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Diffstat (limited to 'dom/base/FuzzingFunctions.cpp')
-rw-r--r-- | dom/base/FuzzingFunctions.cpp | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/dom/base/FuzzingFunctions.cpp b/dom/base/FuzzingFunctions.cpp new file mode 100644 index 0000000000..36bcaff987 --- /dev/null +++ b/dom/base/FuzzingFunctions.cpp @@ -0,0 +1,390 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "FuzzingFunctions.h" + +#include "nsJSEnvironment.h" +#include "js/GCAPI.h" +#include "mozilla/dom/KeyboardEvent.h" +#include "mozilla/ErrorResult.h" +#include "mozilla/Sprintf.h" +#include "mozilla/TextEvents.h" +#include "mozilla/TextInputProcessor.h" +#include "nsFocusManager.h" +#include "nsIAccessibilityService.h" +#include "nsPIDOMWindow.h" +#include "xpcAccessibilityService.h" + +#ifdef FUZZING_SNAPSHOT +# include "mozilla/dom/ContentChild.h" +#endif + +namespace mozilla::dom { + +/* static */ +void FuzzingFunctions::GarbageCollect(const GlobalObject&) { + nsJSContext::GarbageCollectNow(JS::GCReason::COMPONENT_UTILS, + nsJSContext::NonShrinkingGC); +} + +/* static */ +void FuzzingFunctions::GarbageCollectCompacting(const GlobalObject&) { + nsJSContext::GarbageCollectNow(JS::GCReason::COMPONENT_UTILS, + nsJSContext::ShrinkingGC); +} + +/* static */ +void FuzzingFunctions::Crash(const GlobalObject& aGlobalObject, + const nsAString& aKeyValue) { + char msgbuf[250]; + + SprintfLiteral(msgbuf, "%s", NS_ConvertUTF16toUTF8(aKeyValue).get()); + if (aKeyValue.Length() >= sizeof(msgbuf)) { + // Update the end of a truncated message to '...'. + strcpy(&msgbuf[sizeof(msgbuf) - 4], "..."); + } + MOZ_CRASH_UNSAFE_PRINTF("%s", msgbuf); +} + +/* static */ +void FuzzingFunctions::CycleCollect(const GlobalObject&) { + nsJSContext::CycleCollectNow(CCReason::API); +} + +void FuzzingFunctions::MemoryPressure(const GlobalObject&) { + nsCOMPtr<nsIObserverService> os = services::GetObserverService(); + os->NotifyObservers(nullptr, "memory-pressure", u"heap-minimize"); +} + +/* static */ +void FuzzingFunctions::SignalIPCReady(const GlobalObject&) { +#ifdef FUZZING_SNAPSHOT + ContentChild::GetSingleton()->SendSignalFuzzingReady(); +#endif +} + +/* static */ +void FuzzingFunctions::EnableAccessibility(const GlobalObject&, + ErrorResult& aRv) { + RefPtr<nsIAccessibilityService> a11y; + nsresult rv; + + rv = NS_GetAccessibilityService(getter_AddRefs(a11y)); + if (NS_FAILED(rv)) { + aRv.Throw(rv); + } +} + +struct ModifierKey final { + Modifier mModifier; + KeyNameIndex mKeyNameIndex; + bool mLockable; + + ModifierKey(Modifier aModifier, KeyNameIndex aKeyNameIndex, bool aLockable) + : mModifier(aModifier), + mKeyNameIndex(aKeyNameIndex), + mLockable(aLockable) {} +}; + +static const ModifierKey kModifierKeys[] = { + ModifierKey(MODIFIER_ALT, KEY_NAME_INDEX_Alt, false), + ModifierKey(MODIFIER_ALTGRAPH, KEY_NAME_INDEX_AltGraph, false), + ModifierKey(MODIFIER_CONTROL, KEY_NAME_INDEX_Control, false), + ModifierKey(MODIFIER_FN, KEY_NAME_INDEX_Fn, false), + ModifierKey(MODIFIER_META, KEY_NAME_INDEX_Meta, false), + ModifierKey(MODIFIER_OS, KEY_NAME_INDEX_OS, false), + ModifierKey(MODIFIER_SHIFT, KEY_NAME_INDEX_Shift, false), + ModifierKey(MODIFIER_SYMBOL, KEY_NAME_INDEX_Symbol, false), + ModifierKey(MODIFIER_CAPSLOCK, KEY_NAME_INDEX_CapsLock, true), + ModifierKey(MODIFIER_FNLOCK, KEY_NAME_INDEX_FnLock, true), + ModifierKey(MODIFIER_NUMLOCK, KEY_NAME_INDEX_NumLock, true), + ModifierKey(MODIFIER_SCROLLLOCK, KEY_NAME_INDEX_ScrollLock, true), + ModifierKey(MODIFIER_SYMBOLLOCK, KEY_NAME_INDEX_SymbolLock, true), +}; + +/* static */ +Modifiers FuzzingFunctions::ActivateModifiers( + TextInputProcessor* aTextInputProcessor, Modifiers aModifiers, + nsIWidget* aWidget, ErrorResult& aRv) { + MOZ_ASSERT(aTextInputProcessor); + + if (aModifiers == MODIFIER_NONE) { + return MODIFIER_NONE; + } + + // We don't want to dispatch modifier key event from here. In strictly + // speaking, all necessary modifiers should be activated with dispatching + // each modifier key event. However, we cannot keep storing + // TextInputProcessor instance for multiple SynthesizeKeyboardEvents() calls. + // So, if some callers need to emulate modifier key events, they should do + // it by themselves. + uint32_t flags = nsITextInputProcessor::KEY_NON_PRINTABLE_KEY | + nsITextInputProcessor::KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT; + + Modifiers activatedModifiers = MODIFIER_NONE; + Modifiers activeModifiers = aTextInputProcessor->GetActiveModifiers(); + for (const ModifierKey& kModifierKey : kModifierKeys) { + if (!(kModifierKey.mModifier & aModifiers)) { + continue; // Not requested modifier. + } + if (kModifierKey.mModifier & activeModifiers) { + continue; // Already active, do nothing. + } + WidgetKeyboardEvent event(true, eVoidEvent, aWidget); + // mKeyCode will be computed by TextInputProcessor automatically. + event.mKeyNameIndex = kModifierKey.mKeyNameIndex; + aRv = aTextInputProcessor->Keydown(event, flags); + if (NS_WARN_IF(aRv.Failed())) { + return activatedModifiers; + } + if (kModifierKey.mLockable) { + aRv = aTextInputProcessor->Keyup(event, flags); + if (NS_WARN_IF(aRv.Failed())) { + return activatedModifiers; + } + } + activatedModifiers |= kModifierKey.mModifier; + } + return activatedModifiers; +} + +/* static */ +Modifiers FuzzingFunctions::InactivateModifiers( + TextInputProcessor* aTextInputProcessor, Modifiers aModifiers, + nsIWidget* aWidget, ErrorResult& aRv) { + MOZ_ASSERT(aTextInputProcessor); + + if (aModifiers == MODIFIER_NONE) { + return MODIFIER_NONE; + } + + // We don't want to dispatch modifier key event from here. In strictly + // speaking, all necessary modifiers should be activated with dispatching + // each modifier key event. However, we cannot keep storing + // TextInputProcessor instance for multiple SynthesizeKeyboardEvents() calls. + // So, if some callers need to emulate modifier key events, they should do + // it by themselves. + uint32_t flags = nsITextInputProcessor::KEY_NON_PRINTABLE_KEY | + nsITextInputProcessor::KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT; + + Modifiers inactivatedModifiers = MODIFIER_NONE; + Modifiers activeModifiers = aTextInputProcessor->GetActiveModifiers(); + for (const ModifierKey& kModifierKey : kModifierKeys) { + if (!(kModifierKey.mModifier & aModifiers)) { + continue; // Not requested modifier. + } + if (kModifierKey.mModifier & activeModifiers) { + continue; // Already active, do nothing. + } + WidgetKeyboardEvent event(true, eVoidEvent, aWidget); + // mKeyCode will be computed by TextInputProcessor automatically. + event.mKeyNameIndex = kModifierKey.mKeyNameIndex; + if (kModifierKey.mLockable) { + aRv = aTextInputProcessor->Keydown(event, flags); + if (NS_WARN_IF(aRv.Failed())) { + return inactivatedModifiers; + } + } + aRv = aTextInputProcessor->Keyup(event, flags); + if (NS_WARN_IF(aRv.Failed())) { + return inactivatedModifiers; + } + inactivatedModifiers |= kModifierKey.mModifier; + } + return inactivatedModifiers; +} + +/* static */ +void FuzzingFunctions::SynthesizeKeyboardEvents( + const