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-rw-r--r--media/libvpx/libvpx/vp9/encoder/vp9_denoiser.c839
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diff --git a/media/libvpx/libvpx/vp9/encoder/vp9_denoiser.c b/media/libvpx/libvpx/vp9/encoder/vp9_denoiser.c
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+++ b/media/libvpx/libvpx/vp9/encoder/vp9_denoiser.c
@@ -0,0 +1,839 @@
+/*
+ * Copyright (c) 2012 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <assert.h>
+#include <limits.h>
+#include <math.h>
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx_dsp/vpx_dsp_common.h"
+#include "vpx_scale/yv12config.h"
+#include "vpx/vpx_integer.h"
+#include "vp9/common/vp9_reconinter.h"
+#include "vp9/encoder/vp9_context_tree.h"
+#include "vp9/encoder/vp9_denoiser.h"
+#include "vp9/encoder/vp9_encoder.h"
+
+#ifdef OUTPUT_YUV_DENOISED
+static void make_grayscale(YV12_BUFFER_CONFIG *yuv);
+#endif
+
+static int absdiff_thresh(BLOCK_SIZE bs, int increase_denoising) {
+ (void)bs;
+ return 3 + (increase_denoising ? 1 : 0);
+}
+
+static int delta_thresh(BLOCK_SIZE bs, int increase_denoising) {
+ (void)bs;
+ (void)increase_denoising;
+ return 4;
+}
+
+static int noise_motion_thresh(BLOCK_SIZE bs, int increase_denoising) {
+ (void)bs;
+ (void)increase_denoising;
+ return 625;
+}
+
+static unsigned int sse_thresh(BLOCK_SIZE bs, int increase_denoising) {
+ return (1 << num_pels_log2_lookup[bs]) * (increase_denoising ? 80 : 40);
+}
+
+static int sse_diff_thresh(BLOCK_SIZE bs, int increase_denoising,
+ int motion_magnitude) {
+ if (motion_magnitude > noise_motion_thresh(bs, increase_denoising)) {
+ if (increase_denoising)
+ return (1 << num_pels_log2_lookup[bs]) << 2;
+ else
+ return 0;
+ } else {
+ return (1 << num_pels_log2_lookup[bs]) << 4;
+ }
+}
+
+static int total_adj_weak_thresh(BLOCK_SIZE bs, int increase_denoising) {
+ return (1 << num_pels_log2_lookup[bs]) * (increase_denoising ? 3 : 2);
+}
+
+// TODO(jackychen): If increase_denoising is enabled in the future,
+// we might need to update the code for calculating 'total_adj' in
+// case the C code is not bit-exact with corresponding sse2 code.
+int vp9_denoiser_filter_c(const uint8_t *sig, int sig_stride,
+ const uint8_t *mc_avg, int mc_avg_stride,
+ uint8_t *avg, int avg_stride, int increase_denoising,
+ BLOCK_SIZE bs, int motion_magnitude) {
+ int r, c;
+ const uint8_t *sig_start = sig;
+ const uint8_t *mc_avg_start = mc_avg;
+ uint8_t *avg_start = avg;
+ int diff, adj, absdiff, delta;
+ int adj_val[] = { 3, 4, 6 };
+ int total_adj = 0;
+ int shift_inc = 1;
+
+ // If motion_magnitude is small, making the denoiser more aggressive by
+ // increasing the adjustment for each level. Add another increment for
+ // blocks that are labeled for increase denoising.
+ if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD) {
+ if (increase_denoising) {
+ shift_inc = 2;
+ }
+ adj_val[0] += shift_inc;
+ adj_val[1] += shift_inc;
+ adj_val[2] += shift_inc;
+ }
+
+ // First attempt to apply a strong temporal denoising filter.
+ for (r = 0; r < (4 << b_height_log2_lookup[bs]); ++r) {
+ for (c = 0; c < (4 << b_width_log2_lookup[bs]); ++c) {
+ diff = mc_avg[c] - sig[c];
+ absdiff = abs(diff);
+
+ if (absdiff <= absdiff_thresh(bs, increase_denoising)) {
+ avg[c] = mc_avg[c];
+ total_adj += diff;
+ } else {
+ switch (absdiff) {
+ case 4:
+ case 5:
+ case 6:
+ case 7: adj = adj_val[0]; break;
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15: adj = adj_val[1]; break;
+ default: adj = adj_val[2];
+ }
+ if (diff > 0) {
+ avg[c] = VPXMIN(UINT8_MAX, sig[c] + adj);
+ total_adj += adj;
+ } else {
+ avg[c] = VPXMAX(0, sig[c] - adj);
+ total_adj -= adj;
+ }
+ }
+ }
+ sig += sig_stride;
+ avg += avg_stride;
+ mc_avg += mc_avg_stride;
+ }
+
+ // If the strong filter did not modify the signal too much, we're all set.
