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diff --git a/pipewire-jack/jack/jack.h b/pipewire-jack/jack/jack.h new file mode 100644 index 0000000..2b83cb1 --- /dev/null +++ b/pipewire-jack/jack/jack.h @@ -0,0 +1,1477 @@ +/* + Copyright (C) 2001 Paul Davis + Copyright (C) 2004 Jack O'Quin + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as published by + the Free Software Foundation; either version 2.1 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +#ifndef __jack_h__ +#define __jack_h__ + +#ifdef __cplusplus +extern "C" +{ +#endif + +#include <jack/systemdeps.h> +#include <jack/types.h> +#include <jack/transport.h> + +/** + * Note: More documentation can be found in jack/types.h. + */ + + /************************************************************* + * NOTE: JACK_WEAK_EXPORT ***MUST*** be used on every function + * added to the JACK API after the 0.116.2 release. + * + * Functions that predate this release are marked with + * JACK_WEAK_OPTIONAL_EXPORT which can be defined at compile + * time in a variety of ways. The default definition is empty, + * so that these symbols get normal linkage. If you wish to + * use all JACK symbols with weak linkage, include + * <jack/weakjack.h> before jack.h. + *************************************************************/ + +#include <jack/weakmacros.h> + +/** + * Call this function to get version of the JACK, in form of several numbers + * + * @param major_ptr pointer to variable receiving major version of JACK. + * + * @param minor_ptr pointer to variable receiving minor version of JACK. + * + * @param major_ptr pointer to variable receiving micro version of JACK. + * + * @param major_ptr pointer to variable receiving protocol version of JACK. + * + */ +void +jack_get_version( + int *major_ptr, + int *minor_ptr, + int *micro_ptr, + int *proto_ptr) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Call this function to get version of the JACK, in form of a string + * + * @return Human readable string describing JACK version being used. + * + */ +const char * +jack_get_version_string(void) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @defgroup ClientFunctions Creating & manipulating clients + * @{ + */ + +/** + * Open an external client session with a JACK server. This interface + * is more complex but more powerful than jack_client_new(). With it, + * clients may choose which of several servers to connect, and control + * whether and how to start the server automatically, if it was not + * already running. There is also an option for JACK to generate a + * unique client name, when necessary. + * + * @param client_name of at most jack_client_name_size() characters. + * The name scope is local to each server. Unless forbidden by the + * @ref JackUseExactName option, the server will modify this name to + * create a unique variant, if needed. + * + * @param options formed by OR-ing together @ref JackOptions bits. + * Only the @ref JackOpenOptions bits are allowed. + * + * @param status (if non-NULL) an address for JACK to return + * information from the open operation. This status word is formed by + * OR-ing together the relevant @ref JackStatus bits. + * + * + * <b>Optional parameters:</b> depending on corresponding [@a options + * bits] additional parameters may follow @a status (in this order). + * + * @arg [@ref JackServerName] <em>(char *) server_name</em> selects + * from among several possible concurrent server instances. Server + * names are unique to each user. If unspecified, use "default" + * unless \$JACK_DEFAULT_SERVER is defined in the process environment. + * + * @return Opaque client handle if successful. If this is NULL, the + * open operation failed, @a *status includes @ref JackFailure and the + * caller is not a JACK client. + */ +jack_client_t * jack_client_open (const char *client_name, + jack_options_t options, + jack_status_t *status, ...) JACK_OPTIONAL_WEAK_EXPORT; + +/** +* \bold THIS FUNCTION IS DEPRECATED AND SHOULD NOT BE USED IN +* NEW JACK CLIENTS +* +* @deprecated Please use jack_client_open(). +*/ +jack_client_t * jack_client_new (const char *client_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * Disconnects an external client from a JACK server. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_client_close (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the maximum number of characters in a JACK client name + * including the final NULL character. This value is a constant. + */ +int jack_client_name_size (void) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return pointer to actual client name. This is useful when @ref + * JackUseExactName is not specified on open and @ref + * JackNameNotUnique status was returned. In that case, the actual + * name will differ from the @a client_name requested. + */ +char * jack_get_client_name (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Get the session ID for a client name. + * + * The session manager needs this to reassociate a client name to the session_id. + * + * The caller is responsible for calling jack_free(3) on any non-NULL + * returned value. + */ +char *jack_get_uuid_for_client_name (jack_client_t *client, + const char *client_name) JACK_WEAK_EXPORT; + +/** + * Get the client name for a session_id. + * + * In order to snapshot the graph connections, the session manager needs to map + * session_ids to client names. + * + * The caller is responsible for calling jack_free(3) on any non-NULL + * returned value. + */ +char *jack_get_client_name_by_uuid (jack_client_t *client, + const char *client_uuid ) JACK_WEAK_EXPORT; + +/** + * Load an internal client into the Jack server. + * + * Internal clients run inside the JACK server process. They can use + * most of the same functions as external clients. Each internal + * client must declare jack_initialize() and jack_finish() entry + * points, called at load and unload times. See inprocess.c for an + * example of how to write an internal client. + * + * @deprecated Please use jack_internal_client_load(). + * + * @param client_name of at most jack_client_name_size() characters. + * + * @param load_name of a shared object file containing the code for + * the new client. + * + * @param load_init an arbitrary string passed to the jack_initialize() + * routine of the new client (may be NULL). + * + * @return 0 if successful. + */ +int jack_internal_client_new (const char *client_name, + const char *load_name, + const char *load_init) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * Remove an internal client from a JACK server. + * + * @deprecated Please use jack_internal_client_unload(). + */ +void jack_internal_client_close (const char *client_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * Tell the Jack server that the program is ready to start processing + * audio. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_activate (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the Jack server to remove this @a client from the process + * graph. Also, disconnect all ports belonging to it, since inactive + * clients have no port connections. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_deactivate (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return pid of client. If not available, 0 will be returned. + */ +int jack_get_client_pid (const char *name) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the pthread ID of the thread running the JACK client side + * real-time code. + */ +jack_native_thread_t jack_client_thread_id (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/*@}*/ + +/** + * @param client pointer to JACK client structure. + * + * Check if the JACK subsystem is running with -R (--realtime). + * + * @return 1 if JACK is running realtime, 0 otherwise + */ +int jack_is_realtime (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @defgroup NonCallbackAPI The non-callback API + * @{ + */ + +/** + * \bold THIS FUNCTION IS DEPRECATED AND SHOULD NOT BE USED IN + * NEW JACK CLIENTS. + * + * @deprecated Please use jack_cycle_wait() and jack_cycle_signal() functions. + */ +jack_nframes_t jack_thread_wait (jack_client_t *client, int status) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Wait until this JACK client should process data. + * + * @param client - pointer to a JACK client structure + * + * @return the number of frames of data to process + */ +jack_nframes_t jack_cycle_wait (jack_client_t* client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Signal next clients in the graph. + * + * @param client - pointer to a JACK client structure + * @param status - if non-zero, calling thread should exit + */ +void jack_cycle_signal (jack_client_t* client, int status) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the Jack server to call @a thread_callback in the RT thread. + * Typical use are in conjunction with @a jack_cycle_wait and @a jack_cycle_signal functions. + * The code in the supplied function must be suitable for real-time + * execution. That means that it cannot call functions that might + * block for a long time. This includes malloc, free, printf, + * pthread_mutex_lock, sleep, wait, poll, select, pthread_join, + * pthread_cond_wait, etc, etc. See + * http://jackit.sourceforge.net/docs/design/design.html#SECTION00411000000000000000 + * for more information. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code. +*/ +int jack_set_process_thread(jack_client_t* client, JackThreadCallback thread_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/*@}*/ + +/** + * @defgroup ClientCallbacks Setting Client Callbacks + * @{ + */ + +/** + * Tell JACK to call @a thread_init_callback once just after + * the creation of the thread in which all other callbacks + * will be handled. + * + * The code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code, causing JACK + * to remove that client from the process() graph. + */ +int jack_set_thread_init_callback (jack_client_t *client, + JackThreadInitCallback thread_init_callback, + void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @param client pointer to JACK client structure. + * @param function The jack_shutdown function pointer. + * @param arg The arguments for the jack_shutdown function. + * + * Register a function (and argument) to be called if and when the + * JACK server shuts down the client thread. The function must + * be written as if it were an asynchronous POSIX signal + * handler --- use only async-safe functions, and remember that it + * is executed from another thread. A typical function might + * set a flag or write to a pipe so that the rest of the + * application knows that the JACK client thread has shut + * down. + * + * NOTE: clients do not need to call this. It exists only + * to help more complex clients understand what is going + * on. It should be called before jack_client_activate(). + * + * NOTE: if a client calls this AND jack_on_info_shutdown(), then + * in case of a client thread shutdown, the callback + * passed to this function will not be called, and the one passed to + * jack_on_info_shutdown() will. + * + * NOTE: application should typically signal another thread to correctly + * finish cleanup, that is by calling "jack_client_close" + * (since "jack_client_close" cannot be called directly in the context + * of the thread that calls the shutdown callback). + */ +void jack_on_shutdown (jack_client_t *client, + JackShutdownCallback shutdown_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @param client pointer to JACK client structure. + * @param function The jack_info_shutdown function pointer. + * @param arg The arguments for the jack_info_shutdown function. + * + * Register a function (and argument) to be called if and when the + * JACK server shuts down the client thread. The function must + * be written as if it were an asynchronous POSIX signal + * handler --- use only async-safe functions, and remember that it + * is executed from another thread. A typical function might + * set a flag or write to a pipe so that the rest of the + * application knows that the JACK client thread has shut + * down. + * + * NOTE: clients do not need to call this. It exists only + * to help more complex clients understand what is going + * on. It should be called before jack_client_activate(). + * + * NOTE: if a client calls this AND jack_on_shutdown(), then + * in case of a client thread shutdown, the callback passed to + * jack_on_info_shutdown() will be called. + * + * NOTE: application should typically signal another thread to correctly + * finish cleanup, that is by calling "jack_client_close" + * (since "jack_client_close" cannot be called directly in the context + * of the thread that calls the shutdown callback). + */ +void jack_on_info_shutdown (jack_client_t *client, + JackInfoShutdownCallback shutdown_callback, void *arg) JACK_WEAK_EXPORT; + +/** + * Tell the Jack server to call @a process_callback whenever there is + * work be done, passing @a arg as the second argument. + * + * The code in the supplied function must be suitable for real-time + * execution. That means that it cannot call functions that might + * block for a long time. This includes malloc, free, printf, + * pthread_mutex_lock, sleep, wait, poll, select, pthread_join, + * pthread_cond_wait, etc, etc. See + * http://jackit.sourceforge.net/docs/design/design.html#SECTION00411000000000000000 + * for more information. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code. + */ +int jack_set_process_callback (jack_client_t *client, + JackProcessCallback process_callback, + void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the Jack server to call @a freewheel_callback + * whenever we enter or leave "freewheel" mode, passing @a + * arg as the second argument. The first argument to the + * callback will be non-zero if JACK is entering freewheel + * mode, and zero otherwise. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code. + */ +int jack_set_freewheel_callback (jack_client_t *client, + JackFreewheelCallback freewheel_callback, + void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell JACK to call @a bufsize_callback whenever the size of the + * buffer that will be passed to the @a process_callback is about to + * change. Clients that depend on knowing the buffer size must supply + * a @a bufsize_callback before activating themselves. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @param client pointer to JACK client structure. + * @param bufsize_callback function to call when the buffer size changes. + * @param arg argument for @a bufsize_callback. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_buffer_size_callback (jack_client_t *client, + JackBufferSizeCallback bufsize_callback, + void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the Jack server to call @a srate_callback whenever the system + * sample rate changes. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_sample_rate_callback (jack_client_t *client, + JackSampleRateCallback srate_callback, + void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the JACK server to call @a client_registration_callback whenever a + * client is registered or unregistered, passing @a arg as a parameter. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_client_registration_callback (jack_client_t *client, + JackClientRegistrationCallback + registration_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the JACK server to call @a registration_callback whenever a + * port is registered or unregistered, passing @a arg as a parameter. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code + */ + int jack_set_port_registration_callback (jack_client_t *client, + JackPortRegistrationCallback + registration_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; + + /** + * Tell the JACK server to call @a connect_callback whenever a + * port is connected or disconnected, passing @a arg as a parameter. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_port_connect_callback (jack_client_t *client, + JackPortConnectCallback + connect_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; + + /** + * Tell the JACK server to call @a rename_callback whenever a + * port is renamed, passing @a arg as a parameter. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_port_rename_callback (jack_client_t *client, + JackPortRenameCallback + rename_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the JACK server to call @a graph_callback whenever the + * processing graph is reordered, passing @a arg as a parameter. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_graph_order_callback (jack_client_t *client, + JackGraphOrderCallback graph_callback, + void *) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Tell the JACK server to call @a xrun_callback whenever there is a + * xrun, passing @a arg as a parameter. + * + * All "notification events" are received in a separated non RT thread, + * the code in the supplied function does not need to be + * suitable for real-time execution. + * + * NOTE: this function cannot be called while the client is activated + * (after jack_activate has been called.) + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_xrun_callback (jack_client_t *client, + JackXRunCallback xrun_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; + +/*@}*/ + +/** + * Tell the Jack server to call @a latency_callback whenever it + * is necessary to recompute the latencies for some or all + * Jack ports. + * + * @a latency_callback will be called twice each time it is + * needed, once being passed JackCaptureLatency and once + * JackPlaybackLatency. See @ref LatencyFunctions for + * the definition of each type of latency and related functions. + * + * <b>IMPORTANT: Most JACK clients do NOT need to register a latency + * callback.</b> + * + * Clients that meet any of the following conditions do NOT + * need to register a latency callback: + * + * - have only input ports + * - have only output ports + * - their output is totally unrelated to their input + * - their output is not delayed relative to their input + * (i.e. data that arrives in a given process() + * callback is processed and output again in the + * same callback) + * + * Clients NOT registering a latency callback MUST also + * satisfy this condition: + * + * - have no multiple distinct internal signal pathways + * + * This means that if your client has more than 1 input and + * output port, and considers them always "correlated" + * (e.g. as a stereo pair), then there is only 1 (e.g. stereo) + * signal pathway through the client. This would be true, + * for example, of a stereo FX rack client that has a + * left/right input pair and a left/right output pair. + * + * However, this is somewhat a matter of perspective. The + * same FX rack client could be connected so that its + * two input ports were connected to entirely separate + * sources. Under these conditions, the fact that the client + * does not register a latency callback MAY result + * in port latency values being incorrect. + * + * Clients that do not meet any of those conditions SHOULD + * register a latency callback. + * + * Another case is when a client wants to use + * @ref jack_port_get_latency_range(), which only returns meaningful + * values when ports get connected and latency values change. + * + * See the documentation for @ref jack_port_set_latency_range() + * on how the callback should operate. Remember that the @a mode + * argument given to the latency callback will need to be + * passed into @ref jack_port_set_latency_range() + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_latency_callback (jack_client_t *client, + JackLatencyCallback latency_callback, + void *) JACK_WEAK_EXPORT; +/*@}*/ + +/** + * @defgroup ServerClientControl Controlling & querying JACK server operation + * @{ + */ + +/** + * Start/Stop JACK's "freewheel" mode. + * + * When in "freewheel" mode, JACK no longer waits for + * any external event to begin the start of the next process + * cycle. + * + * As a result, freewheel mode causes "faster than realtime" + * execution of a JACK graph. If possessed, real-time + * scheduling is dropped when entering freewheel mode, and + * if appropriate it is reacquired when stopping. + * + * IMPORTANT: on systems using capabilities to provide real-time + * scheduling (i.e. Linux kernel 2.4), if onoff is zero, this function + * must be called from the thread that originally called jack_activate(). + * This restriction does not apply to other systems (e.g. Linux kernel 2.6 + * or OS X). + * + * @param client pointer to JACK client structure + * @param onoff if non-zero, freewheel mode starts. Otherwise + * freewheel mode ends. + * + * @return 0 on success, otherwise a non-zero error code. + */ +int jack_set_freewheel(jack_client_t* client, int onoff) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Change the buffer size passed to the @a process_callback. + * + * This operation stops the JACK engine process cycle, then calls all + * registered @a bufsize_callback functions before restarting the + * process cycle. This will cause a gap in the audio flow, so it + * should only be done at appropriate stopping points. + * + * @see jack_set_buffer_size_callback() + * + * @param client pointer to JACK client structure. + * @param nframes new buffer size. Must be a power of two. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_set_buffer_size (jack_client_t *client, jack_nframes_t nframes) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the sample rate of the jack system, as set by the user when + * jackd was started. + */ +jack_nframes_t jack_get_sample_rate (jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the current maximum size that will ever be passed to the @a + * process_callback. It should only be used *before* the client has + * been activated. This size may change, clients that depend on it + * must register a @a bufsize_callback so they will be notified if it + * does. + * + * @see jack_set_buffer_size_callback() + */ +jack_nframes_t jack_get_buffer_size (jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Old-style interface to become the timebase for the entire JACK + * subsystem. + * + * @deprecated This function still exists for compatibility with the + * earlier transport interface, but it does nothing. Instead, see + * transport.h and use jack_set_timebase_callback(). + * + * @return ENOSYS, function not implemented. + */ +int jack_engine_takeover_timebase (jack_client_t *) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * @return the current CPU load estimated by JACK. This is a running + * average of the time it takes to execute a full process cycle for + * all clients as a percentage of the real time available per cycle + * determined by the buffer size and sample rate. + */ +float jack_cpu_load (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/*@}*/ + +/** + * @defgroup PortFunctions Creating & manipulating ports + * @{ + */ + +/** + * Create a new port for the client. This is an object used for moving + * data of any type in or out of the client. Ports may be connected + * in various ways. + * + * Each port has a short name. The port's full name contains the name + * of the client concatenated with a colon (:) followed by its short + * name. The jack_port_name_size() is the maximum length of this full + * name. Exceeding that will cause the port registration to fail and + * return NULL. + * + * The @a port_name must be unique among all ports owned by this client. + * If the name is not unique, the registration will fail. + * + * All ports have a type, which may be any non-NULL and non-zero + * length string, passed as an argument. Some port types are built + * into the JACK API, currently only JACK_DEFAULT_AUDIO_TYPE. + * + * @param client pointer to JACK client structure. + * @param port_name non-empty short name for the new port (not + * including the leading @a "client_name:"). Must be unique. + * @param port_type port type name. If longer than + * jack_port_type_size(), only that many characters are significant. + * @param flags @ref JackPortFlags bit mask. + * @param buffer_size must be non-zero if this is not a built-in @a + * port_type. Otherwise, it is ignored. + * + * @return jack_port_t pointer on success, otherwise NULL. + */ +jack_port_t * jack_port_register (jack_client_t *client, + const char *port_name, + const char *port_type, + unsigned long flags, + unsigned long buffer_size) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Remove the port from the client, disconnecting any existing + * connections. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_port_unregister (jack_client_t *client, jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * This returns a pointer to the memory area associated with the + * specified port. For an output port, it will be a memory area + * that can be written to; for an input port, it will be an area + * containing the data from the port's connection(s), or + * zero-filled. if there are multiple inbound connections, the data + * will be mixed appropriately. + * + * FOR OUTPUT PORTS ONLY : DEPRECATED in Jack 2.0 !! + * --------------------------------------------------- + * You may cache the value returned, but only between calls to + * your "blocksize" callback. For this reason alone, you should + * either never cache the return value or ensure you have + * a "blocksize" callback and be sure to invalidate the cached + * address from there. + * + * Caching output ports is DEPRECATED in Jack 2.0, due to some new optimization (like "pipelining"). + * Port buffers have to be retrieved in each callback for proper functioning. + */ +void * jack_port_get_buffer (jack_port_t *port, jack_nframes_t) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the UUID of the jack_port_t + * + * @see jack_uuid_to_string() to convert into a string representation + */ +jack_uuid_t jack_port_uuid (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the full name of the jack_port_t (including the @a + * "client_name:" prefix). + * + * @see jack_port_name_size(). + */ +const char * jack_port_name (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the short name of the jack_port_t (not including the @a + * "client_name:" prefix). + * + * @see jack_port_name_size(). + */ +const char * jack_port_short_name (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the @ref JackPortFlags of the jack_port_t. + */ +int jack_port_flags (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the @a port type, at most jack_port_type_size() characters + * including a final NULL. + */ +const char * jack_port_type (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + + /** + * @return the @a port type id. + */ +jack_port_type_id_t jack_port_type_id (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return TRUE if the jack_port_t belongs to the jack_client_t. + */ +int jack_port_is_mine (const jack_client_t *client, const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return number of connections to or from @a port. + * + * @pre The calling client must own @a port. + */ +int jack_port_connected (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return TRUE if the locally-owned @a port is @b directly connected + * to the @a port_name. + * + * @see jack_port_name_size() + */ +int jack_port_connected_to (const jack_port_t *port, + const char *port_name) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return a null-terminated array of full port names to which the @a + * port is connected. If none, returns NULL. + * + * The caller is responsible for calling jack_free() on any non-NULL + * returned value. + * + * @param port locally owned jack_port_t pointer. + * + * @see jack_port_name_size(), jack_port_get_all_connections() + */ +const char ** jack_port_get_connections (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return a null-terminated array of full port names to which the @a + * port is connected. If none, returns NULL. + * + * The caller is responsible for calling jack_free() on any non-NULL + * returned value. + * + * This differs from jack_port_get_connections() in two important + * respects: + * + * 1) You may not call this function from code that is + * executed in response to a JACK event. For example, + * you cannot use it in a GraphReordered handler. + * + * 2) You need not be the owner of the port to get information + * about its connections. + * + * @see jack_port_name_size() + */ +const char ** jack_port_get_all_connections (const jack_client_t *client, + const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * + * @deprecated This function will be removed from a future version + * of JACK. Do not use it. There is no replacement. It has + * turned out to serve essentially no purpose in real-life + * JACK clients. + */ +int jack_port_tie (jack_port_t *src, jack_port_t *dst) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * + * @deprecated This function will be removed from a future version + * of JACK. Do not use it. There is no replacement. It has + * turned out to serve essentially no purpose in real-life + * JACK clients. + */ +int jack_port_untie (jack_port_t *port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * \bold THIS FUNCTION IS DEPRECATED AND SHOULD NOT BE USED IN + * NEW JACK CLIENTS + * + * Modify a port's short name. May be called at any time. If the + * resulting full name (including the @a "client_name:" prefix) is + * longer than jack_port_name_size(), it will be truncated. + * + * @return 0 on success, otherwise a non-zero error code. + */ +int jack_port_set_name (jack_port_t *port, const char *port_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * Modify a port's short name. May NOT be called from a callback handling a server event. + * If the resulting full name (including the @a "client_name:" prefix) is + * longer than jack_port_name_size(), it will be truncated. + * + * @return 0 on success, otherwise a non-zero error code. + * + * This differs from jack_port_set_name() by triggering PortRename notifications to + * clients that have registered a port rename handler. + */ +int jack_port_rename (jack_client_t* client, jack_port_t *port, const char *port_name) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Set @a alias as an alias for @a port. May be called at any time. + * If the alias is longer than jack_port_name_size(), it will be truncated. + * + * After a successful call, and until JACK exits or + * @function jack_port_unset_alias() is called, @alias may be + * used as a alternate name for the port. + * + * Ports can have up to two aliases - if both are already + * set, this function will return an error. + * + * @return 0 on success, otherwise a non-zero error code. + */ +int jack_port_set_alias (jack_port_t *port, const char *alias) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Remove @a alias as an alias for @a port. May be called at any time. + * + * After a successful call, @a alias can no longer be + * used as a alternate name for the port. + * + * @return 0 on success, otherwise a non-zero error code. + */ +int jack_port_unset_alias (jack_port_t *port, const char *alias) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Get any aliases known for @port. + * + * @return the number of aliases discovered for the port + */ +int jack_port_get_aliases (const jack_port_t *port, char* const aliases[2]) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * If @ref JackPortCanMonitor is set for this @a port, turn input + * monitoring on or off. Otherwise, do nothing. + */ +int jack_port_request_monitor (jack_port_t *port, int onoff) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * If @ref JackPortCanMonitor is set for this @a port_name, turn input + * monitoring on or off. Otherwise, do nothing. + * + * @return 0 on success, otherwise a non-zero error code. + * + * @see jack_port_name_size() + */ +int jack_port_request_monitor_by_name (jack_client_t *client, + const char *port_name, int onoff) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * If @ref JackPortCanMonitor is set for a port, this function turns + * on input monitoring if it was off, and turns it off if only one + * request has been made to turn it on. Otherwise it does nothing. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_port_ensure_monitor (jack_port_t *port, int onoff) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return TRUE if input monitoring has been requested for @a port. + */ +int jack_port_monitoring_input (jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Establish a connection between two ports. + * + * When a connection exists, data written to the source port will + * be available to be read at the destination port. + * + * @pre The port types must be identical. + * + * @pre The @ref JackPortFlags of the @a source_port must include @ref + * JackPortIsOutput. + * + * @pre The @ref JackPortFlags of the @a destination_port must include + * @ref JackPortIsInput. + * + * @return 0 on success, EEXIST if the connection is already made, + * otherwise a non-zero error code + */ +int jack_connect (jack_client_t *client, + const char *source_port, + const char *destination_port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Remove a connection between two ports. + * + * @pre The port types must be identical. + * + * @pre The @ref JackPortFlags of the @a source_port must include @ref + * JackPortIsOutput. + * + * @pre The @ref JackPortFlags of the @a destination_port must include + * @ref JackPortIsInput. + * + * @return 0 on success, otherwise a non-zero error code + */ +int jack_disconnect (jack_client_t *client, + const char *source_port, + const char *destination_port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Perform the same function as jack_disconnect() using port handles + * rather than names. This avoids the name lookup inherent in the + * name-based version. + * + * Clients connecting their own ports are likely to use this function, + * while generic connection clients (e.g. patchbays) would use + * jack_disconnect(). + */ +int jack_port_disconnect (jack_client_t *client, jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the maximum number of characters in a full JACK port name + * including the final NULL character. This value is a constant. + * + * A port's full name contains the owning client name concatenated + * with a colon (:) followed by its short name and a NULL + * character. + */ +int jack_port_name_size(void) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the maximum number of characters in a JACK port type name + * including the final NULL character. This value is a constant. + */ +int jack_port_type_size(void) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the buffersize of a port of type @arg port_type. + * + * this function may only be called in a buffer_size callback. + */ +size_t jack_port_type_get_buffer_size (jack_client_t *client, const char *port_type) JACK_WEAK_EXPORT; + +/*@}*/ + +/** + * @defgroup LatencyFunctions Managing and determining latency + * + * The purpose of JACK's latency API is to allow clients to + * easily answer two questions: + * + * - How long has it been since the data read from a port arrived + * at the edge of the JACK graph (either via a physical port + * or being synthesized from scratch)? + * + * - How long will it be before the data written to a port arrives + * at the edge of a JACK graph? + + * To help answering these two questions, all JACK ports have two + * latency values associated with them, both measured in frames: + * + * <b>capture latency</b>: how long since the data read from + * the buffer of a port arrived at + * a port marked with JackPortIsTerminal. + * The data will have come from the "outside + * world" if the terminal port is also + * marked with JackPortIsPhysical, or + * will have been synthesized by the client + * that owns the terminal port. + * + * <b>playback latency</b>: how long until the data + * written to the buffer of port will reach a port + * marked with JackPortIsTerminal. + * + * Both latencies might potentially have more than one value + * because there may be multiple pathways to/from a given port + * and a terminal port. Latency is therefore generally + * expressed a min/max pair. + * + * In most common setups, the minimum and maximum latency + * are the same, but this design accommodates more complex + * routing, and allows applications (and thus users) to + * detect cases where routing is creating an anomalous + * situation that may either need fixing or more + * sophisticated handling by clients that care about + * latency. + * + * See also @ref jack_set_latency_callback for details on how + * clients that add latency to the signal path should interact + * with JACK to ensure that the correct latency figures are + * used. + * @{ + */ + +/** + * The port latency is zero by default. Clients that control + * physical hardware with non-zero latency should call this + * to set the latency to its correct value. Note that the value + * should include any systemic latency present "outside" the + * physical hardware controlled by the client. For example, + * for a client controlling a digital audio interface connected + * to an external digital converter, the latency setting should + * include both buffering by the audio interface *and* the converter. + * + * @deprecated This method will be removed in the next major + * release of JACK. It should not be used in new code, and should + * be replaced by a latency callback that calls @ref + * jack_port_set_latency_range(). + */ +void jack_port_set_latency (jack_port_t *port, jack_nframes_t) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * return the latency range defined by @a mode for + * @a port, in frames. + * + * See @ref LatencyFunctions for the definition of each latency value. + * + * This function is best used from callbacks, specifically the latency callback. + * Before a port is connected, this returns the default latency: zero. + * Therefore it only makes sense to call jack_port_get_latency_range() when + * the port is connected, and that gets signalled by the latency callback. + * See @ref jack_set_latency_callback() for details. + */ +void jack_port_get_latency_range (jack_port_t *port, jack_latency_callback_mode_t mode, jack_latency_range_t *range) JACK_WEAK_EXPORT; + +/** + * set the minimum and maximum latencies defined by + * @a mode for @a port, in frames. + * + * See @ref LatencyFunctions for the definition of each latency value. + * + * This function should ONLY be used inside a latency + * callback. The client should determine the current + * value of the latency using @ref jack_port_get_latency_range() + * (called using the same mode as @a mode) + * and then add some number of frames to that reflects + * latency added by the client. + * + * How much latency a client adds will vary + * dramatically. For most clients, the answer is zero + * and there is no reason for them to register a latency + * callback and thus they should never call this + * function. + * + * More complex clients that take an input signal, + * transform it in some