GlobalObject& aGlobalObject, const nsAString& aKeyValue, + const KeyboardEventInit& aDict, ErrorResult& aRv) { + // Prepare keyboard event to synthesize first. + uint32_t flags = 0; + // Don't modify the given dictionary since caller may want to modify + // a part of it and call this with it again. + WidgetKeyboardEvent event(true, eVoidEvent, nullptr); + event.mKeyCode = aDict.mKeyCode; + event.mCharCode = 0; // Ignore. + event.mKeyNameIndex = WidgetKeyboardEvent::GetKeyNameIndex(aKeyValue); + if (event.mKeyNameIndex == KEY_NAME_INDEX_USE_STRING) { + event.mKeyValue = aKeyValue; + } + // code value should be empty string or one of valid code value. + event.mCodeNameIndex = + aDict.mCode.IsEmpty() + ? CODE_NAME_INDEX_UNKNOWN + : WidgetKeyboardEvent::GetCodeNameIndex(aDict.mCode); + if (NS_WARN_IF(event.mCodeNameIndex == CODE_NAME_INDEX_USE_STRING)) { + // Meaning that the code value is specified but it's not a known code + // value. TextInputProcessor does not support synthesizing keyboard + // events with unknown code value. So, returns error now. + aRv.Throw(NS_ERROR_INVALID_ARG); + return; + } + event.mLocation = aDict.mLocation; + event.mIsRepeat = aDict.mRepeat; + +#define SET_MODIFIER(aName, aValue) \ + if (aDict.m##aName) { \ + event.mModifiers |= aValue; \ + } + + SET_MODIFIER(CtrlKey, MODIFIER_CONTROL) + SET_MODIFIER(ShiftKey, MODIFIER_SHIFT) + SET_MODIFIER(AltKey, MODIFIER_ALT) + SET_MODIFIER(MetaKey, MODIFIER_META) + SET_MODIFIER(ModifierAltGraph, MODIFIER_ALTGRAPH) + SET_MODIFIER(ModifierCapsLock, MODIFIER_CAPSLOCK) + SET_MODIFIER(ModifierFn, MODIFIER_FN) + SET_MODIFIER(ModifierFnLock, MODIFIER_FNLOCK) + SET_MODIFIER(ModifierNumLock, MODIFIER_NUMLOCK) + SET_MODIFIER(ModifierOS, MODIFIER_OS) + SET_MODIFIER(ModifierScrollLock, MODIFIER_SCROLLLOCK) + SET_MODIFIER(ModifierSymbol, MODIFIER_SYMBOL) + SET_MODIFIER(ModifierSymbolLock, MODIFIER_SYMBOLLOCK) + +#undef SET_MODIFIER + + // If we could distinguish whether the caller specified 0 explicitly or + // not, we would skip computing the key location when it's specified + // explicitly. However, this caller probably won't test tricky keyboard + // events, so, it must be enough even though caller cannot set location + // to 0. + Maybe<uint32_t> maybeNonStandardLocation; + if (!event.mLocation) { + maybeNonStandardLocation = mozilla::Some(event.mLocation); + } + + // If the key is a printable key and |.code| and/or |.keyCode| value is + // not specified as non-zero explicitly, let's assume that the caller + // emulates US-English keyboard's behavior (because otherwise, caller + // should set both values. + if (event.mKeyNameIndex == KEY_NAME_INDEX_USE_STRING) { + if (event.mCodeNameIndex == CODE_NAME_INDEX_UNKNOWN) { + event.mCodeNameIndex = + TextInputProcessor::GuessCodeNameIndexOfPrintableKeyInUSEnglishLayout( + event.mKeyValue, maybeNonStandardLocation); + MOZ_ASSERT(event.mCodeNameIndex != CODE_NAME_INDEX_USE_STRING); + } + if (!event.mKeyCode) { + event.mKeyCode = + TextInputProcessor::GuessKeyCodeOfPrintableKeyInUSEnglishLayout( + event.mKeyValue, maybeNonStandardLocation); + if (!event.mKeyCode) { + // Prevent to recompute keyCode in TextInputProcessor. + flags |= nsITextInputProcessor::KEY_KEEP_KEYCODE_ZERO; + } + } + } + // If the key is a non-printable key, we can compute |.code| value of + // usual keyboard of the platform. Note that |.keyCode| value for + // non-printable key will be computed by TextInputProcessor. So, we need + // to take care only |.code| value here. + else