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Diffstat (limited to 'drivers/gpu/drm/amd/display/modules/freesync/freesync.c')
-rw-r--r--drivers/gpu/drm/amd/display/modules/freesync/freesync.c1435
1 files changed, 1435 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/display/modules/freesync/freesync.c b/drivers/gpu/drm/amd/display/modules/freesync/freesync.c
new file mode 100644
index 000000000..9e74b6e8b
--- /dev/null
+++ b/drivers/gpu/drm/amd/display/modules/freesync/freesync.c
@@ -0,0 +1,1435 @@
+/*
+ * Copyright 2016 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors: AMD
+ *
+ */
+
+#include "dm_services.h"
+#include "dc.h"
+#include "mod_freesync.h"
+#include "core_types.h"
+
+#define MOD_FREESYNC_MAX_CONCURRENT_STREAMS 32
+
+#define MIN_REFRESH_RANGE 10
+/* Refresh rate ramp at a fixed rate of 65 Hz/second */
+#define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65)
+/* Number of elements in the render times cache array */
+#define RENDER_TIMES_MAX_COUNT 10
+/* Threshold to exit/exit BTR (to avoid frequent enter-exits at the lower limit) */
+#define BTR_MAX_MARGIN 2500
+/* Threshold to change BTR multiplier (to avoid frequent changes) */
+#define BTR_DRIFT_MARGIN 2000
+/* Threshold to exit fixed refresh rate */
+#define FIXED_REFRESH_EXIT_MARGIN_IN_HZ 1
+/* Number of consecutive frames to check before entering/exiting fixed refresh */
+#define FIXED_REFRESH_ENTER_FRAME_COUNT 5
+#define FIXED_REFRESH_EXIT_FRAME_COUNT 10
+/* Flip interval workaround constants */
+#define VSYNCS_BETWEEN_FLIP_THRESHOLD 2
+#define FREESYNC_CONSEC_FLIP_AFTER_VSYNC 5
+#define FREESYNC_VSYNC_TO_FLIP_DELTA_IN_US 500
+
+struct core_freesync {
+ struct mod_freesync public;
+ struct dc *dc;
+};
+
+#define MOD_FREESYNC_TO_CORE(mod_freesync)\
+ container_of(mod_freesync, struct core_freesync, public)
+
+struct mod_freesync *mod_freesync_create(struct dc *dc)
+{
+ struct core_freesync *core_freesync =
+ kzalloc(sizeof(struct core_freesync), GFP_KERNEL);
+
+ if (core_freesync == NULL)
+ goto fail_alloc_context;
+
+ if (dc == NULL)
+ goto fail_construct;
+
+ core_freesync->dc = dc;
+ return &core_freesync->public;
+
+fail_construct:
+ kfree(core_freesync);
+
+fail_alloc_context:
+ return NULL;
+}
+
+void mod_freesync_destroy(struct mod_freesync *mod_freesync)
+{
+ struct core_freesync *core_freesync = NULL;
+ if (mod_freesync == NULL)
+ return;
+ core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
+ kfree(core_freesync);
+}
+
+#if 0 /* Unused currently */
+static unsigned int calc_refresh_in_uhz_from_duration(
+ unsigned int duration_in_ns)
+{
+ unsigned int refresh_in_uhz =
+ ((unsigned int)(div64_u64((1000000000ULL * 1000000),
+ duration_in_ns)));
+ return refresh_in_uhz;
+}
+#endif
+
+static unsigned int calc_duration_in_us_from_refresh_in_uhz(
+ unsigned int refresh_in_uhz)
+{
+ unsigned int duration_in_us =
+ ((unsigned int)(div64_u64((1000000000ULL * 1000),
+ refresh_in_uhz)));
+ return duration_in_us;
+}
+
+static unsigned int calc_duration_in_us_from_v_total(
+ const struct dc_stream_state *stream,
+ const struct mod_vrr_params *in_vrr,
+ unsigned int v_total)
+{
+ unsigned int duration_in_us =
+ (unsigned int)(div64_u64(((unsigned long long)(v_total)
+ * 10000) * stream->timing.h_total,
+ stream->timing.pix_clk_100hz));
+
+ return duration_in_us;
+}
+
+unsigned int mod_freesync_calc_v_total_from_refresh(
+ const struct dc_stream_state *stream,
+ unsigned int refresh_in_uhz)
+{
+ unsigned int v_total;
+ unsigned int frame_duration_in_ns;
+
+ frame_duration_in_ns =
+ ((unsigned int)(div64_u64((1000000000ULL * 1000000),
+ refresh_in_uhz)));
+
+ v_total = div64_u64(div64_u64(((unsigned long long)(
+ frame_duration_in_ns) * (stream->timing.pix_clk_100hz / 10)),
+ stream->timing.h_total), 1000000);
+
+ /* v_total cannot be less than nominal */
+ if (v_total < stream->timing.v_total) {
+ ASSERT(v_total < stream->timing.v_total);
+ v_total = stream->timing.v_total;
+ }
+
+ return v_total;
+}
+
+static unsigned int calc_v_total_from_duration(
+ const struct dc_stream_state *stream,
+ const struct mod_vrr_params *vrr,
+ unsigned int duration_in_us)
+{
+ unsigned int v_total = 0;
+
+ if (duration_in_us < vrr->min_duration_in_us)
+ duration_in_us = vrr->min_duration_in_us;
+
+ if (duration_in_us > vrr->max_duration_in_us)
+ duration_in_us = vrr->max_duration_in_us;
+
+ if (dc_is_hdmi_signal(stream->signal)) {
+ uint32_t h_total_up_scaled;
+
+ h_total_up_scaled = stream->timing.h_total * 10000;
+ v_total = div_u64((unsigned long long)duration_in_us
+ * stream->timing.pix_clk_100hz + (h_total_up_scaled - 1),
+ h_total_up_scaled);
+ } else {
+ v_total = div64_u64(div64_u64(((unsigned long long)(
+ duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
+ stream->timing.h_total), 1000);
+ }
+
+ /* v_total cannot be less than nominal */
+ if (v_total < stream->timing.v_total) {
+ ASSERT(v_total < stream->timing.v_total);
+ v_total = stream->timing.v_total;
+ }
+
+ return v_total;
+}
+
+static void update_v_total_for_static_ramp(
+ struct core_freesync *core_freesync,
+ const struct dc_stream_state *stream,
+ struct mod_vrr_params *in_out_vrr)
+{
+ unsigned int v_total = 0;
+ unsigned int current_duration_in_us =
+ calc_duration_in_us_from_v_total(
+ stream, in_out_vrr,
+ in_out_vrr->adjust.v_total_max);
+ unsigned int target_duration_in_us =
+ calc_duration_in_us_from_refresh_in_uhz(
+ in_out_vrr->fixed.target_refresh_in_uhz);
+ bool ramp_direction_is_up = (current_duration_in_us >
+ target_duration_in_us) ? true : false;
+
+ /* Calculate ratio between new and current frame duration with 3 digit */
+ unsigned int frame_duration_ratio = div64_u64(1000000,
+ (1000 + div64_u64(((unsigned long long)(
+ STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME) *
+ current_duration_in_us),
+ 1000000)));
+
+ /* Calculate delta between new and current frame duration in us */
+ unsigned int frame_duration_delta = div64_u64(((unsigned long long)(
+ current_duration_in_us) *
+ (1000 - frame_duration_ratio)), 1000);
+
+ /* Adjust frame duration delta based on ratio between current and
+ * standard frame duration (frame duration at 60 Hz refresh rate).
