diff options
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/struct/structnest_mat4_frag.frag')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/struct/structnest_mat4_frag.frag | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/struct/structnest_mat4_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/struct/structnest_mat4_frag.frag new file mode 100644 index 0000000000..147b8c5ba4 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/struct/structnest_mat4_frag.frag @@ -0,0 +1,83 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +struct nestb +{ + mat4 b; +}; + +struct nesta +{ + mat4 a; + nestb nest_b; +}; + +struct nest +{ + nesta nest_a; +}; + +void main (void) +{ + nest s = nest(nesta( mat4(11, 13, 29, 33, 63, 13, 49, 57, 71, 47, 91, 101, 167, 21, 39, 41), nestb( mat4(12, 19, 79, 81, 35, 51, 73, 66, 23, 134, 121, 156, 76, 23, 24, 78) ) ) ); + float sum1=0.0,sum2=0.0; + int i,j; + + sum1 = sum1 + s.nest_a.a[0][0]; + sum2 = sum2 + s.nest_a.nest_b.b[0][0]; + + sum1 = sum1 + s.nest_a.a[0][1]; + sum2 = sum2 + s.nest_a.nest_b.b[0][1]; + + sum1 = sum1 + s.nest_a.a[0][2]; + sum2 = sum2 + s.nest_a.nest_b.b[0][2]; + + sum1 = sum1 + s.nest_a.a[0][3]; + sum2 = sum2 + s.nest_a.nest_b.b[0][3]; + + sum1 = sum1 + s.nest_a.a[1][0]; + sum2 = sum2 + s.nest_a.nest_b.b[1][0]; + + sum1 = sum1 + s.nest_a.a[1][1]; + sum2 = sum2 + s.nest_a.nest_b.b[1][1]; + + sum1 = sum1 + s.nest_a.a[1][2]; + sum2 = sum2 + s.nest_a.nest_b.b[1][2]; + + sum1 = sum1 + s.nest_a.a[1][3]; + sum2 = sum2 + s.nest_a.nest_b.b[1][3]; + + sum1 = sum1 + s.nest_a.a[2][0]; + sum2 = sum2 + s.nest_a.nest_b.b[2][0]; + + sum1 = sum1 + s.nest_a.a[2][1]; + sum2 = sum2 + s.nest_a.nest_b.b[2][1]; + + sum1 = sum1 + s.nest_a.a[2][2]; + sum2 = sum2 + s.nest_a.nest_b.b[2][2]; + + sum1 = sum1 + s.nest_a.a[2][3]; + sum2 = sum2 + s.nest_a.nest_b.b[2][3]; + + sum1 = sum1 + s.nest_a.a[3][0]; + sum2 = sum2 + s.nest_a.nest_b.b[3][0]; + + sum1 = sum1 + s.nest_a.a[3][1]; + sum2 = sum2 + s.nest_a.nest_b.b[3][1]; + + sum1 = sum1 + s.nest_a.a[3][2]; + sum2 = sum2 + s.nest_a.nest_b.b[3][2]; + + sum1 = sum1 + s.nest_a.a[3][3]; + sum2 = sum2 + s.nest_a.nest_b.b[3][3]; + + gl_FragColor = vec4( vec3( ( sum1 + sum2 )/ 1897.0 ), 1.0); +} |