summaryrefslogtreecommitdiffstats
path: root/vcl/inc/salgdi.hxx
blob: 8679d4a0a0626056f1fb4665335ccf75cac31b90 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#pragma once

#include <sal/config.h>

#include <vcl/outdev.hxx>

#include "impfontmetricdata.hxx"
#include "salgdiimpl.hxx"
#include "sallayout.hxx"
#include "SalGradient.hxx"
#include <basegfx/matrix/b2dhommatrix.hxx>
#include "WidgetDrawInterface.hxx"

#include <config_cairo_canvas.h>

#include <map>
#include <vector>

class SalBitmap;
class FontAttributes;
namespace vcl::font {
    class FontSelectPattern;
    class PhysicalFontFace;
    class PhysicalFontCollection;
}
class SalLayout;
namespace tools { class Rectangle; }
class FontSubsetInfo;
class OutputDevice;
class FreetypeFont;
struct SystemGraphicsData;

namespace basegfx {
    class B2DVector;
    class B2DPolygon;
    class B2DPolyPolygon;
}

namespace vcl
{
class AbstractTrueTypeFont;
class FileDefinitionWidgetDraw;
typedef struct TTGlobalFontInfo_ TTGlobalFontInfo;
}

typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode
typedef std::map< sal_Ucs, sal_uInt32 >   Ucs2UIntMap;

// note: if you add any new methods to class SalGraphics using coordinates
//       make sure they have a corresponding protected pure virtual method
//       which has to be implemented by the platform dependent part.
//       Add a method that performs coordinate mirroring if required, (see
//       existing methods as sample) and then calls the equivalent pure method.

// note: all positions are in pixel and relative to
// the top/left-position of the virtual output area

class VCL_PLUGIN_PUBLIC SalGraphics : protected vcl::WidgetDrawInterface
{
public:
    SalGraphics();
    ~SalGraphics() COVERITY_NOEXCEPT_FALSE override;

    virtual SalGraphicsImpl*    GetImpl() const = 0;

    void                        setAntiAlias(bool bNew)
    {
        m_bAntiAlias = bNew;

        // Temporary store in both
        if (GetImpl())
            GetImpl()->setAntiAlias(bNew);
    }

    bool                        getAntiAlias() const
    {
        return m_bAntiAlias;
    }

    void setTextRenderModeForResolutionIndependentLayout(bool bNew)
    {
        m_bTextRenderModeForResolutionIndependentLayout = bNew;
    }

    bool getTextRenderModeForResolutionIndependentLayoutEnabled() const
    {
        return m_bTextRenderModeForResolutionIndependentLayout;
    }

    // public SalGraphics methods, the interface to the independent vcl part

    // get device resolution
    virtual void                GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;

    // get the depth of the device
    virtual sal_uInt16          GetBitCount() const = 0;

    // get the width of the device
    virtual tools::Long                GetGraphicsWidth() const = 0;

    // set the clip region to empty
    virtual void                ResetClipRegion() = 0;

    // set the line color to transparent (= don't draw lines)

    virtual void                SetLineColor() = 0;

    // set the line color to a specific color
    virtual void                SetLineColor( Color nColor ) = 0;

    // set the fill color to transparent (= don't fill)
    virtual void                SetFillColor() = 0;

    // set the fill color to a specific color, shapes will be
    // filled accordingly
    virtual void                SetFillColor( Color nColor ) = 0;

    // enable/disable XOR drawing
    virtual void                SetXORMode( bool bSet, bool bInvertOnly ) = 0;

    // set line color for raster operations
    virtual void                SetROPLineColor( SalROPColor nROPColor ) = 0;

    // set fill color for raster operations
    virtual void                SetROPFillColor( SalROPColor nROPColor ) = 0;

    // set the text color to a specific color
    virtual void                SetTextColor( Color nColor ) = 0;

    // set the font
    virtual void                SetFont(LogicalFontInstance*, int nFallbackLevel) = 0;

    // release the fonts
    void                        ReleaseFonts() { SetFont( nullptr, 0 ); }

    // get the current font's metrics
    virtual void                GetFontMetric( ImplFontMetricDataRef&, int nFallbackLevel ) = 0;

    // get the repertoire of the current font
    virtual FontCharMapRef      GetFontCharMap() const = 0;

    // get the layout capabilities of the current font
    virtual bool                GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0;

    // graphics must fill supplied font list
    virtual void                GetDevFontList( vcl::font::PhysicalFontCollection* ) = 0;

