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+<!DOCTYPE html>
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+ <title>MSE: Don't get stuck buffering for too long when we have frames to show</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test"><script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+// This test loads partial video, plays and waits until playback stalls.
+// It then loads only 3 frames of a video at higher resolution.
+
+runWithMSE(async (ms, v) => {
+ await once(ms, "sourceopen");
+ ok(true, "Receive a sourceopen event");
+ ms.addEventListener("sourceopen", () => ok(false, "No more sourceopen"));
+ const sb = ms.addSourceBuffer("video/mp4");
+ ok(sb, "Create a SourceBuffer");
+ logEvents(v);
+ sb.addEventListener("error", e => {
+ ok(false, `should not fire ${e.type} event`);
+ SimpleTest.finish();
+ });
+ await fetchAndLoad(sb, "bipbop/bipbop", ["init"], ".mp4");
+ const p = once(v, "loadeddata");
+ await fetchAndLoad(sb, "bipbop/bipbop", range(1, 3), ".m4s");
+ await p;
+ is(sb.buffered.length, 1, "continuous range");
+ v.play();
+ // We have nothing to play, waiting will be fired.
+ await waitUntilTime(v, 1.5);
+ await fetchAndLoad(sb, "bipbop/bipbop_480_624kbps-video", ["init"], ".mp4");
+ sb.timestampOffset = 1.601666; // End of the video track buffered - time of first video sample (0.095).
+ sb.appendWindowEnd = 1.796677; // Only allow room for three extra video frames (we need 3 as this video has b-frames).
+ await fetchAndLoad(sb, "bipbop/bipbop_480_624kbps-video", ["1"], ".m4s");
+ ms.endOfStream();
+ await Promise.all([once(ms, "sourceended"), once(v, "playing"), once(v, "ended")]);
+ is(v.videoWidth, 640, "has proper width");
+ is(v.videoHeight, 480, "has proper height");
+ SimpleTest.finish();
+});
+</script>
+</pre>
+</body>
+</html>