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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test bug 1447273 - GainNode with a stereo input and changing volume</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="webaudio.js"></script>
+ <script type="text/javascript" src="head.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test">
+<script class="testbody" type="text/javascript">
+/**
+ * Sets up a stereo BufferSource and plumbs it through different gain node
+ * configurations. A control gain path with no changes to gain is used along
+ * with 2 other paths which should increase their gain. The result should be
+ * that audio travelling along the increased gain paths is louder than the
+ * control path.
+ */
+
+SimpleTest.waitForExplicitFinish();
+SimpleTest.requestFlakyTimeout(
+ "This test uses a live audio context and uses a setTimeout to schedule a " +
+ "change to the graph.");
+addLoadEvent(function() {
+ let context = new AudioContext();
+
+ let numChannels = 2;
+ let sampleRate = context.sampleRate;
+ // 60 seconds to mitigate timing issues on slow test machines
+ let recordingLength = 60;
+ let bufferLength = sampleRate * recordingLength;
+ let gainExplicitlyIncreased = false;
+ let sourceFinished = false;
+
+ // Create source buffer
+ let sourceBuffer = context.createBuffer(numChannels, bufferLength, sampleRate);
+ for (let i = 0; i < bufferLength; ++i) {
+ sourceBuffer.getChannelData(0)[i] = 1;
+ sourceBuffer.getChannelData(1)[i] = 1;
+ }
+ let source = context.createBufferSource();
+ source.buffer = sourceBuffer;
+
+ let gainNoChange = context.createGain();
+ let gainExplicitAssignment = context.createGain();
+ let gainSetValueAtTime = context.createGain();
+
+ // All gain nodes start of with the same gain
+ gainNoChange.gain.value = 0.25;
+ gainExplicitAssignment.gain.value = 0.25;
+ gainSetValueAtTime.gain.value = 0.25;
+
+ // Connect source to gain nodes:
+ // source--> gainNoChange
+ // |-> gainExplicitAssignment
+ // \-> gainSetValueAtTime
+ source.connect(gainNoChange);
+ source.connect(gainExplicitAssignment);
+ source.connect(gainSetValueAtTime);
+
+ // Create intermediate media streams (required to repro bug 1447273)
+ let destNoChange = context.createMediaStreamDestination();
+ let destExplicitAssignement = context.createMediaStreamDestination();
+ let destSetValueAtTime = context.createMediaStreamDestination();
+
+ let sourceNoChange = context.createMediaStreamSource(destNoChange.stream);
+ let sourceExplicitAssignement = context.createMediaStreamSource(destExplicitAssignement.stream);
+ let sourceSetValueAtTime = context.createMediaStreamSource(destSetValueAtTime.stream);
+
+ // Connect gain nodes to our intermediate streams:
+ // source--> gainNoChange -> destNoChange -> sourceNoChange
+ // |-> gainExplicitAssignment -> destExplicitAssignement -> sourceExplicitAssignement
+ // \-> gainSetValueAtTime -> destSetValueAtTime -> sourceSetValueAtTime
+ gainNoChange.connect(destNoChange);
+ gainExplicitAssignment.connect(destExplicitAssignement);
+ gainSetValueAtTime.connect(destSetValueAtTime);
+
+ // Create analysers for each path
+ let analyserNoChange = context.createAnalyser();
+ let analyserExplicitAssignment = context.createAnalyser();
+ let analyserSetValueAtTime = context.createAnalyser();
+
+ // Connect our intermediate media streams to analysers:
+ // source--> gainNoChange -> destNoChange -> sourceNoChange -> analyserNoChange
+ // |-> gainExplicitAssignment -> destExplicitAssignement -> sourceExplicitAssignement -> analyserExplicitAssignment
+ // \-> gainSetValueAtTime -> destSetValueAtTime -> sourceSetValueAtTime -> analyserSetValueAtTime
+ sourceNoChange.connect(analyserNoChange);
+ sourceExplicitAssignement.connect(analyserExplicitAssignment);
+ sourceSetValueAtTime.connect(analyserSetValueAtTime);
+
+ // Two seconds in, increase gain for setValueAt path
+ gainSetValueAtTime.gain.setValueAtTime(0.5, 2);
+
+ // Maximum values seen at each analyser node, will be updated by
+ // checkAnalysersForMaxValues() during test.
+ let maxNoGainChange = 0;
+ let maxExplicitAssignment = 0;
+ let maxSetValueAtTime = 0;
+
+ // Poll analysers and check for max values
+ function checkAnalysersForMaxValues() {
+ let findMaxValue =
+ (array) => array.reduce((a, b) => Math.max(Math.abs(a), Math.abs(b)));
+
+ let dataArray = new Float32Array(analyserNoChange.fftSize);
+ analyserNoChange.getFloatTimeDomainData(dataArray);
+ maxNoGainChange = Math.max(maxNoGainChange, findMaxValue(dataArray));
+
+ analyserExplicitAssignment.getFloatTimeDomainData(dataArray);
+ maxExplicitAssignment = Math.max(maxExplicitAssignment, findMaxValue(dataArray));
+
+ analyserSetValueAtTime.getFloatTimeDomainData(dataArray);
+ maxSetValueAtTime = Math.max(maxSetValueAtTime, findMaxValue(dataArray));
+
+ // End test if we've met our conditions
+ // Add a small amount to initial gain to make sure we're not getting
+ // passes due to rounding errors.
+ let epsilon = 0.01;
+ if (maxExplicitAssignment > (maxNoGainChange + epsilon) &&
+ maxSetValueAtTime > (maxNoGainChange + epsilon)) {
+ source.stop();
+ }
+ }
+
+ source.onended = () => {
+ sourceFinished = true;
+ info(`maxNoGainChange: ${maxNoGainChange}`);
+ info(`maxExplicitAssignment: ${maxExplicitAssignment}`);
+ info(`maxSetValueAtTime: ${maxSetValueAtTime}`);
+ ok(gainExplicitlyIncreased,
+ "Gain should be explicitly assinged during test!");
+ // Add a small amount to initial gain to make sure we're not getting
+ // passes due to rounding errors.
+ let epsilon = 0.01;
+ ok(maxExplicitAssignment > (maxNoGainChange + epsilon),
+ "Volume should increase due to explicit assignment to gain.value");
+ ok(maxSetValueAtTime > (maxNoGainChange + epsilon),
+ "Volume should increase due to setValueAtTime on gain.value");
+ SimpleTest.finish();
+ };
+
+ // Start the graph
+ source.start(0);
+
+ // We'll use this callback to check our analysers for gain
+ function animationFrameCb() {
+ if (sourceFinished) {
+ return;
+ }
+ requestAnimationFrame(animationFrameCb);
+ checkAnalysersForMaxValues();
+ }
+
+ // Using timers is gross, but as of writing there doesn't appear to be a
+ // nicer way to perform gain.value = 0.5 on our node. When/if we support
+ // suspend(time) on offline contexts we could potentially use that instead.
+
+ // Roughly 2 seconds through our source buffer (setTimeout flakiness) increase
+ // our gain on gainExplicitAssignment path.
+ window.setTimeout(() => {
+ gainExplicitAssignment.gain.value = 0.5;
+ // Make debugging flaky timeouts in test easier
+ info("Gain explicitly set!")
+ gainExplicitlyIncreased = true;
+ // Start checking analysers, we do this only after changing volume to avoid
+ // possible starvation of this timeout from requestAnimationFrame calls.
+ animationFrameCb();
+ }, 2000);
+});
+
+</script>
+</pre>
+</body>
+</html>