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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /media/libyuv/libyuv/include/libyuv/convert_argb.h | |
parent | Initial commit. (diff) | |
download | thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'media/libyuv/libyuv/include/libyuv/convert_argb.h')
-rw-r--r-- | media/libyuv/libyuv/include/libyuv/convert_argb.h | 2313 |
1 files changed, 2313 insertions, 0 deletions
diff --git a/media/libyuv/libyuv/include/libyuv/convert_argb.h b/media/libyuv/libyuv/include/libyuv/convert_argb.h new file mode 100644 index 0000000000..8e4562efc9 --- /dev/null +++ b/media/libyuv/libyuv/include/libyuv/convert_argb.h @@ -0,0 +1,2313 @@ +/* + * Copyright 2012 The LibYuv Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef INCLUDE_LIBYUV_CONVERT_ARGB_H_ +#define INCLUDE_LIBYUV_CONVERT_ARGB_H_ + +#include "libyuv/basic_types.h" + +#include "libyuv/rotate.h" // For enum RotationMode. +#include "libyuv/scale.h" // For enum FilterMode. + +#ifdef __cplusplus +namespace libyuv { +extern "C" { +#endif + +// Conversion matrix for YUV to RGB +LIBYUV_API extern const struct YuvConstants kYuvI601Constants; // BT.601 +LIBYUV_API extern const struct YuvConstants kYuvJPEGConstants; // BT.601 full +LIBYUV_API extern const struct YuvConstants kYuvH709Constants; // BT.709 +LIBYUV_API extern const struct YuvConstants kYuvF709Constants; // BT.709 full +LIBYUV_API extern const struct YuvConstants kYuv2020Constants; // BT.2020 +LIBYUV_API extern const struct YuvConstants kYuvV2020Constants; // BT.2020 full + +// Conversion matrix for YVU to BGR +LIBYUV_API extern const struct YuvConstants kYvuI601Constants; // BT.601 +LIBYUV_API extern const struct YuvConstants kYvuJPEGConstants; // BT.601 full +LIBYUV_API extern const struct YuvConstants kYvuH709Constants; // BT.709 +LIBYUV_API extern const struct YuvConstants kYvuF709Constants; // BT.709 full +LIBYUV_API extern const struct YuvConstants kYvu2020Constants; // BT.2020 +LIBYUV_API extern const struct YuvConstants kYvuV2020Constants; // BT.2020 full + +// Macros for end swapped destination Matrix conversions. +// Swap UV and pass mirrored kYvuJPEGConstants matrix. +// TODO(fbarchard): Add macro for each Matrix function. +#define kYuvI601ConstantsVU kYvuI601Constants +#define kYuvJPEGConstantsVU kYvuJPEGConstants +#define kYuvH709ConstantsVU kYvuH709Constants +#define kYuvF709ConstantsVU kYvuF709Constants +#define kYuv2020ConstantsVU kYvu2020Constants +#define kYuvV2020ConstantsVU kYvuV2020Constants + +#define NV12ToABGRMatrix(a, b, c, d, e, f, g, h, i) \ + NV21ToARGBMatrix(a, b, c, d, e, f, g##VU, h, i) +#define NV21ToABGRMatrix(a, b, c, d, e, f, g, h, i) \ + NV12ToARGBMatrix(a, b, c, d, e, f, g##VU, h, i) +#define NV12ToRAWMatrix(a, b, c, d, e, f, g, h, i) \ + NV21ToRGB24Matrix(a, b, c, d, e, f, g##VU, h, i) +#define NV21ToRAWMatrix(a, b, c, d, e, f, g, h, i) \ + NV12ToRGB24Matrix(a, b, c, d, e, f, g##VU, h, i) +#define I010ToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k) \ + I010ToARGBMatrix(a, b, e, f, c, d, g, h, i##VU, j, k) +#define I210ToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k) \ + I210ToARGBMatrix(a, b, e, f, c, d, g, h, i##VU, j, k) +#define I410ToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k) \ + I410ToARGBMatrix(a, b, e, f, c, d, g, h, i##VU, j, k) +#define I010ToAB30Matrix(a, b, c, d, e, f, g, h, i, j, k) \ + I010ToAR30Matrix(a, b, e, f, c, d, g, h, i##VU, j, k) +#define I210ToAB30Matrix(a, b, c, d, e, f, g, h, i, j, k) \ + I210ToAR30Matrix(a, b, e, f, c, d, g, h, i##VU, j, k) +#define I410ToAB30Matrix(a, b, c, d, e, f, g, h, i, j, k) \ + I410ToAR30Matrix(a, b, e, f, c, d, g, h, i##VU, j, k) +#define I420AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \ + I420AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n) +#define I422AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \ + I422AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n) +#define I444AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \ + I444AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n) +#define I010AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \ + I010AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n) +#define I210AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \ + I210AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n) +#define I410AlphaToABGRMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n) \ + I410AlphaToARGBMatrix(a, b, e, f, c, d, g, h, i, j, k##VU, l, m, n) + +// Alias. +#define ARGBToARGB ARGBCopy + +// Copy ARGB to ARGB. +LIBYUV_API +int ARGBCopy(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert I420 to ARGB. +LIBYUV_API +int I420ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert I420 to ABGR. +LIBYUV_API +int I420ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert J420 to ARGB. +LIBYUV_API +int J420ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert J420 to ABGR. +LIBYUV_API +int