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-rw-r--r--src/home/homed-home.h224
1 files changed, 224 insertions, 0 deletions
diff --git a/src/home/homed-home.h b/src/home/homed-home.h
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+++ b/src/home/homed-home.h
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+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+#pragma once
+
+typedef struct Home Home;
+
+#include "homed-manager.h"
+#include "homed-operation.h"
+#include "list.h"
+#include "ordered-set.h"
+#include "stat-util.h"
+#include "user-record.h"
+
+typedef enum HomeState {
+ HOME_UNFIXATED, /* home exists, but local record does not */
+ HOME_ABSENT, /* local record exists, but home does not */
+ HOME_INACTIVE, /* record and home exist, but is not logged in */
+ HOME_DIRTY, /* like HOME_INACTIVE, but the home directory wasn't cleanly deactivated */
+ HOME_FIXATING, /* generating local record from home */
+ HOME_FIXATING_FOR_ACTIVATION, /* fixating in order to activate soon */
+ HOME_FIXATING_FOR_ACQUIRE, /* fixating because Acquire() was called */
+ HOME_ACTIVATING,
+ HOME_ACTIVATING_FOR_ACQUIRE, /* activating because Acquire() was called */
+ HOME_DEACTIVATING,
+ HOME_ACTIVE, /* logged in right now */
+ HOME_LINGERING, /* not logged in anymore, but we didn't manage to deactivate (because some process keeps it busy?) but we'll keep trying */
+ HOME_LOCKING,
+ HOME_LOCKED,
+ HOME_UNLOCKING,
+ HOME_UNLOCKING_FOR_ACQUIRE, /* unlocking because Acquire() was called */
+ HOME_CREATING,
+ HOME_REMOVING,
+ HOME_UPDATING,
+ HOME_UPDATING_WHILE_ACTIVE,
+ HOME_RESIZING,
+ HOME_RESIZING_WHILE_ACTIVE,
+ HOME_PASSWD,
+ HOME_PASSWD_WHILE_ACTIVE,
+ HOME_AUTHENTICATING,
+ HOME_AUTHENTICATING_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_FOR_ACQUIRE, /* authenticating because Acquire() was called */
+ _HOME_STATE_MAX,
+ _HOME_STATE_INVALID = -EINVAL,
+} HomeState;
+
+static inline bool HOME_STATE_IS_ACTIVE(HomeState state) {
+ return IN_SET(state,
+ HOME_ACTIVE,
+ HOME_LINGERING,
+ HOME_UPDATING_WHILE_ACTIVE,
+ HOME_RESIZING_WHILE_ACTIVE,
+ HOME_PASSWD_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_FOR_ACQUIRE);
+}
+
+static inline bool HOME_STATE_IS_EXECUTING_OPERATION(HomeState state) {
+ return IN_SET(state,
+ HOME_FIXATING,
+ HOME_FIXATING_FOR_ACTIVATION,
+ HOME_FIXATING_FOR_ACQUIRE,
+ HOME_ACTIVATING,
+ HOME_ACTIVATING_FOR_ACQUIRE,
+ HOME_DEACTIVATING,
+ HOME_LOCKING,
+ HOME_UNLOCKING,
+ HOME_UNLOCKING_FOR_ACQUIRE,
+ HOME_CREATING,
+ HOME_REMOVING,
+ HOME_UPDATING,
+ HOME_UPDATING_WHILE_ACTIVE,
+ HOME_RESIZING,
+ HOME_RESIZING_WHILE_ACTIVE,
+ HOME_PASSWD,
+ HOME_PASSWD_WHILE_ACTIVE,
+ HOME_AUTHENTICATING,
+ HOME_AUTHENTICATING_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_FOR_ACQUIRE);
+}
+
+static inline bool HOME_STATE_SHALL_PIN(HomeState state) {
+ /* Like HOME_STATE_IS_ACTIVE() – but HOME_LINGERING is missing! */
+ return IN_SET(state,
+ HOME_ACTIVE,
+ HOME_UPDATING_WHILE_ACTIVE,
+ HOME_RESIZING_WHILE_ACTIVE,
+ HOME_PASSWD_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_FOR_ACQUIRE);
+}
+
+#define HOME_STATE_SHALL_REBALANCE(state) HOME_STATE_SHALL_PIN(state)
+
+static inline bool HOME_STATE_MAY_RETRY_DEACTIVATE(HomeState state) {
+ /* Indicates when to leave the deactivate retry timer active */
+ return IN_SET(state,
+ HOME_ACTIVE,
+ HOME_LINGERING,
+ HOME_DEACTIVATING,
+ HOME_LOCKING,
+ HOME_UNLOCKING,
+ HOME_UNLOCKING_FOR_ACQUIRE,
+ HOME_UPDATING_WHILE_ACTIVE,
+ HOME_RESIZING_WHILE_ACTIVE,
+ HOME_PASSWD_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_WHILE_ACTIVE,
+ HOME_AUTHENTICATING_FOR_ACQUIRE);
+}
+
+struct Home {
+ Manager *manager;
+ char *user_name;
+ uid_t uid;
+
+ char *sysfs; /* When found via plugged in device, the sysfs path to it */
+
+ /* Note that the 'state' field is only set to a state while we are doing something (i.e. activating,
+ * deactivating, creating, removing, and such), or when the home is an "unfixated" one. When we are
+ * done with an operation we invalidate the state. This is hint for home_get_state() to check the
+ * state on request as needed from the mount table and similar. */
+ HomeState state;
+ int signed_locally; /* signed only by us */
+
