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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include "svgnode.hxx"
#include "svgstyleattributes.hxx"
#include <basegfx/matrix/b2dhommatrix.hxx>
namespace svgio::svgreader
{
class SvgMaskNode final : public SvgNode
{
private:
/// use styles
SvgStyleAttributes maSvgStyleAttributes;
/// variable scan values, dependent of given XAttributeList
SvgNumber maX;
SvgNumber maY;
SvgNumber maWidth;
SvgNumber maHeight;
std::optional<basegfx::B2DHomMatrix>
mpaTransform;
SvgUnits maMaskUnits;
SvgUnits maMaskContentUnits;
public:
SvgMaskNode(
SvgDocument& rDocument,
SvgNode* pParent);
virtual ~SvgMaskNode() override;
virtual const SvgStyleAttributes* getSvgStyleAttributes() const override;
virtual void parseAttribute(const OUString& rTokenName, SVGToken aSVGToken, const OUString& aContent) override;
virtual void decomposeSvgNode(drawinglayer::primitive2d::Primitive2DContainer& rTarget, bool bReferenced) const override;
/// apply contained clipPath to given geometry #i124852# transform may be needed
void apply(
drawinglayer::primitive2d::Primitive2DContainer& rTarget,
const std::optional<basegfx::B2DHomMatrix>& pTransform) const;
/// x content, set if found in current context
const SvgNumber& getX() const { return maX; }
/// y content, set if found in current context
const SvgNumber& getY() const { return maY; }
/// width content, set if found in current context
const SvgNumber& getWidth() const { return maWidth; }
/// height content, set if found in current context
const SvgNumber& getHeight() const { return maHeight; }
/// transform content
const std::optional<basegfx::B2DHomMatrix>& getTransform() const { return mpaTransform; }
void setTransform(const std::optional<basegfx::B2DHomMatrix>& pMatrix) { mpaTransform = pMatrix; }
/// MaskUnits content
void setMaskUnits(const SvgUnits aMaskUnits) { maMaskUnits = aMaskUnits; }
/// MaskContentUnits content
void setMaskContentUnits(const SvgUnits aMaskContentUnits) { maMaskContentUnits = aMaskContentUnits; }
};
} // end of namespace svgio::svgreader
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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