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Diffstat (limited to 'gfx/layers/apz/test/mochitest/test_relative_update.html')
-rw-r--r-- | gfx/layers/apz/test/mochitest/test_relative_update.html | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/gfx/layers/apz/test/mochitest/test_relative_update.html b/gfx/layers/apz/test/mochitest/test_relative_update.html new file mode 100644 index 0000000000..01c0ee1f9b --- /dev/null +++ b/gfx/layers/apz/test/mochitest/test_relative_update.html @@ -0,0 +1,92 @@ +<!DOCTYPE HTML> +<!-- +https://bugzilla.mozilla.org/show_bug.cgi?id=1453425 +--> +<html> +<head> + <title>Test for relative scroll offset updates (Bug 1453425)</title> + <meta charset="utf-8"> + <script src="/tests/SimpleTest/SimpleTest.js"></script> + <script src="/tests/SimpleTest/EventUtils.js"></script> + <script src="/tests/SimpleTest/paint_listener.js"></script> + <script type="application/javascript" src="apz_test_utils.js"></script> + <script type="application/javascript" src="apz_test_native_event_utils.js"></script> + <style type="text/css"> + #frame { + width: 200px; + height: 400px; + overflow: scroll; + border: 1px solid black; + } + #first { + width: 200px; + height: 108px; + background-color: red; + } + #second { + width: 200px; + height: 692px; + background-color: green; + } + </style> +</head> +<body> + <div id="frame"> + <div id="first"></div> + <div id="second"></div> + </div> +<script type="application/javascript"> +async function test() { + var utils = SpecialPowers.DOMWindowUtils; + + var elm = document.querySelector("#frame"); + // Set a zero-margin displayport to ensure that the element is async-scrollable + utils.setDisplayPortMarginsForElement(0, 0, 0, 0, elm, 0); + elm.scrollTop = 0; + + // Take over control of the refresh driver and don't allow a layer + // transaction until the main thread and APZ have processed two different + // scrolls. + await promiseApzFlushedRepaints(); + utils.advanceTimeAndRefresh(0); + + // Scroll instantly on the main thread by (0, 100). + elm.scrollBy(0, 100); + + // We are not using `scroll-behavior` + is(elm.scrollTop, 100, "the main thread scroll should be instant"); + + // Dispatch a wheel event to have APZ scroll by (0, 8). Wait for the wheel + // event to ensure that the APZ has processed the scroll. + await promiseNativeWheelAndWaitForWheelEvent(elm, 40, 40, 0, -8); + + // APZ should be handling the wheel scroll + is(elm.scrollTop, 100, "the wheel scroll should be handled by APZ"); + + // Restore control of the refresh driver, allowing the main thread to send a + // layer transaction containing the (0, 100) scroll. + utils.restoreNormalRefresh(); + + // Wait for all paints to finish and for the main thread to receive pending + // repaint requests with the scroll offset from the wheel event. + await promiseApzFlushedRepaints(); + + // The main thread scroll should not have overidden the APZ scroll, and we + // should see the effects of both scrolls. + ok(elm.scrollTop > 100, `expected element.scrollTop > 100. got element.scrollTop = ${elm.scrollTop}`); +} + +if (isApzEnabled()) { + SimpleTest.waitForExplicitFinish(); + // Receiving a relative scroll offset update can cause scroll animations to + // be cancelled. This should be fixed, but for now we can still test this + // by disabling smooth scrolling. + pushPrefs([["general.smoothScroll", false]]) + .then(waitUntilApzStable) + .then(test) + .then(SimpleTest.finish, SimpleTest.finishWithFailure); +} + +</script> +</body> +</html> |