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diff --git a/media/libvpx/libvpx/third_party/libyuv/include/libyuv/planar_functions.h b/media/libvpx/libvpx/third_party/libyuv/include/libyuv/planar_functions.h
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+/*
+ * Copyright 2011 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
+#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
+
+#include "libyuv/basic_types.h"
+
+// TODO(fbarchard): Remove the following headers includes.
+#include "libyuv/convert.h"
+#include "libyuv/convert_argb.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+// TODO(fbarchard): Move cpu macros to row.h
+#if defined(__pnacl__) || defined(__CLR_VER) || \
+ (defined(__native_client__) && defined(__x86_64__)) || \
+ (defined(__i386__) && !defined(__SSE__) && !defined(__clang__))
+#define LIBYUV_DISABLE_X86
+#endif
+// MemorySanitizer does not support assembly code yet. http://crbug.com/344505
+#if defined(__has_feature)
+#if __has_feature(memory_sanitizer)
+#define LIBYUV_DISABLE_X86
+#endif
+#endif
+// The following are available on all x86 platforms:
+#if !defined(LIBYUV_DISABLE_X86) && \
+ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
+#define HAS_ARGBAFFINEROW_SSE2
+#endif
+
+// Copy a plane of data.
+LIBYUV_API
+void CopyPlane(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+LIBYUV_API
+void CopyPlane_16(const uint16_t* src_y,
+ int src_stride_y,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+LIBYUV_API
+void Convert16To8Plane(const uint16_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int scale, // 16384 for 10 bits
+ int width,
+ int height);
+
+LIBYUV_API
+void Convert8To16Plane(const uint8_t* src_y,
+ int src_stride_y,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ int scale, // 1024 for 10 bits
+ int width,
+ int height);
+
+// Set a plane of data to a 32 bit value.
+LIBYUV_API
+void SetPlane(uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height,
+ uint32_t value);
+
+// Split interleaved UV plane into separate U and V planes.
+LIBYUV_API
+void SplitUVPlane(const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+// Merge separate U and V planes into one interleaved UV plane.
+LIBYUV_API
+void MergeUVPlane(const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height);
+
+// Split interleaved RGB plane into separate R, G and B planes.
+LIBYUV_API
+void SplitRGBPlane(const uint8_t* src_rgb,
+ int src_stride_rgb,
+ uint8_t* dst_r,
+ int dst_stride_r,
+ uint8_t* dst_g,
+ int dst_stride_g,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width,
+ int height);
+
+// Merge separate R, G and B planes into one interleaved RGB plane.
+LIBYUV_API
+void MergeRGBPlane(const uint8_t* src_r,
+ int src_stride_r,
+ const uint8_t* src_g,
+ int src_stride_g,
+ const uint8_t* src_b,
+ int src_stride_b,
+ uint8_t* dst_rgb,
+ int dst_stride_rgb,
+ int width,
+ int height);
+
+// Copy I400. Supports inverting.
+LIBYUV_API
+int I400ToI400(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+#define J400ToJ400 I400ToI400
+
+// Copy I422 to I422.
+#define I422ToI422 I422Copy
+LIBYUV_API
+int I422Copy(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+// Copy I444 to I444.
+#define I444ToI444 I444Copy
+LIBYUV_API
+int I444Copy(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+// Convert YUY2 to I422.
+LIBYUV_API
+int YUY2ToI422(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+// Convert UYVY to I422.
+LIBYUV_API
+int UYVYToI422(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+LIBYUV_API
+int YUY2ToNV12(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height);
+
+LIBYUV_API
+int UYVYToNV12(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height);
+
+LIBYUV_API
+int YUY2ToY(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+// Convert I420 to I400. (calls CopyPlane ignoring u/v).
+LIBYUV_API
+int I420ToI400(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+// Alias
+#define J420ToJ400 I420ToI400
+#define I420ToI420Mirror I420Mirror
+
+// I420 mirror.
+LIBYUV_API
+int I420Mirror(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+// Alias
+#define I400ToI400Mirror I400Mirror
+
+// I400 mirror. A single plane is mirrored horizontally.
+// Pass negative height to achieve 180 degree rotation.
+LIBYUV_API
+int I400Mirror(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+// Alias
+#define ARGBToARGBMirror ARGBMirror
+
+// ARGB mirror.
+LIBYUV_API
+int ARGBMirror(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert NV12 to RGB565.
+LIBYUV_API
+int NV12ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height);
+
+// I422ToARGB is in convert_argb.h
+// Convert I422 to BGRA.
+LIBYUV_API
+int I422ToBGRA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_bgra,
+ int dst_stride_bgra,
+ int width,
+ int height);
+
+// Convert I422 to ABGR.
+LIBYUV_API
+int I422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height);
+
+// Convert I422 to RGBA.
+LIBYUV_API
+int I422ToRGBA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height);
+
+// Alias
+#define RGB24ToRAW RAWToRGB24
+
+LIBYUV_API
+int RAWToRGB24(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height);
+
+// Draw a rectangle into I420.
