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+<!DOCTYPE html>
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+ <title>MSE: Don't get stuck buffering for too long when we have frames to show</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test"><script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+runWithMSE(async (ms, v) => {
+ await once(ms, "sourceopen");
+ ok(true, "Receive a sourceopen event");
+ ms.addEventListener("sourceopen", () => ok(false, "No more sourceopen"));
+ const sb = ms.addSourceBuffer("video/mp4");
+ ok(sb, "Create a SourceBuffer");
+ sb.addEventListener("error", e => {
+ ok(false, "Got Error: " + e);
+ SimpleTest.finish();
+ });
+ await fetchAndLoad(sb, "bipbop/bipbop", ["init"], ".mp4");
+ let p = once(v, "loadeddata");
+ await fetchAndLoad(sb, "bipbop/bipbop", range(1, 3), ".m4s");
+ await p;
+ // clear the entire sourcebuffer.
+ sb.remove(0, 5);
+ await once(sb, "updateend");
+ v.play();
+ // We have nothing to play, waiting will be fired.
+ await once(v, "waiting");
+ p = once(v, "playing");
+ await fetchAndLoad(sb, "bipbop/bipbop", range(1, 4), ".m4s");
+ await p;
+ ms.endOfStream();
+ await Promise.all([once(ms, "sourceended"), once(v, "ended")]);
+ SimpleTest.finish(SimpleTest);
+});
+</script>
+</pre>
+</body>
+</html>