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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>MSE: basic functionality</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test">
+<script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+// This test checks loading a stereo segment, followed by a 5.1 segment plays
+// without error, when the audio is being routed to an AudioContext.
+
+const ac = new AudioContext();
+
+runWithMSE(async (ms, el) => {
+ el.controls = true;
+ const source = ac.createMediaElementSource(el);
+ source.connect(ac.destination);
+
+ await once(ms, "sourceopen");
+ ok(true, "Receive a sourceopen event");
+ logEvents(el);
+
+ const audiosb = ms.addSourceBuffer("audio/mp4");
+ el.addEventListener("error", e => {
+ ok(false, `should not fire ${e.type} event`);
+ SimpleTest.finish();
+ });
+ is(el.readyState, el.HAVE_NOTHING, "readyState is HAVE_NOTHING");
+ let p = once(el, "loadedmetadata");
+ await fetchAndLoad(audiosb, "aac20-48000-64000-", ["init"], ".mp4");
+ await p;
+ ok(true, "got loadedmetadata event");
+ p = Promise.all([once(el, "loadeddata"), once(el, "canplay")]);
+ await fetchAndLoad(audiosb, "aac20-48000-64000-", ["1"], ".m4s");
+ await p;
+ ok(true, "got canplay event");
+ el.play();
+ await fetchAndLoad(audiosb, "aac51-48000-128000-", ["init"], ".mp4");
+ await fetchAndLoad(audiosb, "aac51-48000-128000-", ["2"], ".m4s");
+ ms.endOfStream();
+ await once(el, "ended");
+ ok(el.currentTime >= 6, "played to the end");
+ SimpleTest.finish();
+});
+
+</script>
+</pre>
+</body>
+</html>