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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+#ifndef MOCKCUBEB_H_
+#define MOCKCUBEB_H_
+
+#include "AudioDeviceInfo.h"
+#include "AudioGenerator.h"
+#include "AudioVerifier.h"
+#include "MediaEventSource.h"
+#include "mozilla/DataMutex.h"
+#include "mozilla/ThreadSafeWeakPtr.h"
+#include "nsTArray.h"
+
+#include <thread>
+#include <atomic>
+#include <chrono>
+
+namespace mozilla {
+const uint32_t MAX_OUTPUT_CHANNELS = 2;
+const uint32_t MAX_INPUT_CHANNELS = 2;
+
+struct cubeb_ops {
+ int (*init)(cubeb** context, char const* context_name);
+ char const* (*get_backend_id)(cubeb* context);
+ int (*get_max_channel_count)(cubeb* context, uint32_t* max_channels);
+ int (*get_min_latency)(cubeb* context, cubeb_stream_params params,
+ uint32_t* latency_ms);
+ int (*get_preferred_sample_rate)(cubeb* context, uint32_t* rate);
+ int (*enumerate_devices)(cubeb* context, cubeb_device_type type,
+ cubeb_device_collection* collection);
+ int (*device_collection_destroy)(cubeb* context,
+ cubeb_device_collection* collection);
+ void (*destroy)(cubeb* context);
+ int (*stream_init)(cubeb* context, cubeb_stream** stream,
+ char const* stream_name, cubeb_devid input_device,
+ cubeb_stream_params* input_stream_params,
+ cubeb_devid output_device,
+ cubeb_stream_params* output_stream_params,
+ unsigned int latency, cubeb_data_callback data_callback,
+ cubeb_state_callback state_callback, void* user_ptr);
+ void (*stream_destroy)(cubeb_stream* stream);
+ int (*stream_start)(cubeb_stream* stream);
+ int (*stream_stop)(cubeb_stream* stream);
+ int (*stream_get_position)(cubeb_stream* stream, uint64_t* position);
+ int (*stream_get_latency)(cubeb_stream* stream, uint32_t* latency);
+ int (*stream_get_input_latency)(cubeb_stream* stream, uint32_t* latency);
+ int (*stream_set_volume)(cubeb_stream* stream, float volumes);
+ int (*stream_set_name)(cubeb_stream* stream, char const* stream_name);
+ int (*stream_get_current_device)(cubeb_stream* stream,
+ cubeb_device** const device);
+ int (*stream_device_destroy)(cubeb_stream* stream, cubeb_device* device);
+ int (*stream_register_device_changed_callback)(
+ cubeb_stream* stream,
+ cubeb_device_changed_callback device_changed_callback);
+ int (*register_device_collection_changed)(
+ cubeb* context, cubeb_device_type devtype,
+ cubeb_device_collection_changed_callback callback, void* user_ptr);
+};
+
+// Keep those and the struct definition in sync with cubeb.h and
+// cubeb-internal.h
+void cubeb_mock_destroy(cubeb* context);
+static int cubeb_mock_enumerate_devices(cubeb* context, cubeb_device_type type,
+ cubeb_device_collection* out);
+
+static int cubeb_mock_device_collection_destroy(
+ cubeb* context, cubeb_device_collection* collection);
+
+static int cubeb_mock_register_device_collection_changed(
+ cubeb* context, cubeb_device_type devtype,
+ cubeb_device_collection_changed_callback callback, void* user_ptr);
+
+static int cubeb_mock_stream_init(
+ cubeb* context, cubeb_stream** stream, char const* stream_name,
+ cubeb_devid input_device, cubeb_stream_params* input_stream_params,
+ cubeb_devid output_device, cubeb_stream_params* output_stream_params,
+ unsigned int latency, cubeb_data_callback data_callback,
+ cubeb_state_callback state_callback, void* user_ptr);
+
+static int cubeb_mock_stream_start(cubeb_stream* stream);
+
+static int cubeb_mock_stream_stop(cubeb_stream* stream);
+
+static void cubeb_mock_stream_destroy(cubeb_stream* stream);
+
+static char const* cubeb_mock_get_backend_id(cubeb* context);
+
+static int cubeb_mock_stream_set_volume(cubeb_stream* stream, float volume);
+
+static int cubeb_mock_stream_set_name(cubeb_stream* stream,
+ char const* stream_name);
+
+static int cubeb_mock_stream_register_device_changed_callback(
+ cubeb_stream* stream,
+ cubeb_device_changed_callback device_changed_callback);
+
+static int cubeb_mock_get_min_latency(cubeb* context,
+ cubeb_stream_params params,
+ uint32_t* latency_ms);
+
+static int cubeb_mock_get_preferred_sample_rate(cubeb* context, uint32_t* rate);
+
+static int cubeb_mock_get_max_channel_count(cubeb* context,
+ uint32_t* max_channels);
+
+// Mock cubeb impl, only supports device enumeration for now.
