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-rw-r--r--media/libvpx/libvpx/vp8/common/loopfilter_filters.c397
1 files changed, 397 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vp8/common/loopfilter_filters.c b/media/libvpx/libvpx/vp8/common/loopfilter_filters.c
new file mode 100644
index 0000000000..61a55d3c92
--- /dev/null
+++ b/media/libvpx/libvpx/vp8/common/loopfilter_filters.c
@@ -0,0 +1,397 @@
+/*
+ * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <stdlib.h>
+#include "loopfilter.h"
+#include "onyxc_int.h"
+
+typedef unsigned char uc;
+
+static signed char vp8_signed_char_clamp(int t) {
+ t = (t < -128 ? -128 : t);
+ t = (t > 127 ? 127 : t);
+ return (signed char)t;
+}
+
+/* should we apply any filter at all ( 11111111 yes, 00000000 no) */
+static signed char vp8_filter_mask(uc limit, uc blimit, uc p3, uc p2, uc p1,
+ uc p0, uc q0, uc q1, uc q2, uc q3) {
+ signed char mask = 0;
+ mask |= (abs(p3 - p2) > limit);
+ mask |= (abs(p2 - p1) > limit);
+ mask |= (abs(p1 - p0) > limit);
+ mask |= (abs(q1 - q0) > limit);
+ mask |= (abs(q2 - q1) > limit);
+ mask |= (abs(q3 - q2) > limit);
+ mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 > blimit);
+ return mask - 1;
+}
+
+/* is there high variance internal edge ( 11111111 yes, 00000000 no) */
+static signed char vp8_hevmask(uc thresh, uc p1, uc p0, uc q0, uc q1) {
+ signed char hev = 0;
+ hev |= (abs(p1 - p0) > thresh) * -1;
+ hev |= (abs(q1 - q0) > thresh) * -1;
+ return hev;
+}
+
+static void vp8_filter(signed char mask, uc hev, uc *op1, uc *op0, uc *oq0,
+ uc *oq1) {
+ signed char ps0, qs0;
+ signed char ps1, qs1;
+ signed char filter_value, Filter1, Filter2;
+ signed char u;
+
+ ps1 = (signed char)*op1 ^ 0x80;
+ ps0 = (signed char)*op0 ^ 0x80;
+ qs0 = (signed char)*oq0 ^ 0x80;
+ qs1 = (signed char)*oq1 ^ 0x80;
+
+ /* add outer taps if we have high edge variance */
+ filter_value = vp8_signed_char_clamp(ps1 - qs1);
+ filter_value &= hev;
+
+ /* inner taps */
+ filter_value = vp8_signed_char_clamp(filter_value + 3 * (qs0 - ps0));
+ filter_value &= mask;
+
+ /* save bottom 3 bits so that we round one side +4 and the other +3
+ * if it equals 4 we'll set it to adjust by -1 to account for the fact
+ * we'd round it by 3 the other way
+ */
+ Filter1 = vp8_signed_char_clamp(filter_value + 4);
+ Filter2 = vp8_signed_char_clamp(filter_value + 3);
+ Filter1 >>= 3;
+ Filter2 >>= 3;
+ u = vp8_signed_char_clamp(qs0 - Filter1);
+ *oq0 = u ^ 0x80;
+ u = vp8_signed_char_clamp(ps0 + Filter2);
+ *op0 = u ^ 0x80;
+ filter_value = Filter1;
+
+ /* outer tap adjustments */
+ filter_value += 1;
+ filter_value >>= 1;
+ filter_value &= ~hev;
+
+ u = vp8_signed_char_clamp(qs1 - filter_value);
+ *oq1 = u ^ 0x80;
+ u = vp8_signed_char_clamp(ps1 + filter_value);
+ *op1 = u ^ 0x80;
+}
+
+static void loop_filter_horizontal_edge_c(unsigned char *s, int p, /* pitch */
+ const unsigned char *blimit,
+ const unsigned char *limit,
+ const unsigned char *thresh,
+ int count) {
+ int hev = 0; /* high edge variance */
+ signed char mask = 0;
+ int i = 0;
+
+ /* loop filter designed to work using chars so that we can make maximum use
+ * of 8 bit simd instructions.
