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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
#include <svx/sdr/overlay/overlayobject.hxx>
#include <sal/types.h>
#include <svx/svxdllapi.h>
#include <memory>
#include <vector>
class Point;
namespace sdr::overlay
{
class SVXCORE_DLLPUBLIC OverlayObjectList final
{
// the vector of OverlayObjects
::std::vector< std::unique_ptr<OverlayObject> > maVector;
public:
OverlayObjectList() {}
OverlayObjectList(const OverlayObjectList&) = delete;
OverlayObjectList& operator=(const OverlayObjectList&) = delete;
~OverlayObjectList();
// clear list, this includes deletion of all contained objects
void clear();
// append objects (takes ownership)
void append(std::unique_ptr<OverlayObject> pOverlayObject);
// access to objects
sal_uInt32 count() const { return maVector.size(); }
OverlayObject& getOverlayObject(sal_uInt32 nIndex) const { return *(maVector[nIndex]); }
// Hittest with logical coordinates
bool isHitLogic(const basegfx::B2DPoint& rLogicPosition, double fLogicTolerance = 0.0) const;
// Hittest with pixel coordinates
bool isHitPixel(const Point& rDiscretePosition) const;
// calculate BaseRange of all included OverlayObjects and return
basegfx::B2DRange getBaseRange() const;
};
} // end of namespace sdr::overlay
#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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