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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
commit6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/layers/IMFYCbCrImage.h
parentInitial commit. (diff)
downloadthunderbird-upstream.tar.xz
thunderbird-upstream.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/IMFYCbCrImage.h')
-rw-r--r--gfx/layers/IMFYCbCrImage.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/gfx/layers/IMFYCbCrImage.h b/gfx/layers/IMFYCbCrImage.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_IMFYCBCRIMAGE_H
+#define GFX_IMFYCBCRIMAGE_H
+
+#include "mozilla/layers/TextureD3D11.h"
+#include "mozilla/RefPtr.h"
+#include "ImageContainer.h"
+#include "mfidl.h"
+
+namespace mozilla {
+namespace layers {
+
+class IMFYCbCrImage : public RecyclingPlanarYCbCrImage {
+ public:
+ IMFYCbCrImage(IMFMediaBuffer* aBuffer, IMF2DBuffer* a2DBuffer,
+ KnowsCompositor* aKnowsCompositor, ImageContainer* aContainer);
+
+ bool IsValid() const override { return true; }
+
+ TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override;
+
+ protected:
+ TextureClient* GetD3D11TextureClient(KnowsCompositor* aKnowsCompositor);
+ static bool CopyDataToTexture(const Data& aData, ID3D11Device* aDevice,
+ DXGIYCbCrTextureData* aTextureData);
+
+ virtual ~IMFYCbCrImage();
+
+ RefPtr<IMFMediaBuffer> mBuffer;
+ RefPtr<IMF2DBuffer> m2DBuffer;
+ RefPtr<D3D11YCbCrRecycleAllocator> mAllocator;
+ RefPtr<TextureClient> mTextureClient;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // GFX_D3DSURFACEIMAGE_H