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+/*
+ * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_
+#define VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_
+
+#include "vp9/common/vp9_enums.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+ INTRA_ALL = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED) | (1 << D45_PRED) |
+ (1 << D135_PRED) | (1 << D117_PRED) | (1 << D153_PRED) |
+ (1 << D207_PRED) | (1 << D63_PRED) | (1 << TM_PRED),
+ INTRA_DC = (1 << DC_PRED),
+ INTRA_DC_TM = (1 << DC_PRED) | (1 << TM_PRED),
+ INTRA_DC_H_V = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED),
+ INTRA_DC_TM_H_V =
+ (1 << DC_PRED) | (1 << TM_PRED) | (1 << V_PRED) | (1 << H_PRED)
+};
+
+enum {
+ INTER_ALL = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV) | (1 << NEWMV),
+ INTER_NEAREST = (1 << NEARESTMV),
+ INTER_NEAREST_NEW = (1 << NEARESTMV) | (1 << NEWMV),
+ INTER_NEAREST_ZERO = (1 << NEARESTMV) | (1 << ZEROMV),
+ INTER_NEAREST_NEW_ZERO = (1 << NEARESTMV) | (1 << ZEROMV) | (1 << NEWMV),
+ INTER_NEAREST_NEAR_NEW = (1 << NEARESTMV) | (1 << NEARMV) | (1 << NEWMV),
+ INTER_NEAREST_NEAR_ZERO = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV),
+};
+
+enum {
+ DISABLE_ALL_INTER_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
+ (1 << THR_ALTR) | (1 << THR_GOLD) | (1 << THR_LAST),
+
+ DISABLE_ALL_SPLIT = (1 << THR_INTRA) | DISABLE_ALL_INTER_SPLIT,
+
+ DISABLE_COMPOUND_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA),
+
+ LAST_AND_INTRA_SPLIT_ONLY = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
+ (1 << THR_ALTR) | (1 << THR_GOLD)
+};
+
+typedef enum {
+ DIAMOND = 0,
+ NSTEP = 1,
+ HEX = 2,
+ BIGDIA = 3,
+ SQUARE = 4,
+ FAST_HEX = 5,
+ FAST_DIAMOND = 6,
+ MESH = 7
+} SEARCH_METHODS;
+
+typedef enum {
+ // No recode.
+ DISALLOW_RECODE = 0,
+ // Allow recode for KF and exceeding maximum frame bandwidth.
+ ALLOW_RECODE_KFMAXBW = 1,
+ // Allow recode only for KF/ARF/GF frames.
+ ALLOW_RECODE_KFARFGF = 2,
+ // Allow recode for ARF/GF/KF and first normal frame in each group.
+ ALLOW_RECODE_FIRST = 3,
+ // Allow recode for all frames based on bitrate constraints.
+ ALLOW_RECODE = 4,
+} RECODE_LOOP_TYPE;
+
+typedef enum {
+ SUBPEL_TREE = 0,
+ SUBPEL_TREE_PRUNED = 1, // Prunes 1/2-pel searches
+ SUBPEL_TREE_PRUNED_MORE = 2, // Prunes 1/2-pel searches more aggressively
+ SUBPEL_TREE_PRUNED_EVENMORE = 3, // Prunes 1/2- and 1/4-pel searches
+ // Other methods to come
+} SUBPEL_SEARCH_METHODS;
+
+typedef enum {
+ NO_MOTION_THRESHOLD = 0,
+ LOW_MOTION_THRESHOLD = 7
+} MOTION_THRESHOLD;
+
+typedef enum {
+ USE_FULL_RD = 0,
+ USE_LARGESTALL,
+ USE_TX_8X8
+} TX_SIZE_SEARCH_METHOD;
+
+typedef enum {
+ NOT_IN_USE = 0,
+ RELAXED_NEIGHBORING_MIN_MAX = 1,
+ STRICT_NEIGHBORING_MIN_MAX = 2
+} AUTO_MIN_MAX_MODE;
+
+typedef enum {
+ // Try the full image with different values.
+ LPF_PICK_FROM_FULL_IMAGE,
+ // Try a small portion of the image with different values.
+ LPF_PICK_FROM_SUBIMAGE,
+ // Estimate the level based on quantizer and frame type
+ LPF_PICK_FROM_Q,
+ // Pick 0 to disable LPF if LPF was enabled last frame
+ LPF_PICK_MINIMAL_LPF
+} LPF_PICK_METHOD;
+
+typedef enum {
+ // Terminate search early based on distortion so far compared to
+ // qp step, distortion in the neighborhood of the frame, etc.