+ */
+ do {
+ mask = vp8_filter_mask(limit[0], blimit[0], s[-4 * p], s[-3 * p], s[-2 * p],
+ s[-1 * p], s[0 * p], s[1 * p], s[2 * p], s[3 * p]);
+
+ hev = vp8_hevmask(thresh[0], s[-2 * p], s[-1 * p], s[0 * p], s[1 * p]);
+
+ vp8_filter(mask, hev, s - 2 * p, s - 1 * p, s, s + 1 * p);
+
+ ++s;
+ } while (++i < count * 8);
+}
+
+static void loop_filter_vertical_edge_c(unsigned char *s, int p,
+ const unsigned char *blimit,
+ const unsigned char *limit,
+ const unsigned char *thresh,
+ int count) {
+ int hev = 0; /* high edge variance */
+ signed char mask = 0;
+ int i = 0;
+
+ /* loop filter designed to work using chars so that we can make maximum use
+ * of 8 bit simd instructions.
+ */
+ do {
+ mask = vp8_filter_mask(limit[0], blimit[0], s[-4], s[-3], s[-2], s[-1],
+ s[0], s[1], s[2], s[3]);
+
+ hev = vp8_hevmask(thresh[0], s[-2], s[-1], s[0], s[1]);
+
+ vp8_filter(mask, hev, s - 2, s - 1, s, s + 1);
+
+ s += p;
+ } while (++i < count * 8);
+}
+
+static void vp8_mbfilter(signed char mask, uc hev, uc *op2, uc *op1, uc *op0,
+ uc *oq0, uc *oq1, uc *oq2) {
+ signed char s, u;
+ signed char filter_value, Filter1, Filter2;
+ signed char ps2 = (signed char)*op2 ^ 0x80;
+ signed char ps1 = (signed char)*op1 ^ 0x80;
+ signed char ps0 = (signed char)*op0 ^ 0x80;
+ signed char qs0 = (signed char)*oq0 ^ 0x80;
+ signed char qs1 = (signed char)*oq1 ^ 0x80;
+ signed char qs2 = (signed char)*oq2 ^ 0x80;
+
+ /* add outer taps if we have high edge variance */
+ filter_value = vp8_signed_char_clamp(ps1 - qs1);
+ filter_value = vp8_signed_char_clamp(filter_value + 3 * (qs0 - ps0));
+ filter_value &= mask;
+
+ Filter2 = filter_value;
+ Filter2 &= hev;
+
+ /* save bottom 3 bits so that we round one side +4 and the other +3 */
+ Filter1 = vp8_signed_char_clamp(Filter2 + 4);
+ Filter2 = vp8_signed_char_clamp(Filter2 + 3);
+ Filter1 >>= 3;
+ Filter2 >>= 3;
+ qs0 = vp8_signed_char_clamp(qs0 - Filter1);
+ ps0 = vp8_signed_char_clamp(ps0 + Filter2);
+
+ /* only apply wider filter if not high edge variance */
+ filter_value &= ~hev;
+ Filter2 = filter_value;
+
+ /* roughly 3/7th difference across boundary */
+ u = vp8_signed_char_clamp((63 + Filter2 * 27) >> 7);
+ s = vp8_signed_char_clamp(qs0 - u);
+ *oq0 = s ^ 0x80;
+ s = vp8_signed_char_clamp(ps0 + u);
+ *op0 = s ^ 0x80;
+
+ /* roughly 2/7th difference across boundary */
+ u = vp8_signed_char_clamp((63 + Filter2 * 18) >> 7);
+ s = vp8_signed_char_clamp(qs1 - u);
+ *oq1 = s ^ 0x80;
+ s = vp8_signed_char_clamp(ps1 + u);
+ *op1 = s ^ 0x80;
+
+ /* roughly 1/7th difference across boundary */
+ u = vp8_signed_char_clamp((63 + Filter2 * 9) >> 7);
+ s = vp8_signed_char_clamp(qs2 - u);
+ *oq2 = s ^ 0x80;
+ s = vp8_signed_char_clamp(ps2 + u);
+ *op2 = s ^ 0x80;
+}
+
+static void mbloop_filter_horizontal_edge_c(unsigned char *s, int p,
+ const unsigned char *blimit,
+ const unsigned char *limit,
+ const unsigned char *thresh,
+ int count) {
+ signed char hev = 0; /* high edge variance */
+ signed char mask = 0;
+ int i = 0;
+
+ /* loop filter designed to work using chars so that we can make maximum use
+ * of 8 bit simd instructions.
