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+<!DOCTYPE html>
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+ <title>MSE: |waiting| event when source data is missing</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test"><script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+runWithMSE(async (ms, el) => {
+ el.controls = true;
+ await once(ms, "sourceopen");
+ ok(true, "Receive a sourceopen event");
+ const videosb = ms.addSourceBuffer("video/mp4");
+ await fetchAndLoad(videosb, "bipbop/bipbop_video", ["init"], ".mp4");
+ // Set appendWindowEnd to ensure we only have about 6 frames worth.
+ // We must feed at least 6 frames to pass the MDSM pre-roll.
+ videosb.appendWindowEnd = .4;
+ await fetchAndLoad(videosb, "bipbop/bipbop_video", ["1"], ".m4s");
+ info("Invoking play()");
+ const p = once(el, "playing");
+ await el.play();
+ await p;
+ info("got playing");
+ await once(el, "waiting");
+ info("got waiting");
+ info("Loading more data");
+ // Waiting will be fired on the last frame +- 40ms.
+ isfuzzy(el.currentTime, videosb.buffered.end(0) - 1 / 30,
+ 0.04, `Got a waiting event at ${el.currentTime}`);
+ videosb.appendWindowEnd = 1;
+ await fetchAndLoad(videosb, "bipbop/bipbop_video", [1], ".m4s");
+ ms.endOfStream();
+ await once(el, "ended");
+ // These fuzz factors are bigger than they should be. We should investigate
+ // and fix them in bug 1137574.
+ is(el.duration, 0.801666, "Video has correct duration: " + el.duration);
+ is(el.currentTime, el.duration, "Video has correct currentTime.");
+ SimpleTest.finish();
+});
+
+</script>
+</pre>
+</body>
+</html>