J420ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert H420 to ARGB. +LIBYUV_API +int H420ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert H420 to ABGR. +LIBYUV_API +int H420ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert U420 to ARGB. +LIBYUV_API +int U420ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert U420 to ABGR. +LIBYUV_API +int U420ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert I422 to ARGB. +LIBYUV_API +int I422ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert I422 to ABGR. +LIBYUV_API +int I422ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert J422 to ARGB. +LIBYUV_API +int J422ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert J422 to ABGR. +LIBYUV_API +int J422ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert H422 to ARGB. +LIBYUV_API +int H422ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert H422 to ABGR. +LIBYUV_API +int H422ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert U422 to ARGB. +LIBYUV_API +int U422ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert U422 to ABGR. +LIBYUV_API +int U422ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert I444 to ARGB. +LIBYUV_API +int I444ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert I444 to ABGR. +LIBYUV_API +int I444ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert J444 to ARGB. +LIBYUV_API +int J444ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert J444 to ABGR. +LIBYUV_API +int J444ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert H444 to ARGB. +LIBYUV_API +int H444ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert H444 to ABGR. +LIBYUV_API +int H444ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert U444 to ARGB. +LIBYUV_API +int U444ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert U444 to ABGR. +LIBYUV_API +int U444ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert I444 to RGB24. +LIBYUV_API +int I444ToRGB24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +// Convert I444 to RAW. +LIBYUV_API +int I444ToRAW(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +// Convert I010 to ARGB. +LIBYUV_API +int I010ToARGB(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert I010 to ABGR. +LIBYUV_API +int I010ToABGR(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert H010 to ARGB. +LIBYUV_API +int H010ToARGB(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert H010 to ABGR. +LIBYUV_API +int H010ToABGR(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert U010 to ARGB. +LIBYUV_API +int U010ToARGB(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert U010 to ABGR. +LIBYUV_API +int U010ToABGR(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert I210 to ARGB. +LIBYUV_API +int I210ToARGB(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert I210 to ABGR. +LIBYUV_API +int I210ToABGR(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert H210 to ARGB. +LIBYUV_API +int H210ToARGB(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert H210 to ABGR. +LIBYUV_API +int H210ToABGR(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert U210 to ARGB. +LIBYUV_API +int U210ToARGB(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert U210 to ABGR. +LIBYUV_API +int U210ToABGR(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert I420 with Alpha to preattenuated ARGB. +LIBYUV_API +int I420AlphaToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height, + int attenuate); + +// Convert I420 with Alpha to preattenuated ABGR. +LIBYUV_API +int I420AlphaToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height, + int attenuate); + +// Convert I422 with Alpha to preattenuated ARGB. +LIBYUV_API +int I422AlphaToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height, + int attenuate); + +// Convert I422 with Alpha to preattenuated ABGR. +LIBYUV_API +int I422AlphaToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height, + int attenuate); + +// Convert I444 with Alpha to preattenuated ARGB. +LIBYUV_API +int I444AlphaToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height, + int attenuate); + +// Convert I444 with Alpha to preattenuated ABGR. +LIBYUV_API +int I444AlphaToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height, + int attenuate); + +// Convert I400 (grey) to ARGB. Reverse of ARGBToI400. +LIBYUV_API +int I400ToARGB(const uint8_t* src_y, + int src_stride_y, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert J400 (jpeg grey) to ARGB. +LIBYUV_API +int J400ToARGB(const uint8_t* src_y, + int src_stride_y, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Alias. +#define YToARGB I400ToARGB + +// Convert NV12 to ARGB. +LIBYUV_API +int NV12ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert NV21 to ARGB. +LIBYUV_API +int NV21ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_vu, + int src_stride_vu, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert NV12 to ABGR. +LIBYUV_API +int NV12ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert NV21 to ABGR. +LIBYUV_API +int NV21ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_vu, + int src_stride_vu, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert NV12 to RGB24. +LIBYUV_API +int NV12ToRGB24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +// Convert NV21 to RGB24. +LIBYUV_API +int NV21ToRGB24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_vu, + int src_stride_vu, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +// Convert NV21 to YUV24. +LIBYUV_API +int NV21ToYUV24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_vu, + int src_stride_vu, + uint8_t* dst_yuv24, + int dst_stride_yuv24, + int width, + int height); + +// Convert NV12 to RAW. +LIBYUV_API +int NV12ToRAW(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +// Convert NV21 to RAW. +LIBYUV_API +int NV21ToRAW(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_vu, + int src_stride_vu, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +// Convert YUY2 to ARGB. +LIBYUV_API +int YUY2ToARGB(const uint8_t* src_yuy2, + int src_stride_yuy2, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert UYVY to ARGB. +LIBYUV_API +int UYVYToARGB(const uint8_t* src_uyvy, + int src_stride_uyvy, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert I010 to AR30. +LIBYUV_API +int I010ToAR30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert H010 to AR30. +LIBYUV_API +int H010ToAR30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert I010 to AB30. +LIBYUV_API +int I010ToAB30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert H010 to AB30. +LIBYUV_API +int H010ToAB30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert U010 to AR30. +LIBYUV_API +int U010ToAR30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert U010 to AB30. +LIBYUV_API +int U010ToAB30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert I210 to AR30. +LIBYUV_API +int I210ToAR30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert I210 to AB30. +LIBYUV_API +int I210ToAB30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert H210 to AR30. +LIBYUV_API +int H210ToAR30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert H210 to AB30. +LIBYUV_API +int H210ToAB30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert U210 to AR30. +LIBYUV_API +int U210ToAR30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert U210 to AB30. +LIBYUV_API +int U210ToAB30(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// BGRA little endian (argb in memory) to ARGB. +LIBYUV_API +int BGRAToARGB(const uint8_t* src_bgra, + int src_stride_bgra, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// ABGR little endian (rgba in memory) to ARGB. +LIBYUV_API +int ABGRToARGB(const uint8_t* src_abgr, + int src_stride_abgr, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// RGBA little endian (abgr in memory) to ARGB. +LIBYUV_API +int RGBAToARGB(const uint8_t* src_rgba, + int src_stride_rgba, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Deprecated function name. +#define BG24ToARGB RGB24ToARGB + +// RGB little endian (bgr in memory) to ARGB. +LIBYUV_API +int RGB24ToARGB(const uint8_t* src_rgb24, + int src_stride_rgb24, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// RGB big endian (rgb in memory) to ARGB. +LIBYUV_API +int RAWToARGB(const uint8_t* src_raw, + int src_stride_raw, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// RGB big endian (rgb in memory) to RGBA. +LIBYUV_API +int RAWToRGBA(const uint8_t* src_raw, + int src_stride_raw, + uint8_t* dst_rgba, + int dst_stride_rgba, + int width, + int height); + +// RGB16 (RGBP fourcc) little endian to ARGB. +LIBYUV_API +int RGB565ToARGB(const uint8_t* src_rgb565, + int src_stride_rgb565, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// RGB15 (RGBO fourcc) little endian to ARGB. +LIBYUV_API +int ARGB1555ToARGB(const uint8_t* src_argb1555, + int src_stride_argb1555, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// RGB12 (R444 fourcc) little endian to ARGB. +LIBYUV_API +int ARGB4444ToARGB(const uint8_t* src_argb4444, + int src_stride_argb4444, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Aliases +#define AB30ToARGB AR30ToABGR +#define AB30ToABGR AR30ToARGB +#define AB30ToAR30 AR30ToAB30 + +// Convert AR30 To ARGB. +LIBYUV_API +int AR30ToARGB(const uint8_t* src_ar30, + int src_stride_ar30, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert AR30 To ABGR. +LIBYUV_API +int AR30ToABGR(const uint8_t* src_ar30, + int src_stride_ar30, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert AR30 To AB30. +LIBYUV_API +int AR30ToAB30(const uint8_t* src_ar30, + int src_stride_ar30, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert AR64 to ARGB. +LIBYUV_API +int AR64ToARGB(const uint16_t* src_ar64, + int src_stride_ar64, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert AB64 to ABGR. +#define AB64ToABGR AR64ToARGB + +// Convert AB64 to ARGB. +LIBYUV_API +int AB64ToARGB(const uint16_t* src_ab64, + int