diff options
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp b/gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp new file mode 100644 index 0000000000..7e69330e27 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp @@ -0,0 +1,200 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// TextureImpl.cpp: Defines the abstract rx::TextureImpl classes. + +#include "libANGLE/renderer/TextureImpl.h" + +namespace rx +{ +TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state) {} + +TextureImpl::~TextureImpl() {} + +void TextureImpl::onDestroy(const gl::Context *context) {} + +angle::Result TextureImpl::copyTexture(const gl::Context *context, + const gl::ImageIndex &index, + GLenum internalFormat, + GLenum type, + GLint sourceLevel, + bool unpackFlipY, + bool unpackPremultiplyAlpha, + bool unpackUnmultiplyAlpha, + const gl::Texture *source) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::copySubTexture(const gl::Context *context, + const gl::ImageIndex &index, + const gl::Offset &destOffset, + GLint sourceLevel, + const gl::Box &sourceBox, + bool unpackFlipY, + bool unpackPremultiplyAlpha, + bool unpackUnmultiplyAlpha, + const gl::Texture *source) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::copyRenderbufferSubData(const gl::Context *context, + const gl::Renderbuffer *srcBuffer, + GLint srcLevel, + GLint srcX, + GLint srcY, + GLint srcZ, + GLint dstLevel, + GLint dstX, + GLint dstY, + GLint dstZ, + GLsizei srcWidth, + GLsizei srcHeight, + GLsizei srcDepth) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::copyTextureSubData(const gl::Context *context, + const gl::Texture *srcTexture, + GLint srcLevel, + GLint srcX, + GLint srcY, + GLint srcZ, + GLint dstLevel, + GLint dstX, + GLint dstY, + GLint dstZ, + GLsizei srcWidth, + GLsizei srcHeight, + GLsizei srcDepth) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::copyCompressedTexture(const gl::Context *context, + const gl::Texture *source) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::copy3DTexture(const gl::Context *context, + gl::TextureTarget target, + GLenum internalFormat, + GLenum type, + GLint sourceLevel, + GLint destLevel, + bool unpackFlipY, + bool unpackPremultiplyAlpha, + bool unpackUnmultiplyAlpha, + const gl::Texture *source) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::copy3DSubTexture(const gl::Context *context, + const gl::TextureTarget target, + const gl::Offset &destOffset, + GLint sourceLevel, + GLint destLevel, + const gl::Box &srcBox, + bool unpackFlipY, + bool unpackPremultiplyAlpha, + bool unpackUnmultiplyAlpha, + const gl::Texture *source) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::setImageExternal(const gl::Context *context, + const gl::ImageIndex &index, + GLenum internalFormat, + const gl::Extents &size, + GLenum format, + GLenum type) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::setBuffer(const gl::Context *context, GLenum internalFormat) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +GLint TextureImpl::getMemorySize() const +{ + return 0; +} + +GLint TextureImpl::getLevelMemorySize(gl::TextureTarget target, GLint level) +{ + return 0; +} + +GLint TextureImpl::getNativeID() const +{ + UNREACHABLE(); + return 0; +} + +GLenum TextureImpl::getColorReadFormat(const gl::Context *context) +{ + UNREACHABLE(); + return GL_NONE; +} + +GLenum TextureImpl::getColorReadType(const gl::Context *context) +{ + UNREACHABLE(); + return GL_NONE; +} + +angle::Result TextureImpl::getTexImage(const gl::Context *context, + const gl::PixelPackState &packState, + gl::Buffer *packBuffer, + gl::TextureTarget target, + GLint level, + GLenum format, + GLenum type, + void *pixels) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +angle::Result TextureImpl::getCompressedTexImage(const gl::Context *context, + const gl::PixelPackState &packState, + gl::Buffer *packBuffer, + gl::TextureTarget target, + GLint level, + void *pixels) +{ + UNREACHABLE(); + return angle::Result::Stop; +} + +GLint TextureImpl::getRequiredExternalTextureImageUnits(const gl::Context *context) +{ + UNREACHABLE(); + return 0; +} + +angle::Result TextureImpl::onLabelUpdate(const gl::Context *context) +{ + return angle::Result::Continue; +} + +} // namespace rx |