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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
commit6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /media/libyuv/libyuv/include/libyuv/convert_argb.h
parentInitial commit. (diff)
downloadthunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz
thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'media/libyuv/libyuv/include/libyuv/convert_argb.h')
-rw-r--r--media/libyuv/libyuv/include/libyuv/convert_argb.h2313
1 files changed, 2313 insertions, 0 deletions
diff --git a/media/libyuv/libyuv/include/libyuv/convert_argb.h b/media/libyuv/libyuv/include/libyuv/convert_argb.h
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+++ b/media/libyuv/libyuv/include/libyuv/convert_argb.h
@@ -0,0 +1,2313 @@
+/*
+ * Copyright 2012 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_CONVERT_ARGB_H_
+#define INCLUDE_LIBYUV_CONVERT_ARGB_H_
+
+#include "libyuv/basic_types.h"
+
+#include "libyuv/rotate.h" // For enum RotationMode.
+#include "libyuv/scale.h" // For enum FilterMode.
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+// Conversion matrix for YUV to RGB
+LIBYUV_API extern const struct YuvConstants kYuvI601Constants; // BT.601
+LIBYUV_API extern const struct YuvConstants kYuvJPEGConstants; // BT.601 full
+LIBYUV_API extern const struct YuvConstants kYuvH709Constants; // BT.709
+LIBYUV_API extern const struct YuvConstants kYuvF709Constants; // BT.709 full
+LIBYUV_API extern const struct YuvConstants kYuv2020Constants; // BT.2020
+LIBYUV_API extern const struct YuvConstants kYuvV2020Constants; // BT.2020 full
+
+// Conversion matrix for YVU to BGR
+LIBYUV_API extern const struct YuvConstants kYvuI601Constants; // BT.601
+LIBYUV_API extern const struct YuvConstants kYvuJPEGConstants; // BT.601 full
+LIBYUV_API extern const struct YuvConstants kYvuH709Constants; // BT.709
+LIBYUV_API extern const struct YuvConstants kYvuF709Constants; // BT.709 full
+LIBYUV_API extern const struct YuvConstants kYvu2020Constants; // BT.2020
+LIBYUV_API extern const struct YuvConstants kYvuV2020Constants; // BT.2020 full
+
+// Macros for end swapped destination Matrix conversions.
+// Swap UV and pass mirrored kYvuJPEGConstants matrix.
+// TODO(fbarchard): Add macro for each Matrix function.
+#define kYuvI601ConstantsVU kYvuI601Constants
+#define kYuvJPEGConstantsVU kYvuJPEGConstants
+#define kYuvH709ConstantsVU kYvuH709Constants
+#define kYuvF709ConstantsVU kYvuF709Constants
+#define kYuv2020ConstantsVU kYvu2020Constants
+#define kYuvV2020ConstantsVU kYvuV2020Constants
+
+#define NV12ToABGRMatrix(a, b, c, d, e, f, g, h, i) \
+ NV21ToARGBMatrix(a, b, c, d, e, f, g##VU, h, i)
+#define NV21ToABGRMatrix(a, b, c, d, e, f, g, h, i) \
+ NV12ToARGBMatrix(a, b, c, d, e, f, g##VU, h, i)
+#define NV12ToRAWMatrix(a, b, c, d, e, f, g, h, i) \
+ NV21ToRGB24Matrix(a, b, c, d, e, f, g##VU, h, i)
+#define NV21ToRAWMatrix(a, b, c, d, e, f, g, h, i) \
+ NV12ToRGB24Matrix(a, b, c, d, e, f, g##VU, h, i)
+#define I010ToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k) \
+ I010ToARGBMatrix(a, b, e, f, c, d, g, h, i##VU, j, k)
+#define I210ToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k) \
+ I210ToARGBMatrix(a, b, e, f, c, d, g, h, i##VU, j, k)
+#define I410ToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k) \
+ I410ToARGBMatrix(a, b, e, f, c, d, g, h, i##VU, j, k)
+#define I010ToAB30Matrix(a, b, c, d, e, f, g, h, i, j, k) \
+ I010ToAR30Matrix(a, b, e, f, c, d, g, h, i##VU, j, k)
+#define I210ToAB30Matrix(a, b, c, d, e, f, g, h, i, j, k) \
+ I210ToAR30Matrix(a, b, e, f, c, d, g, h, i##VU, j, k)
+#define I410ToAB30Matrix(a, b, c, d, e, f, g, h, i, j, k) \
+ I410ToAR30Matrix(a, b, e, f, c, d, g, h, i##VU, j, k)
+#define I420AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \
+ I420AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n)
+#define I422AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \
+ I422AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n)
+#define I444AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \
+ I444AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n)
+#define I010AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \
+ I010AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n)
+#define I210AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \
+ I210AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n)
+#define I410AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \
+ I410AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n)
+
+// Alias.