+LIBYUV_API
+int I420Rect(uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int x,
+ int y,
+ int width,
+ int height,
+ int value_y,
+ int value_u,
+ int value_v);
+
+// Draw a rectangle into ARGB.
+LIBYUV_API
+int ARGBRect(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height,
+ uint32_t value);
+
+// Convert ARGB to gray scale ARGB.
+LIBYUV_API
+int ARGBGrayTo(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Make a rectangle of ARGB gray scale.
+LIBYUV_API
+int ARGBGray(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height);
+
+// Make a rectangle of ARGB Sepia tone.
+LIBYUV_API
+int ARGBSepia(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height);
+
+// Apply a matrix rotation to each ARGB pixel.
+// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
+// The first 4 coefficients apply to B, G, R, A and produce B of the output.
+// The next 4 coefficients apply to B, G, R, A and produce G of the output.
+// The next 4 coefficients apply to B, G, R, A and produce R of the output.
+// The last 4 coefficients apply to B, G, R, A and produce A of the output.
+LIBYUV_API
+int ARGBColorMatrix(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const int8_t* matrix_argb,
+ int width,
+ int height);
+
+// Deprecated. Use ARGBColorMatrix instead.
+// Apply a matrix rotation to each ARGB pixel.
+// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
+// The first 4 coefficients apply to B, G, R, A and produce B of the output.
+// The next 4 coefficients apply to B, G, R, A and produce G of the output.
+// The last 4 coefficients apply to B, G, R, A and produce R of the output.
+LIBYUV_API
+int RGBColorMatrix(uint8_t* dst_argb,
+ int dst_stride_argb,
+ const int8_t* matrix_rgb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height);
+
+// Apply a color table each ARGB pixel.
+// Table contains 256 ARGB values.
+LIBYUV_API
+int ARGBColorTable(uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* table_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height);
+
+// Apply a color table each ARGB pixel but preserve destination alpha.
+// Table contains 256 ARGB values.
+LIBYUV_API
+int RGBColorTable(uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* table_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height);
+
+// Apply a luma/color table each ARGB pixel but preserve destination alpha.
+// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
+// RGB (YJ style) and C is an 8 bit color component (R, G or B).
+LIBYUV_API
+int ARGBLumaColorTable(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* luma,
+ int width,
+ int height);
+
+// Apply a 3 term polynomial to ARGB values.
+// poly points to a 4x4 matrix. The first row is constants. The 2nd row is
+// coefficients for b, g, r and a. The 3rd row is coefficients for b squared,
+// g squared, r squared and a squared. The 4rd row is coefficients for b to
+// the 3, g to the 3, r to the 3 and a to the 3. The values are summed and
+// result clamped to 0 to 255.
+// A polynomial approximation can be dirived using software such as 'R'.
+
+LIBYUV_API
+int ARGBPolynomial(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const float* poly,
+ int width,
+ int height);
+
+// Convert plane of 16 bit shorts to half floats.
+// Source values are multiplied by scale before storing as half float.
+LIBYUV_API
+int HalfFloatPlane(const uint16_t* src_y,
+ int src_stride_y,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ float scale,
+ int width,
+ int height);
+
+// Convert a buffer of bytes to floats, scale the values and store as floats.
+LIBYUV_API
+int ByteToFloat(const uint8_t* src_y, float* dst_y, float scale, int width);
+
+// Quantize a rectangle of ARGB. Alpha unaffected.
+// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
+// interval_size should be a value between 1 and 255.
+// interval_offset should be a value between 0 and 255.
+LIBYUV_API
+int ARGBQuantize(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height);
+
+// Copy ARGB to ARGB.
+LIBYUV_API
+int ARGBCopy(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Copy Alpha channel of ARGB to alpha of ARGB.
+LIBYUV_API
+int ARGBCopyAlpha(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Extract the alpha channel from ARGB.
+LIBYUV_API
+int ARGBExtractAlpha(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ int width,
+ int height);
+
+// Copy Y channel to Alpha of ARGB.
+LIBYUV_API
+int ARGBCopyYToAlpha(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+typedef void (*ARGBBlendRow)(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width);
+
+// Get function to Alpha Blend ARGB pixels and store to destination.
+LIBYUV_API
+ARGBBlendRow GetARGBBlend();
+
+// Alpha Blend ARGB images and store to destination.
+// Source is pre-multiplied by alpha using ARGBAttenuate.
+// Alpha of destination is set to 255.
+LIBYUV_API
+int ARGBBlend(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Alpha Blend plane and store to destination.
+// Source is not pre-multiplied by alpha.
+LIBYUV_API
+int BlendPlane(const uint8_t* src_y0,
+ int src_stride_y0,
+ const uint8_t* src_y1,
+ int src_stride_y1,
+ const uint8_t* alpha,
+ int alpha_stride,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+// Alpha Blend YUV images and store to destination.
