diff options
Diffstat (limited to 'sound/synth/emux/soundfont.c')
-rw-r--r-- | sound/synth/emux/soundfont.c | 1498 |
1 files changed, 1498 insertions, 0 deletions
diff --git a/sound/synth/emux/soundfont.c b/sound/synth/emux/soundfont.c new file mode 100644 index 000000000..16f00097c --- /dev/null +++ b/sound/synth/emux/soundfont.c @@ -0,0 +1,1498 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Soundfont generic routines. + * It is intended that these should be used by any driver that is willing + * to accept soundfont patches. + * + * Copyright (C) 1999 Steve Ratcliffe + * Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de> + */ +/* + * Deal with reading in of a soundfont. Code follows the OSS way + * of doing things so that the old sfxload utility can be used. + * Everything may change when there is an alsa way of doing things. + */ +#include <linux/uaccess.h> +#include <linux/slab.h> +#include <linux/export.h> +#include <sound/core.h> +#include <sound/soundfont.h> +#include <sound/seq_oss_legacy.h> + +/* Prototypes for static functions */ + +static int open_patch(struct snd_sf_list *sflist, const char __user *data, + int count, int client); +static struct snd_soundfont *newsf(struct snd_sf_list *sflist, int type, char *name); +static int is_identical_font(struct snd_soundfont *sf, int type, unsigned char *name); +static int close_patch(struct snd_sf_list *sflist); +static int probe_data(struct snd_sf_list *sflist, int sample_id); +static void set_zone_counter(struct snd_sf_list *sflist, + struct snd_soundfont *sf, struct snd_sf_zone *zp); +static struct snd_sf_zone *sf_zone_new(struct snd_sf_list *sflist, + struct snd_soundfont *sf); +static void set_sample_counter(struct snd_sf_list *sflist, + struct snd_soundfont *sf, struct snd_sf_sample *sp); +static struct snd_sf_sample *sf_sample_new(struct snd_sf_list *sflist, + struct snd_soundfont *sf); +static void sf_sample_delete(struct snd_sf_list *sflist, + struct snd_soundfont *sf, struct snd_sf_sample *sp); +static int load_map(struct snd_sf_list *sflist, const void __user *data, int count); +static int load_info(struct snd_sf_list *sflist, const void __user *data, long count); +static int remove_info(struct snd_sf_list *sflist, struct snd_soundfont *sf, + int bank, int instr); +static void init_voice_info(struct soundfont_voice_info *avp); +static void init_voice_parm(struct soundfont_voice_parm *pp); +static struct snd_sf_sample *set_sample(struct snd_soundfont *sf, + struct soundfont_voice_info *avp); +static struct snd_sf_sample *find_sample(struct snd_soundfont *sf, int sample_id); +static int load_data(struct snd_sf_list *sflist, const void __user *data, long count); +static void rebuild_presets(struct snd_sf_list *sflist); +static void add_preset(struct snd_sf_list *sflist, struct snd_sf_zone *cur); +static void delete_preset(struct snd_sf_list *sflist, struct snd_sf_zone *zp); +static struct snd_sf_zone *search_first_zone(struct snd_sf_list *sflist, + int bank, int preset, int key); +static int search_zones(struct snd_sf_list *sflist, int *notep, int vel, + int preset, int bank, struct snd_sf_zone **table, + int max_layers, int level); +static int get_index(int bank, int instr, int key); +static void snd_sf_init(struct snd_sf_list *sflist); +static void snd_sf_clear(struct snd_sf_list *sflist); + +/* + * lock access to sflist + */ +static void +lock_preset(struct snd_sf_list *sflist) +{ + unsigned long flags; + mutex_lock(&sflist->presets_mutex); + spin_lock_irqsave(&sflist->lock, flags); + sflist->presets_locked = 1; + spin_unlock_irqrestore(&sflist->lock, flags); +} + + +/* + * remove lock + */ +static void +unlock_preset(struct snd_sf_list *sflist) +{ + unsigned long flags; + spin_lock_irqsave(&sflist->lock, flags); + sflist->presets_locked = 0; + spin_unlock_irqrestore(&sflist->lock, flags); + mutex_unlock(&sflist->presets_mutex); +} + + +/* + * close the patch if the patch was opened by this client. + */ +int +snd_soundfont_close_check(struct snd_sf_list *sflist, int client) +{ + unsigned long flags; + spin_lock_irqsave(&sflist->lock, flags); + if (sflist->open_client == client) { + spin_unlock_irqrestore(&sflist->lock, flags); + return close_patch(sflist); + } + spin_unlock_irqrestore(&sflist->lock, flags); + return 0; +} + + +/* + * Deal with a soundfont patch. Any driver could use these routines + * although it was designed for the AWE64. + * + * The sample_write and callargs parameters allow a callback into + * the actual driver to write sample data to the board or whatever + * it wants to do with it. + */ +int +snd_soundfont_load(struct snd_sf_list *sflist, const void __user *data, + long count, int client) +{ + struct soundfont_patch_info patch; + unsigned long flags; + int rc; + + if (count < (long)sizeof(patch)) { + snd_printk(KERN_ERR "patch record too small %ld\n", count); + return -EINVAL; + } + if (copy_from_user(&patch, data, sizeof(patch))) + return -EFAULT; + + count -= sizeof(patch); + data += sizeof(patch); + + if (patch.key != SNDRV_OSS_SOUNDFONT_PATCH) { + snd_printk(KERN_ERR "The wrong kind of patch %x\n", patch.key); + return -EINVAL; + } + if (count < patch.len) { + snd_printk(KERN_ERR "Patch too short %ld, need %d\n", + count, patch.len); + return -EINVAL; + } + if (patch.len < 0) { + snd_printk(KERN_ERR "poor length %d\n", patch.len); + return -EINVAL; + } + + if (patch.type == SNDRV_SFNT_OPEN_PATCH) { + /* grab sflist to open */ + lock_preset(sflist); + rc = open_patch(sflist, data, count, client); + unlock_preset(sflist); + return rc; + } + + /* check if other client already opened patch */ + spin_lock_irqsave(&sflist->lock, flags); + if (sflist->open_client != client) { + spin_unlock_irqrestore(&sflist->lock, flags); + return -EBUSY; + } + spin_unlock_irqrestore(&sflist->lock, flags); + + lock_preset(sflist); + rc = -EINVAL; + switch (patch.type) { + case SNDRV_SFNT_LOAD_INFO: + rc = load_info(sflist, data, count); + break; + case SNDRV_SFNT_LOAD_DATA: + rc = load_data(sflist, data, count); + break; + case SNDRV_SFNT_CLOSE_PATCH: + rc = close_patch(sflist); + break; + case SNDRV_SFNT_REPLACE_DATA: + /*rc = replace_data(&patch, data, count);*/ + break; + case SNDRV_SFNT_MAP_PRESET: + rc = load_map(sflist, data, count); + break; + case SNDRV_SFNT_PROBE_DATA: + rc = probe_data(sflist, patch.optarg); + break; + case SNDRV_SFNT_REMOVE_INFO: + /* patch must be opened */ + if (!sflist->currsf) { + snd_printk(KERN_ERR "soundfont: remove_info: " + "patch not opened\n"); + rc = -EINVAL; + } else { + int bank, instr; + bank = ((unsigned short)patch.optarg >> 8) & 0xff; + instr = (unsigned short)patch.optarg & 0xff; + if (! remove_info(sflist, sflist->currsf, bank, instr)) + rc = -EINVAL; + else + rc = 0; + } + break; + } + unlock_preset(sflist); + + return rc; +} + + +/* check if specified type is special font (GUS or preset-alias) */ +static inline int +is_special_type(int type) +{ + type &= 0x0f; + return (type == SNDRV_SFNT_PAT_TYPE_GUS || + type == SNDRV_SFNT_PAT_TYPE_MAP); +} + + +/* open patch; create sf list */ +static int +open_patch(struct snd_sf_list *sflist, const char __user *data, + int count, int client) +{ + struct soundfont_open_parm parm; + struct snd_soundfont *sf; + unsigned long flags; + + spin_lock_irqsave(&sflist->lock, flags); + if (sflist->open_client >= 0 || sflist->currsf) { + spin_unlock_irqrestore(&sflist->lock, flags); + return -EBUSY; + } + spin_unlock_irqrestore(&sflist->lock, flags); + + if (copy_from_user(&parm, data, sizeof(parm))) + return -EFAULT; + + if (is_special_type(parm.type)) { + parm.type |= SNDRV_SFNT_PAT_SHARED; + sf = newsf(sflist, parm.type, NULL); + } else + sf = newsf(sflist, parm.type, parm.name); + if (sf == NULL) { + return -ENOMEM; + } + + spin_lock_irqsave(&sflist->lock, flags); + sflist->open_client = client; + sflist->currsf = sf; + spin_unlock_irqrestore(&sflist->lock, flags); + + return 0; +} + +/* + * Allocate a new soundfont structure. + */ +static struct snd_soundfont * +newsf(struct snd_sf_list *sflist, int type, char *name) +{ + struct snd_soundfont *sf; + + /* check the shared fonts */ + if (type & SNDRV_SFNT_PAT_SHARED) { + for (sf = sflist->fonts; sf; sf = sf->next) { + if (is_identical_font(sf, type, name)) { + return sf; + } + } + } + + /* not found -- create a new one */ + sf = kzalloc(sizeof(*sf), GFP_KERNEL); + if (sf == NULL) + return NULL; + sf->id = sflist->fonts_size; + sflist->fonts_size++; + + /* prepend this record */ + sf->next = sflist->fonts; + sflist->fonts = sf; + + sf->type = type; + sf->zones = NULL; + sf->samples = NULL; + if (name) + memcpy(sf->name, name, SNDRV_SFNT_PATCH_NAME_LEN); + + return sf; +} + +/* check if the given name matches to the existing list */ +static int +is_identical_font(struct snd_soundfont *sf, int type, unsigned char *name) +{ + return ((sf->type & SNDRV_SFNT_PAT_SHARED) && + (sf->type & 0x0f) == (type & 0x0f) && + (name == NULL || + memcmp(sf->name, name, SNDRV_SFNT_PATCH_NAME_LEN) == 0)); +} + +/* + * Close the current patch. + */ +static int +close_patch(struct snd_sf_list *sflist) +{ + unsigned long flags; + + spin_lock_irqsave(&sflist->lock, flags); + sflist->currsf = NULL; + sflist->open_client = -1; + spin_unlock_irqrestore(&sflist->lock, flags); + + rebuild_presets(sflist); + + return 0; + +} + +/* probe sample in the current list -- nothing to be loaded */ +static int +probe_data(struct snd_sf_list *sflist, int sample_id) +{ + /* patch must be opened */ + if (sflist->currsf) { + /* search the specified sample by optarg */ + if (find_sample(sflist->currsf, sample_id)) + return 0; + } + return -EINVAL; +} + +/* + * increment zone counter + */ +static void +set_zone_counter(struct snd_sf_list *sflist, struct snd_soundfont *sf, + struct snd_sf_zone *zp) +{ + zp->counter = sflist->zone_counter++; + if (sf->type & SNDRV_SFNT_PAT_LOCKED) + sflist->zone_locked = sflist->zone_counter; +} + +/* + * allocate a new zone record + */ +static struct snd_sf_zone * +sf_zone_new(struct snd_sf_list *sflist, struct snd_soundfont *sf) +{ + struct snd_sf_zone *zp; + + zp = kzalloc(sizeof(*zp), GFP_KERNEL); + if (!zp) + return NULL; + zp->next = sf->zones; + sf->zones = zp; + + init_voice_info(&zp->v); + + set_zone_counter(sflist, sf, zp); + return zp; +} + + +/* + * increment sample counter + */ +static void +set_sample_counter(struct snd_sf_list *sflist, struct snd_soundfont *sf, + struct snd_sf_sample *sp) +{ + sp->counter = sflist->sample_counter++; + if (sf->type & SNDRV_SFNT_PAT_LOCKED) + sflist->sample_locked = sflist->sample_counter; +} + +/* + * allocate a new sample list record + */ +static struct snd_sf_sample * +sf_sample_new(struct snd_sf_list *sflist, struct snd_soundfont *sf) +{ + struct snd_sf_sample *sp; + + sp = kzalloc(sizeof(*sp), GFP_KERNEL); + if (!sp) + return NULL; + + sp->next = sf->samples; + sf->samples = sp; + + set_sample_counter(sflist, sf, sp); + return sp; +} + +/* + * delete sample list -- this is an exceptional job. + * only the last allocated sample can be deleted. + */ +static void +sf_sample_delete(struct snd_sf_list *sflist, struct snd_soundfont *sf, + struct snd_sf_sample *sp) +{ + /* only last sample is accepted */ + if (sp == sf->samples) { + sf->samples = sp->next; + kfree(sp); + } +} + + +/* load voice map */ +static int +load_map(struct snd_sf_list *sflist, const void __user *data, int count) +{ + struct snd_sf_zone *zp, *prevp; + struct snd_soundfont *sf; + struct soundfont_voice_map map; + + /* get the link info */ + if (count < (int)sizeof(map)) + return -EINVAL; + if (copy_from_user(&map, data, sizeof(map))) + return -EFAULT; + + if (map.map_instr < 0 || map.map_instr >= SF_MAX_INSTRUMENTS) + return -EINVAL; + + sf = newsf(sflist, SNDRV_SFNT_PAT_TYPE_MAP|SNDRV_SFNT_PAT_SHARED, NULL); + if (sf == NULL) + return -ENOMEM; + + prevp = NULL; + for (zp = sf->zones; zp; prevp = zp, zp = zp->next) { + if (zp->mapped && + zp->instr == map.map_instr && + zp->bank == map.map_bank && + zp->v.low == map.map_key && + zp->v.start == map.src_instr && + zp->v.end == map.src_bank && + zp->v.fixkey == map.src_key) { + /* the same mapping is already present */ + /* relink this record to the link head */ + if (prevp) { + prevp->next = zp->next; + zp->next = sf->zones; + sf->zones = zp; + } + /* update the counter */ + set_zone_counter(sflist, sf, zp); + return 0; + } + } + + /* create a new zone */ + zp = sf_zone_new(sflist, sf); + if (!zp) + return -ENOMEM; + + zp->bank = map.map_bank; + zp->instr = map.map_instr; + zp->mapped = 1; + if (map.map_key >= 0) { + zp->v.low = map.map_key; + zp->v.high = map.map_key; + } + zp->v.start = map.src_instr; + zp->v.end = map.src_bank; + zp->v.fixkey = map.src_key; + zp->v.sf_id = sf->id; + + add_preset(sflist, zp); + + return 0; +} + + +/* remove the present instrument layers */ +static int +remove_info(struct snd_sf_list *sflist, struct snd_soundfont *sf, + int bank, int instr) +{ + struct snd_sf_zone *prev, *next, *p; + int removed = 0; + + prev = NULL; + for (p = sf->zones; p; p = next) { + next = p->next; + if (! p->mapped && + p->bank == bank && p->instr == instr) { + /* remove this layer */ + if (prev) + prev->next = next; + else + sf->zones = next; + removed++; + kfree(p); + } else + prev = p; + } + if (removed) + rebuild_presets(sflist); + return removed; +} + + +/* + * Read an info record from the user buffer and save it on the current + * open soundfont. + */ +static int +load_info(struct snd_sf_list *sflist, const void __user *data, long count) +{ + struct snd_soundfont *sf; + struct snd_sf_zone *zone; + struct soundfont_voice_rec_hdr hdr; + int i; + + /* patch must be opened */ + sf = sflist->currsf; + if (!sf) + return -EINVAL; + + if (is_special_type(sf->type)) + return -EINVAL; + + if (count < (long)sizeof(hdr)) { + printk(KERN_ERR "Soundfont error: invalid patch zone length\n"); + return -EINVAL; + } + if (copy_from_user((char*)&hdr, data, sizeof(hdr))) + return -EFAULT; + + data += sizeof(hdr); + count -= sizeof(hdr); + + if (hdr.nvoices <= 0 || hdr.nvoices >= 100) { + printk(KERN_ERR "Soundfont error: Illegal voice number %d\n", + hdr.nvoices); + return -EINVAL; + } + + if (count < (long)sizeof(struct soundfont_voice_info) * hdr.nvoices) { + printk(KERN_ERR "Soundfont Error: " + "patch length(%ld) is smaller than nvoices(%d)\n", + count, hdr.nvoices); + return -EINVAL; + } + + switch (hdr.write_mode) { + case SNDRV_SFNT_WR_EXCLUSIVE: + /* exclusive mode - if the instrument already exists, + return error */ + for (zone = sf->zones; zone; zone = zone->next) { + if (!zone->mapped && + zone->bank == hdr.bank && + zone->instr == hdr.instr) + return -EINVAL; + } + break; + case SNDRV_SFNT_WR_REPLACE: + /* replace mode - remove the instrument if it already exists */ + remove_info(sflist, sf, hdr.bank, hdr.instr); + break; + } + + for (i = 0; i < hdr.nvoices; i++) { + struct snd_sf_zone tmpzone; + + /* copy awe_voice_info parameters */ + if (copy_from_user(&tmpzone.v, data, sizeof(tmpzone.v))) { + return -EFAULT; + } + + data += sizeof(tmpzone.v); + count -= sizeof(tmpzone.v); + + tmpzone.bank = hdr.bank; + tmpzone.instr = hdr.instr; + tmpzone.mapped = 0; + tmpzone.v.sf_id = sf->id; + if (tmpzone.v.mode & SNDRV_SFNT_MODE_INIT_PARM) + init_voice_parm(&tmpzone.v.parm); + + /* create a new zone */ + zone = sf_zone_new(sflist, sf); + if (!zone) + return -ENOMEM; + + /* copy the temporary data */ + zone->bank = tmpzone.bank; + zone->instr = tmpzone.instr; + zone->v = tmpzone.v; + + /* look up the sample */ + zone->sample = set_sample(sf, &zone->v); + } + + return 0; +} + + +/* initialize voice_info record */ +static void +init_voice_info(struct soundfont_voice_info *avp) +{ + memset(avp, 0, sizeof(*avp)); + + avp->root = 60; + avp->high = 127; + avp->velhigh = 127; + avp->fixkey = -1; + avp->fixvel = -1; + avp->fixpan = -1; + avp->pan = -1; + avp->amplitude = 127; + avp->scaleTuning = 100; + + init_voice_parm(&avp->parm); +} + +/* initialize voice_parm record: + * Env1/2: delay=0, attack=0, hold=0, sustain=0, decay=0, release=0. + * Vibrato and Tremolo effects are zero. + * Cutoff is maximum. + * Chorus and Reverb effects are zero. + */ +static void +init_voice_parm(struct soundfont_voice_parm *pp) +{ + memset(pp, 0, sizeof(*pp)); + + pp->moddelay = 0x8000; + pp->modatkhld = 0x7f7f; + pp->moddcysus = 0x7f7f; + pp->modrelease = 0x807f; + + pp->voldelay = 0x8000; + pp->volatkhld = 0x7f7f; + pp->voldcysus = 0x7f7f; + pp->volrelease = 0x807f; + + pp->lfo1delay = 0x8000; + pp->lfo2delay = 0x8000; + + pp->cutoff = 0xff; +} + +/* search the specified sample */ +static struct snd_sf_sample * +set_sample(struct snd_soundfont *sf, struct soundfont_voice_info *avp) +{ + struct snd_sf_sample *sample; + + sample = find_sample(sf, avp->sample); + if (sample == NULL) + return NULL; + + /* add in the actual sample offsets: + * The voice_info addresses define only the relative offset + * from sample pointers. Here we calculate the actual DRAM + * offset from sample pointers. + */ + avp->start += sample->v.start; + avp->end += sample->v.end; + avp->loopstart += sample->v.loopstart; + avp->loopend += sample->v.loopend; + + /* copy mode flags */ + avp->sample_mode = sample->v.mode_flags; + + return sample; +} + +/* find the sample pointer with the given id in the soundfont */ +static struct snd_sf_sample * +find_sample(struct snd_soundfont *sf, int sample_id) +{ + struct snd_sf_sample *p; + + if (sf == NULL) + return NULL; + + for (p = sf->samples; p; p = p->next) { + if (p->v.sample == sample_id) + return p; + } + return NULL; +} + + +/* + * Load sample information, this can include data to be loaded onto + * the soundcard. It can also just be a pointer into soundcard ROM. + * If there is data it will be written to the soundcard via the callback + * routine. + */ +static int +load_data(struct snd_sf_list *sflist, const void __user *data, long count) +{ + struct snd_soundfont *sf; + struct soundfont_sample_info sample_info; + struct snd_sf_sample *sp; + long off; + + /* patch must be opened */ + sf = sflist->currsf; + if (!sf) + return -EINVAL; + + if (is_special_type(sf->type)) + return -EINVAL; + + if (copy_from_user(&sample_info, data, sizeof(sample_info))) + return -EFAULT; + + off = sizeof(sample_info); + + if (sample_info.size != (count-off)/2) + return -EINVAL; + + /* Check for dup */ + if (find_sample(sf, sample_info.sample)) { + /* if shared sample, skip this data */ + if (sf->type & SNDRV_SFNT_PAT_SHARED) + return 0; + return -EINVAL; + } + + /* Allocate a new sample structure */ + sp = sf_sample_new(sflist, sf); + if (!sp) + return -ENOMEM; + + sp->v = sample_info; + sp->v.sf_id = sf->id; + sp->v.dummy = 0; + sp->v.truesize = sp->v.size; + + /* + * If there is wave data then load it. + */ + if (sp->v.size > 0) { + int rc; + rc = sflist->callback.sample_new + (sflist->callback.private_data, sp, sflist->memhdr, + data + off, count - off); + if (rc < 0) { + sf_sample_delete(sflist, sf, sp); + return rc; + } + sflist->mem_used += sp->v.truesize; + } + + return count; +} + + +/* log2_tbl[i] = log2(i+128) * 0x10000 */ +static const int log_tbl[129] = { + 0x70000, 0x702df, 0x705b9, 0x7088e, 0x70b5d, 0x70e26, 0x710eb, 0x713aa, + 0x71663, 0x71918, 0x71bc8, 0x71e72, 0x72118, 0x723b9, 0x72655, 0x728ed, + 0x72b80, 0x72e0e, 0x73098, 0x7331d, 0x7359e, 0x7381b, 0x73a93, 0x73d08, + 0x73f78, 0x741e4, 0x7444c, 0x746b0, 0x74910, 0x74b6c, 0x74dc4, 0x75019, + 0x75269, 0x754b6, 0x75700, 0x75946, 0x75b88, 0x75dc7, 0x76002, 