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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#ifndef nsMapiAddressBook_h___
+#define nsMapiAddressBook_h___
+
+#include "mozilla/Attributes.h"
+#include "nsAbWinHelper.h"
+
+class nsMapiAddressBook : public nsAbWinHelper {
+ public:
+ nsMapiAddressBook(void);
+ virtual ~nsMapiAddressBook(void);
+
+ protected:
+ // Class members to handle the library/entry points
+ static HMODULE mLibrary;
+ static int32_t mLibUsage;
+ static LPMAPIINITIALIZE mMAPIInitialize;
+ static LPMAPIUNINITIALIZE mMAPIUninitialize;
+ static LPMAPIALLOCATEBUFFER mMAPIAllocateBuffer;
+ static LPMAPIFREEBUFFER mMAPIFreeBuffer;
+ static LPMAPILOGONEX mMAPILogonEx;
+ // Shared session and address book used by all instances.
+ // For reasons best left unknown, MAPI doesn't seem to like
+ // having different threads playing with supposedly different
+ // sessions and address books. They ll end up fighting over
+ // the same resources, with hangups and GPF resulting. Not nice.
+ // So it seems that if everybody (as long as some client is
+ // still alive) is using the same sessions and address books,
+ // MAPI feels better. And who are we to get in the way of MAPI
+ // happiness? Thus the following class members:
+ static BOOL mInitialized;
+ static BOOL mLogonDone;
+ static LPMAPISESSION mRootSession;
+ static LPADRBOOK mRootBook;
+
+ // Load the MAPI environment
+ BOOL Initialize(void);
+ // Allocation of a buffer for transmission to interfaces
+ virtual void AllocateBuffer(ULONG aByteCount, LPVOID* aBuffer) override;
+ // Destruction of a buffer provided by the interfaces
+ virtual void FreeBuffer(LPVOID aBuffer) override;
+ // Library management
+ static BOOL LoadMapiLibrary(void);
+ static void FreeMapiLibrary(void);
+
+ private:
+};
+
+#endif // nsMapiAddressBook_h___