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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 15:35:18 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 15:35:18 +0000
commitb750101eb236130cf056c675997decbac904cc49 (patch)
treea5df1a06754bdd014cb975c051c83b01c9a97532 /src/core/job.h
parentInitial commit. (diff)
downloadsystemd-b750101eb236130cf056c675997decbac904cc49.tar.xz
systemd-b750101eb236130cf056c675997decbac904cc49.zip
Adding upstream version 252.22.upstream/252.22upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/core/job.h')
-rw-r--r--src/core/job.h251
1 files changed, 251 insertions, 0 deletions
diff --git a/src/core/job.h b/src/core/job.h
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+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+#pragma once
+
+#include <stdbool.h>
+
+#include "sd-event.h"
+
+#include "list.h"
+#include "unit-dependency-atom.h"
+#include "unit-name.h"
+#include "unit.h"
+
+typedef struct ActivationDetails ActivationDetails;
+typedef struct Job Job;
+typedef struct JobDependency JobDependency;
+typedef enum JobType JobType;
+typedef enum JobState JobState;
+typedef enum JobMode JobMode;
+typedef enum JobResult JobResult;
+
+/* Be careful when changing the job types! Adjust job_merging_table[] accordingly! */
+enum JobType {
+ JOB_START, /* if a unit does not support being started, we'll just wait until it becomes active */
+ JOB_VERIFY_ACTIVE,
+
+ JOB_STOP,
+
+ JOB_RELOAD, /* if running, reload */
+
+ /* Note that restarts are first treated like JOB_STOP, but
+ * then instead of finishing are patched to become
+ * JOB_START. */
+ JOB_RESTART, /* If running, stop. Then start unconditionally. */
+
+ _JOB_TYPE_MAX_MERGING,
+
+ /* JOB_NOP can enter into a transaction, but as it won't pull in
+ * any dependencies and it uses the special 'nop_job' slot in Unit,
+ * it won't have to merge with anything (except possibly into another
+ * JOB_NOP, previously installed). JOB_NOP is special-cased in
+ * job_type_is_*() functions so that the transaction can be
+ * activated. */
+ JOB_NOP = _JOB_TYPE_MAX_MERGING, /* do nothing */
+
+ _JOB_TYPE_MAX_IN_TRANSACTION,
+
+ /* JOB_TRY_RESTART can never appear in a transaction, because
+ * it always collapses into JOB_RESTART or JOB_NOP before entering.
+ * Thus we never need to merge it with anything. */
+ JOB_TRY_RESTART = _JOB_TYPE_MAX_IN_TRANSACTION, /* if running, stop and then start */
+
+ /* Similar to JOB_TRY_RESTART but collapses to JOB_RELOAD or JOB_NOP */
+ JOB_TRY_RELOAD,
+
+ /* JOB_RELOAD_OR_START won't enter into a transaction and cannot result
+ * from transaction merging (there's no way for JOB_RELOAD and
+ * JOB_START to meet in one transaction). It can result from a merge
+ * during job installation, but then it will immediately collapse into
+ * one of the two simpler types. */
+ JOB_RELOAD_OR_START, /* if running, reload, otherwise start */
+
+ _JOB_TYPE_MAX,
+ _JOB_TYPE_INVALID = -EINVAL,
+};
+
+enum JobState {
+ JOB_WAITING,
+ JOB_RUNNING,
+ _JOB_STATE_MAX,
+ _JOB_STATE_INVALID = -EINVAL,
+};
+
+enum JobMode {
+ JOB_FAIL, /* Fail if a conflicting job is already queued */
+ JOB_REPLACE, /* Replace an existing conflicting job */
+ JOB_REPLACE_IRREVERSIBLY,/* Like JOB_REPLACE + produce irreversible jobs */
+ JOB_ISOLATE, /* Start a unit, and stop all others */
+ JOB_FLUSH, /* Flush out all other queued jobs when queueing this one */
+ JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */
+ JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */
+ JOB_TRIGGERING, /* Adds TRIGGERED_BY dependencies to the same transaction */
+ _JOB_MODE_MAX,
+ _JOB_MODE_INVALID = -EINVAL,
+};
+
+enum JobResult {
+ JOB_DONE, /* Job completed successfully (or skipped due to an unmet ConditionXYZ=) */
+ JOB_CANCELED, /* Job canceled by a conflicting job installation or by explicit cancel request */
+ JOB_TIMEOUT, /* Job timeout elapsed */
+ JOB_FAILED, /* Job failed */
+ JOB_DEPENDENCY, /* A required dependency job did not result in JOB_DONE */
+ JOB_SKIPPED, /* Negative result of JOB_VERIFY_ACTIVE or skip due to ExecCondition= */
+ JOB_INVALID, /* JOB_RELOAD of inactive unit */
+ JOB_ASSERT, /* Couldn't start a unit, because an assert didn't hold */
+ JOB_UNSUPPORTED, /* Couldn't start a unit, because the unit type is not supported on the system */
+ JOB_COLLECTED, /* Job was garbage collected, since nothing needed it anymore */
+ JOB_ONCE, /* Unit was started before, and hence can't be started again */
+ _JOB_RESULT_MAX,
+ _JOB_RESULT_INVALID = -EINVAL,
+};
+
+#include "unit.h"
+
+struct JobDependency {
+ /* Encodes that the 'subject' job needs the 'object' job in
+ * some way. This structure is used only while building a transaction. */
+ Job *subject;
+ Job *object;
+
+ LIST_FIELDS(JobDependency, subject);
+ LIST_FIELDS(JobDependency, object);
+
+ bool matters:1;
+ bool conflicts:1;
+};
+
+struct Job {
+ Manager *manager;
+ Unit *unit;
+
+ LIST_FIELDS(Job, transaction);
+ LIST_FIELDS(Job, dbus_queue);
+ LIST_FIELDS(Job, gc_queue);
+
+ LIST_HEAD(JobDependency, subject_list);
+ LIST_HEAD(JobDependency, object_list);
+
+ /* Used for graph algs as a "I have been here" marker */
+ Job* marker;
+ unsigned generation;
+
+ uint32_t id;
+
+ JobType type;
+ JobState state;
+
+ sd_event_source *timer_event_source;
+ usec_t begin_usec;
+ usec_t begin_running_usec;
+
+ /*
+ * This tracks where to send signals, and also which clients
+ * are allowed to call DBus methods on the job (other than
+ * root).
