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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/layers/IMFYCbCrImage.h | |
parent | Initial commit. (diff) | |
download | thunderbird-upstream.tar.xz thunderbird-upstream.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/IMFYCbCrImage.h')
-rw-r--r-- | gfx/layers/IMFYCbCrImage.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/gfx/layers/IMFYCbCrImage.h b/gfx/layers/IMFYCbCrImage.h new file mode 100644 index 0000000000..e1df0b2099 --- /dev/null +++ b/gfx/layers/IMFYCbCrImage.h @@ -0,0 +1,43 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_IMFYCBCRIMAGE_H +#define GFX_IMFYCBCRIMAGE_H + +#include "mozilla/layers/TextureD3D11.h" +#include "mozilla/RefPtr.h" +#include "ImageContainer.h" +#include "mfidl.h" + +namespace mozilla { +namespace layers { + +class IMFYCbCrImage : public RecyclingPlanarYCbCrImage { + public: + IMFYCbCrImage(IMFMediaBuffer* aBuffer, IMF2DBuffer* a2DBuffer, + KnowsCompositor* aKnowsCompositor, ImageContainer* aContainer); + + bool IsValid() const override { return true; } + + TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override; + + protected: + TextureClient* GetD3D11TextureClient(KnowsCompositor* aKnowsCompositor); + static bool CopyDataToTexture(const Data& aData, ID3D11Device* aDevice, + DXGIYCbCrTextureData* aTextureData); + + virtual ~IMFYCbCrImage(); + + RefPtr<IMFMediaBuffer> mBuffer; + RefPtr<IMF2DBuffer> m2DBuffer; + RefPtr<D3D11YCbCrRecycleAllocator> mAllocator; + RefPtr<TextureClient> mTextureClient; +}; + +} // namespace layers +} // namespace mozilla + +#endif // GFX_D3DSURFACEIMAGE_H |