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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c')
-rw-r--r-- | drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c | 926 |
1 files changed, 926 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c b/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c new file mode 100644 index 000000000..ea775e601 --- /dev/null +++ b/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c @@ -0,0 +1,926 @@ +// SPDX-License-Identifier: MIT +/* + * Copyright © 2008-2015 Intel Corporation + */ + +#include <linux/highmem.h> + +#include "i915_drv.h" +#include "i915_reg.h" +#include "i915_scatterlist.h" +#include "i915_pvinfo.h" +#include "i915_vgpu.h" +#include "intel_gt_regs.h" +#include "intel_mchbar_regs.h" + +/** + * DOC: fence register handling + * + * Important to avoid confusions: "fences" in the i915 driver are not execution + * fences used to track command completion but hardware detiler objects which + * wrap a given range of the global GTT. Each platform has only a fairly limited + * set of these objects. + * + * Fences are used to detile GTT memory mappings. They're also connected to the + * hardware frontbuffer render tracking and hence interact with frontbuffer + * compression. Furthermore on older platforms fences are required for tiled + * objects used by the display engine. They can also be used by the render + * engine - they're required for blitter commands and are optional for render + * commands. But on gen4+ both display (with the exception of fbc) and rendering + * have their own tiling state bits and don't need fences. + * + * Also note that fences only support X and Y tiling and hence can't be used for + * the fancier new tiling formats like W, Ys and Yf. + * + * Finally note that because fences are such a restricted resource they're + * dynamically associated with objects. Furthermore fence state is committed to + * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must + * explicitly call i915_gem_object_get_fence() to synchronize fencing status + * for cpu access. Also note that some code wants an unfenced view, for those + * cases the fence can be removed forcefully with i915_gem_object_put_fence(). + * + * Internally these functions will synchronize with userspace access by removing + * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed. + */ + +#define pipelined 0 + +static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence) +{ + return fence->ggtt->vm.i915; +} + +static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence) +{ + return fence->ggtt->vm.gt->uncore; +} + +static void i965_write_fence_reg(struct i915_fence_reg *fence) +{ + i915_reg_t fence_reg_lo, fence_reg_hi; + int fence_pitch_shift; + u64 val; + + if (GRAPHICS_VER(fence_to_i915(fence)) >= 6) { + fence_reg_lo = FENCE_REG_GEN6_LO(fence->id); + fence_reg_hi = FENCE_REG_GEN6_HI(fence->id); + fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT; + + } else { + fence_reg_lo = FENCE_REG_965_LO(fence->id); + fence_reg_hi = FENCE_REG_965_HI(fence->id); + fence_pitch_shift = I965_FENCE_PITCH_SHIFT; + } + + val = 0; + if (fence->tiling) { + unsigned int stride = fence->stride; + + GEM_BUG_ON(!IS_ALIGNED(stride, 128)); + + val = fence->start + fence->size - I965_FENCE_PAGE; + val <<= 32; + val |= fence->start; + val |= (u64)((stride / 128) - 1) << fence_pitch_shift; + if (fence->tiling == I915_TILING_Y) + val |= BIT(I965_FENCE_TILING_Y_SHIFT); + val |= I965_FENCE_REG_VALID; + } + + if (!pipelined) { + struct intel_uncore *uncore = fence_to_uncore(fence); + + /* + * To w/a incoherency with non-atomic 64-bit register updates, + * we split the 64-bit update into two 32-bit writes. In order + * for a partial fence not to be evaluated between writes, we + * precede the update with write to turn off the fence register, + * and only enable the fence as the last step. + * + * For extra levels of paranoia, we make sure each step lands + * before applying