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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /third_party/rust/wgpu-hal/src/gles/shaders/clear.frag | |
parent | Initial commit. (diff) | |
download | thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/wgpu-hal/src/gles/shaders/clear.frag')
-rw-r--r-- | third_party/rust/wgpu-hal/src/gles/shaders/clear.frag | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/third_party/rust/wgpu-hal/src/gles/shaders/clear.frag b/third_party/rust/wgpu-hal/src/gles/shaders/clear.frag new file mode 100644 index 0000000000..7766c12d9f --- /dev/null +++ b/third_party/rust/wgpu-hal/src/gles/shaders/clear.frag @@ -0,0 +1,9 @@ +#version 300 es +precision lowp float; +uniform vec4 color; +//Hack: Some WebGL implementations don't find "color" otherwise. +uniform vec4 color_workaround; +out vec4 frag; +void main() { + frag = color + color_workaround; +} |