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+/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+dictionary OpenPopupOptions {
+ // manner in which to anchor the popup to node
+ DOMString position = "";
+ // horizontal offset
+ long x = 0;
+ // vertical offset
+ long y = 0;
+ // isContextMenu true for context menus, false for other popups
+ boolean isContextMenu = false;
+ // true if popup node attributes override position
+ boolean attributesOverride = false;
+ // triggerEvent the event that triggered this popup (mouse click for example)
+ Event? triggerEvent = null;
+};
+
+dictionary ActivateMenuItemOptions {
+ boolean altKey = false;
+ boolean metaKey = false;
+ boolean ctrlKey = false;
+ boolean shiftKey = false;
+ short button = 0;
+};
+
+typedef (DOMString or OpenPopupOptions) StringOrOpenPopupOptions;
+
+[ChromeOnly,
+ Exposed=Window]
+interface XULPopupElement : XULElement
+{
+ [HTMLConstructor] constructor();
+
+ /**
+ * Open the popup relative to a specified node at a specific location.
+ *
+ * If the popup is already open, calling this method has no effect.
+ *
+ * The popup may be either anchored to another node or opened freely.
+ * To anchor a popup to a node, supply an anchor node and set the position
+ * to a string indicating the manner in which the popup should be anchored.
+ * Possible values for position are:
+ * before_start, before_end, after_start, after_end,
+ * start_before, start_after, end_before, end_after,
+ * overlap, after_pointer
+ *
+ * The anchor node does not need to be in the same document as the popup.
+ *
+ * If the attributesOverride argument is true, the popupanchor, popupalign
+ * and position attributes on the popup node override the position value
+ * argument. If attributesOverride is false, the attributes are only used
+ * if position is empty.
+ *
+ * For an anchored popup, the x and y arguments may be used to offset the
+ * popup from its anchored position by some distance, measured in CSS pixels.
+ * x increases to the right and y increases down. Negative values may also
+ * be used to move to the left and upwards respectively.
+ *
+ * Unanchored popups may be created by supplying null as the anchor node.
+ * An unanchored popup appears at the position specified by x and y,
+ * relative to the viewport of the document containing the popup node. In
+ * this case, position and attributesOverride are ignored.
+ *
+ * @param anchorElement the node to anchor the popup to, may be null
+ * @param options either options to use, or a string position
+ * @param x horizontal offset
+ * @param y vertical offset
+ * @param isContextMenu true for context menus, false for other popups
+ * @param attributesOverride true if popup node attributes override position
+ * @param triggerEvent the event that triggered this popup (mouse click for example)
+ */
+ undefined openPopup(optional Element? anchorElement = null,
+ optional StringOrOpenPopupOptions options = {},
+ optional long x = 0,
+ optional long y = 0,
+ optional boolean isContextMenu = false,
+ optional boolean attributesOverride = false,
+ optional Event? triggerEvent = null);
+
+ /**
+ * Open the popup at a specific screen position specified by x and y. This
+ * position may be adjusted if it would cause the popup to be off of the
+ * screen. The x and y coordinates are measured in CSS pixels, and like all
+ * screen coordinates, are given relative to the top left of the primary
+ * screen.
+ *
+ * @param isContextMenu true for context menus, false for other popups
+ * @param x horizontal screen position
+ * @param y vertical screen position
+ * @param triggerEvent the event that triggered this popup (mouse click for example)
+ */
+ undefined openPopupAtScreen(optional long x = 0, optional long y = 0,
+ optional boolean isContextMenu = false,
+ optional Event? triggerEvent = null);
+
+ /**
+ * Open the popup anchored at a specific screen rectangle. This function is
+ * similar to openPopup except that that rectangle of the anchor is supplied
+ * rather than an element. The anchor rectangle arguments are screen
+ * coordinates.
+ *
+ * If the popup is already open, calling this method has no effect.
+ */
+ undefined openPopupAtScreenRect(optional DOMString position = "",
+ optional long x = 0,
+ optional long y = 0,
+ optional long width = 0,
+ optional long height = 0,
+ optional boolean isContextMenu = false,
+ optional boolean attributesOverride = false,
+ optional Event? triggerEvent = null);
+
+ /**
+ * Hide the popup if it is open. The cancel argument is used as a hint that
+ * the popup is being closed because it has been cancelled, rather than
+ * something being selected within the panel.
+ *
+ * @param cancel if true, then the popup is being cancelled.
+ */
+ undefined hidePopup(optional boolean cancel = false);
+
+ /**
+ * Activate the item itemElement. This is the recommended way to "click" a
+ * menuitem in automated tests that involve menus.
+ * Fires the command event for the item and then closes the menu.
+ *
+ * Throws an InvalidStateError if the menu is not currently open, or if the
+ * menuitem is not inside this menu, or if the menuitem is hidden. The menuitem
+ * may be an item in a submenu, but that submenu must be open.
+ *
+ * @param itemElement The menuitem to activate.
+ * @param options Which modifier keys and button should be set on the command
+ * event.
+ */
+ [Throws]
+ undefined activateItem(Element itemElement,
+ optional ActivateMenuItemOptions options = {});
+
+ /**
+ * Attribute getter and setter for label.
+ */
+ [SetterThrows]
+ attribute DOMString label;
+
+ /**
+ * Attribute getter and setter for position.
+ */
+ [SetterThrows]
+ attribute DOMString position;
+
+ /**
+ * Returns the state of the popup:
+ * closed - the popup is closed
+ * open - the popup is open
+ * showing - the popup is in the process of being shown
+ * hiding - the popup is in the process of being hidden
+ */
+ readonly attribute DOMString state;
+
+ /**
+ * The node that triggered the popup. If the popup is not open, will return
+ * null.
+ */
+ readonly attribute Node? triggerNode;
+
+ /**
+ * Retrieve the anchor that was specified to openPopup or for menupopups in a
+ * menu, the parent menu.
+ */
+ readonly attribute Element? anchorNode;
+
+ /**
+ * Retrieve the screen rectangle of the popup, including the area occupied by
+ * any titlebar or borders present.
+ */
+ DOMRect getOuterScreenRect();
+
+ /**
+ * Move the popup to a point on screen in CSS pixels.
+ */
+ undefined moveTo(long left, long top);
+
+ /**
+ * Move an open popup to the given anchor position. The arguments have the same
+ * meaning as the corresponding argument to openPopup. This method has no effect
+ * on popups that are not open.
+ */
+ undefined moveToAnchor(optional Element? anchorElement = null,
+ optional DOMString position = "",
+ optional long x = 0, optional long y = 0,
+ optional boolean attributesOverride = false);
+
+ /**
+ * Size the popup to the given dimensions
+ */
+ undefined sizeTo(long width, long height);
+
+ undefined setConstraintRect(DOMRectReadOnly rect);
+
+ readonly attribute boolean isWaylandDragSource;
+ readonly attribute boolean isWaylandPopup;
+};