+ */
+ unsigned int ramp_rate_interpolated = div64_u64(((unsigned long long)(
+ frame_duration_delta) * current_duration_in_us), 16666);
+
+ /* Going to a higher refresh rate (lower frame duration) */
+ if (ramp_direction_is_up) {
+ /* Reduce frame duration */
+ current_duration_in_us -= ramp_rate_interpolated;
+
+ /* Adjust for frame duration below min */
+ if (current_duration_in_us <= target_duration_in_us) {
+ in_out_vrr->fixed.ramping_active = false;
+ in_out_vrr->fixed.ramping_done = true;
+ current_duration_in_us =
+ calc_duration_in_us_from_refresh_in_uhz(
+ in_out_vrr->fixed.target_refresh_in_uhz);
+ }
+ /* Going to a lower refresh rate (larger frame duration) */
+ } else {
+ /* Increase frame duration */
+ current_duration_in_us += ramp_rate_interpolated;
+
+ /* Adjust for frame duration above max */
+ if (current_duration_in_us >= target_duration_in_us) {
+ in_out_vrr->fixed.ramping_active = false;
+ in_out_vrr->fixed.ramping_done = true;
+ current_duration_in_us =
+ calc_duration_in_us_from_refresh_in_uhz(
+ in_out_vrr->fixed.target_refresh_in_uhz);
+ }
+ }
+
+ v_total = div64_u64(div64_u64(((unsigned long long)(
+ current_duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
+ stream->timing.h_total), 1000);
+
+ /* v_total cannot be less than nominal */
+ if (v_total < stream->timing.v_total)
+ v_total = stream->timing.v_total;
+
+ in_out_vrr->adjust.v_total_min = v_total;
+ in_out_vrr->adjust.v_total_max = v_total;
+}
+
+static void apply_below_the_range(struct core_freesync *core_freesync,
+ const struct dc_stream_state *stream,
+ unsigned int last_render_time_in_us,
+ struct mod_vrr_params *in_out_vrr)
+{
+ unsigned int inserted_frame_duration_in_us = 0;
+ unsigned int mid_point_frames_ceil = 0;
+ unsigned int mid_point_frames_floor = 0;
+ unsigned int frame_time_in_us = 0;
+ unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF;
+ unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF;
+ unsigned int frames_to_insert = 0;
+ unsigned int delta_from_mid_point_delta_in_us;
+ unsigned int max_render_time_in_us =
+ in_out_vrr->max_duration_in_us - in_out_vrr->btr.margin_in_us;
+
+ /* Program BTR */
+ if ((last_render_time_in_us + in_out_vrr->btr.margin_in_us / 2) < max_render_time_in_us) {
+ /* Exit Below the Range */
+ if (in_out_vrr->btr.btr_active) {
+ in_out_vrr->btr.frame_counter = 0;
+ in_out_vrr->btr.btr_active = false;
+ }
+ } else if (last_render_time_in_us > (max_render_time_in_us + in_out_vrr->btr.margin_in_us / 2)) {
+ /* Enter Below the Range */
+ if (!in_out_vrr->btr.btr_active) {
+ in_out_vrr->btr.btr_active = true;
+ }
+ }
+
+ /* BTR set to "not active" so disengage */
+ if (!in_out_vrr->btr.btr_active) {
+ in_out_vrr->btr.inserted_duration_in_us = 0;
+ in_out_vrr->btr.frames_to_insert = 0;
+ in_out_vrr->btr.frame_counter = 0;
+
+ /* Restore FreeSync */
+ in_out_vrr->adjust.v_total_min =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->max_refresh_in_uhz);
+ in_out_vrr->adjust.v_total_max =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->min_refresh_in_uhz);
+ /* BTR set to "active" so engage */
+ } else {
+
+ /* Calculate number of midPoint frames that could fit within
+ * the render time interval - take ceil of this value
+ */
+ mid_point_frames_ceil = (last_render_time_in_us +
+ in_out_vrr->btr.mid_point_in_us - 1) /
+ in_out_vrr->btr.mid_point_in_us;
+
+ if (mid_point_frames_ceil > 0) {
+ frame_time_in_us = last_render_time_in_us /
+ mid_point_frames_ceil;
+ delta_from_mid_point_in_us_1 =
+ (in_out_vrr->btr.mid_point_in_us >
+ frame_time_in_us) ?
+ (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
+ (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
+ }
+
+ /* Calculate number of midPoint frames that could fit within
+ * the render time interval - take floor of this value
+ */
+ mid_point_frames_floor = last_render_time_in_us /
+ in_out_vrr->btr.mid_point_in_us;
+
+ if (mid_point_frames_floor > 0) {
+
+ frame_time_in_us = last_render_time_in_us /
+ mid_point_frames_floor;
+ delta_from_mid_point_in_us_2 =
+ (in_out_vrr->btr.mid_point_in_us >
+ frame_time_in_us) ?
+ (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
+ (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
+ }
+
+ /* Choose number of frames to insert based on how close it
+ * can get to the mid point of the variable range.
+ * - Delta for CEIL: delta_from_mid_point_in_us_1
+ * - Delta for FLOOR: delta_from_mid_point_in_us_2
+ */
+ if (mid_point_frames_ceil &&
+ (last_render_time_in_us / mid_point_frames_ceil) <
+ in_out_vrr->min_duration_in_us) {
+ /* Check for out of range.
+ * If using CEIL produces a value that is out of range,
+ * then we are forced to use FLOOR.
+ */
+ frames_to_insert = mid_point_frames_floor;
+ } else if (mid_point_frames_floor < 2) {
+ /* Check if FLOOR would result in non-LFC. In this case
+ * choose to use CEIL
+ */
+ frames_to_insert = mid_point_frames_ceil;
+ } else if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2) {
+ /* If choosing CEIL results in a frame duration that is
+ * closer to the mid point of the range.
+ * Choose CEIL
+ */
+ frames_to_insert = mid_point_frames_ceil;
+ } else {
+ /* If choosing FLOOR results in a frame duration that is
+ * closer to the mid point of the range.
+ * Choose FLOOR
+ */
+ frames_to_insert = mid_point_frames_floor;
+ }
+
+ /* Prefer current frame multiplier when BTR is enabled unless it drifts
+ * too far from the midpoint
+ */
+ if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2) {
+ delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_2 -
+ delta_from_mid_point_in_us_1;
+ } else {
+ delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_1 -
+ delta_from_mid_point_in_us_2;
+ }
+ if (in_out_vrr->btr.frames_to_insert != 0 &&
+ delta_from_mid_point_delta_in_us < BTR_DRIFT_MARGIN) {
+ if (((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) <
+ max_render_time_in_us) &&
+ ((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) >
+ in_out_vrr->min_duration_in_us))
+ frames_to_insert = in_out_vrr->btr.frames_to_insert;
+ }
+
+ /* Either we've calculated the number of frames to insert,
+ * or we need to insert min duration frames
+ */
+ if (frames_to_insert &&
+ (last_render_time_in_us / frames_to_insert) <
+ in_out_vrr->min_duration_in_us){
+ frames_to_insert -= (frames_to_insert > 1) ?
+ 1 : 0;
+ }
+
+ if (frames_to_insert > 0)
+ inserted_frame_duration_in_us = last_render_time_in_us /
+ frames_to_insert;
+
+ if (inserted_frame_duration_in_us < in_out_vrr->min_duration_in_us)
+ inserted_frame_duration_in_us = in_out_vrr->min_duration_in_us;
+
+ /* Cache the calculated variables */
+ in_out_vrr->btr.inserted_duration_in_us =
+ inserted_frame_duration_in_us;
+ in_out_vrr->btr.frames_to_insert = frames_to_insert;
+ in_out_vrr->btr.frame_counter = frames_to_insert;
+ }
+}
+
+static void apply_fixed_refresh(struct core_freesync *core_freesync,
+ const struct dc_stream_state *stream,
+ unsigned int last_render_time_in_us,
+ struct mod_vrr_params *in_out_vrr)
+{
+ bool update = false;
+ unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
+
+ /* Compute the exit refresh rate and exit frame duration */
+ unsigned int exit_refresh_rate_in_milli_hz = ((1000000000/max_render_time_in_us)
+ + (1000*FIXED_REFRESH_EXIT_MARGIN_IN_HZ));
+ unsigned int exit_frame_duration_in_us = 1000000000/exit_refresh_rate_in_milli_hz;
+
+ if (last_render_time_in_us < exit_frame_duration_in_us) {
+ /* Exit Fixed Refresh mode */
+ if (in_out_vrr->fixed.fixed_active) {
+ in_out_vrr->fixed.frame_counter++;
+
+ if (in_out_vrr->fixed.frame_counter >
+ FIXED_REFRESH_EXIT_FRAME_COUNT) {
+ in_out_vrr->fixed.frame_counter = 0;
+ in_out_vrr->fixed.fixed_active = false;
+ in_out_vrr->fixed.target_refresh_in_uhz = 0;
+ update = true;
+ }
+ } else
+ in_out_vrr->fixed.frame_counter = 0;
+ } else if (last_render_time_in_us > max_render_time_in_us) {
+ /* Enter Fixed Refresh mode */
+ if (!in_out_vrr->fixed.fixed_active) {
+ in_out_vrr->fixed.frame_counter++;
+
+ if (in_out_vrr->fixed.frame_counter >
+ FIXED_REFRESH_ENTER_FRAME_COUNT) {
+ in_out_vrr->fixed.frame_counter = 0;
+ in_out_vrr->fixed.fixed_active = true;
+ in_out_vrr->fixed.target_refresh_in_uhz =
+ in_out_vrr->max_refresh_in_uhz;
+ update = true;
+ }
+ } else
+ in_out_vrr->fixed.frame_counter = 0;
+ }
+
+ if (update) {
+ if (in_out_vrr->fixed.fixed_active) {
+ in_out_vrr->adjust.v_total_min =
+ mod_freesync_calc_v_total_from_refresh(
+ stream, in_out_vrr->max_refresh_in_uhz);
+ in_out_vrr->adjust.v_total_max =
+ in_out_vrr->adjust.v_total_min;
+ } else {
+ in_out_vrr->adjust.v_total_min =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->max_refresh_in_uhz);
+ in_out_vrr->adjust.v_total_max =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->min_refresh_in_uhz);
+ }
+ }
+}
+
+static void determine_flip_interval_workaround_req(struct mod_vrr_params *in_vrr,
+ unsigned int curr_time_stamp_in_us)
+{
+ in_vrr->flip_interval.vsync_to_flip_in_us = curr_time_stamp_in_us -
+ in_vrr->flip_interval.v_update_timestamp_in_us;
+
+ /* Determine conditions for stopping workaround */
+ if (in_vrr->flip_interval.flip_interval_workaround_active &&
+ in_vrr->flip_interval.vsyncs_between_flip < VSYNCS_BETWEEN_FLIP_THRESHOLD &&
+ in_vrr->flip_interval.vsync_to_flip_in_us > FREESYNC_VSYNC_TO_FLIP_DELTA_IN_US) {
+ in_vrr->flip_interval.flip_interval_detect_counter = 0;
+ in_vrr->flip_interval.program_flip_interval_workaround = true;
+ in_vrr->flip_interval.flip_interval_workaround_active = false;
+ } else {
+ /* Determine conditions for starting workaround */
+ if (in_vrr->flip_interval.vsyncs_between_flip >= VSYNCS_BETWEEN_FLIP_THRESHOLD &&
+ in_vrr->flip_interval.vsync_to_flip_in_us < FREESYNC_VSYNC_TO_FLIP_DELTA_IN_US) {
+ /* Increase flip interval counter we have 2 vsyncs between flips and
+ * vsync to flip interval is less than 500us
+ */
+ in_vrr->flip_interval.flip_interval_detect_counter++;
+ if (in_vrr->flip_interval.flip_interval_detect_counter > FREESYNC_CONSEC_FLIP_AFTER_VSYNC) {
+ /* Start workaround if we detect 5 consecutive instances of the above case */
+ in_vrr->flip_interval.program_flip_interval_workaround = true;
+ in_vrr->flip_interval.flip_interval_workaround_active = true;
+ }
+ } else {
+ /* Reset the flip interval counter if we condition is no longer met */
+ in_vrr->flip_interval.flip_interval_detect_counter = 0;
+ }
+ }
+
+ in_vrr->flip_interval.vsyncs_between_flip = 0;
+}
+
+static bool vrr_settings_require_update(struct core_freesync *core_freesync,
+ struct mod_freesync_config *in_config,
+ unsigned int min_refresh_in_uhz,
+ unsigned int max_refresh_in_uhz,
+ struct mod_vrr_params *in_vrr)
+{
+ if (in_vrr->state != in_config->state) {
+ return true;
+ } else if (in_vrr->state == VRR_STATE_ACTIVE_FIXED &&
+ in_vrr->fixed.target_refresh_in_uhz !=
+ in_config->fixed_refresh_in_uhz) {
+ return true;
+ } else if (in_vrr->min_refresh_in_uhz != min_refresh_in_uhz) {
+ return true;
+ } else if (in_vrr->max_refresh_in_uhz != max_refresh_in_uhz) {
+ return true;
+ }
+
+ return false;
+}
+
+bool mod_freesync_get_vmin_vmax(struct mod_freesync *mod_freesync,
+ const struct dc_stream_state *stream,
+ unsigned int *vmin,
+ unsigned int *vmax)
+{
+ *vmin = stream->adjust.v_total_min;
+ *vmax = stream->adjust.v_total_max;
+
+ return true;
+}
+
+bool mod_freesync_get_v_position(struct mod_freesync *mod_freesync,
+ struct dc_stream_state *stream,
+ unsigned int *nom_v_pos,
+ unsigned int *v_pos)
+{
+ struct core_freesync *core_freesync = NULL;
+ struct crtc_position position;
+
+ if (mod_freesync == NULL)
+ return false;
+
+ core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
+
+ if (dc_stream_get_crtc_position(core_freesync->dc, &stream, 1,
+ &position.vertical_count,
+ &position.nominal_vcount)) {
+
+ *nom_v_pos = position.nominal_vcount;
+ *v_pos = position.vertical_count;
+
+ return true;
+ }
+
+ return false;
+}
+
+static void build_vrr_infopacket_data_v1(const struct mod_vrr_params *vrr,
+ struct dc_info_packet *infopacket,
+ bool freesync_on_desktop)
+{
+ /* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */
+ infopacket->sb[1] = 0x1A;
+
+ /* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */
+ infopacket->sb[2] = 0x00;
+
+ /* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */
+ infopacket->sb[3] = 0x00;
+
+ /* PB4 = Reserved */
+
+ /* PB5 = Reserved */
+
+ /* PB6 = [Bits 7:3 = Reserved] */
+
+ /* PB6 = [Bit 0 = FreeSync Supported] */
+ if (vrr->state != VRR_STATE_UNSUPPORTED)
+ infopacket->sb[6] |= 0x01;
+
+ /* PB6 = [Bit 1 = FreeSync Enabled] */
+ if (vrr->state != VRR_STATE_DISABLED &&
+ vrr->state != VRR_STATE_UNSUPPORTED)
+ infopacket->sb[6] |= 0x02;
+
+ if (freesync_on_desktop) {
+ /* PB6 = [Bit 2 = FreeSync Active] */
+ if (vrr->state != VRR_STATE_DISABLED &&
+ vrr->state != VRR_STATE_UNSUPPORTED)
+ infopacket->sb[6] |= 0x04;
+ } else {
+ if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
+ vrr->state == VRR_STATE_ACTIVE_FIXED)
+ infopacket->sb[6] |= 0x04;
+ }
+
+ // For v1 & 2 infoframes program nominal if non-fs mode, otherwise full range
+ /* PB7 = FreeSync Minimum refresh rate (Hz) */
+ if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
+ vrr->state == VRR_STATE_ACTIVE_FIXED) {
+ infopacket->sb[7] = (unsigned char)((vrr->min_refresh_in_uhz + 500000) / 1000000);
+ } else {
+ infopacket->sb[7] = (unsigned char)((vrr->max_refresh_in_uhz + 500000) / 1000000);
+ }
+
+ /* PB8 = FreeSync Maximum refresh rate (Hz)
+ * Note: We should never go above the field rate of the mode timing set.
+ */
+ infopacket->sb[8] = (unsigned char)((vrr->max_refresh_in_uhz + 500000) / 1000000);
+}
+
+static void build_vrr_infopacket_data_v3(const struct mod_vrr_params *vrr,
+ struct dc_info_packet *infopacket)
+{
+ unsigned int min_refresh;
+ unsigned int max_refresh;
+ unsigned int fixed_refresh;
+ unsigned int min_programmed;
+ unsigned int max_programmed;
+
+ /* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */
+ infopacket->sb[1] = 0x1A;
+
+ /* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */
+ infopacket->sb[2] = 0x00;
+
+ /* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */
+ infopacket->sb[3] = 0x00;
+
+ /* PB4 = Reserved */
+
+ /* PB5 = Reserved */
+
+ /* PB6 = [Bits 7:3 = Reserved] */
+
+ /* PB6 = [Bit 0 = FreeSync Supported] */
+ if (vrr->state != VRR_STATE_UNSUPPORTED)
+ infopacket->sb[6] |= 0x01;
+
+ /* PB6 = [Bit 1 = FreeSync Enabled] */
+ if (vrr->state != VRR_STATE_DISABLED &&
+ vrr->state != VRR_STATE_UNSUPPORTED)
+ infopacket->sb[6] |= 0x02;
+
+ /* PB6 = [Bit 2 = FreeSync Active] */
+ if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
+ vrr->state == VRR_STATE_ACTIVE_FIXED)
+ infopacket->sb[6] |= 0x04;
+
+ min_refresh = (vrr->min_refresh_in_uhz + 500000) / 1000000;
+ max_refresh = (vrr->max_refresh_in_uhz + 500000) / 1000000;
+ fixed_refresh = (vrr->fixed_refresh_in_uhz + 500000) / 1000000;
+
+ min_programmed = (vrr->state == VRR_STATE_ACTIVE_FIXED) ? fixed_refresh :
+ (vrr->state == VRR_STATE_ACTIVE_VARIABLE) ? min_refresh :
+ (vrr->state == VRR_STATE_INACTIVE) ? min_refresh :
+ max_refresh; // Non-fs case, program nominal range
+
+ max_programmed = (vrr->state == VRR_STATE_ACTIVE_FIXED) ? fixed_refresh :
+ (vrr->state == VRR_STATE_ACTIVE_VARIABLE) ? max_refresh :
+ max_refresh;// Non-fs case, program nominal range
+
+ /* PB7 = FreeSync Minimum refresh rate (Hz) */
+ infopacket->sb[7] = min_programmed & 0xFF;
+
+ /* PB8 = FreeSync Maximum refresh rate (Hz) */
+ infopacket->sb[8] = max_programmed & 0xFF;
+
+ /* PB11 : MSB FreeSync Minimum refresh rate [Hz] - bits 9:8 */
+ infopacket->sb[11] = (min_programmed >> 8) & 0x03;
+
+ /* PB12 : MSB FreeSync Maximum refresh rate [Hz] - bits 9:8 */
+ infopacket->sb[12] = (max_programmed >> 8) & 0x03;
+
+ /* PB16 : Reserved bits 7:1, FixedRate bit 0 */
+ infopacket->sb[16] = (vrr->state == VRR_STATE_ACTIVE_FIXED) ? 1 : 0;
+}
+
+static void build_vrr_infopacket_fs2_data(enum color_transfer_func app_tf,
+ struct dc_info_packet *infopacket)
+{
+ if (app_tf != TRANSFER_FUNC_UNKNOWN) {
+ infopacket->valid = true;
+
+ infopacket->sb[6] |= 0x08; // PB6 = [Bit 3 = Native Color Active]
+
+ if (app_tf == TRANSFER_FUNC_GAMMA_22) {
+ infopacket->sb[9] |= 0x04; // PB6 = [Bit 2 = Gamma 2.2 EOTF Active]
+ }
+ }
+}
+
+static void build_vrr_infopacket_header_v1(enum signal_type signal,
+ struct dc_info_packet *infopacket,
+ unsigned int *payload_size)
+{
+ if (dc_is_hdmi_signal(signal)) {
+
+ /* HEADER */
+
+ /* HB0 = Packet Type = 0x83 (Source Product
+ * Descriptor InfoFrame)
+ */
+ infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
+
+ /* HB1 = Version = 0x01 */
+ infopacket->hb1 = 0x01;
+
+ /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x08] */
+ infopacket->hb2 = 0x08;
+
+ *payload_size = 0x08;
+
+ } else if (dc_is_dp_signal(signal)) {
+
+ /* HEADER */
+
+ /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
+ * when used to associate audio related info packets
+ */
+ infopacket->hb0 = 0x00;
+
+ /* HB1 = Packet Type = 0x83 (Source Product
+ * Descriptor InfoFrame)
+ */
+ infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
+
+ /* HB2 = [Bits 7:0 = Least significant eight bits -
+ * For INFOFRAME, the value must be 1Bh]
+ */
+ infopacket->hb2 = 0x1B;
+
+ /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x1]
+ * [Bits 1:0 = Most significant two bits = 0x00]
+ */
+ infopacket->hb3 = 0x04;
+
+ *payload_size = 0x1B;
+ }
+}
+
+static void build_vrr_infopacket_header_v2(enum signal_type signal,
+ struct dc_info_packet *infopacket,
+ unsigned int *payload_size)
+{
+ if (dc_is_hdmi_signal(signal)) {
+
+ /* HEADER */
+
+ /* HB0 = Packet Type = 0x83 (Source Product
+ * Descriptor InfoFrame)
+ */
+ infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
+
+ /* HB1 = Version = 0x02 */
+ infopacket->hb1 = 0x02;
+
+ /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x09] */
+ infopacket->hb2 = 0x09;
+
+ *payload_size = 0x09;
+ } else if (dc_is_dp_signal(signal)) {
+
+ /* HEADER */
+
+ /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
+ * when used to associate audio related info packets
+ */
+ infopacket->hb0 = 0x00;
+
+ /* HB1 = Packet Type = 0x83 (Source Product
+ * Descriptor InfoFrame)
+ */
+ infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
+
+ /* HB2 = [Bits 7:0 = Least significant eight bits -
+ * For INFOFRAME, the value must be 1Bh]
+ */
+ infopacket->hb2 = 0x1B;
+
+ /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x2]
+ * [Bits 1:0 = Most significant two bits = 0x00]
+ */
+ infopacket->hb3 = 0x08;
+
+ *payload_size = 0x1B;
+ }
+}
+
+static void build_vrr_infopacket_header_v3(enum signal_type signal,
+ struct dc_info_packet *infopacket,
+ unsigned int *payload_size)
+{
+ unsigned char version;
+
+ version = 3;
+ if (dc_is_hdmi_signal(signal)) {
+
+ /* HEADER */
+
+ /* HB0 = Packet Type = 0x83 (Source Product
+ * Descriptor InfoFrame)
+ */
+ infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
+
+ /* HB1 = Version = 0x03 */
+ infopacket->hb1 = version;
+
+ /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length] */
+ infopacket->hb2 = 0x10;
+
+ *payload_size = 0x10;
+ } else if (dc_is_dp_signal(signal)) {
+
+ /* HEADER */
+
+ /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
+ * when used to associate audio related info packets
+ */
+ infopacket->hb0 = 0x00;
+
+ /* HB1 = Packet Type = 0x83 (Source Product
+ * Descriptor InfoFrame)
+ */
+ infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
+
+ /* HB2 = [Bits 7:0 = Least significant eight bits -
+ * For INFOFRAME, the value must be 1Bh]
+ */
+ infopacket->hb2 = 0x1B;
+
+ /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x2]
+ * [Bits 1:0 = Most significant two bits = 0x00]
+ */
+
+ infopacket->hb3 = (version & 0x3F) << 2;
+
+ *payload_size = 0x1B;
+ }
+}
+
+static void build_vrr_infopacket_checksum(unsigned int *payload_size,
+ struct dc_info_packet *infopacket)
+{
+ /* Calculate checksum */
+ unsigned int idx = 0;
+ unsigned char checksum = 0;
+
+ checksum += infopacket->hb0;
+ checksum += infopacket->hb1;
+ checksum += infopacket->hb2;
+ checksum += infopacket->hb3;
+
+ for (idx = 1; idx <= *payload_size; idx++)
+ checksum += infopacket->sb[idx];
+
+ /* PB0 = Checksum (one byte complement) */
+ infopacket->sb[0] = (unsigned char)(0x100 - checksum);
+
+ infopacket->valid = true;
+}
+
+static void build_vrr_infopacket_v1(enum signal_type signal,
+ const struct mod_vrr_params *vrr,
+ struct dc_info_packet *infopacket,
+ bool freesync_on_desktop)
+{
+ /* SPD info packet for FreeSync */
+ unsigned int payload_size = 0;
+
+ build_vrr_infopacket_header_v1(signal, infopacket, &payload_size);
+ build_vrr_infopacket_data_v1(vrr, infopacket, freesync_on_desktop);
+ build_vrr_infopacket_checksum(&payload_size, infopacket);
+
+ infopacket->valid = true;
+}
+
+static void build_vrr_infopacket_v2(enum signal_type signal,
+ const struct mod_vrr_params *vrr,
+ enum color_transfer_func app_tf,
+ struct dc_info_packet *infopacket,
+ bool freesync_on_desktop)
+{
+ unsigned int payload_size = 0;
+
+ build_vrr_infopacket_header_v2(signal, infopacket, &payload_size);
+ build_vrr_infopacket_data_v1(vrr, infopacket, freesync_on_desktop);
+
+ build_vrr_infopacket_fs2_data(app_tf, infopacket);
+
+ build_vrr_infopacket_checksum(&payload_size, infopacket);
+
+ infopacket->valid = true;
+}
+#ifndef TRIM_FSFT
+static void build_vrr_infopacket_fast_transport_data(
+ bool ftActive,
+ unsigned int ftOutputRate,
+ struct dc_info_packet *infopacket)
+{
+ /* PB9 : bit7 - fast transport Active*/
+ unsigned char activeBit = (ftActive) ? 1 << 7 : 0;
+
+ infopacket->sb[1] &= ~activeBit; //clear bit
+ infopacket->sb[1] |= activeBit; //set bit
+
+ /* PB13 : Target Output Pixel Rate [kHz] - bits 7:0 */
+ infopacket->sb[13] = ftOutputRate & 0xFF;
+
+ /* PB14 : Target Output Pixel Rate [kHz] - bits 15:8 */
+ infopacket->sb[14] = (ftOutputRate >> 8) & 0xFF;
+
+ /* PB15 : Target Output Pixel Rate [kHz] - bits 23:16 */
+ infopacket->sb[15] = (ftOutputRate >> 16) & 0xFF;
+
+}
+#endif
+
+static void build_vrr_infopacket_v3(enum signal_type signal,
+ const struct mod_vrr_params *vrr,
+#ifndef TRIM_FSFT
+ bool ftActive, unsigned int ftOutputRate,
+#endif
+ enum color_transfer_func app_tf,
+ struct dc_info_packet *infopacket)
+{
+ unsigned int payload_size = 0;
+
+ build_vrr_infopacket_header_v3(signal, infopacket, &payload_size);
+ build_vrr_infopacket_data_v3(vrr, infopacket);
+
+ build_vrr_infopacket_fs2_data(app_tf, infopacket);
+
+#ifndef TRIM_FSFT
+ build_vrr_infopacket_fast_transport_data(
+ ftActive,
+ ftOutputRate,
+ infopacket);
+#endif
+
+ build_vrr_infopacket_checksum(&payload_size, infopacket);
+
+ infopacket->valid = true;
+}
+
+static void build_vrr_infopacket_sdp_v1_3(enum vrr_packet_type packet_type,
+ struct dc_info_packet *infopacket)
+{
+ uint8_t idx = 0, size = 0;
+
+ size = ((packet_type == PACKET_TYPE_FS_V1) ? 0x08 :
+ (packet_type == PACKET_TYPE_FS_V3) ? 0x10 :
+ 0x09);
+
+ for (idx = infopacket->hb2; idx > 1; idx--) // Data Byte Count: 0x1B
+ infopacket->sb[idx] = infopacket->sb[idx-1];
+
+ infopacket->sb[1] = size; // Length
+ infopacket->sb[0] = (infopacket->hb3 >> 2) & 0x3F;//Version
+ infopacket->hb3 = (0x13 << 2); // Header,SDP 1.3
+ infopacket->hb2 = 0x1D;
+}
+
+void mod_freesync_build_vrr_infopacket(struct mod_freesync *mod_freesync,
+ const struct dc_stream_state *stream,
+ const struct mod_vrr_params *vrr,
+ enum vrr_packet_type packet_type,
+ enum color_transfer_func app_tf,
+ struct dc_info_packet *infopacket,
+ bool pack_sdp_v1_3)
+{
+ /* SPD info packet for FreeSync
+ * VTEM info packet for HdmiVRR
+ * Check if Freesync is supported. Return if false. If true,
+ * set the corresponding bit in the info packet
+ */
+ if (!vrr->send_info_frame)
+ return;
+
+ switch (packet_type) {
+ case PACKET_TYPE_FS_V3:
+#ifndef TRIM_FSFT
+ // always populate with pixel rate.
+ build_vrr_infopacket_v3(
+ stream->signal, vrr,
+ stream->timing.flags.FAST_TRANSPORT,
+ (stream->timing.flags.FAST_TRANSPORT) ?
+ stream->timing.fast_transport_output_rate_100hz :
+ stream->timing.pix_clk_100hz,
+ app_tf, infopacket);
+#else
+ build_vrr_infopacket_v3(stream->signal, vrr, app_tf, infopacket);
+#endif
+ break;
+ case PACKET_TYPE_FS_V2:
+ build_vrr_infopacket_v2(stream->signal, vrr, app_tf, infopacket, stream->freesync_on_desktop);
+ break;
+ case PACKET_TYPE_VRR:
+ case PACKET_TYPE_FS_V1:
+ default:
+ build_vrr_infopacket_v1(stream->signal, vrr, infopacket, stream->freesync_on_desktop);
+ }
+
+ if (true == pack_sdp_v1_3 &&
+ true == dc_is_dp_signal(stream->signal) &&
+ packet_type != PACKET_TYPE_VRR &&
+ packet_type != PACKET_TYPE_VTEM)
+ build_vrr_infopacket_sdp_v1_3(packet_type, infopacket);
+}
+
+void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync,
+ const struct dc_stream_state *stream,
+ struct mod_freesync_config *in_config,
+ struct mod_vrr_params *in_out_vrr)
+{
+ struct core_freesync *core_freesync = NULL;
+ unsigned long long nominal_field_rate_in_uhz = 0;
+ unsigned long long rounded_nominal_in_uhz = 0;
+ unsigned int refresh_range = 0;
+ unsigned long long min_refresh_in_uhz = 0;
+ unsigned long long max_refresh_in_uhz = 0;
+
+ if (mod_freesync == NULL)
+ return;
+
+ core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
+
+ /* Calculate nominal field rate for stream */
+ nominal_field_rate_in_uhz =
+ mod_freesync_calc_nominal_field_rate(stream);
+
+ min_refresh_in_uhz = in_config->min_refresh_in_uhz;
+ max_refresh_in_uhz = in_config->max_refresh_in_uhz;
+
+ /* Full range may be larger than current video timing, so cap at nominal */
+ if (max_refresh_in_uhz > nominal_field_rate_in_uhz)
+ max_refresh_in_uhz = nominal_field_rate_in_uhz;
+
+ /* Full range may be larger than current video timing, so cap at nominal */
+ if (min_refresh_in_uhz > max_refresh_in_uhz)
+ min_refresh_in_uhz = max_refresh_in_uhz;
+
+ /* If a monitor reports exactly max refresh of 2x of min, enforce it on nominal */
+ rounded_nominal_in_uhz =
+ div_u64(nominal_field_rate_in_uhz + 50000, 100000) * 100000;
+ if (in_config->max_refresh_in_uhz == (2 * in_config->min_refresh_in_uhz) &&
+ in_config->max_refresh_in_uhz == rounded_nominal_in_uhz)
+ min_refresh_in_uhz = div_u64(nominal_field_rate_in_uhz, 2);
+
+ if (!vrr_settings_require_update(core_freesync,
+ in_config, (unsigned int)min_refresh_in_uhz, (unsigned int)max_refresh_in_uhz,
+ in_out_vrr))
+ return;
+
+ in_out_vrr->state = in_config->state;
+ in_out_vrr->send_info_frame = in_config->vsif_supported;
+
+ if (in_config->state == VRR_STATE_UNSUPPORTED) {
+ in_out_vrr->state = VRR_STATE_UNSUPPORTED;
+ in_out_vrr->supported = false;
+ in_out_vrr->adjust.v_total_min = stream->timing.v_total;
+ in_out_vrr->adjust.v_total_max = stream->timing.v_total;
+
+ return;
+
+ } else {
+ in_out_vrr->min_refresh_in_uhz = (unsigned int)min_refresh_in_uhz;
+ in_out_vrr->max_duration_in_us =
+ calc_duration_in_us_from_refresh_in_uhz(
+ (unsigned int)min_refresh_in_uhz);
+
+ in_out_vrr->max_refresh_in_uhz = (unsigned int)max_refresh_in_uhz;
+ in_out_vrr->min_duration_in_us =
+ calc_duration_in_us_from_refresh_in_uhz(
+ (unsigned int)max_refresh_in_uhz);
+
+ if (in_config->state == VRR_STATE_ACTIVE_FIXED)
+ in_out_vrr->fixed_refresh_in_uhz = in_config->fixed_refresh_in_uhz;
+ else
+ in_out_vrr->fixed_refresh_in_uhz = 0;
+
+ refresh_range = div_u64(in_out_vrr->max_refresh_in_uhz + 500000, 1000000) -
++ div_u64(in_out_vrr->min_refresh_in_uhz + 500000, 1000000);
+
+ in_out_vrr->supported = true;
+ }
+
+ in_out_vrr->fixed.ramping_active = in_config->ramping;
+
+ in_out_vrr->btr.btr_enabled = in_config->btr;
+
+ if (in_out_vrr->max_refresh_in_uhz < (2 * in_out_vrr->min_refresh_in_uhz))
+ in_out_vrr->btr.btr_enabled = false;
+ else {
+ in_out_vrr->btr.margin_in_us = in_out_vrr->max_duration_in_us -
+ 2 * in_out_vrr->min_duration_in_us;
+ if (in_out_vrr->btr.margin_in_us > BTR_MAX_MARGIN)
+ in_out_vrr->btr.margin_in_us = BTR_MAX_MARGIN;
+ }
+
+ in_out_vrr->btr.btr_active = false;
+ in_out_vrr->btr.inserted_duration_in_us = 0;
+ in_out_vrr->btr.frames_to_insert = 0;
+ in_out_vrr->btr.frame_counter = 0;
+ in_out_vrr->fixed.fixed_active = false;
+ in_out_vrr->fixed.target_refresh_in_uhz = 0;
+
+ in_out_vrr->btr.mid_point_in_us =
+ (in_out_vrr->min_duration_in_us +
+ in_out_vrr->max_duration_in_us) / 2;
+
+ if (in_out_vrr->state == VRR_STATE_UNSUPPORTED) {
+ in_out_vrr->adjust.v_total_min = stream->timing.v_total;
+ in_out_vrr->adjust.v_total_max = stream->timing.v_total;
+ } else if (in_out_vrr->state == VRR_STATE_DISABLED) {
+ in_out_vrr->adjust.v_total_min = stream->timing.v_total;
+ in_out_vrr->adjust.v_total_max = stream->timing.v_total;
+ } else if (in_out_vrr->state == VRR_STATE_INACTIVE) {
+ in_out_vrr->adjust.v_total_min = stream->timing.v_total;
+ in_out_vrr->adjust.v_total_max = stream->timing.v_total;
+ } else if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
+ refresh_range >= MIN_REFRESH_RANGE) {
+
+ in_out_vrr->adjust.v_total_min =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->max_refresh_in_uhz);
+ in_out_vrr->adjust.v_total_max =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->min_refresh_in_uhz);
+ } else if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED) {
+ in_out_vrr->fixed.target_refresh_in_uhz =
+ in_out_vrr->fixed_refresh_in_uhz;
+ if (in_out_vrr->fixed.ramping_active &&
+ in_out_vrr->fixed.fixed_active) {
+ /* Do not update vtotals if ramping is already active
+ * in order to continue ramp from current refresh.
+ */
+ in_out_vrr->fixed.fixed_active = true;
+ } else {
+ in_out_vrr->fixed.fixed_active = true;
+ in_out_vrr->adjust.v_total_min =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->fixed.target_refresh_in_uhz);
+ in_out_vrr->adjust.v_total_max =
+ in_out_vrr->adjust.v_total_min;
+ }
+ } else {
+ in_out_vrr->state = VRR_STATE_INACTIVE;
+ in_out_vrr->adjust.v_total_min = stream->timing.v_total;
+ in_out_vrr->adjust.v_total_max = stream->timing.v_total;
+ }
+}
+
+void mod_freesync_handle_preflip(struct mod_freesync *mod_freesync,
+ const struct dc_plane_state *plane,
+ const struct dc_stream_state *stream,
+ unsigned int curr_time_stamp_in_us,
+ struct mod_vrr_params *in_out_vrr)
+{
+ struct core_freesync *core_freesync = NULL;
+ unsigned int last_render_time_in_us = 0;
+ unsigned int average_render_time_in_us = 0;
+
+ if (mod_freesync == NULL)
+ return;
+
+ core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
+
+ if (in_out_vrr->supported &&
+ in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE) {
+ unsigned int i = 0;
+ unsigned int oldest_index = plane->time.index + 1;
+
+ if (oldest_index >= DC_PLANE_UPDATE_TIMES_MAX)
+ oldest_index = 0;
+
+ last_render_time_in_us = curr_time_stamp_in_us -
+ plane->time.prev_update_time_in_us;
+
+ /* Sum off all entries except oldest one */
+ for (i = 0; i < DC_PLANE_UPDATE_TIMES_MAX; i++) {
+ average_render_time_in_us +=
+ plane->time.time_elapsed_in_us[i];
+ }
+ average_render_time_in_us -=
+ plane->time.time_elapsed_in_us[oldest_index];
+
+ /* Add render time for current flip */
+ average_render_time_in_us += last_render_time_in_us;
+ average_render_time_in_us /= DC_PLANE_UPDATE_TIMES_MAX;
+
+ if (in_out_vrr->btr.btr_enabled) {
+ apply_below_the_range(core_freesync,
+ stream,
+ last_render_time_in_us,
+ in_out_vrr);
+ } else {
+ apply_fixed_refresh(core_freesync,
+ stream,
+ last_render_time_in_us,
+ in_out_vrr);
+ }
+
+ determine_flip_interval_workaround_req(in_out_vrr,
+ curr_time_stamp_in_us);
+
+ }
+}
+
+void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync,
+ const struct dc_stream_state *stream,
+ struct mod_vrr_params *in_out_vrr)
+{
+ struct core_freesync *core_freesync = NULL;
+ unsigned int cur_timestamp_in_us;
+ unsigned long long cur_tick;
+
+ if ((mod_freesync == NULL) || (stream == NULL) || (in_out_vrr == NULL))
+ return;
+
+ core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
+
+ if (in_out_vrr->supported == false)
+ return;
+
+ cur_tick = dm_get_timestamp(core_freesync->dc->ctx);
+ cur_timestamp_in_us = (unsigned int)
+ div_u64(dm_get_elapse_time_in_ns(core_freesync->dc->ctx, cur_tick, 0), 1000);
+
+ in_out_vrr->flip_interval.vsyncs_between_flip++;
+ in_out_vrr->flip_interval.v_update_timestamp_in_us = cur_timestamp_in_us;
+
+ if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
+ (in_out_vrr->flip_interval.flip_interval_workaround_active ||
+ (!in_out_vrr->flip_interval.flip_interval_workaround_active &&
+ in_out_vrr->flip_interval.program_flip_interval_workaround))) {
+ // set freesync vmin vmax to nominal for workaround
+ in_out_vrr->adjust.v_total_min =
+ mod_freesync_calc_v_total_from_refresh(
+ stream, in_out_vrr->max_refresh_in_uhz);
+ in_out_vrr->adjust.v_total_max =
+ in_out_vrr->adjust.v_total_min;
+ in_out_vrr->flip_interval.program_flip_interval_workaround = false;
+ in_out_vrr->flip_interval.do_flip_interval_workaround_cleanup = true;
+ return;
+ }
+
+ if (in_out_vrr->state != VRR_STATE_ACTIVE_VARIABLE &&
+ in_out_vrr->flip_interval.do_flip_interval_workaround_cleanup) {
+ in_out_vrr->flip_interval.do_flip_interval_workaround_cleanup = false;
+ in_out_vrr->flip_interval.flip_interval_detect_counter = 0;
+ in_out_vrr->flip_interval.vsyncs_between_flip = 0;
+ in_out_vrr->flip_interval.vsync_to_flip_in_us = 0;
+ }
+
+ /* Below the Range Logic */
+
+ /* Only execute if in fullscreen mode */
+ if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
+ in_out_vrr->btr.btr_active) {
+ /* TODO: pass in flag for Pre-DCE12 ASIC
+ * in order for frame variable duration to take affect,
+ * it needs to be done one VSYNC early, which is at
+ * frameCounter == 1.
+ * For DCE12 and newer updates to V_TOTAL_MIN/MAX
+ * will take affect on current frame
+ */
+ if (in_out_vrr->btr.frames_to_insert ==
+ in_out_vrr->btr.frame_counter) {
+ in_out_vrr->adjust.v_total_min =
+ calc_v_total_from_duration(stream,
+ in_out_vrr,
+ in_out_vrr->btr.inserted_duration_in_us);
+ in_out_vrr->adjust.v_total_max =
+ in_out_vrr->adjust.v_total_min;
+ }
+
+ if (in_out_vrr->btr.frame_counter > 0)
+ in_out_vrr->btr.frame_counter--;
+
+ /* Restore FreeSync */
+ if (in_out_vrr->btr.frame_counter == 0) {
+ in_out_vrr->adjust.v_total_min =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->max_refresh_in_uhz);
+ in_out_vrr->adjust.v_total_max =
+ mod_freesync_calc_v_total_from_refresh(stream,
+ in_out_vrr->min_refresh_in_uhz);
+ }
+ }
+
+ /* If in fullscreen freesync mode or in video, do not program
+ * static screen ramp values
+ */
+ if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE)
+ in_out_vrr->fixed.ramping_active = false;
+
+ /* Gradual Static Screen Ramping Logic
+ * Execute if ramp is active and user enabled freesync static screen
+ */
+ if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED &&
+ in_out_vrr->fixed.ramping_active) {
+ update_v_total_for_static_ramp(
+ core_freesync, stream, in_out_vrr);
+ }
+}
+
+void mod_freesync_get_settings(struct mod_freesync *mod_freesync,
+ const struct mod_vrr_params *vrr,
+ unsigned int *v_total_min, unsigned int *v_total_max,
+ unsigned int *event_triggers,
+ unsigned int *window_min, unsigned int *window_max,
+ unsigned int *lfc_mid_point_in_us,
+ unsigned int *inserted_frames,
+ unsigned int *inserted_duration_in_us)
+{
+ if (mod_freesync == NULL)
+ return;
+
+ if (vrr->supported) {
+ *v_total_min = vrr->adjust.v_total_min;
+ *v_total_max = vrr->adjust.v_total_max;
+ *event_triggers = 0;
+ *lfc_mid_point_in_us = vrr->btr.mid_point_in_us;
+ *inserted_frames = vrr->btr.frames_to_insert;
+ *inserted_duration_in_us = vrr->btr.inserted_duration_in_us;
+ }
+}
+
+unsigned long long mod_freesync_calc_nominal_field_rate(
+ const struct dc_stream_state *stream)
+{
+ unsigned long long nominal_field_rate_in_uhz = 0;
+ unsigned int total = stream->timing.h_total * stream->timing.v_total;
+
+ /* Calculate nominal field rate for stream, rounded up to nearest integer */
+ nominal_field_rate_in_uhz = stream->timing.pix_clk_100hz;
+ nominal_field_rate_in_uhz *= 100000000ULL;
+
+ nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz, total);
+
+ return nominal_field_rate_in_uhz;
+}
+
+unsigned long long mod_freesync_calc_field_rate_from_timing(
+ unsigned int vtotal, unsigned int htotal, unsigned int pix_clk)
+{
+ unsigned long long field_rate_in_uhz = 0;
+ unsigned int total = htotal * vtotal;
+
+ /* Calculate nominal field rate for stream, rounded up to nearest integer */
+ field_rate_in_uhz = pix_clk;
+ field_rate_in_uhz *= 1000000ULL;
+
+ field_rate_in_uhz = div_u64(field_rate_in_uhz, total);
+
+ return field_rate_in_uhz;
+}
+
+bool mod_freesync_get_freesync_enabled(struct mod_vrr_params *pVrr)
+{
+ return (pVrr->state != VRR_STATE_UNSUPPORTED) && (pVrr->state != VRR_STATE_DISABLED);
+}
+
+bool mod_freesync_is_valid_range(uint32_t min_refresh_cap_in_uhz,
+ uint32_t max_refresh_cap_in_uhz,
+ uint32_t nominal_field_rate_in_uhz)
+{
+
+ /* Typically nominal refresh calculated can have some fractional part.
+ * Allow for some rounding error of actual video timing by taking floor
+ * of caps and request. Round the nominal refresh rate.
+ *
+ * Dividing will convert everything to units in Hz although input
+ * variable name is in uHz!
+ *
+ * Also note, this takes care of rounding error on the nominal refresh
+ * so by rounding error we only expect it to be off by a small amount,
+ * such as < 0.1 Hz. i.e. 143.9xxx or 144.1xxx.
+ *
+ * Example 1. Caps Min = 40 Hz, Max = 144 Hz
+ * Request Min = 40 Hz, Max = 144 Hz
+ * Nominal = 143.5x Hz rounded to 144 Hz
+ * This function should allow this as valid request
+ *
+ * Example 2. Caps Min = 40 Hz, Max = 144 Hz
+ * Request Min = 40 Hz, Max = 144 Hz
+ * Nominal = 144.4x Hz rounded to 144 Hz
+ * This function should allow this as valid request
+ *
+ * Example 3. Caps Min = 40 Hz, Max = 144 Hz
+ * Request Min = 40 Hz, Max = 144 Hz
+ * Nominal = 120.xx Hz rounded to 120 Hz
+ * This function should return NOT valid since the requested
+ * max is greater than current timing's nominal
+ *
+ * Example 4. Caps Min = 40 Hz, Max = 120 Hz
+ * Request Min = 40 Hz, Max = 120 Hz
+ * Nominal = 144.xx Hz rounded to 144 Hz
+ * This function should return NOT valid since the nominal
+ * is greater than the capability's max refresh
+ */
+ nominal_field_rate_in_uhz =
+ div_u64(nominal_field_rate_in_uhz + 500000, 1000000);
+ min_refresh_cap_in_uhz /= 1000000;
+ max_refresh_cap_in_uhz /= 1000000;
+
+ /* Check nominal is within range */
+ if (nominal_field_rate_in_uhz > max_refresh_cap_in_uhz ||
+ nominal_field_rate_in_uhz < min_refresh_cap_in_uhz)
+ return false;
+
+ /* If nominal is less than max, limit the max allowed refresh rate */
+ if (nominal_field_rate_in_uhz < max_refresh_cap_in_uhz)
+ max_refresh_cap_in_uhz = nominal_field_rate_in_uhz;
+
+ /* Check min is within range */
+ if (min_refresh_cap_in_uhz > max_refresh_cap_in_uhz)
+ return false;
+
+ /* For variable range, check for at least 10 Hz range */
+ if (nominal_field_rate_in_uhz - min_refresh_cap_in_uhz < 10)
+ return false;
+
+ return true;
+}