+cubeb_ops const mock_ops = {
+ /*.init =*/NULL,
+ /*.get_backend_id =*/cubeb_mock_get_backend_id,
+ /*.get_max_channel_count =*/cubeb_mock_get_max_channel_count,
+ /*.get_min_latency =*/cubeb_mock_get_min_latency,
+ /*.get_preferred_sample_rate =*/cubeb_mock_get_preferred_sample_rate,
+ /*.enumerate_devices =*/cubeb_mock_enumerate_devices,
+ /*.device_collection_destroy =*/cubeb_mock_device_collection_destroy,
+ /*.destroy =*/cubeb_mock_destroy,
+ /*.stream_init =*/cubeb_mock_stream_init,
+ /*.stream_destroy =*/cubeb_mock_stream_destroy,
+ /*.stream_start =*/cubeb_mock_stream_start,
+ /*.stream_stop =*/cubeb_mock_stream_stop,
+ /*.stream_get_position =*/NULL,
+ /*.stream_get_latency =*/NULL,
+ /*.stream_get_input_latency =*/NULL,
+ /*.stream_set_volume =*/cubeb_mock_stream_set_volume,
+ /*.stream_set_name =*/cubeb_mock_stream_set_name,
+ /*.stream_get_current_device =*/NULL,
+ /*.stream_device_destroy =*/NULL,
+ /*.stream_register_device_changed_callback =*/
+ cubeb_mock_stream_register_device_changed_callback,
+ /*.register_device_collection_changed =*/
+
+ cubeb_mock_register_device_collection_changed};
+
+class SmartMockCubebStream;
+
+// Represents the fake cubeb_stream. The context instance is needed to
+// provide access on cubeb_ops struct.
+class MockCubebStream {
+ // These members need to have the exact same memory layout as a real
+ // cubeb_stream, so that AsMock() returns a pointer to this that can be used
+ // as a cubeb_stream.
+ cubeb* context;
+ void* mUserPtr;
+
+ public:
+ MockCubebStream(cubeb* aContext, cubeb_devid aInputDevice,
+ cubeb_stream_params* aInputStreamParams,
+ cubeb_devid aOutputDevice,
+ cubeb_stream_params* aOutputStreamParams,
+ cubeb_data_callback aDataCallback,
+ cubeb_state_callback aStateCallback, void* aUserPtr,
+ SmartMockCubebStream* aSelf, bool aFrozenStart);
+
+ ~MockCubebStream();
+
+ int Start();
+ int Stop();
+ void Destroy();
+ int RegisterDeviceChangedCallback(
+ cubeb_device_changed_callback aDeviceChangedCallback);
+
+ cubeb_stream* AsCubebStream();
+ static MockCubebStream* AsMock(cubeb_stream* aStream);
+
+ cubeb_devid GetInputDeviceID() const;
+ cubeb_devid GetOutputDeviceID() const;
+
+ uint32_t InputChannels() const;
+ uint32_t OutputChannels() const;
+ uint32_t InputSampleRate() const;
+ uint32_t InputFrequency() const;
+
+ void SetDriftFactor(float aDriftFactor);
+ void ForceError();
+ void ForceDeviceChanged();
+ void Thaw();
+
+ // Enable input recording for this driver. This is best called before
+ // the thread is running, but is safe to call whenever.
