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Diffstat (limited to 'image/Downscaler.h')
-rw-r--r-- | image/Downscaler.h | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/image/Downscaler.h b/image/Downscaler.h new file mode 100644 index 0000000000..e5fcf0387e --- /dev/null +++ b/image/Downscaler.h @@ -0,0 +1,146 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * Downscaler is a high-quality, streaming image downscaler based upon Skia's + * scaling implementation. + */ + +#ifndef mozilla_image_Downscaler_h +#define mozilla_image_Downscaler_h + +#include "mozilla/Maybe.h" +#include "mozilla/UniquePtr.h" +#include "gfxPoint.h" +#include "nsRect.h" +#include "mozilla/gfx/ConvolutionFilter.h" +#include "mozilla/gfx/Matrix.h" + +namespace mozilla { +namespace image { + +/** + * DownscalerInvalidRect wraps two invalidation rects: one in terms of the + * original image size, and one in terms of the target size. + */ +struct DownscalerInvalidRect { + nsIntRect mOriginalSizeRect; + nsIntRect mTargetSizeRect; +}; + +/** + * Downscaler is a high-quality, streaming image downscaler based upon Skia's + * scaling implementation. + * + * Decoders can construct a Downscaler once they know their target size, then + * call BeginFrame() for each frame they decode. They should write a decoded row + * into the buffer returned by RowBuffer(), and then call CommitRow() to signal + * that they have finished. + * + + * Because invalidations need to be computed in terms of the scaled version of + * the image, Downscaler also tracks them. Decoders can call HasInvalidation() + * and TakeInvalidRect() instead of tracking invalidations themselves. + */ +class Downscaler { + public: + /// Constructs a new Downscaler which to scale to size @aTargetSize. + explicit Downscaler(const nsIntSize& aTargetSize); + ~Downscaler(); + + const nsIntSize& OriginalSize() const { return mOriginalSize; } + const nsIntSize& TargetSize() const { return mTargetSize; } + const nsIntSize FrameSize() const { + return nsIntSize(mFrameRect.Width(), mFrameRect.Height()); + } + const gfx::MatrixScalesDouble& Scale() const { return mScale; } + + /** + * Begins a new frame and reinitializes the Downscaler. + * + * @param aOriginalSize The original size of this frame, before scaling. + * @param aFrameRect The region of the original image which has data. + * Every pixel outside @aFrameRect is considered blank and + * has zero alpha. + * @param aOutputBuffer The buffer to which the Downscaler should write its + * output; this is the same buffer where the Decoder + * would write its output when not downscaling during + * decode. + * @param aHasAlpha Whether or not this frame has an alpha channel. + * Performance is a little better if it doesn't have one. + * @param aFlipVertically If true, output rows will be written to the output + * buffer in reverse order vertically, which matches + * the way they are stored in some image formats. + */ + nsresult BeginFrame(const nsIntSize& aOriginalSize, + const Maybe<nsIntRect>& aFrameRect, + uint8_t* aOutputBuffer, bool aHasAlpha, + bool aFlipVertically = false); + + bool IsFrameComplete() const { + return mCurrentInLine >= mOriginalSize.height; + } + + /// Retrieves the buffer into which the Decoder should write each row. + uint8_t* RowBuffer() { + return mRowBuffer.get() + mFrameRect.X() * sizeof(uint32_t); + } + + /// Clears the current row buffer. + void ClearRow() { ClearRestOfRow(0); } + + /// Clears the current row buffer starting at @aStartingAtCol. + void ClearRestOfRow(uint32_t aStartingAtCol); + + /// Signals that the decoder has finished writing a row into the row buffer. + void CommitRow(); + + /// Returns true if there is a non-empty invalid rect available. + bool HasInvalidation() const; + + /// Takes the Downscaler's current invalid rect and resets it. + DownscalerInvalidRect TakeInvalidRect(); + + /** + * Resets the Downscaler's position in the image, for a new progressive pass + * over the same frame. Because the same data structures can be reused, this + * is more efficient than calling BeginFrame. + */ + void ResetForNextProgressivePass(); + + private: + void DownscaleInputLine(); + void ReleaseWindow(); + void SkipToRow(int32_t aRow); + + nsIntSize mOriginalSize; + nsIntSize mTargetSize; + nsIntRect mFrameRect; + gfx::MatrixScalesDouble mScale; + + uint8_t* mOutputBuffer; + + UniquePtr<uint8_t[]> mRowBuffer; + UniquePtr<uint8_t*[]> mWindow; + + gfx::ConvolutionFilter mXFilter; + gfx::ConvolutionFilter mYFilter; + + int32_t mWindowCapacity; + + int32_t mLinesInBuffer; + int32_t mPrevInvalidatedLine; + int32_t mCurrentOutLine; + int32_t mCurrentInLine; + + bool mHasAlpha : 1; + bool mFlipVertically : 1; +}; + +} // namespace image +} // namespace mozilla + +#endif // mozilla_image_Downscaler_h |