+ UserRecord *record;
+
+ pid_t worker_pid;
+ int worker_stdout_fd;
+ sd_event_source *worker_event_source;
+ int worker_error_code;
+
+ /* The message we are currently processing, and thus need to reply to on completion */
+ Operation *current_operation;
+
+ /* Stores the raw, plaintext passwords, but only for short periods of time */
+ UserRecord *secret;
+
+ /* When we create a home area and that fails, we should possibly unregister the record altogether
+ * again, which is remembered in this boolean. */
+ bool unregister_on_failure;
+
+ /* The reading side of a FIFO stored in /run/systemd/home/, the writing side being used for reference
+ * counting. The references dropped to zero as soon as we see EOF. This concept exists twice: once
+ * for clients that are fine if we suspend the home directory on system suspend, and once for clients
+ * that are not ok with that. This allows us to determine for each home whether there are any clients
+ * that support unsuspend. */
+ sd_event_source *ref_event_source_please_suspend;
+ sd_event_source *ref_event_source_dont_suspend;
+
+ /* Any pending operations we still need to execute. These are for operations we want to queue if we
+ * can't execute them right-away. */
+ OrderedSet *pending_operations;
+
+ /* A defer event source that processes pending acquire/release/eof events. We have a common
+ * dispatcher that processes all three kinds of events. */
+ sd_event_source *pending_event_source;
+
+ /* Did we send out a D-Bus notification about this entry? */
+ bool announced;
+
+ /* Used to coalesce bus PropertiesChanged events */
+ sd_event_source *deferred_change_event_source;
+
+ /* An fd to the top-level home directory we keep while logged in, to keep the dir busy */
+ int pin_fd;
+
+ /* A time event used to repeatedly try to unmount home dir after use if it didn't work on first try */
+ sd_event_source *retry_deactivate_event_source;
+
+ /* An fd that locks the backing file of LUKS home dirs with a BSD lock. */
+ int luks_lock_fd;
+
+ /* Space metrics during rebalancing */
+ uint64_t rebalance_size, rebalance_usage, rebalance_free, rebalance_min, rebalance_weight, rebalance_goal;
+
+ /* Whether a rebalance operation is pending */
+ bool rebalance_pending;
+};
+
+int home_new(Manager *m, UserRecord *hr, const char *sysfs, Home **ret);
+Home *home_free(Home *h);
+
+DEFINE_TRIVIAL_CLEANUP_FUNC(Home*, home_free);
+
+int home_set_record(Home *h, UserRecord *hr);
+int home_save_record(Home *h);
+int home_unlink_record(Home *h);
+
+int home_fixate(Home *h, UserRecord *secret, sd_bus_error *error);
+int home_activate(Home *h, UserRecord *secret, sd_bus_error *error);
+int home_authenticate(Home *h, UserRecord *secret, sd_bus_error *error);
+int home_deactivate(Home *h, bool force, sd_bus_error *error);
+int home_create(Home *h, UserRecord *secret, sd_bus_error *error);
+int home_remove(Home *h, sd_bus_error *error);
+int home_update(Home *h, UserRecord *new_record, sd_bus_error *error);
+int home_resize(Home *h, uint64_t disk_size, UserRecord *secret, bool automatic, sd_bus_error *error);
+int home_passwd(Home *h, UserRecord *new_secret, UserRecord *old_secret, sd_bus_error *error);
+int home_unregister(Home *h, sd_bus_error *error);
+int home_lock(Home *h, sd_bus_error *error);
+int home_unlock(Home *h, UserRecord *secret, sd_bus_error *error);
+
+HomeState home_get_state(Home *h);
+
+int home_get_disk_status(Home *h, uint64_t *ret_disk_size,uint64_t *ret_disk_usage, uint64_t *ret_disk_free, uint64_t *ret_disk_ceiling, uint64_t *ret_disk_floor, statfs_f_type_t *ret_fstype, mode_t *ret_access_mode);
+
+void home_process_notify(Home *h, char **l, int fd);
+
+int home_killall(Home *h);
+
+int home_augment_status(Home *h, UserRecordLoadFlags flags, UserRecord **ret);
+
+int home_create_fifo(Home *h, bool please_suspend);
+int home_schedule_operation(Home *h, Operation *o, sd_bus_error *error);
+
+int home_auto_login(Home *h, char ***ret_seats);
+
+int home_set_current_message(Home *h, sd_bus_message *m);
+
+int home_wait_for_worker(Home *h);
+
+bool home_shall_rebalance(Home *h);
+
+bool home_is_busy(Home *h);
+
+const char *home_state_to_string(HomeState state);
+HomeState home_state_from_string(const char *s);