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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef VIDEOFRAMECONTAINER_H_
+#define VIDEOFRAMECONTAINER_H_
+
+#include "mozilla/Mutex.h"
+#include "mozilla/TimeStamp.h"
+#include "gfxPoint.h"
+#include "nsCOMPtr.h"
+#include "ImageContainer.h"
+#include "MediaSegment.h"
+#include "VideoSegment.h"
+
+namespace mozilla {
+
+class MediaDecoderOwner;
+
+/**
+ * This object is used in the decoder backend threads and the main thread
+ * to manage the "current video frame" state. This state includes timing data
+ * and an intrinsic size (see below).
+ * This has to be a thread-safe object since it's accessed by resource decoders
+ * and other off-main-thread components. So we can't put this state in the media
+ * element itself ... well, maybe we could, but it could be risky and/or
+ * confusing.
+ */
+class VideoFrameContainer {
+ virtual ~VideoFrameContainer();
+
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoFrameContainer)
+
+ public:
+ typedef layers::ImageContainer ImageContainer;
+ typedef layers::Image Image;
+
+ VideoFrameContainer(MediaDecoderOwner* aOwner,
+ already_AddRefed<ImageContainer> aContainer);
+
+ void SetCurrentFrame(const gfx::IntSize& aIntrinsicSize, Image* aImage,
+ const TimeStamp& aTargetTime);
+ // Returns the last principalHandle we notified mElement about.
+ PrincipalHandle GetLastPrincipalHandle();
+ PrincipalHandle GetLastPrincipalHandleLocked() MOZ_REQUIRES(mMutex);
+ // We will notify mElement that aPrincipalHandle has been applied when all
+ // FrameIDs prior to aFrameID have been flushed out.
+ // aFrameID is ignored if aPrincipalHandle already is our pending
+ // principalHandle.
+ void UpdatePrincipalHandleForFrameID(const PrincipalHandle& aPrincipalHandle,
+ const ImageContainer::FrameID& aFrameID);
+ void UpdatePrincipalHandleForFrameIDLocked(
+ const PrincipalHandle& aPrincipalHandle,
+ const ImageContainer::FrameID& aFrameID) MOZ_REQUIRES(mMutex);
+ void SetCurrentFrames(
+ const gfx::IntSize& aIntrinsicSize,
+ const nsTArray<ImageContainer::NonOwningImage>& aImages);
+ void ClearCurrentFrame(const gfx::IntSize& aIntrinsicSize) {
+ SetCurrentFrames(aIntrinsicSize,
+ nsTArray<ImageContainer::NonOwningImage>());
+ }
+
+ // Make the current frame the only frame in the container, i.e. discard
+ // all future frames.
+ void ClearFutureFrames(TimeStamp aNow = TimeStamp::Now());
+ // Time in seconds by which the last painted video frame was late by.
+ // E.g. if the last painted frame should have been painted at time t,
+ // but was actually painted at t+n, this returns n in seconds. Threadsafe.
+ double GetFrameDelay();
+
+ // Clear any resources that are not immediately necessary.
+ void ClearCachedResources();
+
+ // Returns a new frame ID for SetCurrentFrames(). The client must either
+ // call this on only one thread or provide barriers. Do not use together
+ // with SetCurrentFrame().
+ ImageContainer::FrameID NewFrameID() { return ++mFrameID; }
+
+ // Call on main thread
+ enum { INVALIDATE_DEFAULT, INVALIDATE_FORCE };
+ void Invalidate() { InvalidateWithFlags(INVALIDATE_DEFAULT); }
+ void InvalidateWithFlags(uint32_t aFlags);
+ ImageContainer* GetImageContainer();
+ void ForgetElement() { mOwner = nullptr; }
+
+ uint32_t GetDroppedImageCount() {
+ MutexAutoLock lock(mMutex);
+ return mImageContainer->GetDroppedImageCount();
+ }
+
+ Maybe<gfx::IntSize> CurrentIntrinsicSize() {
+ MutexAutoLock lock(mMutex);
+ return mIntrinsicSize;
+ }
+
+ protected:
+ void SetCurrentFramesLocked(
+ const gfx::IntSize& aIntrinsicSize,
+ const nsTArray<ImageContainer::NonOwningImage>& aImages)
+ MOZ_REQUIRES(mMutex);
+
+ // Non-addreffed pointer to the owner. The owner calls ForgetElement
+ // to clear this reference when the owner is destroyed.
+ MediaDecoderOwner* mOwner;
+ RefPtr<ImageContainer> mImageContainer;
+
+ struct {
+ // True when the Image size has changed since the last time Invalidate() was
+ // called. When set, the next call to Invalidate() will ensure that the
+ // frame is fully invalidated instead of just invalidating for the image
+ // change in the ImageLayer.
+ bool mImageSizeChanged = false;
+ // The main thread mirror of the member of the same name below, in case it
+ // has changed.
+ // Set to some size when the intrinsic size has been changed by
+ // SetCurrentFrame() since the last call to Invalidate().
+ // The next call to Invalidate() will recalculate and update the intrinsic
+ // size on the element, request a frame reflow and then reset this to
+ // Nothing.
+ Maybe<gfx::IntSize> mNewIntrinsicSize;
+ } mMainThreadState;
+
+ Mutex mMutex;
+ // The intrinsic size is the ideal size which we should render the
+ // ImageContainer's current Image at.
+ // This can differ from the Image's actual size when the media resource
+ // specifies that the Image should be stretched to have the correct aspect
+ // ratio.
+ Maybe<gfx::IntSize> mIntrinsicSize MOZ_GUARDED_BY(mMutex);
+ // We maintain our own mFrameID which is auto-incremented at every
+ // SetCurrentFrame() or NewFrameID() call.
+ ImageContainer::FrameID mFrameID;
+ // The last PrincipalHandle we notified mElement about.
+ PrincipalHandle mLastPrincipalHandle MOZ_GUARDED_BY(mMutex);
+ // The PrincipalHandle the client has notified us is changing with FrameID
+ // mFrameIDForPendingPrincipalHandle.
+ PrincipalHandle mPendingPrincipalHandle MOZ_GUARDED_BY(mMutex);
+ // The FrameID for which mPendingPrincipal is first valid.
+ ImageContainer::FrameID mFrameIDForPendingPrincipalHandle
+ MOZ_GUARDED_BY(mMutex);
+
+ const RefPtr<AbstractThread> mMainThread;
+};
+
+} // namespace mozilla
+
+#endif /* VIDEOFRAMECONTAINER_H_ */