+ void SetOutputRecordingEnabled(bool aEnabled);
+ // Enable input recording for this driver. This is best called before
+ // the thread is running, but is safe to call whenever.
+ void SetInputRecordingEnabled(bool aEnabled);
+ // Get the recorded output from this stream. This doesn't copy, and therefore
+ // only works once.
+ nsTArray<AudioDataValue>&& TakeRecordedOutput();
+ // Get the recorded input from this stream. This doesn't copy, and therefore
+ // only works once.
+ nsTArray<AudioDataValue>&& TakeRecordedInput();
+
+ MediaEventSource<cubeb_state>& StateEvent();
+ MediaEventSource<uint32_t>& FramesProcessedEvent();
+ MediaEventSource<uint32_t>& FramesVerifiedEvent();
+ MediaEventSource<std::tuple<uint64_t, float, uint32_t>>&
+ OutputVerificationEvent();
+ MediaEventSource<void>& ErrorForcedEvent();
+ MediaEventSource<void>& ErrorStoppedEvent();
+ MediaEventSource<void>& DeviceChangeForcedEvent();
+
+ void Process10Ms();
+
+ public:
+ const bool mHasInput;
+ const bool mHasOutput;
+ SmartMockCubebStream* const mSelf;
+
+ private:
+ void NotifyStateChanged(cubeb_state aState);
+
+ // Monitor used to block start until mFrozenStart is false.
+ Monitor mFrozenStartMonitor MOZ_UNANNOTATED;
+ // Whether this stream should wait for an explicit start request before
+ // starting. Protected by FrozenStartMonitor.
+ bool mFrozenStart;
+ // Signal to the audio thread that stream is stopped.
+ std::atomic_bool mStreamStop{true};
+ // Whether or not the output-side of this stream (what is written from the
+ // callback output buffer) is recorded in an internal buffer. The data is then
+ // available via `GetRecordedOutput`.
+ std::atomic_bool mOutputRecordingEnabled{false};
+ // Whether or not the input-side of this stream (what is written from the
+ // callback input buffer) is recorded in an internal buffer. The data is then
+ // available via `TakeRecordedInput`.
+ std::atomic_bool mInputRecordingEnabled{false};
+ // The audio buffer used on data callback.
+ AudioDataValue mOutputBuffer[MAX_OUTPUT_CHANNELS * 1920] = {};
+ AudioDataValue mInputBuffer[MAX_INPUT_CHANNELS * 1920] = {};
+ // The audio callback
+ cubeb_data_callback mDataCallback = nullptr;
+ // The stream state callback
+ cubeb_state_callback mStateCallback = nullptr;
+ // The device changed callback
+ cubeb_device_changed_callback mDeviceChangedCallback = nullptr;
+ // The stream params
+ cubeb_stream_params mOutputParams = {};
+ cubeb_stream_params mInputParams = {};
+ /* Device IDs */
+ cubeb_devid mInputDeviceID;
+ cubeb_devid mOutputDeviceID;
+
+ std::atomic<float> mDriftFactor{1.0};
+ std::atomic_bool mFastMode{false};
+ std::atomic_bool mForceErrorState{false};
+ std::atomic_bool mForceDeviceChanged{false};
+ AudioGenerator<AudioDataValue> mAudioGenerator;
+ AudioVerifier<AudioDataValue> mAudioVerifier;
+
+ MediaEventProducer<cubeb_state> mStateEvent;
+ MediaEventProducer<uint32_t> mFramesProcessedEvent;
+ MediaEventProducer<uint32_t> mFramesVerifiedEvent;
+ MediaEventProducer<std::tuple<uint64_t, float, uint32_t>>
+ mOutputVerificationEvent;
+ MediaEventProducer<void> mErrorForcedEvent;
+ MediaEventProducer<void> mErrorStoppedEvent;
+ MediaEventProducer<void> mDeviceChangedForcedEvent;
+ // The recorded data, copied from the output_buffer of the callback.