src_stride_ab64, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert AR64 to ABGR. +#define AR64ToABGR AB64ToARGB + +// Convert AR64 To AB64. +LIBYUV_API +int AR64ToAB64(const uint16_t* src_ar64, + int src_stride_ar64, + uint16_t* dst_ab64, + int dst_stride_ab64, + int width, + int height); + +// Convert AB64 To AR64. +#define AB64ToAR64 AR64ToAB64 + +// src_width/height provided by capture +// dst_width/height for clipping determine final size. +LIBYUV_API +int MJPGToARGB(const uint8_t* sample, + size_t sample_size, + uint8_t* dst_argb, + int dst_stride_argb, + int src_width, + int src_height, + int dst_width, + int dst_height); + +// Convert Android420 to ARGB. +LIBYUV_API +int Android420ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + int src_pixel_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert Android420 to ABGR. +LIBYUV_API +int Android420ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + int src_pixel_stride_uv, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert NV12 to RGB565. +LIBYUV_API +int NV12ToRGB565(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + int width, + int height); + +// Convert I422 to BGRA. +LIBYUV_API +int I422ToBGRA(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_bgra, + int dst_stride_bgra, + int width, + int height); + +// Convert I422 to ABGR. +LIBYUV_API +int I422ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert I422 to RGBA. +LIBYUV_API +int I422ToRGBA(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgba, + int dst_stride_rgba, + int width, + int height); + +LIBYUV_API +int I420ToARGB(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +LIBYUV_API +int I420ToBGRA(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_bgra, + int dst_stride_bgra, + int width, + int height); + +LIBYUV_API +int I420ToABGR(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +LIBYUV_API +int I420ToRGBA(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgba, + int dst_stride_rgba, + int width, + int height); + +LIBYUV_API +int I420ToRGB24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +LIBYUV_API +int I420ToRAW(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +LIBYUV_API +int H420ToRGB24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +LIBYUV_API +int H420ToRAW(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +LIBYUV_API +int J420ToRGB24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +LIBYUV_API +int J420ToRAW(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +// Convert I422 to RGB24. +LIBYUV_API +int I422ToRGB24(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +// Convert I422 to RAW. +LIBYUV_API +int I422ToRAW(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +LIBYUV_API +int I420ToRGB565(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + int width, + int height); + +LIBYUV_API +int J420ToRGB565(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + int width, + int height); + +LIBYUV_API +int H420ToRGB565(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + int width, + int height); + +LIBYUV_API +int I422ToRGB565(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + int width, + int height); + +// Convert I420 To RGB565 with 4x4 dither matrix (16 bytes). +// Values in dither matrix from 0 to 7 recommended. +// The order of the dither matrix is first byte is upper left. + +LIBYUV_API +int I420ToRGB565Dither(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + const uint8_t* dither4x4, + int width, + int height); + +LIBYUV_API +int I420ToARGB1555(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb1555, + int dst_stride_argb1555, + int width, + int height); + +LIBYUV_API +int I420ToARGB4444(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb4444, + int dst_stride_argb4444, + int width, + int height); + +// Convert I420 to AR30. +LIBYUV_API +int I420ToAR30(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert I420 to AB30. +LIBYUV_API +int I420ToAB30(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert H420 to AR30. +LIBYUV_API +int H420ToAR30(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert H420 to AB30. +LIBYUV_API +int H420ToAB30(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_ab30, + int dst_stride_ab30, + int width, + int height); + +// Convert I420 to ARGB with matrix. +LIBYUV_API +int I420ToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I422 to ARGB with matrix. +LIBYUV_API +int I422ToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I444 to ARGB with matrix. +LIBYUV_API +int I444ToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I444 to RGB24 with matrix. +LIBYUV_API +int I444ToRGB24Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert 10 bit 420 YUV to ARGB with matrix. +LIBYUV_API +int I010ToAR30Matrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert 10 bit 420 YUV to ARGB with matrix. +LIBYUV_API +int I210ToAR30Matrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert 10 bit 444 YUV to ARGB