0x7623a, + 0x7646e, 0x766a0, 0x768cd, 0x76af8, 0x76d1f, 0x76f43, 0x77164, 0x77382, + 0x7759d, 0x777b4, 0x779c9, 0x77bdb, 0x77dea, 0x77ff5, 0x781fe, 0x78404, + 0x78608, 0x78808, 0x78a06, 0x78c01, 0x78df9, 0x78fef, 0x791e2, 0x793d2, + 0x795c0, 0x797ab, 0x79993, 0x79b79, 0x79d5d, 0x79f3e, 0x7a11d, 0x7a2f9, + 0x7a4d3, 0x7a6ab, 0x7a880, 0x7aa53, 0x7ac24, 0x7adf2, 0x7afbe, 0x7b188, + 0x7b350, 0x7b515, 0x7b6d8, 0x7b899, 0x7ba58, 0x7bc15, 0x7bdd0, 0x7bf89, + 0x7c140, 0x7c2f5, 0x7c4a7, 0x7c658, 0x7c807, 0x7c9b3, 0x7cb5e, 0x7cd07, + 0x7ceae, 0x7d053, 0x7d1f7, 0x7d398, 0x7d538, 0x7d6d6, 0x7d872, 0x7da0c, + 0x7dba4, 0x7dd3b, 0x7ded0, 0x7e063, 0x7e1f4, 0x7e384, 0x7e512, 0x7e69f, + 0x7e829, 0x7e9b3, 0x7eb3a, 0x7ecc0, 0x7ee44, 0x7efc7, 0x7f148, 0x7f2c8, + 0x7f446, 0x7f5c2, 0x7f73d, 0x7f8b7, 0x7fa2f, 0x7fba5, 0x7fd1a, 0x7fe8d, + 0x80000, +}; + +/* convert from linear to log value + * + * conversion: value = log2(amount / base) * ratio + * + * argument: + * amount = linear value (unsigned, 32bit max) + * offset = base offset (:= log2(base) * 0x10000) + * ratio = division ratio + * + */ +int +snd_sf_linear_to_log(unsigned int amount, int offset, int ratio) +{ + int v; + int s, low, bit; + + if (amount < 2) + return 0; + for (bit = 0; ! (amount & 0x80000000L); bit++) + amount <<= 1; + s = (amount >> 24) & 0x7f; + low = (amount >> 16) & 0xff; + /* linear approximation by lower 8 bit */ + v = (log_tbl[s + 1] * low + log_tbl[s] * (0x100 - low)) >> 8; + v -= offset; + v = (v * ratio) >> 16; + v += (24 - bit) * ratio; + return v; +} + +EXPORT_SYMBOL(snd_sf_linear_to_log); + + +#define OFFSET_MSEC 653117 /* base = 1000 */ +#define OFFSET_ABSCENT 851781 /* base = 8176 */ +#define OFFSET_SAMPLERATE 1011119 /* base = 44100 */ + +#define ABSCENT_RATIO 1200 +#define TIMECENT_RATIO 1200 +#define SAMPLERATE_RATIO 4096 + +/* + * mHz to abscent + * conversion: abscent = log2(MHz / 8176) * 1200 + */ +static int +freq_to_note(int mhz) +{ + return snd_sf_linear_to_log(mhz, OFFSET_ABSCENT, ABSCENT_RATIO); +} + +/* convert Hz to AWE32 rate offset: + * sample pitch offset for the specified sample rate + * rate=44100 is no offset, each 4096 is 1 octave (twice). + * eg, when rate is 22050, this offset becomes -4096. + * + * conversion: offset = log2(Hz / 44100) * 4096 + */ +static int +calc_rate_offset(int hz) +{ + return snd_sf_linear_to_log(hz, OFFSET_SAMPLERATE, SAMPLERATE_RATIO); +} + + +/* calculate GUS envelope time */ +static int +calc_gus_envelope_time(int rate, int start, int end) +{ + int r, p, t; + r = (3 - ((rate >> 6) & 3)) * 3; + p = rate & 0x3f; + if (!p) + p = 1; + t = end - start; + if (t < 0) t = -t; + if (13 > r) + t = t << (13 - r); + else + t = t >> (r - 13); + return (t * 10) / (p * 441); +} + +/* convert envelope time parameter to soundfont parameters */ + +/* attack & decay/release time table (msec) */ +static const short attack_time_tbl[128] = { +32767, 32767, 5989, 4235, 2994, 2518, 2117, 1780, 1497, 1373, 1259, 1154, 1058, 970, 890, 816, +707, 691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377, +361, 345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188, +180, 172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94, +90, 86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47, +45, 43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23, +22, 21, 20, 19, 19, 18, 17, 16, 16, 15, 15, 14, 13, 13, 12, 12, +11, 11, 10, 10, 10, 9, 9, 8, 8, 8, 8, 7, 7, 7, 6, 0, +}; + +static const short decay_time_tbl[128] = { +32767, 32767, 22614, 15990, 11307, 9508, 7995, 6723, 5653, 5184, 4754, 4359, 3997, 3665, 3361, 3082, +2828, 2765, 2648, 2535, 2428, 2325, 2226, 2132, 2042, 1955, 1872, 1793, 1717, 1644, 1574, 1507, +1443, 1382, 1324, 1267, 1214, 1162, 1113, 1066, 978, 936, 897, 859, 822, 787, 754, 722, +691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377, 361, +345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188, 180, +172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94, 90, +86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47, 45, +43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23, 22, +}; + +/* delay time = 0x8000 - msec/92 */ +int +snd_sf_calc_parm_hold(int msec) +{ + int val = (0x7f * 92 - msec) / 92; + if (val < 1) val = 1; + if (val >= 126) val = 126; + return val; +} + +/* search an index for specified time from given time table */ +static int +calc_parm_search(int msec, const short *table) +{ + int left = 1, right = 127, mid; + while (left < right) { + mid = (left + right) / 2; + if (msec < (int)table[mid]) + left = mid + 1; + else + right = mid; + } + return left; +} + +/* attack time: search from time table */ +int +snd_sf_calc_parm_attack(int msec) +{ + return calc_parm_search(msec, attack_time_tbl); +} + +/* decay/release time: search from time table */ +int +snd_sf_calc_parm_decay(int msec) +{ + return calc_parm_search(msec, decay_time_tbl); +} + +int snd_sf_vol_table[128] = { + 255,111,95,86,79,74,70,66,63,61,58,56,54,52,50,49, + 47,46,45,43,42,41,40,39,38,37,36,35,34,34,33,32, + 31,31,30,29,29,28,27,27,26,26,25,24,24,23,23,22, + 22,21,21,21,20,20,19,19,18,18,18,17,17,16,16,16, + 15,15,15,14,14,14,13,13,13,12,12,12,11,11,11,10, + 10,10,10,9,9,9,8,8,8,8,7,7,7,7,6,6, + 6,6,5,5,5,5,5,4,4,4,4,3,3,3,3,3, + 2,2,2,2,2,1,1,1,1,1,0,0,0,0,0,0, +}; + + +#define calc_gus_sustain(val) (0x7f - snd_sf_vol_table[(val)/2]) +#define calc_gus_attenuation(val) snd_sf_vol_table[(val)/2] + +/* load GUS patch */ +static int +load_guspatch(struct snd_sf_list *sflist, const char __user *data, + long count, int client) +{ + struct patch_info patch; + struct snd_soundfont *sf; + struct snd_sf_zone *zone; + struct snd_sf_sample *smp; + int note, sample_id; + int rc; + + if (count < (long)sizeof(patch)) { + snd_printk(KERN_ERR "patch record too small %ld\n", count); + return -EINVAL; + } + if (copy_from_user(&patch, data, sizeof(patch))) + return -EFAULT; + + count -= sizeof(patch); + data += sizeof(patch); + + sf = newsf(sflist, SNDRV_SFNT_PAT_TYPE_GUS|SNDRV_SFNT_PAT_SHARED, NULL); + if (sf == NULL) + return -ENOMEM; + smp = sf_sample_new(sflist, sf); + if (!smp) + return -ENOMEM; + sample_id = sflist->sample_counter; + smp->v.sample = sample_id; + smp->v.start = 0; + smp->v.end = patch.len; + smp->v.loopstart = patch.loop_start; + smp->v.loopend = patch.loop_end; + smp->v.size = patch.len; + + /* set up mode flags */ + smp->v.mode_flags = 0; + if (!(patch.mode & WAVE_16_BITS)) + smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_8BITS; + if (patch.mode & WAVE_UNSIGNED) + smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_UNSIGNED; + smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_NO_BLANK; + if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP|WAVE_LOOP_BACK))) + smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_SINGLESHOT; + if (patch.mode & WAVE_BIDIR_LOOP) + smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_BIDIR_LOOP; + if (patch.mode & WAVE_LOOP_BACK) + smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_REVERSE_LOOP; + + if (patch.mode & WAVE_16_BITS) { + /* convert to word offsets */ + smp->v.size /= 2; + smp->v.end /= 2; + smp->v.loopstart /= 2; + smp->v.loopend /= 2; + } + /*smp->v.loopend++;*/ + + smp->v.dummy = 0; + smp->v.truesize = 0; + smp->v.sf_id = sf->id; + + /* set up voice info */ + zone = sf_zone_new(sflist, sf); + if (!zone) { + sf_sample_delete(sflist, sf, smp); + return -ENOMEM; + } + + /* + * load wave data + */ + if (sflist->callback.sample_new) { + rc = sflist->callback.sample_new + (sflist->callback.private_data, smp, sflist->memhdr, + data, count); + if (rc < 0) { + sf_sample_delete(sflist, sf, smp); + kfree(zone); + return rc; + } + /* memory offset is updated after */ + } + + /* update the memory offset here */ + sflist->mem_used += smp->v.truesize; + + zone->v.sample = sample_id; /* the last sample */ + zone->v.rate_offset = calc_rate_offset(patch.base_freq); + note = freq_to_note(patch.base_note); + zone->v.root = note / 100; + zone->v.tune = -(note % 100); + zone->v.low = (freq_to_note(patch.low_note) + 99) / 100; + zone->v.high = freq_to_note(patch.high_note) / 100; + /* panning position; -128 - 127 => 0-127 */ + zone->v.pan = (patch.panning + 128) / 2; +#if 0 + snd_printk(KERN_DEBUG + "gus: basefrq=%d (ofs=%d) root=%d,tune=%d, range:%d-%d\n", + (int)patch.base_freq, zone->v.rate_offset, + zone->v.root, zone->v.tune, zone->v.low, zone->v.high); +#endif + + /* detuning is ignored */ + /* 6points volume envelope */ + if (patch.mode & WAVE_ENVELOPES) { + int attack, hold, decay, release; + attack = calc_gus_envelope_time + (patch.env_rate[0], 0, patch.env_offset[0]); + hold = calc_gus_envelope_time + (patch.env_rate[1], patch.env_offset[0], + patch.env_offset[1]); + decay = calc_gus_envelope_time + (patch.env_rate[2], patch.env_offset[1], + patch.env_offset[2]); + release = calc_gus_envelope_time + (patch.env_rate[3], patch.env_offset[1], + patch.env_offset[4]); + release += calc_gus_envelope_time + (patch.env_rate[4], patch.env_offset[3], + patch.env_offset[4]); + release += calc_gus_envelope_time + (patch.env_rate[5], patch.env_offset[4], + patch.env_offset[5]); + zone->v.parm.volatkhld = + (snd_sf_calc_parm_hold(hold) << 8) | + snd_sf_calc_parm_attack(attack); + zone->v.parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) | + snd_sf_calc_parm_decay(decay); + zone->v.parm.volrelease = 0x8000 | snd_sf_calc_parm_decay(release); + zone->v.attenuation = calc_gus_attenuation(patch.env_offset[0]); +#if 0 + snd_printk(KERN_DEBUG + "gus: atkhld=%x, dcysus=%x, volrel=%x, att=%d\n", + zone->v.parm.volatkhld, + zone->v.parm.voldcysus, + zone->v.parm.volrelease, + zone->v.attenuation); +#endif + } + + /* fast release */ + if (patch.mode & WAVE_FAST_RELEASE) { + zone->v.parm.volrelease = 0x807f; + } + + /* tremolo effect */ + if (patch.mode & WAVE_TREMOLO) { + int rate = (patch.tremolo_rate * 1000 / 38) / 42; + zone->v.parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate; + } + /* vibrato effect */ + if (patch.mode & WAVE_VIBRATO) { + int rate = (patch.vibrato_rate * 1000 / 38) / 42; + zone->v.parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate; + } + + /* scale_freq, scale_factor, volume, and fractions not implemented */ + + if (!(smp->v.mode_flags & SNDRV_SFNT_SAMPLE_SINGLESHOT)) + zone->v.mode = SNDRV_SFNT_MODE_LOOPING; + else + zone->v.mode = 0; + + /* append to the tail of the list */ + /*zone->bank = ctrls[AWE_MD_GUS_BANK];*/ + zone->bank = 0; + zone->instr = patch.instr_no; + zone->mapped = 0; + zone->v.sf_id = sf->id; + + zone->sample = set_sample(sf, &zone->v); + + /* rebuild preset now */ + add_preset(sflist, zone); + + return 0; +} + +/* load GUS patch */ +int +snd_soundfont_load_guspatch(struct snd_sf_list *sflist, const char __user *data, + long count, int client) +{ + int rc; + lock_preset(sflist); + rc = load_guspatch(sflist, data, count, client); + unlock_preset(sflist); + return rc; +} + + +/* + * Rebuild the preset table. This is like a hash table in that it allows + * quick access to the zone information. For each preset there are zone + * structures linked by next_instr and by next_zone. Former is the whole + * link for this preset, and latter is the link for zone (i.e. instrument/ + * bank/key combination). + */ +static void +rebuild_presets(struct snd_sf_list *sflist) +{ + struct snd_soundfont *sf; + struct snd_sf_zone *cur; + + /* clear preset table */ + memset(sflist->presets, 0, sizeof(sflist->presets)); + + /* search all fonts and insert each font */ + for (sf = sflist->fonts; sf; sf = sf->next) { + for (cur = sf->zones; cur; cur = cur->next) { + if (! cur->mapped && cur->sample == NULL) { + /* try again to search the corresponding sample */ + cur->sample = set_sample(sf, &cur->v); + if (cur->sample == NULL) + continue; + } + + add_preset(sflist, cur); + } + } +} + + +/* + * add the given zone to preset table + */ +static void +add_preset(struct snd_sf_list *sflist, struct snd_sf_zone *cur) +{ + struct snd_sf_zone *zone; + int index; + + zone = search_first_zone(sflist, cur->bank, cur->instr, cur->v.low); + if (zone && zone->v.sf_id != cur->v.sf_id) { + /* different instrument was already defined */ + struct snd_sf_zone *p; + /* compare the allocated time */ + for (p = zone; p; p = p->next_zone) { + if (p->counter > cur->counter) + /* the current is older.. skipped */ + return; + } + /* remove old zones */ + delete_preset(sflist, zone); + zone = NULL; /* do not forget to clear this! */ + } + + /* prepend this zone */ + index = get_index(cur->bank, cur->instr, cur->v.low); + if (index < 0) + return; + cur->next_zone = zone; /* zone link */ + cur->next_instr = sflist->presets[index]; /* preset table link */ + sflist->presets[index] = cur; +} + +/* + * delete the given zones from preset_table + */ +static void +delete_preset(struct snd_sf_list *sflist, struct snd_sf_zone *zp) +{ + int index; + struct snd_sf_zone *p; + + index = get_index(zp->bank, zp->instr, zp->v.low); + if (index < 0) + return; + for (p = sflist->presets[index]; p; p = p->next_instr) { + while (p->next_instr == zp) { + p->next_instr = zp->next_instr; + zp = zp->next_zone; + if (zp == NULL) + return; + } + } +} + + +/* + * Search matching zones from preset table. + * The note can be rewritten by preset mapping (alias). + * The found zones are stored on 'table' array. max_layers defines + * the maximum number of elements in this array. + * This function returns the number of found zones. 0 if not found. + */ +int +snd_soundfont_search_zone(struct snd_sf_list *sflist, int *notep, int vel, + int preset, int bank, + int def_preset, int def_bank, + struct snd_sf_zone **table, int max_layers) +{ + int nvoices; + unsigned long flags; + + /* this function is supposed to be called atomically, + * so we check the lock. if it's busy, just returns 0 to + * tell the caller the busy state + */ + spin_lock_irqsave(&sflist->lock, flags); + if (sflist->presets_locked) { + spin_unlock_irqrestore(&sflist->lock, flags); + return 0; + } + nvoices = search_zones(sflist, notep, vel, preset, bank, + table, max_layers, 0); + if (! nvoices) { + if (preset != def_preset || bank != def_bank) + nvoices = search_zones(sflist, notep, vel, + def_preset, def_bank, + table, max_layers, 0); + } + spin_unlock_irqrestore(&sflist->lock, flags); + return nvoices; +} + + +/* + * search the first matching zone + */ +static struct snd_sf_zone * +search_first_zone(struct snd_sf_list *sflist, int bank, int preset, int key) +{ + int index; + struct snd_sf_zone *zp; + + index = get_index(bank, preset, key); + if (index < 0) + return NULL; + for (zp = sflist->presets[index]; zp; zp = zp->next_instr) { + if (zp->instr == preset && zp->bank == bank) + return zp; + } + return NULL; +} + + +/* + * search matching zones from sflist. can be called recursively. + */ +static int +search_zones(struct snd_sf_list *sflist, int *notep, int vel, + int preset, int bank, struct snd_sf_zone **table, + int max_layers, int level) +{ + struct snd_sf_zone *zp; + int nvoices; + + zp = search_first_zone(sflist, bank, preset, *notep); + nvoices = 0; + for (; zp; zp = zp->next_zone) { + if (*notep >= zp->v.low && *notep <= zp->v.high && + vel >= zp->v.vellow && vel <= zp->v.velhigh) { + if (zp->mapped) { + /* search preset mapping (aliasing) */ + int key = zp->v.fixkey; + preset = zp->v.start; + bank = zp->v.end; + + if (level > 5) /* too deep alias level */ + return 0; + if (key < 0) + key = *notep; + nvoices = search_zones(sflist, &key, vel, + preset, bank, table, + max_layers, level + 1); + if (nvoices > 0) + *notep = key; + break; + } + table[nvoices++] = zp; + if (nvoices >= max_layers) + break; + } + } + + return nvoices; +} + + +/* calculate the index of preset table: + * drums are mapped from 128 to 255 according to its note key. + * other instruments are mapped from 0 to 127. + * if the index is out of range, return -1. + */ +static int +get_index(int bank, int instr, int key) +{ + int index; + if (SF_IS_DRUM_BANK(bank)) + index = key + SF_MAX_INSTRUMENTS; + else + index = instr; + index = index % SF_MAX_PRESETS; + if (index < 0) + return -1; + return index; +} + +/* + * Initialise the sflist structure. + */ +static void +snd_sf_init(struct snd_sf_list *sflist) +{ + memset(sflist->presets, 0, sizeof(sflist->presets)); + + sflist->mem_used = 0; + sflist->currsf = NULL; + sflist->open_client = -1; + sflist->fonts = NULL; + sflist->fonts_size = 0; + sflist->zone_counter = 0; + sflist->sample_counter = 0; + sflist->zone_locked = 0; + sflist->sample_locked = 0; +} + +/* + * Release all list records + */ +static void +snd_sf_clear(struct snd_sf_list *sflist) +{ + struct snd_soundfont *sf, *nextsf; + struct snd_sf_zone *zp, *nextzp; + struct snd_sf_sample *sp, *nextsp; + + for (sf = sflist->fonts; sf; sf = nextsf) { + nextsf = sf->next; + for (zp = sf->zones; zp; zp = nextzp) { + nextzp = zp->next; + kfree(zp); + } + for (sp = sf->samples; sp; sp = nextsp) { + nextsp = sp->next; + if (sflist->callback.sample_free) + sflist->callback.sample_free(sflist->callback.private_data, + sp, sflist->memhdr); + kfree(sp); + } + kfree(sf); + } + + snd_sf_init(sflist); +} + + +/* + * Create a new sflist structure + */ +struct snd_sf_list * +snd_sf_new(struct snd_sf_callback *callback, struct snd_util_memhdr *hdr) +{ + struct snd_sf_list *sflist; + + sflist = kzalloc(sizeof(*sflist), GFP_KERNEL); + if (!sflist) + return NULL; + + mutex_init(&sflist->presets_mutex); + spin_lock_init(&sflist->lock); + sflist->memhdr = hdr; + + if (callback) + sflist->callback = *callback; + + snd_sf_init(sflist); + return sflist; +} + + +/* + * Free everything allocated off the sflist structure. + */ +void +snd_sf_free(struct snd_sf_list *sflist) +{ + if (sflist == NULL) + return; + + lock_preset(sflist); + if (sflist->callback.sample_reset) + sflist->callback.sample_reset(sflist->callback.private_data); + snd_sf_clear(sflist); + unlock_preset(sflist); + + kfree(sflist); +} + +/* + * Remove all samples + * The soundcard should be silent before calling this function. + */ +int +snd_soundfont_remove_samples(struct snd_sf_list *sflist) +{ + lock_preset(sflist); + if (sflist->callback.sample_reset) + sflist->callback.sample_reset(sflist->callback.private_data); + snd_sf_clear(sflist); + unlock_preset(sflist); + + return 0; +} + +/* + * Remove unlocked samples. + * The soundcard should be silent before calling this function. + */ +int +snd_soundfont_remove_unlocked(struct snd_sf_list *sflist) +{ + struct snd_soundfont *sf; + struct snd_sf_zone *zp, *nextzp; + struct snd_sf_sample *sp, *nextsp; + + lock_preset(sflist); + + if (sflist->callback.sample_reset) + sflist->callback.sample_reset(sflist->callback.private_data); + + /* to be sure */ + memset(sflist->presets, 0, sizeof(sflist->presets)); + + for (sf = sflist->fonts; sf; sf = sf->next) { + for (zp = sf->zones; zp; zp = nextzp) { + if (zp->counter < sflist->zone_locked) + break; + nextzp = zp->next; + sf->zones = nextzp; + kfree(zp); + } + + for (sp = sf->samples; sp; sp = nextsp) { + if (sp->counter < sflist->sample_locked) + break; + nextsp = sp->next; + sf->samples = nextsp; + sflist->mem_used -= sp->v.truesize; + if (sflist->callback.sample_free) + sflist->callback.sample_free(sflist->callback.private_data, + sp, sflist->memhdr); + kfree(sp); + } + } + + sflist->zone_counter = sflist->zone_locked; + sflist->sample_counter = sflist->sample_locked; + + rebuild_presets(sflist); + + unlock_preset(sflist); + return 0; +} |