+ *
+ * There can be more than one client, because of job merging.
+ */
+ sd_bus_track *bus_track;
+ char **deserialized_clients;
+
+ JobResult result;
+
+ unsigned run_queue_idx;
+
+ /* If the job had a specific trigger that needs to be advertised (eg: a path unit), store it. */
+ ActivationDetails *activation_details;
+
+ bool installed:1;
+ bool in_run_queue:1;
+ bool matters_to_anchor:1;
+ bool in_dbus_queue:1;
+ bool sent_dbus_new_signal:1;
+ bool ignore_order:1;
+ bool irreversible:1;
+ bool in_gc_queue:1;
+ bool ref_by_private_bus:1;
+};
+
+Job* job_new(Unit *unit, JobType type);
+Job* job_new_raw(Unit *unit);
+void job_unlink(Job *job);
+Job* job_free(Job *job);
+Job* job_install(Job *j);
+int job_install_deserialized(Job *j);
+void job_uninstall(Job *j);
+void job_dump(Job *j, FILE *f, const char *prefix);
+int job_serialize(Job *j, FILE *f);
+int job_deserialize(Job *j, FILE *f);
+int job_coldplug(Job *j);
+
+JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts);
+void job_dependency_free(JobDependency *l);
+
+int job_merge(Job *j, Job *other);
+
+JobType job_type_lookup_merge(JobType a, JobType b) _pure_;
+
+_pure_ static inline bool job_type_is_mergeable(JobType a, JobType b) {
+ return job_type_lookup_merge(a, b) >= 0;
+}
+
+_pure_ static inline bool job_type_is_conflicting(JobType a, JobType b) {
+ return a != JOB_NOP && b != JOB_NOP && !job_type_is_mergeable(a, b);
+}
+
+_pure_ static inline bool job_type_is_superset(JobType a, JobType b) {
+ /* Checks whether operation a is a "superset" of b in its actions */
+ if (b == JOB_NOP)
+ return true;
+ if (a == JOB_NOP)
+ return false;
+ return a == job_type_lookup_merge(a, b);
+}
+
+bool job_type_is_redundant(JobType a, UnitActiveState b) _pure_;
+
+/* Collapses a state-dependent job type into a simpler type by observing
+ * the state of the unit which it is going to be applied to. */
+JobType job_type_collapse(JobType t, Unit *u);
+
+int job_type_merge_and_collapse(JobType *a, JobType b, Unit *u);
+
+void job_add_to_run_queue(Job *j);
+void job_add_to_dbus_queue(Job *j);
+
+int job_start_timer(Job *j, bool job_running);
+
+int job_run_and_invalidate(Job *j);
+int job_finish_and_invalidate(Job *j, JobResult result, bool recursive, bool already);
+
+char *job_dbus_path(Job *j);
+
+void job_shutdown_magic(Job *j);
+
+int job_get_timeout(Job *j, usec_t *timeout);
+
+bool job_may_gc(Job *j);
+void job_add_to_gc_queue(Job *j);
+
+int job_get_before(Job *j, Job*** ret);
+int job_get_after(Job *j, Job*** ret);
+
+DEFINE_TRIVIAL_CLEANUP_FUNC(Job*, job_free);
+
+const char* job_type_to_string(JobType t) _const_;
+JobType job_type_from_string(const char *s) _pure_;
+
+const char* job_state_to_string(JobState t) _const_;
+JobState job_state_from_string(const char *s) _pure_;
+
+const char* job_mode_to_string(JobMode t) _const_;
+JobMode job_mode_from_string(const char *s) _pure_;
+
+const char* job_result_to_string(JobResult t) _const_;
+JobResult job_result_from_string(const char *s) _pure_;
+
+const char* job_type_to_access_method(JobType t);
+
+int job_compare(Job *a, Job *b, UnitDependencyAtom assume_dep);
+
+void job_set_activation_details(Job *j, ActivationDetails *info);