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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/rendering/framebuffer-texture-level1.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance2/rendering/framebuffer-texture-level1.html | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/framebuffer-texture-level1.html b/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/framebuffer-texture-level1.html new file mode 100644 index 0000000000..d5ac8cb1e7 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/framebuffer-texture-level1.html @@ -0,0 +1,64 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL framebuffer using texture level 1</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<canvas id="canvas" width="2" height="2"> </canvas> +<script> +"use strict"; +var wtu = WebGLTestUtils; +var gl; + +function testFramebufferTextureWithNonZeroBaseLevel(level) { + if (level < 1) { + throw "This test is incorrect if level < 1"; + } + var width = 32; + var height = 16; + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.texImage2D(gl.TEXTURE_2D, level, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, level); + shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)", "gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT"); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_BASE_LEVEL, level); + shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)", "gl.FRAMEBUFFER_COMPLETE"); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "Setup framebuffer with texture should succeed."); + + gl.deleteTexture(texture); + gl.deleteFramebuffer(fbo); +} + +description("Test fbo completeness when using non level 0 texture images"); + +var canvas = document.getElementById("canvas"); +shouldBeNonNull("gl = wtu.create3DContext(canvas, undefined, 2)"); + +testFramebufferTextureWithNonZeroBaseLevel(1); + +debug(""); +var successfullyParsed = true; + +</script> +<script src="../../js/js-test-post.js"></script> + +</body> +</html> |