+ FLAG_EARLY_TERMINATE = 1 << 0,
+
+ // Skips comp inter modes if the best so far is an intra mode.
+ FLAG_SKIP_COMP_BESTINTRA = 1 << 1,
+
+ // Skips oblique intra modes if the best so far is an inter mode.
+ FLAG_SKIP_INTRA_BESTINTER = 1 << 3,
+
+ // Skips oblique intra modes at angles 27, 63, 117, 153 if the best
+ // intra so far is not one of the neighboring directions.
+ FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4,
+
+ // Skips intra modes other than DC_PRED if the source variance is small
+ FLAG_SKIP_INTRA_LOWVAR = 1 << 5,
+} MODE_SEARCH_SKIP_LOGIC;
+
+typedef enum {
+ FLAG_SKIP_EIGHTTAP = 1 << EIGHTTAP,
+ FLAG_SKIP_EIGHTTAP_SMOOTH = 1 << EIGHTTAP_SMOOTH,
+ FLAG_SKIP_EIGHTTAP_SHARP = 1 << EIGHTTAP_SHARP,
+} INTERP_FILTER_MASK;
+
+typedef enum {
+ // Search partitions using RD/NONRD criterion.
+ SEARCH_PARTITION,
+
+ // Always use a fixed size partition.
+ FIXED_PARTITION,
+
+ REFERENCE_PARTITION,
+
+ // Use an arbitrary partitioning scheme based on source variance within
+ // a 64X64 SB.
+ VAR_BASED_PARTITION,
+
+ // Use non-fixed partitions based on source variance.
+ SOURCE_VAR_BASED_PARTITION,
+
+ // Make partition decisions with machine learning models.
+ ML_BASED_PARTITION
+} PARTITION_SEARCH_TYPE;
+
+typedef enum {
+ // Does a dry run to see if any of the contexts need to be updated or not,
+ // before the final run.
+ TWO_LOOP = 0,
+
+ // No dry run, also only half the coef contexts and bands are updated.
+ // The rest are not updated at all.
+ ONE_LOOP_REDUCED = 1
+} FAST_COEFF_UPDATE;
+
+typedef enum { EIGHTH_PEL, QUARTER_PEL, HALF_PEL, FULL_PEL } SUBPEL_FORCE_STOP;
+
+typedef struct ADAPT_SUBPEL_FORCE_STOP {
+ // Threshold for full pixel motion vector;
+ int mv_thresh;
+
+ // subpel_force_stop if full pixel MV is below the threshold.
+ SUBPEL_FORCE_STOP force_stop_below;
+
+ // subpel_force_stop if full pixel MV is equal to or above the threshold.
+ SUBPEL_FORCE_STOP force_stop_above;
+} ADAPT_SUBPEL_FORCE_STOP;
+
+typedef struct MV_SPEED_FEATURES {
+ // Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc).
+ SEARCH_METHODS search_method;
+
+ // This parameter controls which step in the n-step process we start at.
+ // It's changed adaptively based on circumstances.
+ int reduce_first_step_size;
+
+ // If this is set to 1, we limit the motion search range to 2 times the
+ // largest motion vector found in the last frame.
+ int auto_mv_step_size;
+
+ // Subpel_search_method can only be subpel_tree which does a subpixel
+ // logarithmic search that keeps stepping at 1/2 pixel units until
+ // you stop getting a gain, and then goes on to 1/4 and repeats
+ // the same process. Along the way it skips many diagonals.
+ SUBPEL_SEARCH_METHODS subpel_search_method;
+
+ // Subpel MV search level. Can take values 0 - 2. Higher values mean more
+ // extensive subpel search.
+ int subpel_search_level;
+
+ // When to stop subpel motion search.
+ SUBPEL_FORCE_STOP subpel_force_stop;
+
+ // If it's enabled, different subpel_force_stop will be used for different MV.
+ int enable_adaptive_subpel_force_stop;
+
+ ADAPT_SUBPEL_FORCE_STOP adapt_subpel_force_stop;
+
+ // This variable sets the step_param used in full pel motion search.
+ int fullpel_search_step_param;
+
+ // Whether to downsample the rows in sad calculation during motion search.
+ // This is only active when there are at least 8 rows.