+ if (abs(total_adj) <= total_adj_strong_thresh(bs, increase_denoising)) {
+ return FILTER_BLOCK;
+ }
+
+ // Otherwise, we try to dampen the filter if the delta is not too high.
+ delta = ((abs(total_adj) - total_adj_strong_thresh(bs, increase_denoising)) >>
+ num_pels_log2_lookup[bs]) +
+ 1;
+
+ if (delta >= delta_thresh(bs, increase_denoising)) {
+ return COPY_BLOCK;
+ }
+
+ mc_avg = mc_avg_start;
+ avg = avg_start;
+ sig = sig_start;
+ for (r = 0; r < (4 << b_height_log2_lookup[bs]); ++r) {
+ for (c = 0; c < (4 << b_width_log2_lookup[bs]); ++c) {
+ diff = mc_avg[c] - sig[c];
+ adj = abs(diff);
+ if (adj > delta) {
+ adj = delta;
+ }
+ if (diff > 0) {
+ // Diff positive means we made positive adjustment above
+ // (in first try/attempt), so now make negative adjustment to bring
+ // denoised signal down.
+ avg[c] = VPXMAX(0, avg[c] - adj);
+ total_adj -= adj;
+ } else {
+ // Diff negative means we made negative adjustment above
+ // (in first try/attempt), so now make positive adjustment to bring
+ // denoised signal up.
+ avg[c] = VPXMIN(UINT8_MAX, avg[c] + adj);
+ total_adj += adj;
+ }
+ }
+ sig += sig_stride;
+ avg += avg_stride;
+ mc_avg += mc_avg_stride;
+ }
+
+ // We can use the filter if it has been sufficiently dampened
+ if (abs(total_adj) <= total_adj_weak_thresh(bs, increase_denoising)) {
+ return FILTER_BLOCK;
+ }
+ return COPY_BLOCK;
+}
+
+static uint8_t *block_start(uint8_t *framebuf, int stride, int mi_row,
+ int mi_col) {
+ return framebuf + (stride * mi_row << 3) + (mi_col << 3);
+}
+
+static VP9_DENOISER_DECISION perform_motion_compensation(
+ VP9_COMMON *const cm, VP9_DENOISER *denoiser, MACROBLOCK *mb, BLOCK_SIZE bs,
+ int increase_denoising, int mi_row, int mi_col, PICK_MODE_CONTEXT *ctx,
+ int motion_magnitude, int is_skin, int *zeromv_filter, int consec_zeromv,
+ int num_spatial_layers, int width, int lst_fb_idx, int gld_fb_idx,
+ int use_svc, int spatial_layer, int use_gf_temporal_ref) {
+ const int sse_diff = (ctx->newmv_sse == UINT_MAX)
+ ? 0
+ : ((int)ctx->zeromv_sse - (int)ctx->newmv_sse);
+ int frame;
+ int denoise_layer_idx = 0;
+ MACROBLOCKD *filter_mbd = &mb->e_mbd;
+ MODE_INFO *mi = filter_mbd->mi[0];
+ MODE_INFO saved_mi;
+ int i;
+ struct buf_2d saved_dst[MAX_MB_PLANE];
+ struct buf_2d saved_pre[MAX_MB_PLANE];
+ const RefBuffer *saved_block_refs[2];
+ MV_REFERENCE_FRAME saved_frame;
+
+ frame = ctx->best_reference_frame;
+
+ saved_mi = *mi;
+
+ if (is_skin && (motion_magnitude > 0 || consec_zeromv < 4)) return COPY_BLOCK;
+
+ // Avoid denoising small blocks. When noise > kDenLow or frame width > 480,
+ // denoise 16x16 blocks.
+ if (bs == BLOCK_8X8 || bs == BLOCK_8X16 || bs == BLOCK_16X8 ||
+ (bs == BLOCK_16X16 && width > 480 &&
+ denoiser->denoising_level <= kDenLow))
+ return COPY_BLOCK;
+
+ // If the best reference frame uses inter-prediction and there is enough of a
+ // difference in sum-squared-error, use it.
+ if (frame != INTRA_FRAME && frame != ALTREF_FRAME && frame != GOLDEN_FRAME &&
+ sse_diff > sse_diff_thresh(bs, increase_denoising, motion_magnitude)) {
+ mi->ref_frame[0] = ctx->best_reference_frame;
+ mi->mode = ctx->best_sse_inter_mode;
+ mi->mv[0] = ctx->best_sse_mv;
+ } else {
+ // Otherwise, use the zero reference frame.
+ frame = ctx->best_zeromv_reference_frame;
+ ctx->newmv_sse = ctx->zeromv_sse;
+ // Bias to last reference.