    // graphics must drop any cached font info
    virtual void                ClearDevFontCache() = 0;

    virtual bool                AddTempDevFont(
                                    vcl::font::PhysicalFontCollection*,
                                    const OUString& rFileURL,
                                    const OUString& rFontName ) = 0;

    // CreateFontSubset: a method to get a subset of glyhps of a font
    // inside a new valid font file
    // returns true if creation of subset was successful
    // parameters: rToFile: contains an osl file URL to write the subset to
    //             pFont: describes from which font to create a subset
    //             pGlyphIDs: the glyph ids to be extracted
    //             pEncoding: the character code corresponding to each glyph
    //             pWidths: the advance widths of the corresponding glyphs (in PS font units)
    //             nGlyphs: the number of glyphs
    //             rInfo: additional outgoing information
    // implementation note: encoding 0 with glyph id 0 should be added implicitly
    // as "undefined character"
    virtual bool                CreateFontSubset(
                                    const OUString& rToFile,
                                    const vcl::font::PhysicalFontFace* pFont,
                                    const sal_GlyphId* pGlyphIDs,
                                    const sal_uInt8* pEncoding,
                                    sal_Int32* pWidths,
                                    int nGlyphs,
                                    FontSubsetInfo& rInfo ) = 0;

    // GetEmbedFontData: gets the font data for a font marked
    // embeddable by GetDevFontList or NULL in case of error
    // parameters: pFont: describes the font in question
    //             pDataLen: out parameter, contains the byte length of the returned buffer
    virtual const void*         GetEmbedFontData(const vcl::font::PhysicalFontFace* pFont, tools::Long* pDataLen) = 0;

    // free the font data again
    virtual void                FreeEmbedFontData( const void* pData, tools::Long nDataLen ) = 0;

    // get the same widths as in CreateFontSubset
    // in case of an embeddable font also fill the mapping
    // between unicode and glyph id
    // leave widths vector and mapping untouched in case of failure
    virtual void                GetGlyphWidths(
                                    const vcl::font::PhysicalFontFace* pFont,
                                    bool bVertical,
                                    std::vector< sal_Int32 >& rWidths,
                                    Ucs2UIntMap& rUnicodeEnc ) = 0;

    virtual std::unique_ptr<GenericSalLayout>
                                GetTextLayout(int nFallbackLevel) = 0;
    virtual void                DrawTextLayout( const GenericSalLayout& ) = 0;

    virtual bool                supportsOperation( OutDevSupportType ) const = 0;

    // mirroring specifics
    SalLayoutFlags              GetLayout() const { return m_nLayout; }
    void                        SetLayout( SalLayoutFlags aLayout ) { m_nLayout = aLayout;}

    void                        mirror( tools::Long& nX, const OutputDevice& rOutDev ) const;
    // only called mirror2 to avoid ambiguity
    [[nodiscard]] tools::Long   mirror2( tools::Long nX, const OutputDevice& rOutDev ) const;
    void                        mirror( tools::Long& nX, tools::Long nWidth, const OutputDevice& rOutDev, bool bBack = false ) const;
    bool                        mirror( sal_uInt32 nPoints, const Point *pPtAry, Point *pPtAry2, const OutputDevice& rOutDev ) const;
    void                        mirror( tools::Rectangle& rRect, const OutputDevice&, bool bBack = false ) const;
    void                        mirror( vcl::Region& rRgn, const OutputDevice& rOutDev ) const;
    void                        mirror( ImplControlValue&, const OutputDevice& ) const;
    basegfx::B2DPolyPolygon     mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice& rOutDev ) const;
    const basegfx::B2DHomMatrix& getMirror( const OutputDevice& rOutDev ) const;

    // non virtual methods; these do possible coordinate mirroring and
    // then delegate to protected virtual methods
    bool                        SetClipRegion( const vcl::Region&, const OutputDevice& rOutDev );