+ // Interleaved.
+ nsTArray<AudioDataValue> mRecordedOutput;
+ // The recorded data, copied from the input buffer of the callback.
+ // Interleaved.
+ nsTArray<AudioDataValue> mRecordedInput;
+};
+
+class SmartMockCubebStream
+ : public MockCubebStream,
+ public SupportsThreadSafeWeakPtr<SmartMockCubebStream> {
+ public:
+ MOZ_DECLARE_REFCOUNTED_TYPENAME(SmartMockCubebStream)
+ SmartMockCubebStream(cubeb* aContext, cubeb_devid aInputDevice,
+ cubeb_stream_params* aInputStreamParams,
+ cubeb_devid aOutputDevice,
+ cubeb_stream_params* aOutputStreamParams,
+ cubeb_data_callback aDataCallback,
+ cubeb_state_callback aStateCallback, void* aUserPtr,
+ bool aFrozenStart)
+ : MockCubebStream(aContext, aInputDevice, aInputStreamParams,
+ aOutputDevice, aOutputStreamParams, aDataCallback,
+ aStateCallback, aUserPtr, this, aFrozenStart) {}
+};
+
+// This class has two facets: it is both a fake cubeb backend that is intended
+// to be used for testing, and passed to Gecko code that expects a normal
+// backend, but is also controllable by the test code to decide what the backend
+// should do, depending on what is being tested.
+class MockCubeb {
+ public:
+ MockCubeb();
+ ~MockCubeb();
+ // Cubeb backend implementation
+ // This allows passing this class as a cubeb* instance.
+ cubeb* AsCubebContext();
+ static MockCubeb* AsMock(cubeb* aContext);
+ // Fill in the collection parameter with all devices of aType.
+ int EnumerateDevices(cubeb_device_type aType,
+ cubeb_device_collection* aCollection);
+ // Clear the collection parameter and deallocate its related memory space.
+ int DestroyDeviceCollection(cubeb_device_collection* aCollection);
+
+ // For a given device type, add a callback, called with a user pointer, when
+ // the device collection for this backend changes (i.e. a device has been
+ // removed or added).
+ int RegisterDeviceCollectionChangeCallback(
+ cubeb_device_type aDevType,
+ cubeb_device_collection_changed_callback aCallback, void* aUserPtr);
+
+ // Control API
+
+ // Add an input or output device to this backend. This calls the device
+ // collection invalidation callback if needed.
+ void AddDevice(cubeb_device_info aDevice);
+ // Remove a specific input or output device to this backend, returns true if
+ // a device was removed. This calls the device collection invalidation
+ // callback if needed.
+ bool RemoveDevice(cubeb_devid aId);
+ // Remove all input or output devices from this backend, without calling the
+ // callback. This is meant to clean up in between tests.
+ void ClearDevices(cubeb_device_type aType);
+
+ // This allows simulating a backend that does not support setting a device
+ // collection invalidation callback, to be able to test the fallback path.
+ void SetSupportDeviceChangeCallback(bool aSupports);
+
+ // Makes MockCubebStreams starting after this point wait for AllowStart().
+ // Callers must ensure they get a hold of the stream through StreamInitEvent
+ // to be able to start them.
+ void SetStreamStartFreezeEnabled(bool aEnabled);
+
+ // Helper class that automatically unforces a forced audio thread on release.
+ class AudioThreadAutoUnforcer {
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AudioThreadAutoUnforcer)
+
+ public:
+ explicit AudioThreadAutoUnforcer(MockCubeb* aContext)
+ : mContext(aContext) {}
+
+ protected:
+ virtual ~AudioThreadAutoUnforcer() { mContext->UnforceAudioThread(); }
+ MockCubeb* mContext;
+ };
+
+ // Creates the audio thread if one is not available. The audio thread remains
+ // forced until UnforceAudioThread is called. The returned promise is resolved
+ // when the audio thread is running. With this, a test can ensure starting
+ // audio streams is deterministically fast across platforms for more accurate
+ // results.