way and output the result but + * not during the same process() callback will + * generally know a single constant value to add + * to the value returned by @ref jack_port_get_latency_range(). + * + * Such clients would register a latency callback (see + * @ref jack_set_latency_callback) and must know what input + * ports feed which output ports as part of their + * internal state. Their latency callback will update + * the ports' latency values appropriately. + * + * A pseudo-code example will help. The @a mode argument to the latency + * callback will determine whether playback or capture + * latency is being set. The callback will use + * @ref jack_port_set_latency_range() as follows: + * + * \code + * jack_latency_range_t range; + * if (mode == JackPlaybackLatency) { + * foreach input_port in (all self-registered port) { + * jack_port_get_latency_range (port_feeding_input_port, JackPlaybackLatency, &range); + * range.min += min_delay_added_as_signal_flows_from port_feeding to input_port; + * range.max += max_delay_added_as_signal_flows_from port_feeding to input_port; + * jack_port_set_latency_range (input_port, JackPlaybackLatency, &range); + * } + * } else if (mode == JackCaptureLatency) { + * foreach output_port in (all self-registered port) { + * jack_port_get_latency_range (port_fed_by_output_port, JackCaptureLatency, &range); + * range.min += min_delay_added_as_signal_flows_from_output_port_to_fed_by_port; + * range.max += max_delay_added_as_signal_flows_from_output_port_to_fed_by_port; + * jack_port_set_latency_range (output_port, JackCaptureLatency, &range); + * } + * } + * \endcode + * + * In this relatively simple pseudo-code example, it is assumed that + * each input port or output is connected to only 1 output or input + * port respectively. + * + * If a port is connected to more than 1 other port, then the + * range.min and range.max values passed to @ref + * jack_port_set_latency_range() should reflect the minimum and + * maximum values across all connected ports. + * + * See the description of @ref jack_set_latency_callback for more + * information. + */ +void jack_port_set_latency_range (jack_port_t *port, jack_latency_callback_mode_t mode, jack_latency_range_t *range) JACK_WEAK_EXPORT; + +/** + * Request a complete recomputation of all port latencies. This + * can be called by a client that has just changed the internal + * latency of its port using jack_port_set_latency + * and wants to ensure that all signal pathways in the graph + * are updated with respect to the values that will be returned + * by jack_port_get_total_latency. It allows a client + * to change multiple port latencies without triggering a + * recompute for each change. + * + * @return zero for successful execution of the request. non-zero + * otherwise. + */ +int jack_recompute_total_latencies (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the time (in frames) between data being available or + * delivered at/to a port, and the time at which it arrived at or is + * delivered to the "other side" of the port. E.g. for a physical + * audio output port, this is the time between writing to the port and + * when the signal will leave the connector. For a physical audio + * input port, this is the time between the sound arriving at the + * connector and the corresponding frames being readable from the + * port. + * + * @deprecated This method will be removed in the next major + * release of JACK. It should not be used in new code, and should + * be replaced by jack_port_get_latency_range() in any existing + * use cases. + */ +jack_nframes_t jack_port_get_latency (jack_port_t *port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * The maximum of the sum of the latencies in every + * connection path that can be drawn between the port and other + * ports with the @ref JackPortIsTerminal flag set. + * + * @deprecated This method will be removed in the next major + * release of JACK. It should not be used in new code, and should + * be replaced by jack_port_get_latency_range() in any existing + * use cases. + */ +jack_nframes_t jack_port_get_total_latency (jack_client_t *client, + jack_port_t *port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/** + * Request a complete recomputation of a port's total latency. This + * can be called by a client that has just changed the internal + * latency of its port using jack_port_set_latency + * and wants to ensure that all signal pathways in the graph + * are updated with respect to the values that will be returned + * by jack_port_get_total_latency. + * + * @return zero for successful execution of the request. non-zero + * otherwise. + * + * @deprecated This method will be removed in the next major + * release of JACK. It should not be used in new code, and should + * be replaced by jack_recompute_total_latencies() in any existing + * use cases. + */ +int jack_recompute_total_latency (jack_client_t*, jack_port_t* port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; + +/*@}*/ + +/** + * @defgroup PortSearching Looking up ports + * @{ + */ + +/** + * @param port_name_pattern A regular expression used to select + * ports by name. If NULL or of zero length, no selection based + * on name will be carried out. + * @param type_name_pattern A regular expression used to select + * ports by type. If NULL or of zero length, no selection based + * on type will be carried out. + * @param flags A value used to select ports by their flags. + * If zero, no selection based on flags will be carried out. + * + * @return a NULL-terminated array of ports that match the specified + * arguments. The caller is responsible for calling jack_free() any + * non-NULL returned value. + * + * @see jack_port_name_size(), jack_port_type_size() + */ +const char ** jack_get_ports (jack_client_t *client, + const char *port_name_pattern, + const char *type_name_pattern, + unsigned long flags) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return address of the jack_port_t named @a port_name. + * + * @see jack_port_name_size() + */ +jack_port_t * jack_port_by_name (jack_client_t *client, const char *port_name) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return address of the jack_port_t of a @a port_id. + */ +jack_port_t * jack_port_by_id (jack_client_t *client, + jack_port_id_t port_id) JACK_OPTIONAL_WEAK_EXPORT; + +/*@}*/ + +/** + * @defgroup TimeFunctions Handling time + * @{ + * + * JACK time is in units of 'frames', according to the current sample rate. + * The absolute value of frame