+#define ARGBToARGB ARGBCopy
+
+// Copy ARGB to ARGB.
+LIBYUV_API
+int ARGBCopy(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I420 to ARGB.
+LIBYUV_API
+int I420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I420 to ABGR.
+LIBYUV_API
+int I420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert J420 to ARGB.
+LIBYUV_API
+int J420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert J420 to ABGR.
+LIBYUV_API
+int J420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert H420 to ARGB.
+LIBYUV_API
+int H420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert H420 to ABGR.
+LIBYUV_API
+int H420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert U420 to ARGB.
+LIBYUV_API
+int U420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert U420 to ABGR.
+LIBYUV_API
+int U420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert I422 to ARGB.
+LIBYUV_API
+int I422ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I422 to ABGR.
+LIBYUV_API
+int I422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert J422 to ARGB.
+LIBYUV_API
+int J422ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert J422 to ABGR.
+LIBYUV_API
+int J422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert H422 to ARGB.
+LIBYUV_API
+int H422ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert H422 to ABGR.
+LIBYUV_API
+int H422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert U422 to ARGB.
+LIBYUV_API
+int U422ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert U422 to ABGR.
+LIBYUV_API
+int U422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert I444 to ARGB.
+LIBYUV_API
+int I444ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I444 to ABGR.
+LIBYUV_API
+int I444ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert J444 to ARGB.
+LIBYUV_API
+int J444ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert J444 to ABGR.
+LIBYUV_API
+int J444ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert H444 to ARGB.
+LIBYUV_API
+int H444ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert H444 to ABGR.
+LIBYUV_API
+int H444ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert U444 to ARGB.
+LIBYUV_API
+int U444ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert U444 to ABGR.
+LIBYUV_API
+int U444ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert I444 to RGB24.
+LIBYUV_API
+int I444ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+// Convert I444 to RAW.
+LIBYUV_API
+int I444ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height);
+
+// Convert I010 to ARGB.
+LIBYUV_API
+int I010ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I010 to ABGR.
+LIBYUV_API
+int I010ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert H010 to ARGB.
+LIBYUV_API
+int H010ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert H010 to ABGR.
+LIBYUV_API
+int H010ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert U010 to ARGB.
+LIBYUV_API
+int U010ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert U010 to ABGR.
+LIBYUV_API
+int U010ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert I210 to ARGB.
+LIBYUV_API
+int I210ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I210 to ABGR.
+LIBYUV_API
+int I210ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert H210 to ARGB.
+LIBYUV_API
+int H210ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert H210 to ABGR.
+LIBYUV_API
+int H210ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert U210 to ARGB.
+LIBYUV_API
+int U210ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert U210 to ABGR.
+LIBYUV_API
+int U210ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert I420 with Alpha to preattenuated ARGB.
+LIBYUV_API
+int I420AlphaToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I420 with Alpha to preattenuated ABGR.
+LIBYUV_API
+int I420AlphaToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I422 with Alpha to preattenuated ARGB.
+LIBYUV_API
+int I422AlphaToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I422 with Alpha to preattenuated ABGR.