the next step. + */ + intel_uncore_write_fw(uncore, fence_reg_lo, 0); + intel_uncore_posting_read_fw(uncore, fence_reg_lo); + + intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val)); + intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val)); + intel_uncore_posting_read_fw(uncore, fence_reg_lo); + } +} + +static void i915_write_fence_reg(struct i915_fence_reg *fence) +{ + u32 val; + + val = 0; + if (fence->tiling) { + unsigned int stride = fence->stride; + unsigned int tiling = fence->tiling; + bool is_y_tiled = tiling == I915_TILING_Y; + + if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence))) + stride /= 128; + else + stride /= 512; + GEM_BUG_ON(!is_power_of_2(stride)); + + val = fence->start; + if (is_y_tiled) + val |= BIT(I830_FENCE_TILING_Y_SHIFT); + val |= I915_FENCE_SIZE_BITS(fence->size); + val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT; + + val |= I830_FENCE_REG_VALID; + } + + if (!pipelined) { + struct intel_uncore *uncore = fence_to_uncore(fence); + i915_reg_t reg = FENCE_REG(fence->id); + + intel_uncore_write_fw(uncore, reg, val); + intel_uncore_posting_read_fw(uncore, reg); + } +} + +static void i830_write_fence_reg(struct i915_fence_reg *fence) +{ + u32 val; + + val = 0; + if (fence->tiling) { + unsigned int stride = fence->stride; + + val = fence->start; + if (fence->tiling == I915_TILING_Y) + val |= BIT(I830_FENCE_TILING_Y_SHIFT); + val |= I830_FENCE_SIZE_BITS(fence->size); + val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT; + val |= I830_FENCE_REG_VALID; + } + + if (!pipelined) { + struct intel_uncore *uncore = fence_to_uncore(fence); + i915_reg_t reg = FENCE_REG(fence->id); + + intel_uncore_write_fw(uncore, reg, val); + intel_uncore_posting_read_fw(uncore, reg); + } +} + +static void fence_write(struct i915_fence_reg *fence) +{ + struct drm_i915_private *i915 = fence_to_i915(fence); + + /* + * Previous access through the fence register is marshalled by + * the mb() inside the fault handlers (i915_gem_release_mmaps) + * and explicitly managed for internal users. + */ + + if (GRAPHICS_VER(i915) == 2) + i830_write_fence_reg(fence); + else if (GRAPHICS_VER(i915) == 3) + i915_write_fence_reg(fence); + else + i965_write_fence_reg(fence); + + /* + * Access through the fenced region afterwards is + * ordered by the posting reads whilst writing the registers. + */ +} + +static bool gpu_uses_fence_registers(struct i915_fence_reg *fence) +{ + return GRAPHICS_VER(fence_to_i915(fence)) < 4; +} + +static int fence_update(struct i915_fence_reg *fence, + struct i915_vma *vma) +{ + struct i915_ggtt *ggtt = fence->ggtt; + struct intel_uncore *uncore = fence_to_uncore(fence); + intel_wakeref_t wakeref; + struct i915_vma *old; + int ret; + + fence->tiling = 0; + if (vma) { + GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) || + !i915_gem_object_get_tiling(vma->obj)); + + if (!i915_vma_is_map_and_fenceable(vma)) + return -EINVAL; + + if (gpu_uses_fence_registers(fence)) { + /* implicit 'unfenced' GPU blits */ + ret = i915_vma_sync(vma); + if (ret) + return ret; + } + + fence->start = vma->node.start; + fence->size = vma->fence_size; + fence->stride = i915_gem_object_get_stride(vma->obj); + fence->tiling = i915_gem_object_get_tiling(vma->obj); + } + WRITE_ONCE(fence->dirty, false); + + old = xchg(&fence->vma, NULL); + if (old) { + /* XXX Ideally we would move the waiting to outside the mutex */ + ret = i915_active_wait(&fence->active); + if (ret) { + fence->vma = old; + return ret; + } + + i915_vma_flush_writes(old); + + /* + * Ensure that all userspace CPU access is completed before + * stealing the fence. + */ + if (old != vma) { + GEM_BUG_ON(old->fence != fence); + i915_vma_revoke_mmap(old); + old->fence = NULL; + } + + list_move(&fence->link, &ggtt->fence_list); + } + + /* + * We only need to update the register itself if the device is awake. + * If the device is currently powered down, we will defer the write + * to the runtime resume, see