+ using ForcedAudioThreadPromise =
+ MozPromise<RefPtr<AudioThreadAutoUnforcer>, nsresult, false>;
+ RefPtr<ForcedAudioThreadPromise> ForceAudioThread();
+
+ // Allows a forced audio thread to stop.
+ void UnforceAudioThread();
+
+ int StreamInit(cubeb* aContext, cubeb_stream** aStream,
+ cubeb_devid aInputDevice,
+ cubeb_stream_params* aInputStreamParams,
+ cubeb_devid aOutputDevice,
+ cubeb_stream_params* aOutputStreamParams,
+ cubeb_data_callback aDataCallback,
+ cubeb_state_callback aStateCallback, void* aUserPtr);
+
+ void StreamDestroy(cubeb_stream* aStream);
+
+ void GoFaster();
+ void DontGoFaster();
+
+ MediaEventSource<RefPtr<SmartMockCubebStream>>& StreamInitEvent();
+ MediaEventSource<RefPtr<SmartMockCubebStream>>& StreamDestroyEvent();
+
+ // MockCubeb specific API
+ void StartStream(MockCubebStream* aStream);
+ int StopStream(MockCubebStream* aStream);
+
+ // Simulates the audio thread. The thread is created at Start and destroyed
+ // at Stop. At next StreamStart a new thread is created.
+ static void ThreadFunction_s(MockCubeb* aContext) {
+ aContext->ThreadFunction();
+ }
+
+ void ThreadFunction();
+
+ private:
+ // This needs to have the exact same memory layout as a real cubeb backend.
+ // It's very important for this `ops` member to be the very first member of
+ // the class, and to not have any virtual members (to avoid having a
+ // vtable).
+ const cubeb_ops* ops;
+ // The callback to call when the device list has been changed.
+ cubeb_device_collection_changed_callback
+ mInputDeviceCollectionChangeCallback = nullptr;
+ cubeb_device_collection_changed_callback
+ mOutputDeviceCollectionChangeCallback = nullptr;
+ // The pointer to pass in the callback.
+ void* mInputDeviceCollectionChangeUserPtr = nullptr;
+ void* mOutputDeviceCollectionChangeUserPtr = nullptr;
+ void* mUserPtr = nullptr;
+ // Whether or not this backend supports device collection change
+ // notification via a system callback. If not, Gecko is expected to re-query
+ // the list every time.
+ bool mSupportsDeviceCollectionChangedCallback = true;
+ // Whether new MockCubebStreams should be frozen on start.
+ Atomic<bool> mStreamStartFreezeEnabled{false};
+ // Whether the audio thread is forced, i.e., whether it remains active even
+ // with no live streams.
+ Atomic<bool> mForcedAudioThread{false};
+ MozPromiseHolder<ForcedAudioThreadPromise> mForcedAudioThreadPromise;
+ // Our input and output devices.
+ nsTArray<cubeb_device_info> mInputDevices;
+ nsTArray<cubeb_device_info> mOutputDevices;
+
+ // The streams that are currently running.
+ DataMutex<nsTArray<RefPtr<SmartMockCubebStream>>> mLiveStreams{
+ "MockCubeb::mLiveStreams"};
+ // Thread that simulates the audio thread, shared across MockCubebStreams to
+ // avoid unintended drift. This is set together with mLiveStreams, under the
+ // mLiveStreams DataMutex.
+ UniquePtr<std::thread> mFakeAudioThread;
+ // Whether to run the fake audio thread in fast mode, not caring about wall
+ // clock time. false is default and means data is processed every 10ms. When
+ // true we sleep(0) between iterations instead of 10ms.