+ int use_downsampled_sad;
+} MV_SPEED_FEATURES;
+
+typedef struct PARTITION_SEARCH_BREAKOUT_THR {
+ int64_t dist;
+ int rate;
+} PARTITION_SEARCH_BREAKOUT_THR;
+
+#define MAX_MESH_STEP 4
+
+typedef struct MESH_PATTERN {
+ int range;
+ int interval;
+} MESH_PATTERN;
+
+typedef enum {
+ // No reaction to rate control on a detected slide/scene change.
+ NO_DETECTION = 0,
+
+ // Set to larger Q (max_q set by user) based only on the
+ // detected slide/scene change and current/past Q.
+ FAST_DETECTION_MAXQ = 1,
+
+ // Based on (first pass) encoded frame, if large frame size is detected
+ // then set to higher Q for the second re-encode. This involves 2 pass
+ // encoding on slide change, so slower than 1, but more accurate for
+ // detecting overshoot.
+ RE_ENCODE_MAXQ = 2
+} OVERSHOOT_DETECTION_CBR_RT;
+
+typedef enum {
+ USE_2_TAPS = 0,
+ USE_4_TAPS,
+ USE_8_TAPS,
+ USE_8_TAPS_SHARP,
+} SUBPEL_SEARCH_TYPE;
+
+typedef enum {
+ // Disable trellis coefficient optimization
+ DISABLE_TRELLIS_OPT,
+ // Enable trellis coefficient optimization
+ ENABLE_TRELLIS_OPT,
+ // Enable trellis coefficient optimization based on source variance of the
+ // prediction block during transform RD
+ ENABLE_TRELLIS_OPT_TX_RD_SRC_VAR,
+ // Enable trellis coefficient optimization based on residual mse of the
+ // transform block during transform RD
+ ENABLE_TRELLIS_OPT_TX_RD_RESIDUAL_MSE,
+} ENABLE_TRELLIS_OPT_METHOD;
+
+typedef struct TRELLIS_OPT_CONTROL {
+ ENABLE_TRELLIS_OPT_METHOD method;
+ double thresh;
+} TRELLIS_OPT_CONTROL;
+
+typedef struct SPEED_FEATURES {
+ MV_SPEED_FEATURES mv;
+
+ // Frame level coding parameter update
+ int frame_parameter_update;
+
+ RECODE_LOOP_TYPE recode_loop;
+
+ // Trellis (dynamic programming) optimization of quantized values (+1, 0).
+ int optimize_coefficients;
+
+ // Always set to 0. If on it enables 0 cost background transmission
+ // (except for the initial transmission of the segmentation). The feature is
+ // disabled because the addition of very large block sizes make the
+ // backgrounds very to cheap to encode, and the segmentation we have
+ // adds overhead.
+ int static_segmentation;
+
+ // The best compound predictor is found using an iterative log search process
+ // that searches for best ref0 mv using error of combined predictor and then
+ // searches for best ref1 mv. This sf determines the number of iterations of
+ // this process based on block size. The sf becomes more aggressive from level
+ // 0 to 2. The following table indicates the number of iterations w.r.t bsize:
+ // -----------------------------------------------
+ // |sf (level)|bsize < 8X8| [8X8, 16X16] | > 16X16 |
+ // | 0 | 4 | 4 | 4 |
+ // | 1 | 0 | 2 | 4 |
+ // | 2 | 0 | 0 | 0 |
+ // -----------------------------------------------
+ // Here, 0 iterations indicate using the best single motion vector selected
+ // for each ref frame without any iterative refinement.
+ int comp_inter_joint_search_iter_level;
+
+ // This variable is used to cap the maximum number of times we skip testing a
+ // mode to be evaluated. A high value means we will be faster.
+ // Turned off when (row_mt_bit_exact == 1 && adaptive_rd_thresh_row_mt == 0).
+ int adaptive_rd_thresh;
+
+ // Flag to use adaptive_rd_thresh when row-mt it enabled, only for non-rd
+ // pickmode.
+ int adaptive_rd_thresh_row_mt;
+
+ // Enables skipping the reconstruction step (idct, recon) in the
+ // intermediate steps assuming the last frame didn't have too many intra
+ // blocks and the q is less than a threshold.
+ int skip_encode_sb;
+ int skip_encode_frame;
+ // Speed feature to allow or disallow skipping of recode at block
+ // level within a frame.
+ int allow_skip_recode;
+
+ // Coefficient probability model approximation step size
+ int coeff_prob_appx_step;
+
+ // Enable uniform quantizer followed by trellis coefficient optimization
+ // during transform RD
+ TRELLIS_OPT_CONTROL trellis_opt_tx_rd;
+
+ // Enable asymptotic closed-loop encoding decision for key frame and
+ // alternate reference frames.
+ int allow_acl;
+
+ // Temporal dependency model based encoding mode optimization
+ int enable_tpl_model;
+
+ // Use transform domain distortion. Use pixel domain distortion in speed 0
+ // and certain situations in higher speed to improve the RD model precision.
+ int allow_txfm_domain_distortion;
+ double tx_domain_thresh;
+
+ // The threshold is to determine how slow the motino is, it is used when
+ // use_lastframe_partitioning is set to LAST_FRAME_PARTITION_LOW_MOTION
+ MOTION_THRESHOLD lf_motion_threshold;
+
+ // Determine which method we use to determine transform size. We can choose
+ // between options like full rd, largest for prediction size, largest
+ // for intra and model coefs for the rest.
+ TX_SIZE_SEARCH_METHOD tx_size_search_method;
+
+ // How many levels of tx size to search, starting from the largest.
+ int tx_size_search_depth;
+
+ // Low precision 32x32 fdct keeps everything in 16 bits and thus is less
+ // precise but significantly faster than the non lp version.
+ int use_lp32x32fdct;
+
+ // After looking at the first set of modes (set by index here), skip
+ // checking modes for reference frames that don't match the reference frame
+ // of the best so far.
+ int mode_skip_start;
+
+ // TODO(JBB): Remove this.
+ int reference_masking;
+
+ PARTITION_SEARCH_TYPE partition_search_type;
+
+ // Used if partition_search_type = FIXED_SIZE_PARTITION
+ BLOCK_SIZE always_this_block_size;
+
+ // Skip rectangular partition test when partition type none gives better
+ // rd than partition type split.
+ int less_rectangular_check;
+
+ // Disable testing non square partitions(eg 16x32) for block sizes larger than
+ // use_square_only_thresh_high or smaller than use_square_only_thresh_low.
+ int use_square_partition_only;
+ BLOCK_SIZE use_square_only_thresh_high;
+ BLOCK_SIZE use_square_only_thresh_low;
+
+ // Prune reference frames for rectangular partitions.
+ int prune_ref_frame_for_rect_partitions;
+
+ // Sets min and max partition sizes for this 64x64 region based on the
+ // same 64x64 in last encoded frame, and the left and above neighbor.
+ AUTO_MIN_MAX_MODE auto_min_max_partition_size;
+ // Ensures the rd based auto partition search will always
+ // go down at least to the specified level.
+ BLOCK_SIZE rd_auto_partition_min_limit;
+
+ // Min and max partition size we enable (block_size) as per auto
+ // min max, but also used by adjust partitioning, and pick_partitioning.
+ BLOCK_SIZE default_min_partition_size;
+ BLOCK_SIZE default_max_partition_size;
+
+ // Whether or not we allow partitions one smaller or one greater than the last
+ // frame's partitioning. Only used if use_lastframe_partitioning is set.
+ int adjust_partitioning_from_last_frame;
+
+ // How frequently we re do the partitioning from scratch. Only used if
+ // use_lastframe_partitioning is set.
+ int last_partitioning_redo_frequency;
+
+ // Disables sub 8x8 blocksizes in different scenarios: Choices are to disable
+ // it always, to allow it for only Last frame and Intra, disable it for all
+ // inter modes or to enable it always.
+ int disable_split_mask;
+
+ // TODO(jingning): combine the related motion search speed features
+ // This allows us to use motion search at other sizes as a starting
+ // point for this motion search and limits the search range around it.
+ int adaptive_motion_search;
+
+ // Do extra full pixel motion search to obtain better motion vector.
+ int enhanced_full_pixel_motion_search;
+
+ // Threshold for allowing exhaistive motion search.
+ int exhaustive_searches_thresh;
+
+ // Pattern to be used for any exhaustive mesh searches.
+ MESH_PATTERN mesh_patterns[MAX_MESH_STEP];
+
+ int schedule_mode_search;
+
+ // Allows sub 8x8 modes to use the prediction filter that was determined
+ // best for 8x8 mode. If set to 0 we always re check all the filters for
+ // sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter
+ // was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected.
+ int adaptive_pred_interp_filter;
+
+ // Adaptive prediction mode search
+ int adaptive_mode_search;
+
+ // Prune NEAREST and ZEROMV single reference modes based on motion vector
+ // difference and mode rate
+ int prune_single_mode_based_on_mv_diff_mode_rate;
+
+ // Chessboard pattern prediction for interp filter. Aggressiveness increases
+ // with levels.
+ // 0: disable
+ // 1: cb pattern in eval when filter is not switchable
+ // 2: cb pattern prediction for filter search
+ int cb_pred_filter_search;
+
+ // This variable enables an early termination of interpolation filter eval
+ // based on the current rd cost after processing each plane
+ int early_term_interp_search_plane_rd;
+
+ int cb_partition_search;
+
+ int motion_field_mode_search;
+
+ int alt_ref_search_fp;
+
+ // Fast quantization process path
+ int use_quant_fp;
+
+ // Use finer quantizer in every other few frames that run variable block
+ // partition type search.
+ int force_frame_boost;
+
+ // Maximally allowed base quantization index fluctuation.
+ int max_delta_qindex;
+
+ // Implements various heuristics to skip searching modes
+ // The heuristics selected are based on flags
+ // defined in the MODE_SEARCH_SKIP_HEURISTICS enum
+ unsigned int mode_search_skip_flags;
+
+ // A source variance threshold below which filter search is disabled
+ // Choose a very large value (UINT_MAX) to use 8-tap always
+ unsigned int disable_filter_search_var_thresh;
+
+ // These bit masks allow you to enable or disable intra modes for each
+ // transform size separately.
+ int intra_y_mode_mask[TX_SIZES];
+ int intra_uv_mode_mask[TX_SIZES];
+
+ // These bit masks allow you to enable or disable intra modes for each
+ // prediction block size separately.
+ int intra_y_mode_bsize_mask[BLOCK_SIZES];
+
+ // This variable enables an early break out of mode testing if the model for
+ // rd built from the prediction signal indicates a value that's much
+ // higher than the best rd we've seen so far.
+ int use_rd_breakout;
+
+ // This enables us to use an estimate for intra rd based on dc mode rather
+ // than choosing an actual uv mode in the stage of encoding before the actual
+ // final encode.
+ int use_uv_intra_rd_estimate;
+
+ // This feature controls how the loop filter level is determined.
+ LPF_PICK_METHOD lpf_pick;
+
+ // This feature limits the number of coefficients updates we actually do
+ // by only looking at counts from 1/2 the bands.
+ FAST_COEFF_UPDATE use_fast_coef_updates;
+
+ // This flag controls the use of non-RD mode decision.
+ int use_nonrd_pick_mode;
+
+ // A binary mask indicating if NEARESTMV, NEARMV, ZEROMV, NEWMV
+ // modes are used in order from LSB to MSB for each BLOCK_SIZE.
+ int inter_mode_mask[BLOCK_SIZES];
+
+ // This feature controls whether we do the expensive context update and
+ // calculation in the rd coefficient costing loop.
+ int use_fast_coef_costing;
+
+ // This feature controls the tolerence vs target used in deciding whether to
+ // recode a frame. It has no meaning if recode is disabled.
+ int recode_tolerance_low;
+ int recode_tolerance_high;
+
+ // This variable controls the maximum block size where intra blocks can be
+ // used in inter frames.
+ // TODO(aconverse): Fold this into one of the other many mode skips
+ BLOCK_SIZE max_intra_bsize;
+
+ // The frequency that we check if SOURCE_VAR_BASED_PARTITION or
+ // FIXED_PARTITION search type should be used.
+ int search_type_check_frequency;
+
+ // When partition is pre-set, the inter prediction result from pick_inter_mode
+ // can be reused in final block encoding process. It is enabled only for real-
+ // time mode speed 6.
+ int reuse_inter_pred_sby;
+
+ // This variable sets the encode_breakout threshold. Currently, it is only
+ // enabled in real time mode.
+ int encode_breakout_thresh;
+
+ // default interp filter choice
+ INTERP_FILTER default_interp_filter;
+
+ // Early termination in transform size search, which only applies while
+ // tx_size_search_method is USE_FULL_RD.
+ int tx_size_search_breakout;
+
+ // adaptive interp_filter search to allow skip of certain filter types.
+ int adaptive_interp_filter_search;
+
+ // mask for skip evaluation of certain interp_filter type.
+ INTERP_FILTER_MASK interp_filter_search_mask;
+
+ // Partition search early breakout thresholds.
+ PARTITION_SEARCH_BREAKOUT_THR partition_search_breakout_thr;
+
+ struct {
+ // Use ML-based partition search early breakout.
+ int search_breakout;
+ // Higher values mean more aggressiveness for partition search breakout that
+ // results in better encoding speed but worse compression performance.
+ float search_breakout_thresh[3];
+
+ // Machine-learning based partition search early termination
+ int search_early_termination;
+
+ // Machine-learning based partition search pruning using prediction residue
+ // variance.
+ int var_pruning;
+
+ // Threshold values used for ML based rectangular partition search pruning.
+ // If < 0, the feature is turned off.
+ // Higher values mean more aggressiveness to skip rectangular partition
+ // search that results in better encoding speed but worse coding
+ // performance.
+ int prune_rect_thresh[4];
+ } rd_ml_partition;
+
+ // Fast approximation of vp9_model_rd_from_var_lapndz
+ int simple_model_rd_from_var;
+
+ // Skip a number of expensive mode evaluations for blocks with zero source
+ // variance.
+ int short_circuit_flat_blocks;
+
+ // Skip a number of expensive mode evaluations for blocks with very low
+ // temporal variance. If the low temporal variance flag is set for a block,
+ // do the following:
+ // 1: Skip all golden modes and ALL INTRA for bsize >= 32x32.
+ // 2: Skip golden non-zeromv and newmv-last for bsize >= 16x16, skip ALL
+ // INTRA for bsize >= 32x32 and vert/horz INTRA for bsize 16x16, 16x32 and
+ // 32x16.
+ // 3: Same as (2), but also skip golden zeromv.
+ int short_circuit_low_temp_var;
+
+ // Limits the rd-threshold update for early exit for the newmv-last mode,
+ // for non-rd mode.
+ int limit_newmv_early_exit;
+
+ // Adds a bias against golden reference, for non-rd mode.
+ int bias_golden;
+
+ // Bias to use base mv and skip 1/4 subpel search when use base mv in
+ // enhancement layer.
+ int base_mv_aggressive;
+
+ // Global flag to enable partition copy from the previous frame.
+ int copy_partition_flag;
+
+ // Compute the source sad for every superblock of the frame,
+ // prior to encoding the frame, to be used to bypass some encoder decisions.
+ int use_source_sad;
+
+ int use_simple_block_yrd;
+
+ // If source sad of superblock is high (> adapt_partition_thresh), will switch
+ // from VARIANCE_PARTITION to REFERENCE_PARTITION (which selects partition
+ // based on the nonrd-pickmode).
+ int adapt_partition_source_sad;
+ int adapt_partition_thresh;
+
+ // Enable use of alt-refs in 1 pass VBR.
+ int use_altref_onepass;
+
+ // Enable use of compound prediction, for nonrd_pickmode with nonzero lag.
+ int use_compound_nonrd_pickmode;
+
+ // Always use nonrd_pick_intra for all block sizes on keyframes.
+ int nonrd_keyframe;
+
+ // For SVC: enables use of partition from lower spatial resolution.
+ int svc_use_lowres_part;
+
+ // Flag to indicate process for handling overshoot on slide/scene change,
+ // for real-time CBR mode.
+ OVERSHOOT_DETECTION_CBR_RT overshoot_detection_cbr_rt;
+
+ // Disable partitioning of 16x16 blocks.
+ int disable_16x16part_nonkey;
+
+ // Allow for disabling golden reference.
+ int disable_golden_ref;
+
+ // Allow sub-pixel search to use interpolation filters with different taps in
+ // order to achieve accurate motion search result.
+ SUBPEL_SEARCH_TYPE use_accurate_subpel_search;
+
+ // Search method used by temporal filtering in full_pixel_motion_search.
+ SEARCH_METHODS temporal_filter_search_method;
+
+ // Use machine learning based partition search.
+ int nonrd_use_ml_partition;
+
+ // Multiplier for base thresold for variance partitioning.
+ int variance_part_thresh_mult;
+
+ // Force subpel motion filter to always use SMOOTH_FILTER.
+ int force_smooth_interpol;
+
+ // For real-time mode: force DC only under intra search when content
+ // does not have high souce SAD.
+ int rt_intra_dc_only_low_content;
+
+ // The encoder has a feature that skips forward transform and quantization
+ // based on a model rd estimation to reduce encoding time.
+ // However, this feature is dangerous since it could lead to bad perceptual
+ // quality. This flag is added to guard the feature.
+ int allow_skip_txfm_ac_dc;
+} SPEED_FEATURES;
+
+struct VP9_COMP;
+
+void vp9_set_speed_features_framesize_independent(struct VP9_COMP *cpi,
+ int speed);
+void vp9_set_speed_features_framesize_dependent(struct VP9_COMP *cpi,
+ int speed);
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif // VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_