intel_ggtt_restore_fences(). + * + * This only works for removing the fence register, on acquisition + * the caller must hold the rpm wakeref. The fence register must + * be cleared before we can use any other fences to ensure that + * the new fences do not overlap the elided clears, confusing HW. + */ + wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm); + if (!wakeref) { + GEM_BUG_ON(vma); + return 0; + } + + WRITE_ONCE(fence->vma, vma); + fence_write(fence); + + if (vma) { + vma->fence = fence; + list_move_tail(&fence->link, &ggtt->fence_list); + } + + intel_runtime_pm_put(uncore->rpm, wakeref); + return 0; +} + +/** + * i915_vma_revoke_fence - force-remove fence for a VMA + * @vma: vma to map linearly (not through a fence reg) + * + * This function force-removes any fence from the given object, which is useful + * if the kernel wants to do untiled GTT access. + */ +void i915_vma_revoke_fence(struct i915_vma *vma) +{ + struct i915_fence_reg *fence = vma->fence; + intel_wakeref_t wakeref; + + lockdep_assert_held(&vma->vm->mutex); + if (!fence) + return; + + GEM_BUG_ON(fence->vma != vma); + GEM_BUG_ON(!i915_active_is_idle(&fence->active)); + GEM_BUG_ON(atomic_read(&fence->pin_count)); + + fence->tiling = 0; + WRITE_ONCE(fence->vma, NULL); + vma->fence = NULL; + + /* + * Skip the write to HW if and only if the device is currently + * suspended. + * + * If the driver does not currently hold a wakeref (if_in_use == 0), + * the device may currently be runtime suspended, or it may be woken + * up before the suspend takes place. If the device is not suspended + * (powered down) and we skip clearing the fence register, the HW is + * left in an undefined state where we may end up with multiple + * registers overlapping. + */ + with_intel_runtime_pm_if_active(fence_to_uncore(fence)->rpm, wakeref) + fence_write(fence); +} + +static bool fence_is_active(const struct i915_fence_reg *fence) +{ + return fence->vma && i915_vma_is_active(fence->vma); +} + +static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt) +{ + struct i915_fence_reg *active = NULL; + struct i915_fence_reg *fence, *fn; + + list_for_each_entry_safe(fence, fn, &ggtt->fence_list, link) { + GEM_BUG_ON(fence->vma && fence->vma->fence != fence); + + if (fence == active) /* now seen this fence twice */ + active = ERR_PTR(-EAGAIN); + + /* Prefer idle fences so we do not have to wait on the GPU */ + if (active != ERR_PTR(-EAGAIN) && fence_is_active(fence)) { + if (!active) + active = fence; + + list_move_tail(&fence->link, &ggtt->fence_list); + continue; + } + + if (atomic_read(&fence->pin_count)) + continue; + + return fence; + } + + /* Wait for completion of pending flips which consume fences */ + if (intel_has_pending_fb_unpin(ggtt->vm.i915)) + return ERR_PTR(-EAGAIN); + + return ERR_PTR(-ENOBUFS); +} + +int __i915_vma_pin_fence(struct i915_vma *vma) +{ + struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm); + struct i915_fence_reg *fence; + struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL; + int err; + + lockdep_assert_held(&vma->vm->mutex); + + /* Just update our place in the LRU if our fence is getting reused. */ + if (vma->fence) { + fence = vma->fence; + GEM_BUG_ON(fence->vma != vma); + atomic_inc(&fence->pin_count); + if (!fence->dirty) { + list_move_tail(&fence->link, &ggtt->fence_list); + return 0; + } + } else if (set) { + fence = fence_find(ggtt); + if (IS_ERR(fence)) + return PTR_ERR(fence); + + GEM_BUG_ON(atomic_read(&fence->pin_count)); + atomic_inc(&fence->pin_count); + } else { + return 0; + } + + err = fence_update(fence, set); + if (err) + goto out_unpin; + + GEM_BUG_ON(fence->vma != set); + GEM_BUG_ON(vma->fence != (set ? fence : NULL)); + + if (set) + return 0; + +out_unpin: + atomic_dec(&fence->pin_count); + return err; +} + +/** + * i915_vma_pin_fence - set up fencing for a vma + * @vma: vma to map through a fence reg + * + * When mapping objects through the GTT, userspace wants to be able to write + * to