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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /dom/webidl/GamepadServiceTest.webidl | |
parent | Initial commit. (diff) | |
download | thunderbird-upstream.tar.xz thunderbird-upstream.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/webidl/GamepadServiceTest.webidl')
-rw-r--r-- | dom/webidl/GamepadServiceTest.webidl | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/dom/webidl/GamepadServiceTest.webidl b/dom/webidl/GamepadServiceTest.webidl new file mode 100644 index 0000000000..dd8ae2144f --- /dev/null +++ b/dom/webidl/GamepadServiceTest.webidl @@ -0,0 +1,58 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +[Pref="dom.gamepad.test.enabled", + Exposed=Window] +interface GamepadServiceTest +{ + readonly attribute GamepadMappingType noMapping; + readonly attribute GamepadMappingType standardMapping; + readonly attribute GamepadHand noHand; + readonly attribute GamepadHand leftHand; + readonly attribute GamepadHand rightHand; + + [NewObject] + Promise<unsigned long> addGamepad(DOMString id, + GamepadMappingType mapping, + GamepadHand hand, + unsigned long numButtons, + unsigned long numAxes, + unsigned long numHaptics, + unsigned long numLightIndicator, + unsigned long numTouchEvents); + + [NewObject] + Promise<unsigned long> removeGamepad(unsigned long index); + + [NewObject] + Promise<unsigned long> newButtonEvent(unsigned long index, + unsigned long button, + boolean pressed, + boolean touched); + + [NewObject] + Promise<unsigned long> newButtonValueEvent(unsigned long index, + unsigned long button, + boolean pressed, + boolean touched, + double value); + + [NewObject] + Promise<unsigned long> newAxisMoveEvent(unsigned long index, + unsigned long axis, + double value); + [NewObject] + Promise<unsigned long> newPoseMove(unsigned long index, + Float32Array? orient, + Float32Array? pos, + Float32Array? angVelocity, + Float32Array? angAcceleration, + Float32Array? linVelocity, + Float32Array? linAcceleration); + + [NewObject] + Promise<unsigned long> newTouch(unsigned long index, unsigned long aTouchArrayIndex, + unsigned long touchId, octet surfaceId, + Float32Array position, Float32Array? surfaceDimension); +}; |