    // draw --> LineColor and FillColor and RasterOp and ClipRegion
    void                        DrawPixel( tools::Long nX, tools::Long nY, const OutputDevice& rOutDev );
    void                        DrawPixel( tools::Long nX, tools::Long nY, Color nColor, const OutputDevice& rOutDev );

    void                        DrawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2, const OutputDevice& rOutDev );

    void                        DrawRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const OutputDevice& rOutDev );

    void                        DrawPolyLine( sal_uInt32 nPoints, Point const * pPtAry, const OutputDevice& rOutDev );

    void                        DrawPolygon( sal_uInt32 nPoints, const Point* pPtAry, const OutputDevice& rOutDev );

    void                        DrawPolyPolygon(
                                    sal_uInt32 nPoly,
                                    const sal_uInt32* pPoints,
                                    const Point** pPtAry,
                                    const OutputDevice& rOutDev );

    bool                        DrawPolyPolygon(
                                    const basegfx::B2DHomMatrix& rObjectToDevice,
                                    const basegfx::B2DPolyPolygon &i_rPolyPolygon,
                                    double i_fTransparency,
                                    const OutputDevice& i_rOutDev);

    bool                        DrawPolyLine(
                                    const basegfx::B2DHomMatrix& rObjectToDevice,
                                    const basegfx::B2DPolygon& i_rPolygon,
                                    double i_fTransparency,
                                    double i_fLineWidth,
                                    const std::vector< double >* i_pStroke, // MM01
                                    basegfx::B2DLineJoin i_eLineJoin,
                                    css::drawing::LineCap i_eLineCap,
                                    double i_fMiterMinimumAngle,
                                    bool bPixelSnapHairline,
                                    const OutputDevice& i_rOutDev);

    bool                        DrawPolyLineBezier(
                                    sal_uInt32 nPoints,
                                    const Point* pPtAry,
                                    const PolyFlags* pFlgAry,
                                    const OutputDevice& rOutDev );

    bool                        DrawPolygonBezier(
                                    sal_uInt32 nPoints,
                                    const Point* pPtAry,
                                    const PolyFlags* pFlgAry,
                                    const OutputDevice& rOutDev );

    bool                        DrawPolyPolygonBezier(
                                    sal_uInt32 nPoly,
                                    const sal_uInt32* pPoints,
                                    const Point* const* pPtAry,
                                    const PolyFlags* const* pFlgAry,
                                    const OutputDevice& rOutDev );

    bool                        DrawGradient(
                                    const tools::PolyPolygon& rPolyPoly,
                                    const Gradient& rGradient,
                                    const OutputDevice& rOutDev);

    // CopyArea --> No RasterOp, but ClipRegion
    void                        CopyArea(
                                    tools::Long nDestX, tools::Long nDestY,
                                    tools::Long nSrcX, tools::Long nSrcY,
                                    tools::Long nSrcWidth, tools::Long nSrcHeight,
                                    const OutputDevice& rOutDev );

    // CopyBits --> RasterOp and ClipRegion
    // CopyBits() CopyBits on same Graphics
    void                        CopyBits(
                                    const SalTwoRect& rPosAry,
                                    const OutputDevice& rOutDev);

    // CopyBits --> RasterOp and ClipRegion
    // CopyBits() CopyBits on different Graphics
    void                        CopyBits(
                                    const SalTwoRect& rPosAry,
                                    SalGraphics& rSrcGraphics,
                                    const OutputDevice& rOutDev,
                                    const OutputDevice& rSrcOutDev );


    void                        DrawBitmap(
                                    const SalTwoRect& rPosAry,
                                    const SalBitmap& rSalBitmap,
                                    const OutputDevice& rOutDev );

    void                        DrawBitmap(
                                    const SalTwoRect& rPosAry,
                                    const SalBitmap& rSalBitmap,
                                    const SalBitmap& rTransparentBitmap,
                                    const OutputDevice& rOutDev );

    void                        DrawMask(
                                    const SalTwoRect& rPosAry,
                                    const SalBitmap& rSalBitmap,
                                    Color nMaskColor,
                                    const OutputDevice& rOutDev );

    std::shared_ptr<SalBitmap>  GetBitmap(
                                    tools::Long nX, tools::Long nY,
                                    tools::Long nWidth, tools::Long nHeight,
                                    const OutputDevice& rOutDev );

    Color                       GetPixel(
                                    tools::Long nX, tools::Long nY,
                                    const OutputDevice& rOutDev );

    // invert --> ClipRegion (only Windows)
    void                        Invert(
                                    tools::Long nX, tools::Long nY,
                                    tools::Long nWidth, tools::Long nHeight,
                                    SalInvert nFlags,
                                    const OutputDevice& rOutDev );

    void                        Invert(
                                    sal_uInt32 nPoints,
                                    const Point* pPtAry,
                                    SalInvert nFlags,
                                    const OutputDevice& rOutDev );

    bool                        DrawEPS(
                                    tools::Long nX, tools::Long nY,
                                    tools::Long nWidth, tools::Long nHeight,
                                    void* pPtr,
                                    sal_uInt32 nSize,
                                    const OutputDevice& rOutDev );

