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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test the OscillatorNode interface</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="webaudio.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test">
+<script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+addLoadEvent(function() {
+
+ var context = new AudioContext();
+ var osc = new OscillatorNode(context);
+
+ is(osc.channelCount, 2, "Oscillator node has 2 input channels by default");
+ is(osc.channelCountMode, "max", "Correct channelCountMode for the Oscillator node");
+ is(osc.channelInterpretation, "speakers", "Correct channelCountInterpretation for the Oscillator node");
+ is(osc.type, "sine", "Correct default type");
+ expectException(function() {
+ osc.type = "custom";
+ }, DOMException.INVALID_STATE_ERR);
+ is(osc.type, "sine", "Cannot set the type to custom");
+ is(osc.frequency.value, 440, "Correct default frequency value");
+ is(osc.detune.value, 0, "Correct default detine value");
+
+ // Make sure that we can set all of the valid type values
+ var types = [
+ "sine",
+ "square",
+ "sawtooth",
+ "triangle",
+ ];
+ for (var i = 0; i < types.length; ++i) {
+ osc.type = types[i];
+ }
+
+ // Verify setPeriodicWave()
+ var real = new Float32Array([1.0, 0.5, 0.25, 0.125]);
+ var imag = new Float32Array([1.0, 0.7, -1.0, 0.5]);
+ osc.setPeriodicWave(context.createPeriodicWave(real, imag));
+ is(osc.type, "custom", "Failed to set custom waveform");
+
+ expectNoException(function() {
+ osc.start();
+ });
+ expectNoException(function() {
+ osc.stop();
+ });
+
+ SimpleTest.finish();
+});
+
+</script>
+</pre>
+</body>
+</html>