them without having to worry about swizzling if the object is tiled. + * This function walks the fence regs looking for a free one for @obj, + * stealing one if it can't find any. + * + * It then sets up the reg based on the object's properties: address, pitch + * and tiling format. + * + * For an untiled surface, this removes any existing fence. + * + * Returns: + * + * 0 on success, negative error code on failure. + */ +int i915_vma_pin_fence(struct i915_vma *vma) +{ + int err; + + if (!vma->fence && !i915_gem_object_is_tiled(vma->obj)) + return 0; + + /* + * Note that we revoke fences on runtime suspend. Therefore the user + * must keep the device awake whilst using the fence. + */ + assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm); + GEM_BUG_ON(!i915_vma_is_ggtt(vma)); + + err = mutex_lock_interruptible(&vma->vm->mutex); + if (err) + return err; + + err = __i915_vma_pin_fence(vma); + mutex_unlock(&vma->vm->mutex); + + return err; +} + +/** + * i915_reserve_fence - Reserve a fence for vGPU + * @ggtt: Global GTT + * + * This function walks the fence regs looking for a free one and remove + * it from the fence_list. It is used to reserve fence for vGPU to use. + */ +struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt) +{ + struct i915_fence_reg *fence; + int count; + int ret; + + lockdep_assert_held(&ggtt->vm.mutex); + + /* Keep at least one fence available for the display engine. */ + count = 0; + list_for_each_entry(fence, &ggtt->fence_list, link) + count += !atomic_read(&fence->pin_count); + if (count <= 1) + return ERR_PTR(-ENOSPC); + + fence = fence_find(ggtt); + if (IS_ERR(fence)) + return fence; + + if (fence->vma) { + /* Force-remove fence from VMA */ + ret = fence_update(fence, NULL); + if (ret) + return ERR_PTR(ret); + } + + list_del(&fence->link); + + return fence; +} + +/** + * i915_unreserve_fence - Reclaim a reserved fence + * @fence: the fence reg + * + * This function add a reserved fence register from vGPU to the fence_list. + */ +void i915_unreserve_fence(struct i915_fence_reg *fence) +{ + struct i915_ggtt *ggtt = fence->ggtt; + + lockdep_assert_held(&ggtt->vm.mutex); + + list_add(&fence->link, &ggtt->fence_list); +} + +/** + * intel_ggtt_restore_fences - restore fence state + * @ggtt: Global GTT + * + * Restore the hw fence state to match the software tracking again, to be called + * after a gpu reset and on resume. Note that on runtime suspend we only cancel + * the fences, to be reacquired by the user later. + */ +void intel_ggtt_restore_fences(struct i915_ggtt *ggtt) +{ + int i; + + for (i = 0; i < ggtt->num_fences; i++) + fence_write(&ggtt->fence_regs[i]); +} + +/** + * DOC: tiling swizzling details + * + * The idea behind tiling is to increase cache hit rates by rearranging + * pixel data so that a group of pixel accesses are in the same cacheline. + * Performance improvement from doing this on the back/depth buffer are on + * the order of 30%. + * + * Intel architectures make this somewhat more complicated, though, by + * adjustments made to addressing of data when the memory is in interleaved + * mode (matched pairs of DIMMS) to improve memory bandwidth. + * For interleaved memory, the CPU sends every sequential 64 bytes + * to an alternate memory channel so it can get the bandwidth from both. + * + * The GPU also rearranges its accesses for increased bandwidth to interleaved + * memory, and it matches what the CPU does for non-tiled. However, when tiled + * it does it a little differently, since one walks addresses not just in the + * X direction but also Y. So, along with alternating channels when bit + * 6 of the address flips, it also alternates when other bits flip -- Bits 9 + * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines) + * are common to both the 915 and 965-class hardware. + * + * The CPU also sometimes XORs in higher bits as well, to improve + * bandwidth doing strided access like we do so frequently in graphics. This + * is called "Channel XOR Randomization" in the MCH documentation. The result + * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address + * decode. + * + * All of this bit 6 XORing has an effect on our memory management, + * as we need to make sure that the 3d driver can correctly address object + * contents. + * + * If we don't have interleaved memory, all tiling is safe and no swizzling is + * required. + * + * When bit 17 is XORed in, we simply refuse to tile at all. Bit + * 17 is not just a page offset, so as we page an object out and back in, + * individual pages in it will have different bit 17 addresses, resulting in + * each 64 bytes being swapped with its neighbor! + * + * Otherwise, if interleaved, we have to tell the 3d driver what the address + * swizzling it needs to do is, since it's writing with the CPU to the pages + * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the + * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling + * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order + * to match what the GPU expects. + */ + +/** + * detect_bit_6_swizzle - detect bit 6 swizzling pattern + * @ggtt: Global GGTT + * + * Detects bit 6 swizzling of address lookup between IGD access and CPU + * access through main memory. + */ +static void detect_bit_6_swizzle(struct i915_ggtt *ggtt) +{ + struct intel_uncore *uncore = ggtt->vm.gt->uncore; + struct drm_i915_private *i915 = ggtt->vm.i915; + u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; + u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; + + if (GRAPHICS_VER(i915) >= 8 || IS_VALLEYVIEW(i915)) { + /* + * On BDW+, swizzling is not used. We leave the CPU memory + * controller in charge of optimizing memory accesses without + * the extra address manipulation GPU side. + * + * VLV and CHV don't have GPU swizzling. + */ + swizzle_x = I915_BIT_6_SWIZZLE_NONE; + swizzle_y = I915_BIT_6_SWIZZLE_NONE; + } else if (GRAPHICS_VER(i915) >= 6) { + if (i915->preserve_bios_swizzle) { + if (intel_uncore_read(uncore, DISP_ARB_CTL) & + DISP_TILE_SURFACE_SWIZZLING) { + swizzle_x = I915_BIT_6_SWIZZLE_9_10; + swizzle_y = I915_BIT_6_SWIZZLE_9; + } else { + swizzle_x = I915_BIT_6_SWIZZLE_NONE; + swizzle_y = I915_BIT_6_SWIZZLE_NONE; + } + } else { + u32 dimm_c0, dimm_c1; + + dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0); + dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1); + dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; + dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; + /* + * Enable swizzling when the channels are populated + * with identically sized dimms. We don't need to check + * the 3rd channel because no cpu with gpu attached + * ships in that configuration. Also, swizzling only + * makes sense for 2 channels anyway. + */ + if (dimm_c0 == dimm_c1) { + swizzle_x = I915_BIT_6_SWIZZLE_9_10; + swizzle_y = I915_BIT_6_SWIZZLE_9; + } else { + swizzle_x = I915_BIT_6_SWIZZLE_NONE; + swizzle_y = I915_BIT_6_SWIZZLE_NONE; + } + } + } else if (GRAPHICS_VER(i915) == 5) { + /* + * On Ironlake whatever DRAM config, GPU always do + * same swizzling setup. + */ + swizzle_x = I915_BIT_6_SWIZZLE_9_10; + swizzle_y = I915_BIT_6_SWIZZLE_9; + } else if (GRAPHICS_VER(i915) == 2) { + /* + * As far as we know, the 865 doesn't have these bit 6 + * swizzling issues. + */ + swizzle_x = I915_BIT_6_SWIZZLE_NONE; + swizzle_y = I915_BIT_6_SWIZZLE_NONE; + } else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) { + /* + * The 965, G33, and newer, have a very flexible memory + * configuration. It will enable dual-channel mode + * (interleaving) on as much memory as it can, and the GPU + * will additionally sometimes enable different bit 6 + * swizzling for tiled objects from the CPU. + * + * Here's what I found on the G965: + * slot fill memory size swizzling + * 0A 0B 1A 1B 1-ch 2-ch + * 512 0 0 0 512 0 O + * 512 0 512 0 16 1008 X + * 512 0 0 512 16 1008 X + * 0 512 0 512 16 1008 X + * 1024 1024 1024 0 2048 1024 O + * + * We could