with matrix. +LIBYUV_API +int I410ToAR30Matrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert 10 bit YUV to ARGB with matrix. +LIBYUV_API +int I010ToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// multiply 12 bit yuv into high bits to allow any number of bits. +LIBYUV_API +int I012ToAR30Matrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert 12 bit YUV to ARGB with matrix. +LIBYUV_API +int I012ToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert 10 bit 422 YUV to ARGB with matrix. +LIBYUV_API +int I210ToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert 10 bit 444 YUV to ARGB with matrix. +LIBYUV_API +int I410ToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert P010 to ARGB with matrix. +LIBYUV_API +int P010ToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert P210 to ARGB with matrix. +LIBYUV_API +int P210ToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert P010 to AR30 with matrix. +LIBYUV_API +int P010ToAR30Matrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert P210 to AR30 with matrix. +LIBYUV_API +int P210ToAR30Matrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// P012 and P010 use most significant bits so the conversion is the same. +// Convert P012 to ARGB with matrix. +#define P012ToARGBMatrix P010ToARGBMatrix +// Convert P012 to AR30 with matrix. +#define P012ToAR30Matrix P010ToAR30Matrix +// Convert P212 to ARGB with matrix. +#define P212ToARGBMatrix P210ToARGBMatrix +// Convert P212 to AR30 with matrix. +#define P212ToAR30Matrix P210ToAR30Matrix + +// Convert P016 to ARGB with matrix. +#define P016ToARGBMatrix P010ToARGBMatrix +// Convert P016 to AR30 with matrix. +#define P016ToAR30Matrix P010ToAR30Matrix +// Convert P216 to ARGB with matrix. +#define P216ToARGBMatrix P210ToARGBMatrix +// Convert P216 to AR30 with matrix. +#define P216ToAR30Matrix P210ToAR30Matrix + +// Convert I420 with Alpha to preattenuated ARGB with matrix. +LIBYUV_API +int I420AlphaToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate); + +// Convert I422 with Alpha to preattenuated ARGB with matrix. +LIBYUV_API +int I422AlphaToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate); + +// Convert I444 with Alpha to preattenuated ARGB with matrix. +LIBYUV_API +int I444AlphaToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate); + +// Convert I010 with Alpha to preattenuated ARGB with matrix. +LIBYUV_API +int I010AlphaToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + const uint16_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate); + +// Convert I210 with Alpha to preattenuated ARGB with matrix. +LIBYUV_API +int I210AlphaToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + const uint16_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate); + +// Convert I410 with Alpha to preattenuated ARGB with matrix. +LIBYUV_API +int I410AlphaToARGBMatrix(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + const uint16_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate); + +// Convert NV12 to ARGB with matrix. +LIBYUV_API +int NV12ToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert NV21 to ARGB with matrix. +LIBYUV_API +int NV21ToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_vu, + int src_stride_vu, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert NV12 to RGB565 with matrix. +LIBYUV_API +int NV12ToRGB565Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert NV12 to RGB24 with matrix. +LIBYUV_API +int NV12ToRGB24Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_uv, + int src_stride_uv, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert NV21 to RGB24 with matrix. +LIBYUV_API +int NV21ToRGB24Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_vu, + int src_stride_vu, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert Android420 to ARGB with matrix. +LIBYUV_API +int Android420ToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + int src_pixel_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I422 to RGBA with matrix. +LIBYUV_API +int I422ToRGBAMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgba, + int dst_stride_rgba, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I420 to RGBA with matrix. +LIBYUV_API +int I420ToRGBAMatrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgba, + int dst_stride_rgba, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I420 to RGB24 with matrix. +LIBYUV_API +int I420ToRGB24Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I422 to RGB24 with matrix. +LIBYUV_API +int I422ToRGB24Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I420 to RGB565 with specified color matrix. +LIBYUV_API +int I420ToRGB565Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I422 to RGB565 with specified color matrix. +LIBYUV_API +int I422ToRGB565Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I420 to AR30 with matrix. +LIBYUV_API +int I420ToAR30Matrix(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I400 (grey) to