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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/more/functions/vertexAttribPointerBadArgs.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/more/functions/vertexAttribPointerBadArgs.html | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/more/functions/vertexAttribPointerBadArgs.html b/dom/canvas/test/webgl-conf/checkout/conformance/more/functions/vertexAttribPointerBadArgs.html new file mode 100644 index 0000000000..124d0258e3 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/more/functions/vertexAttribPointerBadArgs.html @@ -0,0 +1,71 @@ +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> +<link rel="stylesheet" type="text/css" href="../unit.css" /> +<script type="application/javascript" src="../unit.js"></script> +<script type="application/javascript" src="../util.js"></script> +<script type="application/javascript"> + +Tests.startUnit = function () { + var canvas = document.createElement('canvas'); + var gl = wrapGLContext(getGLContext(canvas)); + return [gl]; +} + +Tests.setup = function(gl) { + assert(0 == gl.getError()); + return [gl]; +} + +Tests.teardown = function(gl) { +} + +Tests.endUnit = function(gl) { +} + +Tests.testVertexAttribPointerVBO = function(gl) { + var vbo = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, vbo); + gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(4), gl.STATIC_DRAW); + gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0); + assertFail("negative offset", + function(){gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, -4);}); + assertOk("out of range offset (OK because we can change the buffer later)", + function(){gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 1200);}); + assertFail("Offset that is incompatible with type", + function(){gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 3);}); + assertFail("negative stride", + function(){gl.vertexAttribPointer(0, 3, gl.FLOAT, false, -1, 0);}); + assertFail("bad size", + function(){gl.vertexAttribPointer(0, 5, gl.FLOAT, false, 0, 0);}); + assertFail("stride that doesn't match type", + function(){gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 1, 0);}); + assertFail("bad type", + function(){gl.vertexAttribPointer(0, 3, gl.TEXTURE_2D, false, 0, 0);}); + assertFail("bad index", + function(){gl.vertexAttribPointer(-1, 3, gl.FLOAT, false, 0, 0);}); + assertFail("bad index (big negative)", + function(){gl.vertexAttribPointer(-8693948, 3, gl.FLOAT, false, 0, 0);}); + assertFail("bad index (big positive)", + function(){gl.vertexAttribPointer(8693948, 3, gl.FLOAT, false, 0, 0);}); + gl.bindBuffer(gl.ARRAY_BUFFER, null); + assertOk("binding to null buffer with offset=0", + function(){gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);}); + assertFail("binding to null buffer with offset!=0", + function(){gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 16);}); + gl.bindBuffer(gl.ARRAY_BUFFER, vbo); + gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0); + gl.bindBuffer(gl.ARRAY_BUFFER, null); + gl.deleteBuffer(vbo); + throwError(gl); +} + +</script> +</head><body> +</body></html> |