArgs(fontRequest,
// dummy, to keep argPos in sync
fontRequest,
fontMatrix,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
return maCanvasHelper.createFont( this, fontRequest, extraFontProperties, fontMatrix );
}
virtual css::uno::Sequence< css::rendering::FontInfo > SAL_CALL
queryAvailableFonts( const css::rendering::FontInfo& aFilter,
const css::uno::Sequence< css::beans::PropertyValue >& aFontProperties ) override
{
tools::verifyArgs(aFilter,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
return maCanvasHelper.queryAvailableFonts( this, aFilter, aFontProperties );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
drawText(const css::rendering::StringContext& text,
const css::uno::Reference< css::rendering::XCanvasFont >& xFont,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState,
sal_Int8 textDirection) override
{
tools::verifyArgs(xFont, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
tools::verifyRange( textDirection,
css::rendering::TextDirection::WEAK_LEFT_TO_RIGHT,
css::rendering::TextDirection::STRONG_RIGHT_TO_LEFT );
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.drawText( this, text, xFont, viewState, renderState, textDirection );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
drawTextLayout(const css::uno::Reference< css::rendering::XTextLayout >& laidOutText,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState) override
{
tools::verifyArgs(laidOutText, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.drawTextLayout( this, laidOutText, viewState, renderState );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
drawBitmap( const css::uno::Reference< css::rendering::XBitmap >& xBitmap,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState ) override
{
tools::verifyArgs(xBitmap, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.drawBitmap( this, xBitmap, viewState, renderState );
}
virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL
drawBitmapModulated( const css::uno::Reference< css::rendering::XBitmap >& xBitmap,
const css::rendering::ViewState& viewState,
const css::rendering::RenderState& renderState ) override
{
tools::verifyArgs(xBitmap, viewState, renderState,
__func__,
static_cast< UnambiguousBaseType* >(this));
MutexType aGuard( BaseType::m_aMutex );
mbSurfaceDirty = true;
return maCanvasHelper.drawBitmapModulated( this, xBitmap, viewState, renderState );
}
virtual css::uno::Reference< css::rendering::XGraphicDevice > SAL_CALL
getDevice() override
{
MutexType aGuard( BaseType::m_aMutex );
return maCanvasHelper.getDevice();
}
protected:
~CanvasBase() {} // we're a ref-counted UNO class. _We_ destroy ourselves.
CanvasHelper maCanvasHelper;
mutable bool mbSurfaceDirty;
private:
CanvasBase( const CanvasBase& ) = delete;
CanvasBase& operator=( const CanvasBase& ) = delete;
};
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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