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-rw-r--r--dom/media/webrtc/tests/mochitests/peerconnection_audio_forced_sample_rate.js32
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diff --git a/dom/media/webrtc/tests/mochitests/peerconnection_audio_forced_sample_rate.js b/dom/media/webrtc/tests/mochitests/peerconnection_audio_forced_sample_rate.js
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+++ b/dom/media/webrtc/tests/mochitests/peerconnection_audio_forced_sample_rate.js
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+// This function takes a sample-rate, and tests that audio flows correctly when
+// the sampling-rate at which the MTG runs is not one of the sampling-rates that
+// the MediaPipeline can work with.
+// It is in a separate file because we have an MTG per document, and we want to
+// test multiple sample-rates, so we include it in multiple HTML mochitest
+// files.
+async function test_peerconnection_audio_forced_sample_rate(forcedSampleRate) {
+ await scriptsReady;
+ await pushPrefs(["media.cubeb.force_sample_rate", forcedSampleRate]);
+ await runNetworkTest(function (options) {
+ const test = new PeerConnectionTest(options);
+ const ac = new AudioContext();
+ test.setMediaConstraints([{ audio: true }], []);
+ test.chain.replace("PC_LOCAL_GUM", [
+ function PC_LOCAL_WEBAUDIO_SOURCE(test) {
+ const oscillator = ac.createOscillator();
+ oscillator.type = "sine";
+ oscillator.frequency.value = 700;
+ oscillator.start();
+ const dest = ac.createMediaStreamDestination();
+ oscillator.connect(dest);
+ test.pcLocal.attachLocalStream(dest.stream);
+ },
+ ]);
+ test.chain.append([
+ function CHECK_REMOTE_AUDIO_FLOW(test) {
+ return test.pcRemote.checkReceivingToneFrom(ac, test.pcLocal);
+ },
+ ]);
+ return test.run();
+ });
+}