+ if ((num_spatial_layers > 1 && !use_gf_temporal_ref) ||
+ frame == ALTREF_FRAME ||
+ (frame == GOLDEN_FRAME && use_gf_temporal_ref) ||
+ (frame != LAST_FRAME &&
+ ((ctx->zeromv_lastref_sse < (5 * ctx->zeromv_sse) >> 2) ||
+ denoiser->denoising_level >= kDenHigh))) {
+ frame = LAST_FRAME;
+ ctx->newmv_sse = ctx->zeromv_lastref_sse;
+ }
+ mi->ref_frame[0] = frame;
+ mi->mode = ZEROMV;
+ mi->mv[0].as_int = 0;
+ ctx->best_sse_inter_mode = ZEROMV;
+ ctx->best_sse_mv.as_int = 0;
+ *zeromv_filter = 1;
+ if (denoiser->denoising_level > kDenMedium) {
+ motion_magnitude = 0;
+ }
+ }
+
+ saved_frame = frame;
+ // When using SVC, we need to map REF_FRAME to the frame buffer index.
+ if (use_svc) {
+ if (frame == LAST_FRAME)
+ frame = lst_fb_idx + 1;
+ else if (frame == GOLDEN_FRAME)
+ frame = gld_fb_idx + 1;
+ // Shift for the second spatial layer.
+ if (num_spatial_layers - spatial_layer == 2)
+ frame = frame + denoiser->num_ref_frames;
+ denoise_layer_idx = num_spatial_layers - spatial_layer - 1;
+ }
+
+ // Force copy (no denoise, copy source in denoised buffer) if
+ // running_avg_y[frame] is NULL.
+ if (denoiser->running_avg_y[frame].buffer_alloc == NULL) {
+ // Restore everything to its original state
+ *mi = saved_mi;
+ return COPY_BLOCK;
+ }
+
+ if (ctx->newmv_sse > sse_thresh(bs, increase_denoising)) {
+ // Restore everything to its original state
+ *mi = saved_mi;
+ return COPY_BLOCK;
+ }
+ if (motion_magnitude > (noise_motion_thresh(bs, increase_denoising) << 3)) {
+ // Restore everything to its original state
+ *mi = saved_mi;
+ return COPY_BLOCK;
+ }
+
+ // We will restore these after motion compensation.
+ for (i = 0; i < MAX_MB_PLANE; ++i) {
+ saved_pre[i] = filter_mbd->plane[i].pre[0];
+ saved_dst[i] = filter_mbd->plane[i].dst;
+ }
+ saved_block_refs[0] = filter_mbd->block_refs[0];
+
+ // Set the pointers in the MACROBLOCKD to point to the buffers in the denoiser
+ // struct.
+ filter_mbd->plane[0].pre[0].buf =
+ block_start(denoiser->running_avg_y[frame].y_buffer,
+ denoiser->running_avg_y[frame].y_stride, mi_row, mi_col);
+ filter_mbd->plane[0].pre[0].stride = denoiser->running_avg_y[frame].y_stride;
+ filter_mbd->plane[1].pre[0].buf =
+ block_start(denoiser->running_avg_y[frame].u_buffer,
+ denoiser->running_avg_y[frame].uv_stride, mi_row, mi_col);
+ filter_mbd->plane[1].pre[0].stride = denoiser->running_avg_y[frame].uv_stride;
+ filter_mbd->plane[2].pre[0].buf =
+ block_start(denoiser->running_avg_y[frame].v_buffer,
+ denoiser->running_avg_y[frame].uv_stride, mi_row, mi_col);
+ filter_mbd->plane[2].pre[0].stride = denoiser->running_avg_y[frame].uv_stride;
+
+ filter_mbd->plane[0].dst.buf = block_start(
+ denoiser->mc_running_avg_y[denoise_layer_idx].y_buffer,
+ denoiser->mc_running_avg_y[denoise_layer_idx].y_stride, mi_row, mi_col);
+ filter_mbd->plane[0].dst.stride =
+ denoiser->mc_running_avg_y[denoise_layer_idx].y_stride;
+ filter_mbd->plane[1].dst.buf = block_start(
+ denoiser->mc_running_avg_y[denoise_layer_idx].u_buffer,
+ denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride, mi_row, mi_col);
+ filter_mbd->plane[1].dst.stride =
+ denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride;
+ filter_mbd->plane[2].dst.buf = block_start(
+ denoiser->mc_running_avg_y[denoise_layer_idx].v_buffer,
+ denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride, mi_row, mi_col);
+ filter_mbd->plane[2].dst.stride =
+ denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride;