ARGB. Reverse of ARGBToI400. +LIBYUV_API +int I400ToARGBMatrix(const uint8_t* src_y, + int src_stride_y, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height); + +// Convert I420 to ARGB with matrix and UV filter mode. +LIBYUV_API +int I420ToARGBMatrixFilter(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I422 to ARGB with matrix and UV filter mode. +LIBYUV_API +int I422ToARGBMatrixFilter(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I422 to RGB24 with matrix and UV filter mode. +LIBYUV_API +int I422ToRGB24MatrixFilter(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I420 to RGB24 with matrix and UV filter mode. +LIBYUV_API +int I420ToRGB24MatrixFilter(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I010 to AR30 with matrix and UV filter mode. +LIBYUV_API +int I010ToAR30MatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I210 to AR30 with matrix and UV filter mode. +LIBYUV_API +int I210ToAR30MatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I010 to ARGB with matrix and UV filter mode. +LIBYUV_API +int I010ToARGBMatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I210 to ARGB with matrix and UV filter mode. +LIBYUV_API +int I210ToARGBMatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert I420 with Alpha to attenuated ARGB with matrix and UV filter mode. +LIBYUV_API +int I420AlphaToARGBMatrixFilter(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate, + enum FilterMode filter); + +// Convert I422 with Alpha to attenuated ARGB with matrix and UV filter mode. +LIBYUV_API +int I422AlphaToARGBMatrixFilter(const uint8_t* src_y, + int src_stride_y, + const uint8_t* src_u, + int src_stride_u, + const uint8_t* src_v, + int src_stride_v, + const uint8_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate, + enum FilterMode filter); + +// Convert I010 with Alpha to attenuated ARGB with matrix and UV filter mode. +LIBYUV_API +int I010AlphaToARGBMatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + const uint16_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate, + enum FilterMode filter); + +// Convert I210 with Alpha to attenuated ARGB with matrix and UV filter mode. +LIBYUV_API +int I210AlphaToARGBMatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_u, + int src_stride_u, + const uint16_t* src_v, + int src_stride_v, + const uint16_t* src_a, + int src_stride_a, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + int attenuate, + enum FilterMode filter); + +// Convert P010 to ARGB with matrix and UV filter mode. +LIBYUV_API +int P010ToARGBMatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert P210 to ARGB with matrix and UV filter mode. +LIBYUV_API +int P210ToARGBMatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_argb, + int dst_stride_argb, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert P010 to AR30 with matrix and UV filter mode. +LIBYUV_API +int P010ToAR30MatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert P210 to AR30 with matrix and UV filter mode. +LIBYUV_API +int P210ToAR30MatrixFilter(const uint16_t* src_y, + int src_stride_y, + const uint16_t* src_uv, + int src_stride_uv, + uint8_t* dst_ar30, + int dst_stride_ar30, + const struct YuvConstants* yuvconstants, + int width, + int height, + enum FilterMode filter); + +// Convert camera sample to ARGB with cropping, rotation and vertical flip. +// "sample_size" is needed to parse MJPG. +// "dst_stride_argb" number of bytes in a row of the dst_argb plane. +// Normally this would be the same as dst_width, with recommended alignment +// to 16 bytes for better efficiency. +// If rotation of 90 or 270 is used, stride is affected. The caller should +// allocate the I420 buffer according to rotation. +// "dst_stride_u" number of bytes in a row of the dst_u plane. +// Normally this would be the same as (dst_width + 1) / 2, with +// recommended alignment to 16 bytes for better efficiency. +// If rotation of 90 or 270 is used, stride is affected. +// "crop_x" and "crop_y" are starting position for cropping. +// To center, crop_x = (src_width - dst_width) / 2 +// crop_y = (src_height - dst_height) / 2 +// "src_width" / "src_height" is size of src_frame in pixels. +// "src_height" can be negative indicating a vertically flipped image source. +// "crop_width" / "crop_height" is the size to crop the src to. +// Must be less than or equal to src_width/src_height +// Cropping parameters are pre-rotation. +// "rotation" can be 0, 90, 180 or 270. +// "fourcc" is a fourcc. ie 'I420', 'YUY2' +// Returns 0 for successful; -1 for invalid parameter. Non-zero for failure. +LIBYUV_API +int ConvertToARGB(const uint8_t* sample, + size_t sample_size, + uint8_t* dst_argb, + int dst_stride_argb, + int crop_x, + int crop_y, + int src_width, + int src_height, + int crop_width, + int crop_height, + enum RotationMode rotation, + uint32_t fourcc); + +#ifdef __cplusplus +} // extern "C" +} // namespace libyuv +#endif + +#endif // INCLUDE_LIBYUV_CONVERT_ARGB_H_ |