+// Source is not pre-multiplied by alpha.
+// Alpha is full width x height and subsampled to half size to apply to UV.
+LIBYUV_API
+int I420Blend(const uint8_t* src_y0,
+ int src_stride_y0,
+ const uint8_t* src_u0,
+ int src_stride_u0,
+ const uint8_t* src_v0,
+ int src_stride_v0,
+ const uint8_t* src_y1,
+ int src_stride_y1,
+ const uint8_t* src_u1,
+ int src_stride_u1,
+ const uint8_t* src_v1,
+ int src_stride_v1,
+ const uint8_t* alpha,
+ int alpha_stride,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height);
+
+// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
+LIBYUV_API
+int ARGBMultiply(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Add ARGB image with ARGB image. Saturates to 255.
+LIBYUV_API
+int ARGBAdd(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
+LIBYUV_API
+int ARGBSubtract(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert I422 to YUY2.
+LIBYUV_API
+int I422ToYUY2(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_yuy2,
+ int dst_stride_yuy2,
+ int width,
+ int height);
+
+// Convert I422 to UYVY.
+LIBYUV_API
+int I422ToUYVY(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_uyvy,
+ int dst_stride_uyvy,
+ int width,
+ int height);
+
+// Convert unattentuated ARGB to preattenuated ARGB.
+LIBYUV_API
+int ARGBAttenuate(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Convert preattentuated ARGB to unattenuated ARGB.
+LIBYUV_API
+int ARGBUnattenuate(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Internal function - do not call directly.
+// Computes table of cumulative sum for image where the value is the sum
+// of all values above and to the left of the entry. Used by ARGBBlur.
+LIBYUV_API
+int ARGBComputeCumulativeSum(const uint8_t* src_argb,
+ int src_stride_argb,
+ int32_t* dst_cumsum,
+ int dst_stride32_cumsum,
+ int width,
+ int height);
+
+// Blur ARGB image.
+// dst_cumsum table of width * (height + 1) * 16 bytes aligned to
+// 16 byte boundary.
+// dst_stride32_cumsum is number of ints in a row (width * 4).
+// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
+// Blur is optimized for radius of 5 (11x11) or less.
+LIBYUV_API
+int ARGBBlur(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int32_t* dst_cumsum,
+ int dst_stride32_cumsum,
+ int width,
+ int height,
+ int radius);
+
+// Multiply ARGB image by ARGB value.
+LIBYUV_API
+int ARGBShade(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ uint32_t value);
+
+// Interpolate between two images using specified amount of interpolation
+// (0 to 255) and store to destination.
+// 'interpolation' is specified as 8 bit fraction where 0 means 100% src0
+// and 255 means 1% src0 and 99% src1.
+LIBYUV_API
+int InterpolatePlane(const uint8_t* src0,
+ int src_stride0,
+ const uint8_t* src1,
+ int src_stride1,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height,
+ int interpolation);
+
+// Interpolate between two ARGB images using specified amount of interpolation
+// Internally calls InterpolatePlane with width * 4 (bpp).
+LIBYUV_API
+int ARGBInterpolate(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ int interpolation);
+
+// Interpolate between two YUV images using specified amount of interpolation
+// Internally calls InterpolatePlane on each plane where the U and V planes
+// are half width and half height.
+LIBYUV_API
+int I420Interpolate(const uint8_t* src0_y,
+ int src0_stride_y,
+ const uint8_t* src0_u,
+ int src0_stride_u,
+ const uint8_t* src0_v,
+ int src0_stride_v,
+ const uint8_t* src1_y,
+ int src1_stride_y,
+ const uint8_t* src1_u,
+ int src1_stride_u,
+ const uint8_t* src1_v,
+ int src1_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height,
+ int interpolation);
+
+// Row function for copying pixels from a source with a slope to a row
+// of destination. Useful for scaling, rotation, mirror, texture mapping.
+LIBYUV_API
+void ARGBAffineRow_C(const uint8_t* src_argb,
+ int src_argb_stride,
+ uint8_t* dst_argb,
+ const float* uv_dudv,
+ int width);
+// TODO(fbarchard): Move ARGBAffineRow_SSE2 to row.h
+LIBYUV_API
+void ARGBAffineRow_SSE2(const uint8_t* src_argb,
+ int src_argb_stride,
+ uint8_t* dst_argb,
+ const float* uv_dudv,
+ int width);
+
+// Shuffle ARGB channel order. e.g. BGRA to ARGB.
+// shuffler is 16 bytes and must be aligned.
+LIBYUV_API
+int ARGBShuffle(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* shuffler,
+ int width,
+ int height);
+
+// Sobel ARGB effect with planar output.
+LIBYUV_API
+int ARGBSobelToPlane(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height);
+
+// Sobel ARGB effect.
+LIBYUV_API
+int ARGBSobel(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
+LIBYUV_API
+int ARGBSobelXY(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_