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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test MediaStreamAudioDestinationNode</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="webaudio.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test">
+<audio id="audioelem"></audio>
+<script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+SimpleTest.requestFlakyTimeout("This test uses a live media element so it needs to wait for the media stack to do some work.");
+addLoadEvent(function() {
+ var context = new AudioContext();
+ var buffer = context.createBuffer(1, 2048, context.sampleRate);
+ for (var i = 0; i < 2048; ++i) {
+ buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate);
+ }
+
+ var source = context.createBufferSource();
+ source.buffer = buffer;
+
+ var dest = new MediaStreamAudioDestinationNode(context);
+ source.connect(dest);
+
+ var elem = document.getElementById('audioelem');
+ elem.srcObject = dest.stream;
+ elem.onloadedmetadata = function() {
+ ok(true, "got metadata event");
+ setTimeout(function() {
+ is(elem.played.length, 1, "should have a played interval");
+ is(elem.played.start(0), 0, "should have played immediately");
+ isnot(elem.played.end(0), 0, "should have played for a non-zero interval");
+
+ // This will end the media element.
+ dest.stream.getTracks()[0].stop();
+ }, 2000);
+ };
+ elem.onended = function() {
+ ok(true, "media element ended after destination track.stop()");
+ SimpleTest.finish();
+ };
+
+ source.start(0);
+ elem.play();
+});
+</script>