probably detect this based on either the DRB + * matching, which was the case for the swizzling required in + * the table above, or from the 1-ch value being less than + * the minimum size of a rank. + * + * Reports indicate that the swizzling actually + * varies depending upon page placement inside the + * channels, i.e. we see swizzled pages where the + * banks of memory are paired and unswizzled on the + * uneven portion, so leave that as unknown. + */ + if (intel_uncore_read16(uncore, C0DRB3_BW) == + intel_uncore_read16(uncore, C1DRB3_BW)) { + swizzle_x = I915_BIT_6_SWIZZLE_9_10; + swizzle_y = I915_BIT_6_SWIZZLE_9; + } + } else { + u32 dcc = intel_uncore_read(uncore, DCC); + + /* + * On 9xx chipsets, channel interleave by the CPU is + * determined by DCC. For single-channel, neither the CPU + * nor the GPU do swizzling. For dual channel interleaved, + * the GPU's interleave is bit 9 and 10 for X tiled, and bit + * 9 for Y tiled. The CPU's interleave is independent, and + * can be based on either bit 11 (haven't seen this yet) or + * bit 17 (common). + */ + switch (dcc & DCC_ADDRESSING_MODE_MASK) { + case DCC_ADDRESSING_MODE_SINGLE_CHANNEL: + case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC: + swizzle_x = I915_BIT_6_SWIZZLE_NONE; + swizzle_y = I915_BIT_6_SWIZZLE_NONE; + break; + case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED: + if (dcc & DCC_CHANNEL_XOR_DISABLE) { + /* + * This is the base swizzling by the GPU for + * tiled buffers. + */ + swizzle_x = I915_BIT_6_SWIZZLE_9_10; + swizzle_y = I915_BIT_6_SWIZZLE_9; + } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) { + /* Bit 11 swizzling by the CPU in addition. */ + swizzle_x = I915_BIT_6_SWIZZLE_9_10_11; + swizzle_y = I915_BIT_6_SWIZZLE_9_11; + } else { + /* Bit 17 swizzling by the CPU in addition. */ + swizzle_x = I915_BIT_6_SWIZZLE_9_10_17; + swizzle_y = I915_BIT_6_SWIZZLE_9_17; + } + break; + } + + /* check for L-shaped memory aka modified enhanced addressing */ + if (GRAPHICS_VER(i915) == 4 && + !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) { + swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; + swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; + } + + if (dcc == 0xffffffff) { + drm_err(&i915->drm, "Couldn't read from MCHBAR. " + "Disabling tiling.\n"); + swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; + swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; + } + } + + if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN || + swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) { + /* + * Userspace likes to explode if it sees unknown swizzling, + * so lie. We will finish the lie when reporting through + * the get-tiling-ioctl by reporting the physical swizzle + * mode as unknown instead. + * + * As we don't strictly know what the swizzling is, it may be + * bit17 dependent, and so we need to also prevent the pages + * from being moved. + */ + i915->gem_quirks |= GEM_QUIRK_PIN_SWIZZLED_PAGES; + swizzle_x = I915_BIT_6_SWIZZLE_NONE; + swizzle_y = I915_BIT_6_SWIZZLE_NONE; + } + + to_gt(i915)->ggtt->bit_6_swizzle_x = swizzle_x; + to_gt(i915)->ggtt->bit_6_swizzle_y = swizzle_y; +} + +/* + * Swap every 64 bytes of this page around, to account for it having a new + * bit 17 of its physical address and therefore being interpreted differently + * by the GPU. + */ +static void swizzle_page(struct page *page) +{ + char temp[64]; + char *vaddr; + int i; + + vaddr = kmap(page); + + for (i = 0; i < PAGE_SIZE; i += 128) { + memcpy(temp, &vaddr[i], 64); + memcpy(&vaddr[i], &vaddr[i + 64], 64); + memcpy(&vaddr[i + 64], temp, 64); + } + + kunmap(page); +} + +/** + * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling + * @obj: i915 GEM buffer object + * @pages: the scattergather list of physical pages + * + * This function fixes up the swizzling in case any page frame number for this + * object has changed in bit 17 since that state has been saved with + * i915_gem_object_save_bit_17_swizzle(). + * + * This