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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
commit6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /servo/components/style/values/generics/effects.rs
parentInitial commit. (diff)
downloadthunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz
thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+//! Generic types for CSS values related to effects.
+
+/// A generic value for a single `box-shadow`.
+#[derive(
+ Animate,
+ Clone,
+ ComputeSquaredDistance,
+ Debug,
+ MallocSizeOf,
+ PartialEq,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToAnimatedZero,
+ ToCss,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[repr(C)]
+pub struct GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength> {
+ /// The base shadow.
+ pub base: GenericSimpleShadow<Color, SizeLength, BlurShapeLength>,
+ /// The spread radius.
+ pub spread: ShapeLength,
+ /// Whether this is an inset box shadow.
+ #[animation(constant)]
+ #[css(represents_keyword)]
+ pub inset: bool,
+}
+
+pub use self::GenericBoxShadow as BoxShadow;
+
+/// A generic value for a single `filter`.
+#[cfg_attr(feature = "servo", derive(Deserialize, Serialize))]
+#[derive(
+ Clone,
+ ComputeSquaredDistance,
+ Debug,
+ MallocSizeOf,
+ PartialEq,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToComputedValue,
+ ToCss,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[animation(no_bound(U))]
+#[repr(C, u8)]
+pub enum GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> {
+ /// `blur(<length>)`
+ #[css(function)]
+ Blur(Length),
+ /// `brightness(<factor>)`
+ #[css(function)]
+ Brightness(NonNegativeFactor),
+ /// `contrast(<factor>)`
+ #[css(function)]
+ Contrast(NonNegativeFactor),
+ /// `grayscale(<factor>)`
+ #[css(function)]
+ Grayscale(ZeroToOneFactor),
+ /// `hue-rotate(<angle>)`
+ #[css(function)]
+ HueRotate(Angle),
+ /// `invert(<factor>)`
+ #[css(function)]
+ Invert(ZeroToOneFactor),
+ /// `opacity(<factor>)`
+ #[css(function)]
+ Opacity(ZeroToOneFactor),
+ /// `saturate(<factor>)`
+ #[css(function)]
+ Saturate(NonNegativeFactor),
+ /// `sepia(<factor>)`
+ #[css(function)]
+ Sepia(ZeroToOneFactor),
+ /// `drop-shadow(...)`
+ #[css(function)]
+ DropShadow(Shadow),
+ /// `<url>`
+ #[animation(error)]
+ Url(U),
+}
+
+pub use self::GenericFilter as Filter;
+
+/// A generic value for the `drop-shadow()` filter and the `text-shadow` property.
+///
+/// Contrary to the canonical order from the spec, the color is serialised
+/// first, like in Gecko and Webkit.
+#[derive(
+ Animate,
+ Clone,
+ ComputeSquaredDistance,
+ Debug,
+ MallocSizeOf,
+ PartialEq,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToAnimatedZero,
+ ToCss,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[repr(C)]
+pub struct GenericSimpleShadow<Color, SizeLength, ShapeLength> {
+ /// Color.
+ pub color: Color,
+ /// Horizontal radius.
+ pub horizontal: SizeLength,
+ /// Vertical radius.
+ pub vertical: SizeLength,
+ /// Blur radius.
+ pub blur: ShapeLength,
+}
+
+pub use self::GenericSimpleShadow as SimpleShadow;