+ */
+ do {
+ mask = vp8_filter_mask(limit[0], blimit[0], s[-4 * p], s[-3 * p], s[-2 * p],
+ s[-1 * p], s[0 * p], s[1 * p], s[2 * p], s[3 * p]);
+
+ hev = vp8_hevmask(thresh[0], s[-2 * p], s[-1 * p], s[0 * p], s[1 * p]);
+
+ vp8_mbfilter(mask, hev, s - 3 * p, s - 2 * p, s - 1 * p, s, s + 1 * p,
+ s + 2 * p);
+
+ ++s;
+ } while (++i < count * 8);
+}
+
+static void mbloop_filter_vertical_edge_c(unsigned char *s, int p,
+ const unsigned char *blimit,
+ const unsigned char *limit,
+ const unsigned char *thresh,
+ int count) {
+ signed char hev = 0; /* high edge variance */
+ signed char mask = 0;
+ int i = 0;
+
+ do {
+ mask = vp8_filter_mask(limit[0], blimit[0], s[-4], s[-3], s[-2], s[-1],
+ s[0], s[1], s[2], s[3]);
+
+ hev = vp8_hevmask(thresh[0], s[-2], s[-1], s[0], s[1]);
+
+ vp8_mbfilter(mask, hev, s - 3, s - 2, s - 1, s, s + 1, s + 2);
+
+ s += p;
+ } while (++i < count * 8);
+}
+
+/* should we apply any filter at all ( 11111111 yes, 00000000 no) */
+static signed char vp8_simple_filter_mask(uc blimit, uc p1, uc p0, uc q0,
+ uc q1) {
+ /* Why does this cause problems for win32?
+ * error C2143: syntax error : missing ';' before 'type'
+ * (void) limit;
+ */
+ signed char mask = (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 <= blimit) * -1;
+ return mask;
+}
+
+static void vp8_simple_filter(signed char mask, uc *op1, uc *op0, uc *oq0,
+ uc *oq1) {
+ signed char filter_value, Filter1, Filter2;
+ signed char p1 = (signed char)*op1 ^ 0x80;
+ signed char p0 = (signed char)*op0 ^ 0x80;
+ signed char q0 = (signed char)*oq0 ^ 0x80;
+ signed char q1 = (signed char)*oq1 ^ 0x80;
+ signed char u;
+
+ filter_value = vp8_signed_char_clamp(p1 - q1);
+ filter_value = vp8_signed_char_clamp(filter_value + 3 * (q0 - p0));
+ filter_value &= mask;
+
+ /* save bottom 3 bits so that we round one side +4 and the other +3 */
+ Filter1 = vp8_signed_char_clamp(filter_value + 4);
+ Filter1 >>= 3;
+ u = vp8_signed_char_clamp(q0 - Filter1);
+ *oq0 = u ^ 0x80;
+
+ Filter2 = vp8_signed_char_clamp(filter_value + 3);
+ Filter2 >>= 3;
+ u = vp8_signed_char_clamp(p0 + Filter2);
+ *op0 = u ^ 0x80;
+}
+
+void vp8_loop_filter_simple_horizontal_edge_c(unsigned char *y_ptr,
+ int y_stride,
+ const unsigned char *blimit) {
+ signed char mask = 0;
+ int i = 0;
+
+ do {
+ mask = vp8_simple_filter_mask(blimit[0], y_ptr[-2 * y_stride],
+ y_ptr[-1 * y_stride], y_ptr[0 * y_stride],
+ y_ptr[1 * y_stride]);
+ vp8_simple_filter(mask, y_ptr - 2 * y_stride, y_ptr - 1 * y_stride, y_ptr,
+ y_ptr + 1 * y_stride);
+ ++y_ptr;
+ } while (++i < 16);
+}
+
+void vp8_loop_filter_simple_vertical_edge_c(unsigned char *y_ptr, int y_stride,
+ const unsigned char *blimit) {
+ signed char mask = 0;
+ int i = 0;
+
+ do {
+ mask = vp8_simple_filter_mask(blimit[0], y_ptr[-2], y_ptr[-1], y_ptr[0],
+ y_ptr[1]);
+ vp8_simple_filter(mask, y_ptr - 2, y_ptr - 1, y_ptr, y_ptr + 1);
+ y_ptr += y_stride;
+ } while (++i < 16);
+}
+
+/* Horizontal MB filtering */
+void vp8_loop_filter_mbh_c(unsigned char *y_ptr, unsigned char *u_ptr,
+ unsigned char *v_ptr, int y_stride, int uv_stride,