    //  native widget rendering functions

    /**
     * @see WidgetDrawInterface::isNativeControlSupported
     */
    inline bool IsNativeControlSupported(ControlType, ControlPart);

    /**
     * @see WidgetDrawInterface::hitTestNativeControl
     */
    bool                        HitTestNativeScrollbar(
                                    ControlPart nPart,
                                    const tools::Rectangle& rControlRegion,
                                    const Point& aPos,
                                    bool& rIsInside,
                                    const OutputDevice& rOutDev);

    /**
     * @see WidgetDrawInterface::drawNativeControl
     */
    bool                        DrawNativeControl(
                                    ControlType nType,
                                    ControlPart nPart,
                                    const tools::Rectangle& rControlRegion,
                                    ControlState nState,
                                    const ImplControlValue& aValue,
                                    const OUString& aCaption,
                                    const OutputDevice& rOutDev,
                                    const Color& rBackgroundColor = COL_AUTO );

    /**
     * @see WidgetDrawInterface::getNativeControlRegion
     */
    bool                        GetNativeControlRegion(
                                    ControlType nType,
                                    ControlPart nPart,
                                    const tools::Rectangle& rControlRegion,
                                    ControlState nState,
                                    const ImplControlValue& aValue,
                                    tools::Rectangle &rNativeBoundingRegion,
                                    tools::Rectangle &rNativeContentRegion,
                                    const OutputDevice& rOutDev );

    /**
     * @see WidgetDrawInterface::updateSettings
     */
    inline bool UpdateSettings(AllSettings&);

    bool                        BlendBitmap(
                                    const SalTwoRect& rPosAry,
                                    const SalBitmap& rSalBitmap,
                                    const OutputDevice& rOutDev );

    bool                        BlendAlphaBitmap(
                                    const SalTwoRect& rPosAry,
                                    const SalBitmap& rSalSrcBitmap,
                                    const SalBitmap& rSalMaskBitmap,
                                    const SalBitmap& rSalAlphaBitmap,
                                    const OutputDevice& rOutDev );

    bool                        DrawAlphaBitmap(
                                    const SalTwoRect&,
                                    const SalBitmap& rSourceBitmap,
                                    const SalBitmap& rAlphaBitmap,
                                    const OutputDevice& rOutDev );

    bool                        DrawTransformedBitmap(
                                    const basegfx::B2DPoint& rNull,
                                    const basegfx::B2DPoint& rX,
                                    const basegfx::B2DPoint& rY,
                                    const SalBitmap& rSourceBitmap,
                                    const SalBitmap* pAlphaBitmap,
                                    double fAlpha,
                                    const OutputDevice& rOutDev );

    bool                        HasFastDrawTransformedBitmap() const;

    bool                        DrawAlphaRect(
                                    tools::Long nX, tools::Long nY,
                                    tools::Long nWidth, tools::Long nHeight,
                                    sal_uInt8 nTransparency,
                                    const OutputDevice& rOutDev );

    virtual OUString getRenderBackendName() const;

    virtual SystemGraphicsData  GetGraphicsData() const = 0;

    // Backends like the svp/gtk ones use cairo and hidpi scale at the surface
    // but bitmaps aren't hidpi, so if this returns true for the case that the
    // surface is hidpi then pScaleOut contains the scaling factor. So we can
    // create larger hires bitmaps which we know will be logically scaled down
    // by this factor but physically just copied
    virtual bool ShouldDownscaleIconsAtSurface(double* pScaleOut) const;


#if ENABLE_CAIRO_CANVAS

    /// Check whether cairo will work
    virtual bool                SupportsCairo() const = 0;
    /// Create Surface from given cairo surface
    virtual cairo::SurfaceSharedPtr CreateSurface(const cairo::CairoSurfaceSharedPtr& rSurface) const = 0;
    /// Create surface with given dimensions
    virtual cairo::SurfaceSharedPtr CreateSurface(const OutputDevice& rRefDevice, int x, int y, int width, int height) const = 0;
    /// Create Surface for given bitmap data
    virtual cairo::SurfaceSharedPtr CreateBitmapSurface(const OutputDevice& rRefDevice, const BitmapSystemData& rData, const Size& rSize) const = 0;
    virtual css::uno::Any       GetNativeSurfaceHandle(cairo::SurfaceSharedPtr& rSurface, const basegfx::B2ISize& rSize) const = 0;