times is meaningless, frame times have meaning + * only relative to each other. + */ + +/** + * @return the estimated time in frames that has passed since the JACK + * server began the current process cycle. + */ +jack_nframes_t jack_frames_since_cycle_start (const jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the estimated current time in frames. + * This function is intended for use in other threads (not the process + * callback). The return value can be compared with the value of + * jack_last_frame_time to relate time in other threads to JACK time. + */ +jack_nframes_t jack_frame_time (const jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the precise time at the start of the current process cycle. + * This function may only be used from the process callback, and can + * be used to interpret timestamps generated by jack_frame_time() in + * other threads with respect to the current process cycle. + * + * This is the only jack time function that returns exact time: + * when used during the process callback it always returns the same + * value (until the next process callback, where it will return + * that value + nframes, etc). The return value is guaranteed to be + * monotonic and linear in this fashion unless an xrun occurs. + * If an xrun occurs, clients must check this value again, as time + * may have advanced in a non-linear way (e.g. cycles may have been skipped). + */ +jack_nframes_t jack_last_frame_time (const jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * This function may only be used from the process callback. + * It provides the internal cycle timing information as used by + * most of the other time related functions. This allows the + * caller to map between frame counts and microseconds with full + * precision (i.e. without rounding frame times to integers), + * and also provides e.g. the microseconds time of the start of + * the current cycle directly (it has to be computed otherwise). + * + * If the return value is zero, the following information is + * provided in the variables pointed to by the arguments: + * + * current_frames: the frame time counter at the start of the + * current cycle, same as jack_last_frame_time(). + * current_usecs: the microseconds time at the start of the + * current cycle. + * next_usecs: the microseconds time of the start of the next + * next cycle as computed by the DLL. + * period_usecs: the current best estimate of the period time in + * microseconds. + * + * NOTES: + * + * Because of the types used, all the returned values except period_usecs + * are unsigned. In computations mapping between frames and microseconds + * *signed* differences are required. The easiest way is to compute those + * separately and assign them to the appropriate signed variables, + * int32_t for frames and int64_t for usecs. See the implementation of + * jack_frames_to_time() and Jack_time_to_frames() for an example. + * + * Unless there was an xrun, skipped cycles, or the current cycle is the + * first after freewheeling or starting Jack, the value of current_usecs + * will always be the value of next_usecs of the previous cycle. + * + * The value of period_usecs will in general NOT be exactly equal to + * the difference of next_usecs and current_usecs. This is because to + * ensure stability of the DLL and continuity of the mapping, a fraction + * of the loop error must be included in next_usecs. For an accurate + * mapping between frames and microseconds, the difference of next_usecs + * and current_usecs should be used, and not period_usecs. + * + * @return zero if OK, non-zero otherwise. + */ +int jack_get_cycle_times(const jack_client_t *client, + jack_nframes_t *current_frames, + jack_time_t *current_usecs, + jack_time_t *next_usecs, + float *period_usecs) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the estimated time in microseconds of the specified frame time + */ +jack_time_t jack_frames_to_time(const jack_client_t *client, jack_nframes_t) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return the estimated time in frames for the specified system time. + */ +jack_nframes_t jack_time_to_frames(const jack_client_t *client, jack_time_t) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * @return return JACK's current system time in microseconds, + * using the JACK clock source. + * + * The value returned is guaranteed to be monotonic, but not linear. + */ +jack_time_t jack_get_time(void) JACK_OPTIONAL_WEAK_EXPORT; + +/*@}*/ + +/** + * @defgroup ErrorOutput Controlling error/information output + */ +/*@{*/ + +/** + * Display JACK error message. + * + * Set via jack_set_error_function(), otherwise a JACK-provided + * default will print @a msg (plus a newline) to stderr. + * + * @param msg error message text (no newline at end). + */ +extern void (*jack_error_callback)(const char *msg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Set the @ref jack_error_callback for error message display. + * Set it to NULL to restore default_jack_error_callback function. + * + * The JACK library provides two built-in callbacks for this purpose: + * default_jack_error_callback() and silent_jack_error_callback(). + */ +void jack_set_error_function (void (*func)(const char *)) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Display JACK info message. + * + * Set via jack_set_info_function(), otherwise a JACK-provided + * default will print @a msg (plus a newline) to stdout. + * + * @param msg info message text (no newline at end). + */ +extern void (*jack_info_callback)(const char *msg) JACK_OPTIONAL_WEAK_EXPORT; + +/** + * Set the @ref jack_info_callback for info message display. + * Set it to NULL to restore default_jack_info_callback function. + * + * The JACK library provides two built-in callbacks for this purpose: + * default_jack_info_callback() and silent_jack_info_callback(). + */ +void jack_set_info_function (void (*func)(const char *)) JACK_OPTIONAL_WEAK_EXPORT; + +/*@}*/ + +/** + * The free function to be used on memory returned by jack_port_get_connections, + * jack_port_get_all_connections, jack_get_ports and jack_get_internal_client_name functions. + * This is MANDATORY on Windows when otherwise all nasty runtime version related crashes can occur. + * Developers are strongly encouraged to use this function instead of the standard "free" function in new code. + * + * @param ptr the memory pointer to be deallocated. + */ +void jack_free(void* ptr) JACK_OPTIONAL_WEAK_EXPORT; + + +#ifdef __cplusplus +} +#endif + +#endif /* __jack_h__ */ |