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-rw-r--r--media/libsoundtouch/src/SoundTouchFactory.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/media/libsoundtouch/src/SoundTouchFactory.cpp b/media/libsoundtouch/src/SoundTouchFactory.cpp
new file mode 100644
index 0000000000..d33fc133d7
--- /dev/null
+++ b/media/libsoundtouch/src/SoundTouchFactory.cpp
@@ -0,0 +1,31 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include <soundtouch/SoundTouch.h>
+
+namespace soundtouch
+{
+
+SOUNDTOUCH_API
+soundtouch::SoundTouch*
+createSoundTouchObj()
+{
+ return new soundtouch::SoundTouch();
+}
+
+SOUNDTOUCH_API
+void
+destroySoundTouchObj(soundtouch::SoundTouch* aObj)
+{
+ // SoundTouch runs deletes in its destructor, meaning they need to be run in
+ // the DLL context. Gecko should send its SoundTouch obj pointers here to be
+ // cleaned up.
+ if (aObj) {
+ delete aObj;
+ }
+}
+
+}