+ std::atomic<bool> mFastMode{false};
+
+ MediaEventProducer<RefPtr<SmartMockCubebStream>> mStreamInitEvent;
+ MediaEventProducer<RefPtr<SmartMockCubebStream>> mStreamDestroyEvent;
+};
+
+int cubeb_mock_enumerate_devices(cubeb* context, cubeb_device_type type,
+ cubeb_device_collection* out) {
+ return MockCubeb::AsMock(context)->EnumerateDevices(type, out);
+}
+
+int cubeb_mock_device_collection_destroy(cubeb* context,
+ cubeb_device_collection* collection) {
+ return MockCubeb::AsMock(context)->DestroyDeviceCollection(collection);
+}
+
+int cubeb_mock_register_device_collection_changed(
+ cubeb* context, cubeb_device_type devtype,
+ cubeb_device_collection_changed_callback callback, void* user_ptr) {
+ return MockCubeb::AsMock(context)->RegisterDeviceCollectionChangeCallback(
+ devtype, callback, user_ptr);
+}
+
+int cubeb_mock_stream_init(
+ cubeb* context, cubeb_stream** stream, char const* stream_name,
+ cubeb_devid input_device, cubeb_stream_params* input_stream_params,
+ cubeb_devid output_device, cubeb_stream_params* output_stream_params,
+ unsigned int latency, cubeb_data_callback data_callback,
+ cubeb_state_callback state_callback, void* user_ptr) {
+ return MockCubeb::AsMock(context)->StreamInit(
+ context, stream, input_device, input_stream_params, output_device,
+ output_stream_params, data_callback, state_callback, user_ptr);
+}
+
+int cubeb_mock_stream_start(cubeb_stream* stream) {
+ return MockCubebStream::AsMock(stream)->Start();
+}
+
+int cubeb_mock_stream_stop(cubeb_stream* stream) {
+ return MockCubebStream::AsMock(stream)->Stop();
+}
+
+void cubeb_mock_stream_destroy(cubeb_stream* stream) {
+ MockCubebStream::AsMock(stream)->Destroy();
+}
+
+static char const* cubeb_mock_get_backend_id(cubeb* context) {
+#if defined(XP_MACOSX)
+ return "audiounit";
+#elif defined(XP_WIN)
+ return "wasapi";
+#elif defined(ANDROID)
+ return "opensl";
+#elif defined(__OpenBSD__)
+ return "sndio";
+#else
+ return "pulse";
+#endif
+}
+
+static int cubeb_mock_stream_set_volume(cubeb_stream* stream, float volume) {
+ return CUBEB_OK;
+}
+
+static int cubeb_mock_stream_set_name(cubeb_stream* stream,
+ char const* stream_name) {
+ return CUBEB_OK;
+}
+
+int cubeb_mock_stream_register_device_changed_callback(
+ cubeb_stream* stream,
+ cubeb_device_changed_callback device_changed_callback) {
+ return MockCubebStream::AsMock(stream)->RegisterDeviceChangedCallback(
+ device_changed_callback);
+}
+
+int cubeb_mock_get_min_latency(cubeb* context, cubeb_stream_params params,
+ uint32_t* latency_ms) {
+ *latency_ms = 10;
+ return CUBEB_OK;
+}
+
+int cubeb_mock_get_preferred_sample_rate(cubeb* context, uint32_t* rate) {
+ *rate = 44100;
+ return CUBEB_OK;
+}
+
+int cubeb_mock_get_max_channel_count(cubeb* context, uint32_t* max_channels) {
+ *max_channels = MAX_OUTPUT_CHANNELS;
+ return CUBEB_OK;
+}
+
+void PrintDevice(cubeb_device_info aInfo);
+
+void PrintDevice(AudioDeviceInfo* aInfo);
+
+cubeb_device_info DeviceTemplate(cubeb_devid aId, cubeb_device_type aType,
+ const char* name);
+
+cubeb_device_info DeviceTemplate(cubeb_devid aId, cubeb_device_type aType);
+
+void AddDevices(MockCubeb* mock, uint32_t device_count,
+ cubeb_device_type deviceType);
+
+} // namespace mozilla
+
+#endif // MOCKCUBEB_H_