#endif // ENABLE_CAIRO_CANVAS

protected:

    friend class vcl::FileDefinitionWidgetDraw;

    virtual bool                setClipRegion( const vcl::Region& ) = 0;

    // draw --> LineColor and FillColor and RasterOp and ClipRegion
    virtual void                drawPixel( tools::Long nX, tools::Long nY ) = 0;
    virtual void                drawPixel( tools::Long nX, tools::Long nY, Color nColor ) = 0;

    virtual void                drawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2 ) = 0;

    virtual void                drawRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) = 0;

    virtual void                drawPolyLine( sal_uInt32 nPoints, const Point* pPtAry ) = 0;

    virtual void                drawPolygon( sal_uInt32 nPoints, const Point* pPtAry ) = 0;

    virtual void                drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point** pPtAry ) = 0;

    virtual bool                drawPolyPolygon(
                                    const basegfx::B2DHomMatrix& rObjectToDevice,
                                    const basegfx::B2DPolyPolygon&,
                                    double fTransparency) = 0;

    virtual bool                drawPolyLine(
                                    const basegfx::B2DHomMatrix& rObjectToDevice,
                                    const basegfx::B2DPolygon&,
                                    double fTransparency,
                                    double fLineWidth,
                                    const std::vector< double >* pStroke, // MM01
                                    basegfx::B2DLineJoin,
                                    css::drawing::LineCap,
                                    double fMiterMinimumAngle,
                                    bool bPixelSnapHairline) = 0;

    virtual bool                drawPolyLineBezier(
                                    sal_uInt32 nPoints,
                                    const Point* pPtAry,
                                    const PolyFlags* pFlgAry ) = 0;

    virtual bool                drawPolygonBezier(
                                    sal_uInt32 nPoints,
                                    const Point* pPtAry,
                                    const PolyFlags* pFlgAry ) = 0;

    virtual bool                drawPolyPolygonBezier(
                                    sal_uInt32 nPoly,
                                    const sal_uInt32* pPoints,
                                    const Point* const* pPtAry,
                                    const PolyFlags* const* pFlgAry ) = 0;

    virtual bool                drawGradient(
                                    const tools::PolyPolygon& rPolyPoly,
                                    const Gradient& rGradient ) = 0;

    virtual bool implDrawGradient(basegfx::B2DPolyPolygon const & /*rPolyPolygon*/,
                                  SalGradient const & /*rGradient*/)
    {
        return false;
    }

    // CopyArea --> No RasterOp, but ClipRegion
    virtual void                copyArea(
                                    tools::Long nDestX, tools::Long nDestY,
                                    tools::Long nSrcX, tools::Long nSrcY,
                                    tools::Long nSrcWidth, tools::Long nSrcHeight,
                                    bool bWindowInvalidate ) = 0;

    // CopyBits and DrawBitmap --> RasterOp and ClipRegion
    // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
    virtual void                copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;

    virtual void                drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;

    virtual void                drawBitmap(
                                    const SalTwoRect& rPosAry,
                                    const SalBitmap& rSalBitmap,
                                    const SalBitmap& rMaskBitmap ) = 0;

    virtual void                drawMask(
                                    const SalTwoRect& rPosAry,
                                    const SalBitmap& rSalBitmap,
                                    Color nMaskColor ) = 0;

    virtual std::shared_ptr<SalBitmap> getBitmap( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) = 0;

    virtual Color               getPixel( tools::Long nX, tools::Long nY ) = 0;

    // invert --> ClipRegion (only Windows or VirDevs)
    virtual void                invert(
                                    tools::Long nX, tools::Long nY,
                                    tools::Long nWidth, tools::Long nHeight,
                                    SalInvert nFlags) = 0;

    virtual void                invert( sal_uInt32 nPoints, const Point* pPtAry, SalInvert nFlags ) = 0;

    virtual bool                drawEPS(
                                    tools::Long nX, tools::Long nY,
                                    tools::Long nWidth, tools::Long nHeight,
                                    void* pPtr,
                                    sal_uInt32 nSize ) = 0;

    /** Blend the bitmap with the current buffer */
    virtual bool                blendBitmap(
                                    const SalTwoRect&,
                                    const SalBitmap& rBitmap ) = 0;

    /** Draw the bitmap by blending using the mask and alpha channel */
    virtual bool                blendAlphaBitmap(
                                    const SalTwoRect&,
                                    const SalBitmap& rSrcBitmap,
                                    const SalBitmap& rMaskBitmap,
                                    const SalBitmap& rAlphaBitmap ) = 0;

