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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/skia/patches/archive/0013-Bug-751418-Fix-compile-error-on-gcc-in-Skia-GL-r-mat.patch | |
parent | Initial commit. (diff) | |
download | thunderbird-upstream.tar.xz thunderbird-upstream.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/skia/patches/archive/0013-Bug-751418-Fix-compile-error-on-gcc-in-Skia-GL-r-mat.patch')
-rw-r--r-- | gfx/skia/patches/archive/0013-Bug-751418-Fix-compile-error-on-gcc-in-Skia-GL-r-mat.patch | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/gfx/skia/patches/archive/0013-Bug-751418-Fix-compile-error-on-gcc-in-Skia-GL-r-mat.patch b/gfx/skia/patches/archive/0013-Bug-751418-Fix-compile-error-on-gcc-in-Skia-GL-r-mat.patch new file mode 100644 index 0000000000..167e22184d --- /dev/null +++ b/gfx/skia/patches/archive/0013-Bug-751418-Fix-compile-error-on-gcc-in-Skia-GL-r-mat.patch @@ -0,0 +1,26 @@ +From 3d786b1f0c040205ad9ef6d4216ce06b41f7359f Mon Sep 17 00:00:00 2001 +From: George Wright <gw@gwright.org.uk> +Date: Mon, 5 Nov 2012 15:49:42 +0000 +Subject: [PATCH 3/8] Bug 751418 - Fix compile error on gcc in Skia/GL + r=mattwoodrow + +--- + gfx/skia/src/gpu/gl/GrGLProgram.cpp | 2 +- + 1 file changed, 1 insertion(+), 1 deletion(-) + +diff --git a/gfx/skia/src/gpu/gl/GrGLProgram.cpp b/gfx/skia/src/gpu/gl/GrGLProgram.cpp +index 2703110..40cadc3 100644 +--- a/gfx/skia/src/gpu/gl/GrGLProgram.cpp ++++ b/gfx/skia/src/gpu/gl/GrGLProgram.cpp +@@ -575,7 +575,7 @@ bool GrGLProgram::genProgram(const GrCustomStage** customStages) { + POS_ATTR_NAME); + + builder.fVSCode.appendf("void main() {\n" +- "\tvec3 pos3 = %s * vec3("POS_ATTR_NAME", 1);\n" ++ "\tvec3 pos3 = %s * vec3(" POS_ATTR_NAME ", 1);\n" + "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n", + viewMName); + +-- +1.7.11.7 + |