+
+ set_ref_ptrs(cm, filter_mbd, saved_frame, NONE);
+ vp9_build_inter_predictors_sby(filter_mbd, mi_row, mi_col, bs);
+
+ // Restore everything to its original state
+ *mi = saved_mi;
+ filter_mbd->block_refs[0] = saved_block_refs[0];
+ for (i = 0; i < MAX_MB_PLANE; ++i) {
+ filter_mbd->plane[i].pre[0] = saved_pre[i];
+ filter_mbd->plane[i].dst = saved_dst[i];
+ }
+
+ return FILTER_BLOCK;
+}
+
+void vp9_denoiser_denoise(VP9_COMP *cpi, MACROBLOCK *mb, int mi_row, int mi_col,
+ BLOCK_SIZE bs, PICK_MODE_CONTEXT *ctx,
+ VP9_DENOISER_DECISION *denoiser_decision,
+ int use_gf_temporal_ref) {
+ int mv_col, mv_row;
+ int motion_magnitude = 0;
+ int zeromv_filter = 0;
+ VP9_DENOISER *denoiser = &cpi->denoiser;
+ VP9_DENOISER_DECISION decision = COPY_BLOCK;
+
+ const int shift =
+ cpi->svc.number_spatial_layers - cpi->svc.spatial_layer_id == 2
+ ? denoiser->num_ref_frames
+ : 0;
+ YV12_BUFFER_CONFIG avg = denoiser->running_avg_y[INTRA_FRAME + shift];
+ const int denoise_layer_index =
+ cpi->svc.number_spatial_layers - cpi->svc.spatial_layer_id - 1;
+ YV12_BUFFER_CONFIG mc_avg = denoiser->mc_running_avg_y[denoise_layer_index];
+ uint8_t *avg_start = block_start(avg.y_buffer, avg.y_stride, mi_row, mi_col);
+
+ uint8_t *mc_avg_start =
+ block_start(mc_avg.y_buffer, mc_avg.y_stride, mi_row, mi_col);
+ struct buf_2d src = mb->plane[0].src;
+ int is_skin = 0;
+ int increase_denoising = 0;
+ int consec_zeromv = 0;
+ int last_is_reference = cpi->ref_frame_flags & VP9_LAST_FLAG;
+ mv_col = ctx->best_sse_mv.as_mv.col;
+ mv_row = ctx->best_sse_mv.as_mv.row;
+ motion_magnitude = mv_row * mv_row + mv_col * mv_col;
+
+ if (cpi->use_skin_detection && bs <= BLOCK_32X32 &&
+ denoiser->denoising_level < kDenHigh) {
+ int motion_level = (motion_magnitude < 16) ? 0 : 1;
+ // If motion for current block is small/zero, compute consec_zeromv for
+ // skin detection (early exit in skin detection is done for large
+ // consec_zeromv when current block has small/zero motion).
+ consec_zeromv = 0;
+ if (motion_level == 0) {
+ VP9_COMMON *const cm = &cpi->common;
+ int j, i;
+ // Loop through the 8x8 sub-blocks.
+ const int bw = num_8x8_blocks_wide_lookup[bs];
+ const int bh = num_8x8_blocks_high_lookup[bs];
+ const int xmis = VPXMIN(cm->mi_cols - mi_col, bw);
+ const int ymis = VPXMIN(cm->mi_rows - mi_row, bh);
+ const int block_index = mi_row * cm->mi_cols + mi_col;
+ consec_zeromv = 100;
+ for (i = 0; i < ymis; i++) {
+ for (j = 0; j < xmis; j++) {
+ int bl_index = block_index + i * cm->mi_cols + j;
+ consec_zeromv = VPXMIN(cpi->consec_zero_mv[bl_index], consec_zeromv);
+ // No need to keep checking 8x8 blocks if any of the sub-blocks
+ // has small consec_zeromv (since threshold for no_skin based on
+ // zero/small motion in skin detection is high, i.e, > 4).
+ if (consec_zeromv < 4) {
+ i = ymis;
+ break;
+ }
+ }
+ }
+ }
+ // TODO(marpan): Compute skin detection over sub-blocks.
+ is_skin = vp9_compute_skin_block(
+ mb->plane[0].src.buf, mb->plane[1].src.buf, mb->plane[2].src.buf,
+ mb->plane[0].src.stride, mb->plane[1].src.stride, bs, consec_zeromv,
+ motion_level);
+ }
+ if (!is_skin && denoiser->denoising_level == kDenHigh) increase_denoising = 1;
+
+ // Copy block if LAST_FRAME is not a reference.
+ // Last doesn't always exist when SVC layers are dynamically changed, e.g. top
+ // spatial layer doesn't have last reference when it's brought up for the
+ // first time on the fly.
+ if (last_is_reference && denoiser->denoising_level >= kDenLow &&
+ !ctx->sb_skip_denoising)
+ decision = perform_motion_compensation(
+ &cpi->common, denoiser, mb, bs, increase_denoising, mi_row, mi_col, ctx,
+ motion_magnitude, is_skin, &zeromv_filter, consec_zeromv,
+ cpi->svc.number_spatial_layers, cpi->Source->y_width, cpi->lst_fb_idx,
+ cpi->gld_fb_idx, cpi->use_svc, cpi->svc.spatial_layer_id,
+ use_gf_temporal_ref);
+
+ if (decision == FILTER_BLOCK) {
+ decision = vp9_denoiser_filter(src.buf, src.stride, mc_avg_start,
+ mc_avg.y_stride, avg_start, avg.y_stride,
+ increase_denoising, bs, motion_magnitude);
+ }
+
+ if (decision == FILTER_BLOCK) {
+ vpx_convolve_copy(avg_start, avg.y_stride, src.buf, src.stride, NULL, 0, 0,
+ 0, 0, num_4x4_blocks_wide_lookup[bs] << 2,
+ num_4x4_blocks_high_lookup[bs] << 2);
+ } else { // COPY_BLOCK
+ vpx_convolve_copy(src.buf, src.stride, avg_start, avg.y_stride, NULL, 0, 0,
+ 0, 0, num_4x4_blocks_wide_lookup[bs] << 2,
+ num_4x4_blocks_high_lookup[bs] << 2);
+ }
+ *denoiser_decision = decision;
+ if (decision == FILTER_BLOCK && zeromv_filter == 1)
+ *denoiser_decision = FILTER_ZEROMV_BLOCK;
+}
+
+static void copy_frame(YV12_BUFFER_CONFIG *const dest,
+ const YV12_BUFFER_CONFIG *const src) {
+ int r;
+ const uint8_t *srcbuf = src->y_buffer;
+ uint8_t *destbuf = dest->y_buffer;
+
+ assert(dest->y_width == src->y_width);
+ assert(dest->y_height == src->y_height);
+
+ for (r = 0; r < dest->y_height; ++r) {
+ memcpy(destbuf, srcbuf, dest->y_width);
+ destbuf += dest->y_stride;
+ srcbuf += src->y_stride;
+ }
+}
+
+static void swap_frame_buffer(YV12_BUFFER_CONFIG *const dest,
+ YV12_BUFFER_CONFIG *const src) {
+ uint8_t *tmp_buf = dest->y_buffer;
+ assert(dest->y_width == src->y_width);
+ assert(dest->y_height == src->y_height);
+ dest->y_buffer = src->y_buffer;
+ src->y_buffer = tmp_buf;
+}
+
+void vp9_denoiser_update_frame_info(
+ VP9_DENOISER *denoiser, YV12_BUFFER_CONFIG src, struct SVC *svc,
+ FRAME_TYPE frame_type, int refresh_alt_ref_frame, int refresh_golden_frame,
+ int refresh_last_frame, int alt_fb_idx, int gld_fb_idx, int lst_fb_idx,
+ int resized, int svc_refresh_denoiser_buffers, int second_spatial_layer) {
+ const int shift = second_spatial_layer ? denoiser->num_ref_frames : 0;
+ // Copy source into denoised reference buffers on KEY_FRAME or
+ // if the just encoded frame was resized. For SVC, copy source if the base
+ // spatial layer was key frame.
+ if (frame_type == KEY_FRAME || resized != 0 || denoiser->reset ||
+ svc_refresh_denoiser_buffers) {
+ int i;
+ // Start at 1 so as not to overwrite the INTRA_FRAME
+ for (i = 1; i < denoiser->num_ref_frames; ++i) {
+ if (denoiser->running_avg_y[i + shift].buffer_alloc != NULL)
+ copy_frame(&denoiser->running_avg_y[i + shift], &src);
+ }
+ denoiser->reset = 0;
+ return;
+ }
+
+ if (svc->temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_BYPASS &&
+ svc->use_set_ref_frame_config) {
+ int i;
+ for (i = 0; i < REF_FRAMES; i++) {
+ if (svc->update_buffer_slot[svc->spatial_layer_id] & (1 << i))
+ copy_frame(&denoiser->running_avg_y[i + 1 + shift],
+ &denoiser->running_avg_y[INTRA_FRAME + shift]);
+ }
+ } else {
+ // If more than one refresh occurs, must copy frame buffer.
+ if ((refresh_alt_ref_frame + refresh_golden_frame + refresh_last_frame) >
+ 1) {
+ if (refresh_alt_ref_frame) {
+ copy_frame(&denoiser->running_avg_y[alt_fb_idx + 1 + shift],
+ &denoiser->running_avg_y[INTRA_FRAME + shift]);
+ }
+ if (refresh_golden_frame) {
+ copy_frame(&denoiser->running_avg_y[gld_fb_idx + 1 + shift],
+ &denoiser->running_avg_y[INTRA_FRAME + shift]);
+ }
+ if (refresh_last_frame) {
+ copy_frame(&denoiser->running_avg_y[lst_fb_idx + 1 + shift],
+ &denoiser->running_avg_y[INTRA_FRAME + shift]);
+ }
+ } else {
+ if (refresh_alt_ref_frame) {
+ swap_frame_buffer(&denoiser->running_avg_y[alt_fb_idx + 1 + shift],
+ &denoiser->running_avg_y[INTRA_FRAME + shift]);
+ }
+ if (refresh_golden_frame) {
+ swap_frame_buffer(&denoiser->running_avg_y[gld_fb_idx + 1 + shift],
+ &denoiser->running_avg_y[INTRA_FRAME + shift]);
+ }
+ if (refresh_last_frame) {
+ swap_frame_buffer(&denoiser->running_avg_y[lst_fb_idx + 1 + shift],
+ &denoiser->running_avg_y[INTRA_FRAME + shift]);
+ }
+ }
+ }
+}
+
+void vp9_denoiser_reset_frame_stats(PICK_MODE_CONTEXT *ctx) {
+ ctx->zeromv_sse = UINT_MAX;
+ ctx->newmv_sse = UINT_MAX;
+ ctx->zeromv_lastref_sse = UINT_MAX;
+ ctx->best_sse_mv.as_int = 0;
+}
+
+void vp9_denoiser_update_frame_stats(MODE_INFO *mi, unsigned int sse,
+ PREDICTION_MODE mode,
+ PICK_MODE_CONTEXT *ctx) {
+ if (mi->mv[0].as_int == 0 && sse < ctx->zeromv_sse) {
+ ctx->zeromv_sse = sse;
+ ctx->best_zeromv_reference_frame = mi->ref_frame[0];
+ if (mi->ref_frame[0] == LAST_FRAME) ctx->zeromv_lastref_sse = sse;
+ }
+
+ if (mi->mv[0].as_int != 0 && sse < ctx->newmv_sse) {
+ ctx->newmv_sse = sse;
+ ctx->best_sse_inter_mode = mode;
+ ctx->best_sse_mv = mi->mv[0];
+ ctx->best_reference_frame = mi->ref_frame[0];
+ }
+}
+
+static int vp9_denoiser_realloc_svc_helper(VP9_COMMON *cm,
+ VP9_DENOISER *denoiser, int fb_idx) {
+ int fail = 0;
+ if (denoiser->running_avg_y[fb_idx].buffer_alloc == NULL) {
+ fail =
+ vpx_alloc_frame_buffer(&denoiser->running_avg_y[fb_idx], cm->width,
+ cm->height, cm->subsampling_x, cm->subsampling_y,
+#if CONFIG_VP9_HIGHBITDEPTH
+ cm->use_highbitdepth,
+#endif
+ VP9_ENC_BORDER_IN_PIXELS, 0);
+ if (fail) {
+ vp9_denoiser_free(denoiser);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+int vp9_denoiser_realloc_svc(VP9_COMMON *cm, VP9_DENOISER *denoiser,
+ struct SVC *svc, int svc_buf_shift,
+ int refresh_alt, int refresh_gld, int refresh_lst,
+ int alt_fb_idx, int gld_fb_idx, int lst_fb_idx) {
+ int fail = 0;
+ if (svc->temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_BYPASS &&
+ svc->use_set_ref_frame_config) {
+ int i;
+ for (i = 0; i < REF_FRAMES; i++) {
+ if (cm->frame_type == KEY_FRAME ||
+ svc->update_buffer_slot[svc->spatial_layer_id] & (1 << i)) {
+ fail = vp9_denoiser_realloc_svc_helper(cm, denoiser,
+ i + 1 + svc_buf_shift);
+ }
+ }
+ } else {
+ if (refresh_alt) {
+ // Increase the frame buffer index by 1 to map it to the buffer index in
+ // the denoiser.
+ fail = vp9_denoiser_realloc_svc_helper(cm, denoiser,
+ alt_fb_idx + 1 + svc_buf_shift);
+ if (fail) return 1;
+ }
+ if (refresh_gld) {
+ fail = vp9_denoiser_realloc_svc_helper(cm, denoiser,
+ gld_fb_idx + 1 + svc_buf_shift);
+ if (fail) return 1;
+ }
+ if (refresh_lst) {
+ fail = vp9_denoiser_realloc_svc_helper(cm, denoiser,
+ lst_fb_idx + 1 + svc_buf_shift);
+ if (fail) return 1;
+ }
+ }
+ return 0;
+}
+
+int vp9_denoiser_alloc(VP9_COMMON *cm, struct SVC *svc, VP9_DENOISER *denoiser,
+ int use_svc, int noise_sen, int width, int height,
+ int ssx, int ssy,
+#if CONFIG_VP9_HIGHBITDEPTH
+ int use_highbitdepth,
+#endif
+ int border) {
+ int i, layer, fail, init_num_ref_frames;
+ const int legacy_byte_alignment = 0;
+ int num_layers = 1;
+ int scaled_width = width;
+ int scaled_height = height;
+ if (use_svc) {
+ LAYER_CONTEXT *lc = &svc->layer_context[svc->spatial_layer_id *
+ svc->number_temporal_layers +
+ svc->temporal_layer_id];
+ get_layer_resolution(width, height, lc->scaling_factor_num,
+ lc->scaling_factor_den, &scaled_width, &scaled_height);
+ // For SVC: only denoise at most 2 spatial (highest) layers.
+ if (noise_sen >= 2)
+ // Denoise from one spatial layer below the top.
+ svc->first_layer_denoise = VPXMAX(svc->number_spatial_layers - 2, 0);
+ else
+ // Only denoise the top spatial layer.
+ svc->first_layer_denoise = VPXMAX(svc->number_spatial_layers - 1, 0);
+ num_layers = svc->number_spatial_layers - svc->first_layer_denoise;
+ }
+ assert(denoiser != NULL);
+ denoiser->num_ref_frames = use_svc ? SVC_REF_FRAMES : NONSVC_REF_FRAMES;
+ init_num_ref_frames = use_svc ? MAX_REF_FRAMES : NONSVC_REF_FRAMES;
+ denoiser->num_layers = num_layers;
+ CHECK_MEM_ERROR(&cm->error, denoiser->running_avg_y,
+ vpx_calloc(denoiser->num_ref_frames * num_layers,
+ sizeof(denoiser->running_avg_y[0])));
+ CHECK_MEM_ERROR(
+ &cm->error, denoiser->mc_running_avg_y,
+ vpx_calloc(num_layers, sizeof(denoiser->mc_running_avg_y[0])));
+
+ for (layer = 0; layer < num_layers; ++layer) {
+ const int denoise_width = (layer == 0) ? width : scaled_width;
+ const int denoise_height = (layer == 0) ? height : scaled_height;
+ for (i = 0; i < init_num_ref_frames; ++i) {
+ fail = vpx_alloc_frame_buffer(
+ &denoiser->running_avg_y[i + denoiser->num_ref_frames * layer],
+ denoise_width, denoise_height, ssx, ssy,
+#if CONFIG_VP9_HIGHBITDEPTH
+ use_highbitdepth,
+#endif
+ border, legacy_byte_alignment);
+ if (fail) {
+ vp9_denoiser_free(denoiser);
+ return 1;
+ }
+#ifdef OUTPUT_YUV_DENOISED
+ make_grayscale(&denoiser->running_avg_y[i]);
+#endif
+ }
+
+ fail = vpx_alloc_frame_buffer(&denoiser->mc_running_avg_y[layer],
+ denoise_width, denoise_height, ssx, ssy,
+#if CONFIG_VP9_HIGHBITDEPTH
+ use_highbitdepth,
+#endif
+ border, legacy_byte_alignment);
+ if (fail) {
+ vp9_denoiser_free(denoiser);
+ return 1;
+ }
+ }
+
+ // denoiser->last_source only used for noise_estimation, so only for top
+ // layer.
+ fail = vpx_alloc_frame_buffer(&denoiser->last_source, width, height, ssx, ssy,
+#if CONFIG_VP9_HIGHBITDEPTH
+ use_highbitdepth,
+#endif
+ border, legacy_byte_alignment);
+ if (fail) {
+ vp9_denoiser_free(denoiser);
+ return 1;
+ }
+#ifdef OUTPUT_YUV_DENOISED
+ make_grayscale(&denoiser->running_avg_y[i]);
+#endif
+ denoiser->frame_buffer_initialized = 1;
+ denoiser->denoising_level = kDenMedium;
+ denoiser->prev_denoising_level = kDenMedium;
+ denoiser->reset = 0;
+ denoiser->current_denoiser_frame = 0;
+ return 0;
+}
+
+void vp9_denoiser_free(VP9_DENOISER *denoiser) {
+ int i;
+ if (denoiser == NULL) {
+ return;
+ }
+ denoiser->frame_buffer_initialized = 0;
+ for (i = 0; i < denoiser->num_ref_frames * denoiser->num_layers; ++i) {
+ vpx_free_frame_buffer(&denoiser->running_avg_y[i]);
+ }
+ vpx_free(denoiser->running_avg_y);
+ denoiser->running_avg_y = NULL;
+
+ for (i = 0; i < denoiser->num_layers; ++i) {
+ vpx_free_frame_buffer(&denoiser->mc_running_avg_y[i]);
+ }
+
+ vpx_free(denoiser->mc_running_avg_y);
+ denoiser->mc_running_avg_y = NULL;
+ vpx_free_frame_buffer(&denoiser->last_source);
+}
+
+static void force_refresh_longterm_ref(VP9_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ // If long term reference is used, force refresh of that slot, so
+ // denoiser buffer for long term reference stays in sync.
+ if (svc->use_gf_temporal_ref_current_layer) {
+ int index = svc->spatial_layer_id;
+ if (svc->number_spatial_layers == 3) index = svc->spatial_layer_id - 1;
+ assert(index >= 0);
+ cpi->alt_fb_idx = svc->buffer_gf_temporal_ref[index].idx;
+ cpi->refresh_alt_ref_frame = 1;
+ }
+}
+
+void vp9_denoiser_set_noise_level(VP9_COMP *const cpi, int noise_level) {
+ VP9_DENOISER *const denoiser = &cpi->denoiser;
+ denoiser->denoising_level = noise_level;
+ if (denoiser->denoising_level > kDenLowLow &&
+ denoiser->prev_denoising_level == kDenLowLow) {
+ denoiser->reset = 1;
+ force_refresh_longterm_ref(cpi);
+ } else {
+ denoiser->reset = 0;
+ }
+ denoiser->prev_denoising_level = denoiser->denoising_level;
+}
+
+// Scale/increase the partition threshold
+// for denoiser speed-up.
+int64_t vp9_scale_part_thresh(int64_t threshold, VP9_DENOISER_LEVEL noise_level,
+ int content_state, int temporal_layer_id) {
+ if ((content_state == kLowSadLowSumdiff) ||
+ (content_state == kHighSadLowSumdiff) ||
+ (content_state == kLowVarHighSumdiff) || (noise_level == kDenHigh) ||
+ (temporal_layer_id != 0)) {
+ int64_t scaled_thr =
+ (temporal_layer_id < 2) ? (3 * threshold) >> 1 : (7 * threshold) >> 2;
+ return scaled_thr;
+ } else {
+ return (5 * threshold) >> 2;
+ }
+}
+
+// Scale/increase the ac skip threshold for
+// denoiser speed-up.
+int64_t vp9_scale_acskip_thresh(int64_t threshold,
+ VP9_DENOISER_LEVEL noise_level, int abs_sumdiff,
+ int temporal_layer_id) {
+ if (noise_level >= kDenLow && abs_sumdiff < 5)
+ return threshold *= (noise_level == kDenLow) ? 2
+ : (temporal_layer_id == 2) ? 10
+ : 6;
+ else
+ return threshold;
+}
+
+void vp9_denoiser_reset_on_first_frame(VP9_COMP *const cpi) {
+ if (vp9_denoise_svc_non_key(cpi) &&
+ cpi->denoiser.current_denoiser_frame == 0) {
+ cpi->denoiser.reset = 1;
+ force_refresh_longterm_ref(cpi);
+ }
+}
+
+void vp9_denoiser_update_ref_frame(VP9_COMP *const cpi) {
+ VP9_COMMON *const cm = &cpi->common;
+ SVC *const svc = &cpi->svc;
+
+ if (cpi->oxcf.noise_sensitivity > 0 && denoise_svc(cpi) &&
+ cpi->denoiser.denoising_level > kDenLowLow) {
+ int svc_refresh_denoiser_buffers = 0;
+ int denoise_svc_second_layer = 0;
+ FRAME_TYPE frame_type = cm->intra_only ? KEY_FRAME : cm->frame_type;
+ cpi->denoiser.current_denoiser_frame++;
+ if (cpi->use_svc) {
+ const int svc_buf_shift =
+ svc->number_spatial_layers - svc->spatial_layer_id == 2
+ ? cpi->denoiser.num_ref_frames
+ : 0;
+ int layer =
+ LAYER_IDS_TO_IDX(svc->spatial_layer_id, svc->temporal_layer_id,
+ svc->number_temporal_layers);
+ LAYER_CONTEXT *const lc = &svc->layer_context[layer];
+ svc_refresh_denoiser_buffers =
+ lc->is_key_frame || svc->spatial_layer_sync[svc->spatial_layer_id];
+ denoise_svc_second_layer =
+ svc->number_spatial_layers - svc->spatial_layer_id == 2 ? 1 : 0;
+ // Check if we need to allocate extra buffers in the denoiser
+ // for refreshed frames.
+ if (vp9_denoiser_realloc_svc(cm, &cpi->denoiser, svc, svc_buf_shift,
+ cpi->refresh_alt_ref_frame,
+ cpi->refresh_golden_frame,
+ cpi->refresh_last_frame, cpi->alt_fb_idx,
+ cpi->gld_fb_idx, cpi->lst_fb_idx))
+ vpx_internal_error(&cm->error, VPX_CODEC_MEM_ERROR,
+ "Failed to re-allocate denoiser for SVC");
+ }
+ vp9_denoiser_update_frame_info(
+ &cpi->denoiser, *cpi->Source, svc, frame_type,
+ cpi->refresh_alt_ref_frame, cpi->refresh_golden_frame,
+ cpi->refresh_last_frame, cpi->alt_fb_idx, cpi->gld_fb_idx,
+ cpi->lst_fb_idx, cpi->resize_pending, svc_refresh_denoiser_buffers,
+ denoise_svc_second_layer);
+ }
+}
+
+#ifdef OUTPUT_YUV_DENOISED
+static void make_grayscale(YV12_BUFFER_CONFIG *yuv) {
+ int r, c;
+ uint8_t *u = yuv->u_buffer;
+ uint8_t *v = yuv->v_buffer;
+
+ for (r = 0; r < yuv->uv_height; ++r) {
+ for (c = 0; c < yuv->uv_width; ++c) {
+ u[c] = UINT8_MAX / 2;
+ v[c] = UINT8_MAX / 2;
+ }
+ u += yuv->uv_stride;
+ v += yuv->uv_stride;
+ }
+}
+#endif