+ loop_filter_info *lfi) {
+ mbloop_filter_horizontal_edge_c(y_ptr, y_stride, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 2);
+
+ if (u_ptr) {
+ mbloop_filter_horizontal_edge_c(u_ptr, uv_stride, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1);
+ }
+
+ if (v_ptr) {
+ mbloop_filter_horizontal_edge_c(v_ptr, uv_stride, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1);
+ }
+}
+
+/* Vertical MB Filtering */
+void vp8_loop_filter_mbv_c(unsigned char *y_ptr, unsigned char *u_ptr,
+ unsigned char *v_ptr, int y_stride, int uv_stride,
+ loop_filter_info *lfi) {
+ mbloop_filter_vertical_edge_c(y_ptr, y_stride, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 2);
+
+ if (u_ptr) {
+ mbloop_filter_vertical_edge_c(u_ptr, uv_stride, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1);
+ }
+
+ if (v_ptr) {
+ mbloop_filter_vertical_edge_c(v_ptr, uv_stride, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1);
+ }
+}
+
+/* Horizontal B Filtering */
+void vp8_loop_filter_bh_c(unsigned char *y_ptr, unsigned char *u_ptr,
+ unsigned char *v_ptr, int y_stride, int uv_stride,
+ loop_filter_info *lfi) {
+ loop_filter_horizontal_edge_c(y_ptr + 4 * y_stride, y_stride, lfi->blim,
+ lfi->lim, lfi->hev_thr, 2);
+ loop_filter_horizontal_edge_c(y_ptr + 8 * y_stride, y_stride, lfi->blim,
+ lfi->lim, lfi->hev_thr, 2);
+ loop_filter_horizontal_edge_c(y_ptr + 12 * y_stride, y_stride, lfi->blim,
+ lfi->lim, lfi->hev_thr, 2);
+
+ if (u_ptr) {
+ loop_filter_horizontal_edge_c(u_ptr + 4 * uv_stride, uv_stride, lfi->blim,
+ lfi->lim, lfi->hev_thr, 1);
+ }
+
+ if (v_ptr) {
+ loop_filter_horizontal_edge_c(v_ptr + 4 * uv_stride, uv_stride, lfi->blim,
+ lfi->lim, lfi->hev_thr, 1);
+ }
+}
+
+void vp8_loop_filter_bhs_c(unsigned char *y_ptr, int y_stride,
+ const unsigned char *blimit) {
+ vp8_loop_filter_simple_horizontal_edge_c(y_ptr + 4 * y_stride, y_stride,
+ blimit);
+ vp8_loop_filter_simple_horizontal_edge_c(y_ptr + 8 * y_stride, y_stride,
+ blimit);
+ vp8_loop_filter_simple_horizontal_edge_c(y_ptr + 12 * y_stride, y_stride,
+ blimit);
+}
+
+/* Vertical B Filtering */
+void vp8_loop_filter_bv_c(unsigned char *y_ptr, unsigned char *u_ptr,
+ unsigned char *v_ptr, int y_stride, int uv_stride,
+ loop_filter_info *lfi) {
+ loop_filter_vertical_edge_c(y_ptr + 4, y_stride, lfi->blim, lfi->lim,
+ lfi->hev_thr, 2);
+ loop_filter_vertical_edge_c(y_ptr + 8, y_stride, lfi->blim, lfi->lim,
+ lfi->hev_thr, 2);
+ loop_filter_vertical_edge_c(y_ptr + 12, y_stride, lfi->blim, lfi->lim,
+ lfi->hev_thr, 2);
+
+ if (u_ptr) {
+ loop_filter_vertical_edge_c(u_ptr + 4, uv_stride, lfi->blim, lfi->lim,
+ lfi->hev_thr, 1);
+ }
+
+ if (v_ptr) {
+ loop_filter_vertical_edge_c(v_ptr + 4, uv_stride, lfi->blim, lfi->lim,
+ lfi->hev_thr, 1);
+ }
+}
+
+void vp8_loop_filter_bvs_c(unsigned char *y_ptr, int y_stride,
+ const unsigned char *blimit) {
+ vp8_loop_filter_simple_vertical_edge_c(y_ptr + 4, y_stride, blimit);
+ vp8_loop_filter_simple_vertical_edge_c(y_ptr + 8, y_stride, blimit);
+ vp8_loop_filter_simple_vertical_edge_c(y_ptr + 12, y_stride, blimit);
+}