    /** Render bitmap with alpha channel

        @param rSourceBitmap
        Source bitmap to blit

        @param rAlphaBitmap
        Alpha channel to use for blitting

        @return true, if the operation succeeded, and false
        otherwise. In this case, clients should try to emulate alpha
        compositing themselves
     */
    virtual bool                drawAlphaBitmap(
                                    const SalTwoRect&,
                                    const SalBitmap& rSourceBitmap,
                                    const SalBitmap& rAlphaBitmap ) = 0;

    /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system

      @param fAlpha additional alpha (0 to 1) to apply while drawing
    */
    virtual bool                drawTransformedBitmap(
                                    const basegfx::B2DPoint& rNull,
                                    const basegfx::B2DPoint& rX,
                                    const basegfx::B2DPoint& rY,
                                    const SalBitmap& rSourceBitmap,
                                    const SalBitmap* pAlphaBitmap,
                                    double fAlpha) = 0;

    /// Returns true if the drawTransformedBitmap() call is fast, and so it should
    /// be used directly without trying to optimize some calls e.g. by calling drawBitmap()
    /// instead (which is faster for most VCL backends). These optimizations are not
    /// done unconditionally because they may be counter-productive for some fast VCL backends
    /// (for example, some OutputDevice optimizations could try access the pixels, which
    /// would make performance worse for GPU-backed backends).
    /// See also tdf#138068.
    virtual bool hasFastDrawTransformedBitmap() const = 0;

    /** Render solid rectangle with given transparency
     *
     * @param nX             Top left coordinate of rectangle
     * @param nY             Bottom right coordinate of rectangle
     * @param nWidth         Width of rectangle
     * @param nHeight        Height of rectangle
     * @param nTransparency  Transparency value (0-255) to use. 0 blits and opaque, 255 a
     *                       fully transparent rectangle
     * @returns true if successfully drawn, false if not able to draw rectangle
     */
    virtual bool                drawAlphaRect(
                                    tools::Long nX, tools::Long nY,
                                    tools::Long nWidth, tools::Long nHeight,
                                    sal_uInt8 nTransparency ) = 0;

private:
    SalLayoutFlags              m_nLayout; //< 0: mirroring off, 1: mirror x-axis

    // for buffering the Mirror-Matrix, see ::getMirror
    enum class MirrorMode
    {
        NONE,
        Antiparallel,
        AntiparallelBiDi,
        BiDi
    };
    MirrorMode                  m_eLastMirrorMode;
    tools::Long                 m_nLastMirrorTranslation;
    basegfx::B2DHomMatrix       m_aLastMirror;

    MirrorMode GetMirrorMode(const OutputDevice& rOutDev) const;

protected:
    /// flags which hold the SetAntialiasing() value from OutputDevice
    bool                        m_bAntiAlias : 1;
    bool                        m_bTextRenderModeForResolutionIndependentLayout : 1;

    inline tools::Long GetDeviceWidth(const OutputDevice& rOutDev) const;

    /**
     * Handle damage done by drawing with a widget draw override
     *
     * If a m_pWidgetDraw is set and successfully draws using drawNativeControl,
     * this function is called to handle the damage done to the graphics buffer.
     *
     * @param rDamagedRegion the region damaged by drawNativeControl.
     **/
    virtual inline void handleDamage(const tools::Rectangle& rDamagedRegion);

    // native controls
    bool initWidgetDrawBackends(bool bForce = false);

    std::unique_ptr<vcl::WidgetDrawInterface> m_pWidgetDraw;
    vcl::WidgetDrawInterface* forWidget() { return m_pWidgetDraw ? m_pWidgetDraw.get() : this; }

    static void GetGlyphWidths(const vcl::AbstractTrueTypeFont& rTTF,
                               const vcl::font::PhysicalFontFace& rFontFace, bool bVertical,
                               std::vector<sal_Int32>& rWidths, Ucs2UIntMap& rUnicodeEnc);

    static bool CreateTTFfontSubset(vcl::AbstractTrueTypeFont& aTTF, const OString& rSysPath,
                                    const bool bVertical, const sal_GlyphId* pGlyphIds,
                                    const sal_uInt8* pEncoding, sal_Int32* pGlyphWidths,
                                    int nGlyphCount);

    static bool CreateCFFfontSubset(const unsigned char* pFontBytes, int nByteLength,
                                    const OString& rSysPath, const sal_GlyphId* pGlyphIds,
                                    const sal_uInt8* pEncoding, sal_Int32* pGlyphWidths,
                                    int nGlyphCount, FontSubsetInfo& rInfo);