if (event.mCodeNameIndex == CODE_NAME_INDEX_UNKNOWN) { + event.mCodeNameIndex = + WidgetKeyboardEvent::ComputeCodeNameIndexFromKeyNameIndex( + event.mKeyNameIndex, maybeNonStandardLocation); + } + + // Synthesize keyboard events in a DOM window which is in-process top one. + // For emulating user input, this is better than dispatching the events in + // the caller's DOM window because this approach can test the path redirecting + // the events to focused subdocument too. However, for now, we cannot + // dispatch it via another process without big changes. Therefore, we should + // use in-process top window instead. If you need to test the path in the + // parent process to, please file a feature request bug. + nsCOMPtr<nsPIDOMWindowInner> windowInner = + do_QueryInterface(aGlobalObject.GetAsSupports()); + if (!windowInner) { + aRv.Throw(NS_ERROR_NOT_AVAILABLE); + return; + } + + nsPIDOMWindowOuter* inProcessTopWindowOuter = + windowInner->GetInProcessScriptableTop(); + if (NS_WARN_IF(!inProcessTopWindowOuter)) { + aRv.Throw(NS_ERROR_FAILURE); + return; + } + + nsIDocShell* docShell = inProcessTopWindowOuter->GetDocShell(); + if (NS_WARN_IF(!docShell)) { + aRv.Throw(NS_ERROR_FAILURE); + return; + } + + RefPtr<nsPresContext> presContext = docShell->GetPresContext(); + if (NS_WARN_IF(!presContext)) { + aRv.Throw(NS_ERROR_FAILURE); + return; + } + + event.mWidget = presContext->GetRootWidget(); + if (NS_WARN_IF(!event.mWidget)) { + aRv.Throw(NS_ERROR_FAILURE); + return; + } + + nsCOMPtr<nsPIDOMWindowInner> inProcessTopWindowInner = + inProcessTopWindowOuter->EnsureInnerWindow(); + if (NS_WARN_IF(!inProcessTopWindowInner)) { + aRv.Throw(NS_ERROR_FAILURE); + return; + } + + RefPtr<TextInputProcessor> textInputProcessor = new TextInputProcessor(); + bool beganInputTransaction = false; + aRv = textInputProcessor->BeginInputTransactionForFuzzing( + inProcessTopWindowInner, nullptr, &beganInputTransaction); + if (NS_WARN_IF(aRv.Failed())) { + return; + } + if (NS_WARN_IF(!beganInputTransaction)) { + // This is possible if a keyboard event listener or something tries to + // dispatch next keyboard events during dispatching a keyboard event via + // TextInputProcessor. + aRv.Throw(NS_ERROR_FAILURE); + return; + } + + // First, activate necessary modifiers. + // MOZ_KnownLive(event.mWidget) is safe because `event` is an instance in + // the stack, and `mWidget` is `nsCOMPtr<nsIWidget>`. + Modifiers activatedModifiers = ActivateModifiers( + textInputProcessor, event.mModifiers, MOZ_KnownLive(event.mWidget), aRv); + if (NS_WARN_IF(aRv.Failed())) { + return; + } + + // Then, dispatch keydown and keypress. + aRv = textInputProcessor->Keydown(event, flags); + if (NS_WARN_IF(aRv.Failed())) { + return; + } + + // Then, dispatch keyup. + aRv = textInputProcessor->Keyup(event, flags); + if (NS_WARN_IF(aRv.Failed())) { + return; + } + + // Finally, inactivate some modifiers which are activated by this call. + // MOZ_KnownLive(event.mWidget) is safe because `event` is an instance in + // the stack, and `mWidget` is `nsCOMPtr<nsIWidget>`. + InactivateModifiers(textInputProcessor, activatedModifiers, + MOZ_KnownLive(event.mWidget), aRv); + if (NS_WARN_IF(aRv.Failed())) { + return; + } + + // Unfortunately, we cannot keep storing modifier state in the + // TextInputProcessor since if we store it into a static variable, + // we need to take care of resetting it when the caller wants. + // However, that makes API more complicated. So, until they need + // to want +} + +} // namespace mozilla::dom |