+LIBYUV_API
+int I422AlphaToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I444 with Alpha to preattenuated ARGB.
+LIBYUV_API
+int I444AlphaToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I444 with Alpha to preattenuated ABGR.
+LIBYUV_API
+int I444AlphaToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I400 (grey) to ARGB. Reverse of ARGBToI400.
+LIBYUV_API
+int I400ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert J400 (jpeg grey) to ARGB.
+LIBYUV_API
+int J400ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Alias.
+#define YToARGB I400ToARGB
+
+// Convert NV12 to ARGB.
+LIBYUV_API
+int NV12ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert NV21 to ARGB.
+LIBYUV_API
+int NV21ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert NV12 to ABGR.
+LIBYUV_API
+int NV12ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert NV21 to ABGR.
+LIBYUV_API
+int NV21ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert NV12 to RGB24.
+LIBYUV_API
+int NV12ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+// Convert NV21 to RGB24.
+LIBYUV_API
+int NV21ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+// Convert NV21 to YUV24.
+LIBYUV_API
+int NV21ToYUV24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_yuv24,
+ int dst_stride_yuv24,
+ int width,
+ int height);
+
+// Convert NV12 to RAW.
+LIBYUV_API
+int NV12ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height);
+
+// Convert NV21 to RAW.
+LIBYUV_API
+int NV21ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height);
+
+// Convert YUY2 to ARGB.
+LIBYUV_API
+int YUY2ToARGB(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert UYVY to ARGB.
+LIBYUV_API
+int UYVYToARGB(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I010 to AR30.
+LIBYUV_API
+int I010ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert H010 to AR30.
+LIBYUV_API
+int H010ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert I010 to AB30.
+LIBYUV_API
+int I010ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert H010 to AB30.
+LIBYUV_API
+int H010ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert U010 to AR30.
+LIBYUV_API
+int U010ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert U010 to AB30.
+LIBYUV_API
+int U010ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert I210 to AR30.
+LIBYUV_API
+int I210ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert I210 to AB30.
+LIBYUV_API
+int I210ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert H210 to AR30.
+LIBYUV_API
+int H210ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert H210 to AB30.
+LIBYUV_API
+int H210ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert U210 to AR30.
+LIBYUV_API
+int U210ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert U210 to AB30.
+LIBYUV_API
+int U210ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// BGRA little endian (argb in memory) to ARGB.
+LIBYUV_API
+int BGRAToARGB(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// ABGR little endian (rgba in memory) to ARGB.
+LIBYUV_API
+int ABGRToARGB(const uint8_t* src_abgr,
+ int src_stride_abgr,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// RGBA little endian (abgr in memory) to ARGB.
+LIBYUV_API
+int RGBAToARGB(const uint8_t* src_rgba,
+ int src_stride_rgba,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Deprecated function name.
+#define BG24ToARGB RGB24ToARGB
+
+// RGB little endian (bgr in memory) to ARGB.
+LIBYUV_API
+int RGB24ToARGB(const uint8_t* src_rgb24,
+ int src_stride_rgb24,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// RGB big endian (rgb in memory) to ARGB.
+LIBYUV_API
+int RAWToARGB(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// RGB big endian (rgb in memory) to RGBA.
+LIBYUV_API
+int RAWToRGBA(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height);
+
+// RGB16 (RGBP fourcc) little endian to ARGB.
+LIBYUV_API
+int RGB565ToARGB(const uint8_t* src_rgb565,
+ int src_stride_rgb565,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// RGB15 (RGBO fourcc) little endian to ARGB.
+LIBYUV_API
+int ARGB1555ToARGB(const uint8_t* src_argb1555,
+ int src_stride_argb1555,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// RGB12 (R444 fourcc) little endian to ARGB.
+LIBYUV_API
+int ARGB4444ToARGB(const uint8_t* src_argb4444,
+ int src_stride_argb4444,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Aliases
+#define AB30ToARGB AR30ToABGR
+#define AB30ToABGR AR30ToARGB
+#define AB30ToAR30 AR30ToAB30
+
+// Convert AR30 To ARGB.