    static void FillFontSubsetInfo(const vcl::TTGlobalFontInfo& rTTInfo, const OUString& pPSName,
                                   FontSubsetInfo& rInfo);
};

bool SalGraphics::IsNativeControlSupported(ControlType eType, ControlPart ePart)
{
    return forWidget()->isNativeControlSupported(eType, ePart);
}

bool SalGraphics::UpdateSettings(AllSettings& rSettings)
{
    return forWidget()->updateSettings(rSettings);
}

void SalGraphics::handleDamage(const tools::Rectangle&) {}


class VCL_DLLPUBLIC SalGraphicsAutoDelegateToImpl : public SalGraphics
{
public:
    sal_uInt16 GetBitCount() const override
    {
        return GetImpl()->GetBitCount();
    }

    tools::Long GetGraphicsWidth() const override
    {
        return GetImpl()->GetGraphicsWidth();
    }

    void ResetClipRegion() override
    {
        GetImpl()->ResetClipRegion();
    }

    bool setClipRegion( const vcl::Region& i_rClip ) override
    {
        return GetImpl()->setClipRegion(i_rClip);
    }

    void SetLineColor() override
    {
        GetImpl()->SetLineColor();
    }

    void SetLineColor( Color nColor ) override
    {
        GetImpl()->SetLineColor(nColor);
    }

    void SetFillColor() override
    {
        GetImpl()->SetFillColor();
    }

    void SetFillColor( Color nColor ) override
    {
        GetImpl()->SetFillColor (nColor);
    }

    void SetROPLineColor(SalROPColor aColor) override
    {
        GetImpl()->SetROPLineColor(aColor);
    }

    void SetROPFillColor( SalROPColor aColor) override
    {
        GetImpl()->SetROPFillColor(aColor);
    }

    void SetXORMode(bool bSet, bool bInvertOnly) override
    {
        GetImpl()->SetXORMode(bSet, bInvertOnly);
    }

    void drawPixel( tools::Long nX, tools::Long nY ) override
    {
        GetImpl()->drawPixel(nX, nY);
    }

    void drawPixel( tools::Long nX, tools::Long nY, Color nColor ) override
    {
        GetImpl()->drawPixel(nX, nY, nColor);
    }

    void drawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2 ) override
    {
        GetImpl()->drawLine(nX1, nY1, nX2, nY2);
    }

    void drawRect( tools::Long nX, tools::Long nY, tools::Long nDX, tools::Long nDY ) override
    {
        GetImpl()->drawRect(nX, nY, nDX, nDY);
    }

    void drawPolyLine( sal_uInt32 nPoints, const Point *pPtAry ) override
    {
        GetImpl()->drawPolyLine(nPoints, pPtAry);
    }

    void drawPolygon( sal_uInt32 nPoints, const Point* pPtAry ) override
    {
        GetImpl()->drawPolygon(nPoints, pPtAry);
    }

    void drawPolyPolygon(sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point** pPtAry) override
    {
        GetImpl()->drawPolyPolygon (nPoly, pPoints, pPtAry);
    }

    bool drawPolyPolygon(
        const basegfx::B2DHomMatrix& rObjectToDevice,
        const basegfx::B2DPolyPolygon& rPolyPolygon,
        double fTransparency) override
    {
        return GetImpl()->drawPolyPolygon(rObjectToDevice, rPolyPolygon, fTransparency);
    }

    bool drawPolyLine(
        const basegfx::B2DHomMatrix& rObjectToDevice,
        const basegfx::B2DPolygon& rPolygon,
        double fTransparency,
        double fLineWidth,
        const std::vector< double >* pStroke,
        basegfx::B2DLineJoin eJoin,
        css::drawing::LineCap eLineCap,
        double fMiterMinimumAngle,
        bool bPixelSnapHairline) override
    {
        return GetImpl()->drawPolyLine(rObjectToDevice, rPolygon, fTransparency, fLineWidth, pStroke, eJoin, eLineCap, fMiterMinimumAngle, bPixelSnapHairline);
    }

    bool drawPolyLineBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry ) override
    {
        return GetImpl()->drawPolyLineBezier(nPoints, pPtAry, pFlgAry);
    }

    bool drawPolygonBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry ) override
    {
        return GetImpl()->drawPolygonBezier(nPoints, pPtAry, pFlgAry);
    }

