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+/* SPDX-License-Identifier: MIT */
+/******************************************************************************
+ * vcpu.h
+ *
+ * VCPU initialisation, query, and hotplug.
+ *
+ * Copyright (c) 2005, Keir Fraser <keir@xensource.com>
+ */
+
+#ifndef __XEN_PUBLIC_VCPU_H__
+#define __XEN_PUBLIC_VCPU_H__
+
+/*
+ * Prototype for this hypercall is:
+ * int vcpu_op(int cmd, int vcpuid, void *extra_args)
+ * @cmd == VCPUOP_??? (VCPU operation).
+ * @vcpuid == VCPU to operate on.
+ * @extra_args == Operation-specific extra arguments (NULL if none).
+ */
+
+/*
+ * Initialise a VCPU. Each VCPU can be initialised only once. A
+ * newly-initialised VCPU will not run until it is brought up by VCPUOP_up.
+ *
+ * @extra_arg == pointer to vcpu_guest_context structure containing initial
+ * state for the VCPU.
+ */
+#define VCPUOP_initialise 0
+
+/*
+ * Bring up a VCPU. This makes the VCPU runnable. This operation will fail
+ * if the VCPU has not been initialised (VCPUOP_initialise).
+ */
+#define VCPUOP_up 1
+
+/*
+ * Bring down a VCPU (i.e., make it non-runnable).
+ * There are a few caveats that callers should observe:
+ * 1. This operation may return, and VCPU_is_up may return false, before the
+ * VCPU stops running (i.e., the command is asynchronous). It is a good
+ * idea to ensure that the VCPU has entered a non-critical loop before
+ * bringing it down. Alternatively, this operation is guaranteed
+ * synchronous if invoked by the VCPU itself.
+ * 2. After a VCPU is initialised, there is currently no way to drop all its
+ * references to domain memory. Even a VCPU that is down still holds
+ * memory references via its pagetable base pointer and GDT. It is good
+ * practise to move a VCPU onto an 'idle' or default page table, LDT and
+ * GDT before bringing it down.
+ */
+#define VCPUOP_down 2
+
+/* Returns 1 if the given VCPU is up. */
+#define VCPUOP_is_up 3
+
+/*
+ * Return information about the state and running time of a VCPU.
+ * @extra_arg == pointer to vcpu_runstate_info structure.
+ */
+#define VCPUOP_get_runstate_info 4
+struct vcpu_runstate_info {
+ /* VCPU's current state (RUNSTATE_*). */
+ int state;
+ /* When was current state entered (system time, ns)? */
+ uint64_t state_entry_time;
+ /*
+ * Update indicator set in state_entry_time:
+ * When activated via VMASST_TYPE_runstate_update_flag, set during
+ * updates in guest memory mapped copy of vcpu_runstate_info.
+ */
+#define XEN_RUNSTATE_UPDATE (1ULL << 63)
+ /*
+ * Time spent in each RUNSTATE_* (ns). The sum of these times is
+ * guaranteed not to drift from system time.
+ */
+ uint64_t time[4];
+};
+DEFINE_GUEST_HANDLE_STRUCT(vcpu_runstate_info);
+
+/* VCPU is currently running on a physical CPU. */
+#define RUNSTATE_running 0
+
+/* VCPU is runnable, but not currently scheduled on any physical CPU. */
+#define RUNSTATE_runnable 1
+
+/* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */
+#define RUNSTATE_blocked 2
+
+/*
+ * VCPU is not runnable, but it is not blocked.
+ * This is a 'catch all' state for things like hotplug and pauses by the
+ * system administrator (or for critical sections in the hypervisor).
+ * RUNSTATE_blocked dominates this state (it is the preferred state).
+ */
+#define RUNSTATE_offline 3
+
+/*
+ * Register a shared memory area from which the guest may obtain its own
+ * runstate information without needing to execute a hypercall.
+ * Notes:
+ * 1. The registered address may be virtual or physical, depending on the
+ * platform. The virtual address should be registered on x86 systems.
+ * 2. Only one shared area may be registered per VCPU. The shared area is
+ * updated by the hypervisor each time the VCPU is scheduled. Thus
+ * runstate.state will always be RUNSTATE_running and
+ * runstate.state_entry_time will indicate the system time at which the
+ * VCPU was last scheduled to run.
+ * @extra_arg == pointer to vcpu_register_runstate_memory_area structure.
+ */
+#define VCPUOP_register_runstate_memory_area 5
+struct vcpu_register_runstate_memory_area {
+ union {
+ GUEST_HANDLE(vcpu_runstate_info) h;
+ struct vcpu_runstate_info *v;
+ uint64_t p;
+ } addr;
+};
+
+/*
+ * Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer
+ * which can be set via these commands. Periods smaller than one millisecond
+ * may not be supported.
+ */
+#define VCPUOP_set_periodic_timer 6 /* arg == vcpu_set_periodic_timer_t */
+#define VCPUOP_stop_periodic_timer 7 /* arg == NULL */
+struct vcpu_set_periodic_timer {
+ uint64_t period_ns;
+};
+DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_periodic_timer);
+
+/*
+ * Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot
+ * timer which can be set via these commands.
+ */
+#define VCPUOP_set_singleshot_timer 8 /* arg == vcpu_set_singleshot_timer_t */
+#define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */
+struct vcpu_set_singleshot_timer {
+ uint64_t timeout_abs_ns;
+ uint32_t flags; /* VCPU_SSHOTTMR_??? */
+};
+DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_singleshot_timer);
+
+/* Flags to VCPUOP_set_singleshot_timer. */
+ /* Require the timeout to be in the future (return -ETIME if it's passed). */
+#define _VCPU_SSHOTTMR_future (0)
+#define VCPU_SSHOTTMR_future (1U << _VCPU_SSHOTTMR_future)
+
+/*
+ * Register a memory location in the guest address space for the
+ * vcpu_info structure. This allows the guest to place the vcpu_info
+ * structure in a convenient place, such as in a per-cpu data area.
+ * The pointer need not be page aligned, but the structure must not
+ * cross a page boundary.
+ */
+#define VCPUOP_register_vcpu_info 10 /* arg == struct vcpu_info */
+struct vcpu_register_vcpu_info {
+ uint64_t mfn; /* mfn of page to place vcpu_info */
+ uint32_t offset; /* offset within page */
+ uint32_t rsvd; /* unused */
+};
+DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_vcpu_info);
+
+/* Send an NMI to the specified VCPU. @extra_arg == NULL. */
+#define VCPUOP_send_nmi 11
+
+/*
+ * Get the physical ID information for a pinned vcpu's underlying physical
+ * processor. The physical ID informmation is architecture-specific.
+ * On x86: id[31:0]=apic_id, id[63:32]=acpi_id.
+ * This command returns -EINVAL if it is not a valid operation for this VCPU.
+ */
+#define VCPUOP_get_physid 12 /* arg == vcpu_get_physid_t */
+struct vcpu_get_physid {
+ uint64_t phys_id;
+};
+DEFINE_GUEST_HANDLE_STRUCT(vcpu_get_physid);
+#define xen_vcpu_physid_to_x86_apicid(physid) ((uint32_t)(physid))
+#define xen_vcpu_physid_to_x86_acpiid(physid) ((uint32_t)((physid) >> 32))
+
+/*
+ * Register a memory location to get a secondary copy of the vcpu time
+ * parameters. The master copy still exists as part of the vcpu shared
+ * memory area, and this secondary copy is updated whenever the master copy
+ * is updated (and using the same versioning scheme for synchronisation).
+ *
+ * The intent is that this copy may be mapped (RO) into userspace so
+ * that usermode can compute system time using the time info and the
+ * tsc. Usermode will see an array of vcpu_time_info structures, one
+ * for each vcpu, and choose the right one by an existing mechanism
+ * which allows it to get the current vcpu number (such as via a
+ * segment limit). It can then apply the normal algorithm to compute
+ * system time from the tsc.
+ *
+ * @extra_arg == pointer to vcpu_register_time_info_memory_area structure.
+ */
+#define VCPUOP_register_vcpu_time_memory_area 13
+DEFINE_GUEST_HANDLE_STRUCT(vcpu_time_info);
+struct vcpu_register_time_memory_area {
+ union {
+ GUEST_HANDLE(vcpu_time_info) h;
+ struct pvclock_vcpu_time_info *v;
+ uint64_t p;
+ } addr;
+};
+DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_time_memory_area);
+
+#endif /* __XEN_PUBLIC_VCPU_H__ */