+LIBYUV_API
+int AR30ToARGB(const uint8_t* src_ar30,
+ int src_stride_ar30,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert AR30 To ABGR.
+LIBYUV_API
+int AR30ToABGR(const uint8_t* src_ar30,
+ int src_stride_ar30,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert AR30 To AB30.
+LIBYUV_API
+int AR30ToAB30(const uint8_t* src_ar30,
+ int src_stride_ar30,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert AR64 to ARGB.
+LIBYUV_API
+int AR64ToARGB(const uint16_t* src_ar64,
+ int src_stride_ar64,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert AB64 to ABGR.
+#define AB64ToABGR AR64ToARGB
+
+// Convert AB64 to ARGB.
+LIBYUV_API
+int AB64ToARGB(const uint16_t* src_ab64,
+ int src_stride_ab64,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert AR64 to ABGR.
+#define AR64ToABGR AB64ToARGB
+
+// Convert AR64 To AB64.
+LIBYUV_API
+int AR64ToAB64(const uint16_t* src_ar64,
+ int src_stride_ar64,
+ uint16_t* dst_ab64,
+ int dst_stride_ab64,
+ int width,
+ int height);
+
+// Convert AB64 To AR64.
+#define AB64ToAR64 AR64ToAB64
+
+// src_width/height provided by capture
+// dst_width/height for clipping determine final size.
+LIBYUV_API
+int MJPGToARGB(const uint8_t* sample,
+ size_t sample_size,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height);
+
+// Convert Android420 to ARGB.
+LIBYUV_API
+int Android420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ int src_pixel_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert Android420 to ABGR.
+LIBYUV_API
+int Android420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ int src_pixel_stride_uv,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert NV12 to RGB565.
+LIBYUV_API
+int NV12ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height);
+
+// Convert I422 to BGRA.
+LIBYUV_API
+int I422ToBGRA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_bgra,
+ int dst_stride_bgra,
+ int width,
+ int height);
+
+// Convert I422 to ABGR.
+LIBYUV_API
+int I422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert I422 to RGBA.
+LIBYUV_API
+int I422ToRGBA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToBGRA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_bgra,
+ int dst_stride_bgra,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToRGBA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height);
+
+LIBYUV_API
+int H420ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+LIBYUV_API
+int H420ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height);
+
+LIBYUV_API
+int J420ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+LIBYUV_API
+int J420ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height);
+
+// Convert I422 to RGB24.
+LIBYUV_API
+int I422ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+// Convert I422 to RAW.
+LIBYUV_API
+int I422ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height);
+
+LIBYUV_API
+int J420ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height);
+
+LIBYUV_API
+int H420ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height);
+
+LIBYUV_API
+int I422ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height);
+
+// Convert I420 To RGB565 with 4x4 dither matrix (16 bytes).
+// Values in dither matrix from 0 to 7 recommended.
+// The order of the dither matrix is first byte is upper left.
+
+LIBYUV_API
+int I420ToRGB565Dither(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ const uint8_t* dither4x4,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToARGB1555(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb1555,
+ int dst_stride_argb1555,
+ int width,
+ int height);
+
+LIBYUV_API
+int I420ToARGB4444(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb4444,
+ int dst_stride_argb4444,
+ int width,
+ int height);
+
+// Convert I420 to AR30.
+LIBYUV_API
+int I420ToAR30(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert I420 to AB30.
+LIBYUV_API
+int I420ToAB30(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert H420 to AR30.
+LIBYUV_API
+int H420ToAR30(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height);
+
+// Convert H420 to AB30.
+LIBYUV_API
+int H420ToAB30(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height);
+
+// Convert I420 to ARGB with matrix.
+LIBYUV_API
+int I420ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I422 to ARGB with matrix.
+LIBYUV_API
+int I422ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I444 to ARGB with matrix.