    bool drawPolyPolygonBezier( sal_uInt32 nPoly,
                                                 const sal_uInt32* pPoints,
                                                 const Point* const* pPtAry,
                                                 const PolyFlags* const* pFlgAry) override
    {
        return GetImpl()->drawPolyPolygonBezier(nPoly, pPoints, pPtAry, pFlgAry);
    }

    void invert(tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight,
                                        SalInvert nFlags) override
    {
       GetImpl()->invert(nX, nY, nWidth, nHeight, nFlags);
    }

    void invert(sal_uInt32 nPoints, const Point* pPtAry, SalInvert nFlags) override
    {
       GetImpl()->invert(nPoints, pPtAry, nFlags);
    }

    bool drawEPS(tools::Long nX, tools::Long nY, tools::Long nWidth,
                                   tools::Long nHeight, void* pPtr, sal_uInt32 nSize) override
    {
        return GetImpl()->drawEPS(nX, nY, nWidth, nHeight, pPtr, nSize);
    }

    void copyBits(const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics) override
    {
        GetImpl()->copyBits(rPosAry, pSrcGraphics);
    }

    void copyArea (tools::Long nDestX, tools::Long nDestY, tools::Long nSrcX,
                                    tools::Long nSrcY, tools::Long nSrcWidth, tools::Long nSrcHeight,
                                    bool bWindowInvalidate) override
    {
        GetImpl()->copyArea(nDestX, nDestY, nSrcX, nSrcY, nSrcWidth, nSrcHeight, bWindowInvalidate);
    }

    void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap) override
    {
        GetImpl()->drawBitmap(rPosAry, rSalBitmap);
    }

    void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rMaskBitmap) override
    {
        GetImpl()->drawBitmap(rPosAry, rSalBitmap, rMaskBitmap);
    }

    void drawMask(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, Color nMaskColor) override
    {
        GetImpl()->drawMask(rPosAry, rSalBitmap, nMaskColor);
    }

    std::shared_ptr<SalBitmap> getBitmap(tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight) override
    {
        return GetImpl()->getBitmap(nX, nY, nWidth, nHeight);
    }

    Color getPixel(tools::Long nX, tools::Long nY) override
    {
        return GetImpl()->getPixel(nX, nY);
    }

    bool blendBitmap(const SalTwoRect& rPosAry, const SalBitmap& rBitmap) override
    {
        return GetImpl()->blendBitmap(rPosAry, rBitmap);
    }

    bool blendAlphaBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSourceBitmap,
                                          const SalBitmap& rMaskBitmap, const SalBitmap& rAlphaBitmap) override
    {
        return GetImpl()->blendAlphaBitmap(rPosAry, rSourceBitmap, rMaskBitmap, rAlphaBitmap);
    }

    bool drawAlphaBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSourceBitmap,
                                         const SalBitmap& rAlphaBitmap) override
    {
        return GetImpl()->drawAlphaBitmap(rPosAry, rSourceBitmap, rAlphaBitmap);
    }

    bool drawTransformedBitmap(const basegfx::B2DPoint& rNull,
                                                 const basegfx::B2DPoint& rX,
                                                 const basegfx::B2DPoint& rY,
                                                 const SalBitmap& rSourceBitmap,
                                                 const SalBitmap* pAlphaBitmap, double fAlpha) override
    {
        return GetImpl()->drawTransformedBitmap(rNull, rX, rY, rSourceBitmap, pAlphaBitmap, fAlpha);
    }

    bool hasFastDrawTransformedBitmap() const override
    {
        return GetImpl()->hasFastDrawTransformedBitmap();
    }

    bool drawAlphaRect(tools::Long nX, tools::Long nY, tools::Long nWidth,
                                       tools::Long nHeight, sal_uInt8 nTransparency) override
    {
        return GetImpl()->drawAlphaRect(nX, nY, nWidth, nHeight, nTransparency);
    }

    bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) override
    {
        return GetImpl()->drawGradient(rPolygon, rGradient);
    }

    bool implDrawGradient(basegfx::B2DPolyPolygon const& rPolyPolygon,
                                            SalGradient const& rGradient) override
    {
        return GetImpl()->implDrawGradient(rPolyPolygon, rGradient);
    }

    bool supportsOperation(OutDevSupportType eType) const override
    {
        return GetImpl()->supportsOperation(eType);
    }

    OUString getRenderBackendName() const override
    {
        return GetImpl()->getRenderBackendName();
    }
};

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */