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-rw-r--r--gl/lib/gl_anytree_list2.h970
1 files changed, 970 insertions, 0 deletions
diff --git a/gl/lib/gl_anytree_list2.h b/gl/lib/gl_anytree_list2.h
new file mode 100644
index 0000000..165b715
--- /dev/null
+++ b/gl/lib/gl_anytree_list2.h
@@ -0,0 +1,970 @@
+/* Sequential list data type implemented by a binary tree.
+ Copyright (C) 2006-2022 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2006.
+
+ This file is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation; either version 2.1 of the
+ License, or (at your option) any later version.
+
+ This file is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Common code of gl_avltree_list.c, gl_rbtree_list.c,
+ gl_avltreehash_list.c, gl_rbtreehash_list.c. */
+
+static gl_list_t
+gl_tree_nx_create_empty (gl_list_implementation_t implementation,
+ gl_listelement_equals_fn equals_fn,
+ gl_listelement_hashcode_fn hashcode_fn,
+ gl_listelement_dispose_fn dispose_fn,
+ bool allow_duplicates)
+{
+ struct gl_list_impl *list = (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl));
+
+ if (list == NULL)
+ return NULL;
+
+ list->base.vtable = implementation;
+ list->base.equals_fn = equals_fn;
+ list->base.hashcode_fn = hashcode_fn;
+ list->base.dispose_fn = dispose_fn;
+ list->base.allow_duplicates = allow_duplicates;
+#if WITH_HASHTABLE
+ list->table_size = 11;
+ list->table =
+ (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t));
+ if (list->table == NULL)
+ goto fail;
+#endif
+ list->root = NULL;
+
+ return list;
+
+#if WITH_HASHTABLE
+ fail:
+ free (list);
+ return NULL;
+#endif
+}
+
+static size_t _GL_ATTRIBUTE_PURE
+gl_tree_size (gl_list_t list)
+{
+ return (list->root != NULL ? list->root->branch_size : 0);
+}
+
+static const void * _GL_ATTRIBUTE_PURE
+gl_tree_node_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list,
+ gl_list_node_t node)
+{
+ return node->value;
+}
+
+static int
+gl_tree_node_nx_set_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list,
+ gl_list_node_t node, const void *elt)
+{
+#if WITH_HASHTABLE
+ if (elt != node->value)
+ {
+ size_t new_hashcode =
+ (list->base.hashcode_fn != NULL
+ ? list->base.hashcode_fn (elt)
+ : (size_t)(uintptr_t) elt);
+
+ if (new_hashcode != node->h.hashcode)
+ {
+ remove_from_bucket (list, node);
+ node->value = elt;
+ node->h.hashcode = new_hashcode;
+ if (add_to_bucket (list, node) < 0)
+ {
+ /* Out of memory. We removed node from a bucket but cannot add
+ it to another bucket. In order to avoid inconsistencies, we
+ must remove node entirely from the list. */
+ gl_tree_remove_node_from_tree (list, node);
+ free (node);
+ return -1;
+ }
+ }
+ else
+ node->value = elt;
+ }
+#else
+ node->value = elt;
+#endif
+ return 0;
+}
+
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+gl_tree_next_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list,
+ gl_list_node_t node)
+{
+ if (node->right != NULL)
+ {
+ node = node->right;
+ while (node->left != NULL)
+ node = node->left;
+ }
+ else
+ {
+ while (node->parent != NULL && node->parent->right == node)
+ node = node->parent;
+ node = node->parent;
+ }
+ return node;
+}
+
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+gl_tree_previous_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list,
+ gl_list_node_t node)
+{
+ if (node->left != NULL)
+ {
+ node = node->left;
+ while (node->right != NULL)
+ node = node->right;
+ }
+ else
+ {
+ while (node->parent != NULL && node->parent->left == node)
+ node = node->parent;
+ node = node->parent;
+ }
+ return node;
+}
+
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+gl_tree_first_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list)
+{
+ gl_list_node_t node = list->root;
+
+ if (node != NULL)
+ {
+ while (node->left != NULL)
+ node = node->left;
+ }
+ return node;
+}
+
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+gl_tree_last_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list)
+{
+ gl_list_node_t node = list->root;
+
+ if (node != NULL)
+ {
+ while (node->right != NULL)
+ node = node->right;
+ }
+ return node;
+}
+
+/* Returns the node at the given position < gl_tree_size (list). */
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+node_at (gl_list_node_t root, size_t position)
+{
+ /* Here we know that root != NULL. */
+ gl_list_node_t node = root;
+
+ for (;;)
+ {
+ if (node->left != NULL)
+ {
+ if (position < node->left->branch_size)
+ {
+ node = node->left;
+ continue;
+ }
+ position -= node->left->branch_size;
+ }
+ if (position == 0)
+ break;
+ position--;
+ node = node->right;
+ }
+ return node;
+}
+
+static const void * _GL_ATTRIBUTE_PURE
+gl_tree_get_at (gl_list_t list, size_t position)
+{
+ gl_list_node_t node = list->root;
+
+ if (!(node != NULL && position < node->branch_size))
+ /* Invalid argument. */
+ abort ();
+ node = node_at (node, position);
+ return node->value;
+}
+
+static gl_list_node_t
+gl_tree_nx_set_at (gl_list_t list, size_t position, const void *elt)
+{
+ gl_list_node_t node = list->root;
+
+ if (!(node != NULL && position < node->branch_size))
+ /* Invalid argument. */
+ abort ();
+ node = node_at (node, position);
+#if WITH_HASHTABLE
+ if (elt != node->value)
+ {
+ size_t new_hashcode =
+ (list->base.hashcode_fn != NULL
+ ? list->base.hashcode_fn (elt)
+ : (size_t)(uintptr_t) elt);
+
+ if (new_hashcode != node->h.hashcode)
+ {
+ remove_from_bucket (list, node);
+ node->value = elt;
+ node->h.hashcode = new_hashcode;
+ if (add_to_bucket (list, node) < 0)
+ {
+ /* Out of memory. We removed node from a bucket but cannot add
+ it to another bucket. In order to avoid inconsistencies, we
+ must remove node entirely from the list. */
+ gl_tree_remove_node_from_tree (list, node);
+ free (node);
+ return NULL;
+ }
+ }
+ else
+ node->value = elt;
+ }
+#else
+ node->value = elt;
+#endif
+ return node;
+}
+
+#if !WITH_HASHTABLE
+
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
+ const void *elt)
+{
+ if (!(start_index <= end_index
+ && end_index <= (list->root != NULL ? list->root->branch_size : 0)))
+ /* Invalid arguments. */
+ abort ();
+ {
+ gl_listelement_equals_fn equals = list->base.equals_fn;
+ /* Iterate across all elements. */
+ gl_list_node_t node = list->root;
+ iterstack_t stack;
+ iterstack_item_t *stack_ptr = &stack[0];
+ size_t index = 0;
+
+ if (start_index == 0)
+ {
+ /* Consider all elements. */
+ for (;;)
+ {
+ /* Descend on left branch. */
+ for (;;)
+ {
+ if (node == NULL)
+ break;
+ stack_ptr->node = node;
+ stack_ptr->rightp = 0;
+ node = node->left;
+ stack_ptr++;
+ }
+ /* Climb up again. */
+ for (;;)
+ {
+ if (stack_ptr == &stack[0])
+ return NULL;
+ stack_ptr--;
+ if (!stack_ptr->rightp)
+ break;
+ }
+ node = stack_ptr->node;
+ /* Test against current element. */
+ if (equals != NULL ? equals (elt, node->value) : elt == node->value)
+ return node;
+ index++;
+ if (index >= end_index)
+ return NULL;
+ /* Descend on right branch. */
+ stack_ptr->rightp = 1;
+ node = node->right;
+ stack_ptr++;
+ }
+ }
+ else
+ {
+ /* Consider only elements at indices >= start_index.
+ In this case, rightp contains the difference between the start_index
+ for the parent node and the one for the child node (0 when the child
+ node is the parent's left child, > 0 when the child is the parent's
+ right child). */
+ for (;;)
+ {
+ /* Descend on left branch. */
+ for (;;)
+ {
+ if (node == NULL)
+ break;
+ if (node->branch_size <= start_index)
+ break;
+ stack_ptr->node = node;
+ stack_ptr->rightp = 0;
+ node = node->left;
+ stack_ptr++;
+ }
+ /* Climb up again. */
+ for (;;)
+ {
+ if (stack_ptr == &stack[0])
+ return NULL;
+ stack_ptr--;
+ if (!stack_ptr->rightp)
+ break;
+ start_index += stack_ptr->rightp;
+ }
+ node = stack_ptr->node;
+ {
+ size_t left_branch_size1 =
+ (node->left != NULL ? node->left->branch_size : 0) + 1;
+ if (start_index < left_branch_size1)
+ {
+ /* Test against current element. */
+ if (equals != NULL ? equals (elt, node->value) : elt == node->value)
+ return node;
+ /* Now that we have considered all indices < left_branch_size1,
+ we can increment start_index. */
+ start_index = left_branch_size1;
+ }
+ index++;
+ if (index >= end_index)
+ return NULL;
+ /* Descend on right branch. */
+ start_index -= left_branch_size1;
+ stack_ptr->rightp = left_branch_size1;
+ }
+ node = node->right;
+ stack_ptr++;
+ }
+ }
+ }
+}
+
+static size_t _GL_ATTRIBUTE_PURE
+gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
+ const void *elt)
+{
+ if (!(start_index <= end_index
+ && end_index <= (list->root != NULL ? list->root->branch_size : 0)))
+ /* Invalid arguments. */
+ abort ();
+ {
+ gl_listelement_equals_fn equals = list->base.equals_fn;
+ /* Iterate across all elements. */
+ gl_list_node_t node = list->root;
+ iterstack_t stack;
+ iterstack_item_t *stack_ptr = &stack[0];
+ size_t index = 0;
+
+ if (start_index == 0)
+ {
+ /* Consider all elements. */
+ for (;;)
+ {
+ /* Descend on left branch. */
+ for (;;)
+ {
+ if (node == NULL)
+ break;
+ stack_ptr->node = node;
+ stack_ptr->rightp = 0;
+ node = node->left;
+ stack_ptr++;
+ }
+ /* Climb up again. */
+ for (;;)
+ {
+ if (stack_ptr == &stack[0])
+ return (size_t)(-1);
+ stack_ptr--;
+ if (!stack_ptr->rightp)
+ break;
+ }
+ node = stack_ptr->node;
+ /* Test against current element. */
+ if (equals != NULL ? equals (elt, node->value) : elt == node->value)
+ return index;
+ index++;
+ if (index >= end_index)
+ return (size_t)(-1);
+ /* Descend on right branch. */
+ stack_ptr->rightp = 1;
+ node = node->right;
+ stack_ptr++;
+ }
+ }
+ else
+ {
+ /* Consider only elements at indices >= start_index.
+ In this case, rightp contains the difference between the start_index
+ for the parent node and the one for the child node (0 when the child
+ node is the parent's left child, > 0 when the child is the parent's
+ right child). */
+ for (;;)
+ {
+ /* Descend on left branch. */
+ for (;;)
+ {
+ if (node == NULL)
+ break;
+ if (node->branch_size <= start_index)
+ break;
+ stack_ptr->node = node;
+ stack_ptr->rightp = 0;
+ node = node->left;
+ stack_ptr++;
+ }
+ /* Climb up again. */
+ for (;;)
+ {
+ if (stack_ptr == &stack[0])
+ return (size_t)(-1);
+ stack_ptr--;
+ if (!stack_ptr->rightp)
+ break;
+ start_index += stack_ptr->rightp;
+ }
+ node = stack_ptr->node;
+ {
+ size_t left_branch_size1 =
+ (node->left != NULL ? node->left->branch_size : 0) + 1;
+ if (start_index < left_branch_size1)
+ {
+ /* Test against current element. */
+ if (equals != NULL ? equals (elt, node->value) : elt == node->value)
+ return index;
+ /* Now that we have considered all indices < left_branch_size1,
+ we can increment start_index. */
+ start_index = left_branch_size1;
+ }
+ index++;
+ if (index >= end_index)
+ return (size_t)(-1);
+ /* Descend on right branch. */
+ start_index -= left_branch_size1;
+ stack_ptr->rightp = left_branch_size1;
+ }
+ node = node->right;
+ stack_ptr++;
+ }
+ }
+ }
+}
+
+#endif
+
+static gl_list_node_t
+gl_tree_nx_add_at (gl_list_t list, size_t position, const void *elt)
+{
+ size_t count = (list->root != NULL ? list->root->branch_size : 0);
+
+ if (!(position <= count))
+ /* Invalid argument. */
+ abort ();
+ if (position == count)
+ return gl_tree_nx_add_last (list, elt);
+ else
+ return gl_tree_nx_add_before (list, node_at (list->root, position), elt);
+}
+
+static bool
+gl_tree_remove_node (gl_list_t list, gl_list_node_t node)
+{
+#if WITH_HASHTABLE
+ /* Remove node from the hash table.
+ Note that this is only possible _before_ the node is removed from the
+ tree structure, because remove_from_bucket() uses node_position(). */
+ remove_from_bucket (list, node);
+#endif
+
+ gl_tree_remove_node_from_tree (list, node);
+
+ if (list->base.dispose_fn != NULL)
+ list->base.dispose_fn (node->value);
+ free (node);
+ return true;
+}
+
+static bool
+gl_tree_remove_at (gl_list_t list, size_t position)
+{
+ gl_list_node_t node = list->root;
+
+ if (!(node != NULL && position < node->branch_size))
+ /* Invalid argument. */
+ abort ();
+ node = node_at (node, position);
+ return gl_tree_remove_node (list, node);
+}
+
+static bool
+gl_tree_remove (gl_list_t list, const void *elt)
+{
+ if (list->root != NULL)
+ {
+ gl_list_node_t node =
+ gl_tree_search_from_to (list, 0, list->root->branch_size, elt);
+
+ if (node != NULL)
+ return gl_tree_remove_node (list, node);
+ }
+ return false;
+}
+
+#if !WITH_HASHTABLE
+
+static void
+gl_tree_list_free (gl_list_t list)
+{
+ /* Iterate across all elements in post-order. */
+ gl_list_node_t node = list->root;
+ iterstack_t stack;
+ iterstack_item_t *stack_ptr = &stack[0];
+
+ for (;;)
+ {
+ /* Descend on left branch. */
+ for (;;)
+ {
+ if (node == NULL)
+ break;
+ stack_ptr->node = node;
+ stack_ptr->rightp = false;
+ node = node->left;
+ stack_ptr++;
+ }
+ /* Climb up again. */
+ for (;;)
+ {
+ if (stack_ptr == &stack[0])
+ goto done_iterate;
+ stack_ptr--;
+ node = stack_ptr->node;
+ if (!stack_ptr->rightp)
+ break;
+ /* Free the current node. */
+ if (list->base.dispose_fn != NULL)
+ list->base.dispose_fn (node->value);
+ free (node);
+ }
+ /* Descend on right branch. */
+ stack_ptr->rightp = true;
+ node = node->right;
+ stack_ptr++;
+ }
+ done_iterate:
+ free (list);
+}
+
+#endif
+
+/* --------------------- gl_list_iterator_t Data Type --------------------- */
+
+static gl_list_iterator_t _GL_ATTRIBUTE_PURE
+gl_tree_iterator (gl_list_t list)
+{
+ gl_list_iterator_t result;
+ gl_list_node_t node;
+
+ result.vtable = list->base.vtable;
+ result.list = list;
+ /* Start node is the leftmost node. */
+ node = list->root;
+ if (node != NULL)
+ while (node->left != NULL)
+ node = node->left;
+ result.p = node;
+ /* End point is past the rightmost node. */
+ result.q = NULL;
+#if defined GCC_LINT || defined lint
+ result.i = 0;
+ result.j = 0;
+ result.count = 0;
+#endif
+
+ return result;
+}
+
+static gl_list_iterator_t _GL_ATTRIBUTE_PURE
+gl_tree_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index)
+{
+ size_t count = (list->root != NULL ? list->root->branch_size : 0);
+ gl_list_iterator_t result;
+
+ if (!(start_index <= end_index && end_index <= count))
+ /* Invalid arguments. */
+ abort ();
+ result.vtable = list->base.vtable;
+ result.list = list;
+ /* Start node is the node at position start_index. */
+ result.p = (start_index < count ? node_at (list->root, start_index) : NULL);
+ /* End point is the node at position end_index. */
+ result.q = (end_index < count ? node_at (list->root, end_index) : NULL);
+#if defined GCC_LINT || defined lint
+ result.i = 0;
+ result.j = 0;
+ result.count = 0;
+#endif
+
+ return result;
+}
+
+static bool
+gl_tree_iterator_next (gl_list_iterator_t *iterator,
+ const void **eltp, gl_list_node_t *nodep)
+{
+ if (iterator->p != iterator->q)
+ {
+ gl_list_node_t node = (gl_list_node_t) iterator->p;
+ *eltp = node->value;
+ if (nodep != NULL)
+ *nodep = node;
+ /* Advance to the next node. */
+ if (node->right != NULL)
+ {
+ node = node->right;
+ while (node->left != NULL)
+ node = node->left;
+ }
+ else
+ {
+ while (node->parent != NULL && node->parent->right == node)
+ node = node->parent;
+ node = node->parent;
+ }
+ iterator->p = node;
+ return true;
+ }
+ else
+ return false;
+}
+
+static void
+gl_tree_iterator_free (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_iterator_t *iterator)
+{
+}
+
+/* ---------------------- Sorted gl_list_t Data Type ---------------------- */
+
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+gl_tree_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar,
+ const void *elt)
+{
+ gl_list_node_t node;
+
+ for (node = list->root; node != NULL; )
+ {
+ int cmp = compar (node->value, elt);
+
+ if (cmp < 0)
+ node = node->right;
+ else if (cmp > 0)
+ node = node->left;
+ else /* cmp == 0 */
+ {
+ /* We have an element equal to ELT. But we need the leftmost such
+ element. */
+ gl_list_node_t found = node;
+ node = node->left;
+ for (; node != NULL; )
+ {
+ int cmp2 = compar (node->value, elt);
+
+ if (cmp2 < 0)
+ node = node->right;
+ else if (cmp2 > 0)
+ /* The list was not sorted. */
+ abort ();
+ else /* cmp2 == 0 */
+ {
+ found = node;
+ node = node->left;
+ }
+ }
+ return found;
+ }
+ }
+ return NULL;
+}
+
+static gl_list_node_t _GL_ATTRIBUTE_PURE
+gl_tree_sortedlist_search_from_to (gl_list_t list,
+ gl_listelement_compar_fn compar,
+ size_t low, size_t high,
+ const void *elt)
+{
+ gl_list_node_t node;
+
+ if (!(low <= high
+ && high <= (list->root != NULL ? list->root->branch_size : 0)))
+ /* Invalid arguments. */
+ abort ();
+
+ for (node = list->root; node != NULL; )
+ {
+ size_t left_branch_size =
+ (node->left != NULL ? node->left->branch_size : 0);
+
+ if (low > left_branch_size)
+ {
+ low -= left_branch_size + 1;
+ high -= left_branch_size + 1;
+ node = node->right;
+ }
+ else if (high <= left_branch_size)
+ node = node->left;
+ else
+ {
+ /* Here low <= left_branch_size < high. */
+ int cmp = compar (node->value, elt);
+
+ if (cmp < 0)
+ {
+ low = 0;
+ high -= left_branch_size + 1;
+ node = node->right;
+ }
+ else if (cmp > 0)
+ node = node->left;
+ else /* cmp == 0 */
+ {
+ /* We have an element equal to ELT. But we need the leftmost
+ such element. */
+ gl_list_node_t found = node;
+ node = node->left;
+ for (; node != NULL; )
+ {
+ size_t left_branch_size2 =
+ (node->left != NULL ? node->left->branch_size : 0);
+
+ if (low > left_branch_size2)
+ {
+ low -= left_branch_size2 + 1;
+ node = node->right;
+ }
+ else
+ {
+ /* Here low <= left_branch_size2. */
+ int cmp2 = compar (node->value, elt);
+
+ if (cmp2 < 0)
+ {
+ low = 0;
+ node = node->right;
+ }
+ else if (cmp2 > 0)
+ /* The list was not sorted. */
+ abort ();
+ else /* cmp2 == 0 */
+ {
+ found = node;
+ node = node->left;
+ }
+ }
+ }
+ return found;
+ }
+ }
+ }
+ return NULL;
+}
+
+static size_t _GL_ATTRIBUTE_PURE
+gl_tree_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar,
+ const void *elt)
+{
+ gl_list_node_t node;
+ size_t position;
+
+ for (node = list->root, position = 0; node != NULL; )
+ {
+ int cmp = compar (node->value, elt);
+
+ if (cmp < 0)
+ {
+ if (node->left != NULL)
+ position += node->left->branch_size;
+ position++;
+ node = node->right;
+ }
+ else if (cmp > 0)
+ node = node->left;
+ else /* cmp == 0 */
+ {
+ /* We have an element equal to ELT. But we need the leftmost such
+ element. */
+ size_t found_position =
+ position + (node->left != NULL ? node->left->branch_size : 0);
+ node = node->left;
+ for (; node != NULL; )
+ {
+ int cmp2 = compar (node->value, elt);
+
+ if (cmp2 < 0)
+ {
+ if (node->left != NULL)
+ position += node->left->branch_size;
+ position++;
+ node = node->right;
+ }
+ else if (cmp2 > 0)
+ /* The list was not sorted. */
+ abort ();
+ else /* cmp2 == 0 */
+ {
+ found_position =
+ position
+ + (node->left != NULL ? node->left->branch_size : 0);
+ node = node->left;
+ }
+ }
+ return found_position;
+ }
+ }
+ return (size_t)(-1);
+}
+
+static size_t _GL_ATTRIBUTE_PURE
+gl_tree_sortedlist_indexof_from_to (gl_list_t list,
+ gl_listelement_compar_fn compar,
+ size_t low, size_t high,
+ const void *elt)
+{
+ gl_list_node_t node;
+ size_t position;
+
+ if (!(low <= high
+ && high <= (list->root != NULL ? list->root->branch_size : 0)))
+ /* Invalid arguments. */
+ abort ();
+
+ for (node = list->root, position = 0; node != NULL; )
+ {
+ size_t left_branch_size =
+ (node->left != NULL ? node->left->branch_size : 0);
+
+ if (low > left_branch_size)
+ {
+ low -= left_branch_size + 1;
+ high -= left_branch_size + 1;
+ position += left_branch_size + 1;
+ node = node->right;
+ }
+ else if (high <= left_branch_size)
+ node = node->left;
+ else
+ {
+ /* Here low <= left_branch_size < high. */
+ int cmp = compar (node->value, elt);
+
+ if (cmp < 0)
+ {
+ low = 0;
+ high -= left_branch_size + 1;
+ position += left_branch_size + 1;
+ node = node->right;
+ }
+ else if (cmp > 0)
+ node = node->left;
+ else /* cmp == 0 */
+ {
+ /* We have an element equal to ELT. But we need the leftmost
+ such element. */
+ size_t found_position =
+ position + (node->left != NULL ? node->left->branch_size : 0);
+ node = node->left;
+ for (; node != NULL; )
+ {
+ size_t left_branch_size2 =
+ (node->left != NULL ? node->left->branch_size : 0);
+
+ if (low > left_branch_size2)
+ {
+ low -= left_branch_size2 + 1;
+ node = node->right;
+ }
+ else
+ {
+ /* Here low <= left_branch_size2. */
+ int cmp2 = compar (node->value, elt);
+
+ if (cmp2 < 0)
+ {
+ position += left_branch_size2 + 1;
+ node = node->right;
+ }
+ else if (cmp2 > 0)
+ /* The list was not sorted. */
+ abort ();
+ else /* cmp2 == 0 */
+ {
+ found_position = position + left_branch_size2;
+ node = node->left;
+ }
+ }
+ }
+ return found_position;
+ }
+ }
+ }
+ return (size_t)(-1);
+}
+
+static gl_list_node_t
+gl_tree_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar,
+ const void *elt)
+{
+ gl_list_node_t node = list->root;
+
+ if (node == NULL)
+ return gl_tree_nx_add_first (list, elt);
+
+ for (;;)
+ {
+ int cmp = compar (node->value, elt);
+
+ if (cmp < 0)
+ {
+ if (node->right == NULL)
+ return gl_tree_nx_add_after (list, node, elt);
+ node = node->right;
+ }
+ else if (cmp > 0)
+ {
+ if (node->left == NULL)
+ return gl_tree_nx_add_before (list, node, elt);
+ node = node->left;
+ }
+ else /* cmp == 0 */
+ return gl_tree_nx_add_before (list, node, elt);
+ }
+}
+
+static bool
+gl_tree_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar,
+ const void *elt)
+{
+ gl_list_node_t node = gl_tree_sortedlist_search (list, compar, elt);
+ if (node != NULL)
+ return gl_tree_remove_node (list, node);
+ else
+ return false;
+}