+LIBYUV_API
+int I444ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I444 to RGB24 with matrix.
+LIBYUV_API
+int I444ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert 10 bit 420 YUV to ARGB with matrix.
+LIBYUV_API
+int I010ToAR30Matrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert 10 bit 420 YUV to ARGB with matrix.
+LIBYUV_API
+int I210ToAR30Matrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert 10 bit 444 YUV to ARGB with matrix.
+LIBYUV_API
+int I410ToAR30Matrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert 10 bit YUV to ARGB with matrix.
+LIBYUV_API
+int I010ToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// multiply 12 bit yuv into high bits to allow any number of bits.
+LIBYUV_API
+int I012ToAR30Matrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert 12 bit YUV to ARGB with matrix.
+LIBYUV_API
+int I012ToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert 10 bit 422 YUV to ARGB with matrix.
+LIBYUV_API
+int I210ToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert 10 bit 444 YUV to ARGB with matrix.
+LIBYUV_API
+int I410ToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert P010 to ARGB with matrix.
+LIBYUV_API
+int P010ToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert P210 to ARGB with matrix.
+LIBYUV_API
+int P210ToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert P010 to AR30 with matrix.
+LIBYUV_API
+int P010ToAR30Matrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert P210 to AR30 with matrix.
+LIBYUV_API
+int P210ToAR30Matrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// P012 and P010 use most significant bits so the conversion is the same.
+// Convert P012 to ARGB with matrix.
+#define P012ToARGBMatrix P010ToARGBMatrix
+// Convert P012 to AR30 with matrix.
+#define P012ToAR30Matrix P010ToAR30Matrix
+// Convert P212 to ARGB with matrix.
+#define P212ToARGBMatrix P210ToARGBMatrix
+// Convert P212 to AR30 with matrix.
+#define P212ToAR30Matrix P210ToAR30Matrix
+
+// Convert P016 to ARGB with matrix.
+#define P016ToARGBMatrix P010ToARGBMatrix
+// Convert P016 to AR30 with matrix.
+#define P016ToAR30Matrix P010ToAR30Matrix
+// Convert P216 to ARGB with matrix.
+#define P216ToARGBMatrix P210ToARGBMatrix
+// Convert P216 to AR30 with matrix.
+#define P216ToAR30Matrix P210ToAR30Matrix
+
+// Convert I420 with Alpha to preattenuated ARGB with matrix.
+LIBYUV_API
+int I420AlphaToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I422 with Alpha to preattenuated ARGB with matrix.
+LIBYUV_API
+int I422AlphaToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I444 with Alpha to preattenuated ARGB with matrix.
+LIBYUV_API
+int I444AlphaToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I010 with Alpha to preattenuated ARGB with matrix.
+LIBYUV_API
+int I010AlphaToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ const uint16_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I210 with Alpha to preattenuated ARGB with matrix.
+LIBYUV_API
+int I210AlphaToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ const uint16_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert I410 with Alpha to preattenuated ARGB with matrix.
+LIBYUV_API
+int I410AlphaToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ const uint16_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate);
+
+// Convert NV12 to ARGB with matrix.
+LIBYUV_API
+int NV12ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert NV21 to ARGB with matrix.
+LIBYUV_API
+int NV21ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert NV12 to RGB565 with matrix.
+LIBYUV_API
+int NV12ToRGB565Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert NV12 to RGB24 with matrix.
+LIBYUV_API
+int NV12ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert NV21 to RGB24 with matrix.
+LIBYUV_API
+int NV21ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert Android420 to ARGB with matrix.
+LIBYUV_API
+int Android420ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ int src_pixel_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I422 to RGBA with matrix.
+LIBYUV_API
+int I422ToRGBAMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I420 to RGBA with matrix.
+LIBYUV_API
+int I420ToRGBAMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I420 to RGB24 with matrix.
+LIBYUV_API
+int I420ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I422 to RGB24 with matrix.
+LIBYUV_API
+int I422ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I420 to RGB565 with specified color matrix.