is called when pinning backing storage again, since the kernel is free + * to move unpinned backing storage around (either by directly moving pages or + * by swapping them out and back in again). + */ +void +i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj, + struct sg_table *pages) +{ + struct sgt_iter sgt_iter; + struct page *page; + int i; + + if (obj->bit_17 == NULL) + return; + + i = 0; + for_each_sgt_page(page, sgt_iter, pages) { + char new_bit_17 = page_to_phys(page) >> 17; + + if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) { + swizzle_page(page); + set_page_dirty(page); + } + + i++; + } +} + +/** + * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling + * @obj: i915 GEM buffer object + * @pages: the scattergather list of physical pages + * + * This function saves the bit 17 of each page frame number so that swizzling + * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must + * be called before the backing storage can be unpinned. + */ +void +i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj, + struct sg_table *pages) +{ + const unsigned int page_count = obj->base.size >> PAGE_SHIFT; + struct sgt_iter sgt_iter; + struct page *page; + int i; + + if (obj->bit_17 == NULL) { + obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL); + if (obj->bit_17 == NULL) { + DRM_ERROR("Failed to allocate memory for bit 17 " + "record\n"); + return; + } + } + + i = 0; + + for_each_sgt_page(page, sgt_iter, pages) { + if (page_to_phys(page) & (1 << 17)) + __set_bit(i, obj->bit_17); + else + __clear_bit(i, obj->bit_17); + i++; + } +} + +void intel_ggtt_init_fences(struct i915_ggtt *ggtt) +{ + struct drm_i915_private *i915 = ggtt->vm.i915; + struct intel_uncore *uncore = ggtt->vm.gt->uncore; + int num_fences; + int i; + + INIT_LIST_HEAD(&ggtt->fence_list); + INIT_LIST_HEAD(&ggtt->userfault_list); + + detect_bit_6_swizzle(ggtt); + + if (!i915_ggtt_has_aperture(ggtt)) + num_fences = 0; + else if (GRAPHICS_VER(i915) >= 7 && + !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915))) + num_fences = 32; + else if (GRAPHICS_VER(i915) >= 4 || + IS_I945G(i915) || IS_I945GM(i915) || + IS_G33(i915) || IS_PINEVIEW(i915)) + num_fences = 16; + else + num_fences = 8; + + if (intel_vgpu_active(i915)) + num_fences = intel_uncore_read(uncore, + vgtif_reg(avail_rs.fence_num)); + ggtt->fence_regs = kcalloc(num_fences, + sizeof(*ggtt->fence_regs), + GFP_KERNEL); + if (!ggtt->fence_regs) + num_fences = 0; + + /* Initialize fence registers to zero */ + for (i = 0; i < num_fences; i++) { + struct i915_fence_reg *fence = &ggtt->fence_regs[i]; + + i915_active_init(&fence->active, NULL, NULL, 0); + fence->ggtt = ggtt; + fence->id = i; + list_add_tail(&fence->link, &ggtt->fence_list); + } + ggtt->num_fences = num_fences; + + intel_ggtt_restore_fences(ggtt); +} + +void intel_ggtt_fini_fences(struct i915_ggtt *ggtt) +{ + int i; + + for (i = 0; i < ggtt->num_fences; i++) { + struct i915_fence_reg *fence = &ggtt->fence_regs[i]; + + i915_active_fini(&fence->active); + } + + kfree(ggtt->fence_regs); +} + +void intel_gt_init_swizzling(struct intel_gt *gt) +{ + struct drm_i915_private *i915 = gt->i915; + struct intel_uncore *uncore = gt->uncore; + + if (GRAPHICS_VER(i915) < 5 || + to_gt(i915)->ggtt->bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE) + return; + + intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING); + + if (GRAPHICS_VER(i915) == 5) + return; + + intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL); + + if (GRAPHICS_VER(i915) == 6) + intel_uncore_write(uncore, + ARB_MODE, + _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB)); + else if (GRAPHICS_VER(i915) == 7) + intel_uncore_write(uncore, + ARB_MODE, + _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB)); + else if (GRAPHICS_VER(i915) == 8) + intel_uncore_write(uncore, + GAMTARBMODE, + _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW)); + else + MISSING_CASE(GRAPHICS_VER(i915)); +} |