+LIBYUV_API
+int I420ToRGB565Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I422 to RGB565 with specified color matrix.
+LIBYUV_API
+int I422ToRGB565Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I420 to AR30 with matrix.
+LIBYUV_API
+int I420ToAR30Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I400 (grey) to ARGB. Reverse of ARGBToI400.
+LIBYUV_API
+int I400ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height);
+
+// Convert I420 to ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I420ToARGBMatrixFilter(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I422 to ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I422ToARGBMatrixFilter(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I422 to RGB24 with matrix and UV filter mode.
+LIBYUV_API
+int I422ToRGB24MatrixFilter(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I420 to RGB24 with matrix and UV filter mode.
+LIBYUV_API
+int I420ToRGB24MatrixFilter(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I010 to AR30 with matrix and UV filter mode.
+LIBYUV_API
+int I010ToAR30MatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I210 to AR30 with matrix and UV filter mode.
+LIBYUV_API
+int I210ToAR30MatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I010 to ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I010ToARGBMatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I210 to ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I210ToARGBMatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert I420 with Alpha to attenuated ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I420AlphaToARGBMatrixFilter(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate,
+ enum FilterMode filter);
+
+// Convert I422 with Alpha to attenuated ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I422AlphaToARGBMatrixFilter(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate,
+ enum FilterMode filter);
+
+// Convert I010 with Alpha to attenuated ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I010AlphaToARGBMatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ const uint16_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate,
+ enum FilterMode filter);
+
+// Convert I210 with Alpha to attenuated ARGB with matrix and UV filter mode.
+LIBYUV_API
+int I210AlphaToARGBMatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ const uint16_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ int attenuate,
+ enum FilterMode filter);
+
+// Convert P010 to ARGB with matrix and UV filter mode.
+LIBYUV_API
+int P010ToARGBMatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert P210 to ARGB with matrix and UV filter mode.
+LIBYUV_API
+int P210ToARGBMatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert P010 to AR30 with matrix and UV filter mode.
+LIBYUV_API
+int P010ToAR30MatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert P210 to AR30 with matrix and UV filter mode.
+LIBYUV_API
+int P210ToAR30MatrixFilter(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height,
+ enum FilterMode filter);
+
+// Convert camera sample to ARGB with cropping, rotation and vertical flip.
+// "sample_size" is needed to parse MJPG.
+// "dst_stride_argb" number of bytes in a row of the dst_argb plane.
+// Normally this would be the same as dst_width, with recommended alignment
+// to 16 bytes for better efficiency.
+// If rotation of 90 or 270 is used, stride is affected. The caller should
+// allocate the I420 buffer according to rotation.
+// "dst_stride_u" number of bytes in a row of the dst_u plane.
+// Normally this would be the same as (dst_width + 1) / 2, with
+// recommended alignment to 16 bytes for better efficiency.
+// If rotation of 90 or 270 is used, stride is affected.
+// "crop_x" and "crop_y" are starting position for cropping.
+// To center, crop_x = (src_width - dst_width) / 2
+// crop_y = (src_height - dst_height) / 2
+// "src_width" / "src_height" is size of src_frame in pixels.
+// "src_height" can be negative indicating a vertically flipped image source.
+// "crop_width" / "crop_height" is the size to crop the src to.
+// Must be less than or equal to src_width/src_height
+// Cropping parameters are pre-rotation.
+// "rotation" can be 0, 90, 180 or 270.
+// "fourcc" is a fourcc. ie 'I420', 'YUY2'
+// Returns 0 for successful; -1 for invalid parameter. Non-zero for failure.
+LIBYUV_API
+int ConvertToARGB(const uint8_t* sample,
+ size_t sample_size,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int crop_x,
+ int crop_y,
+ int src_width,
+ int src_height,
+ int crop_width,
+ int crop_height,
+ enum RotationMode rotation,
+ uint32_t fourcc);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_CONVERT_ARGB_H_