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-rw-r--r--media/libvpx/libvpx/vpx_dsp/mips/loopfilter_4_msa.c147
1 files changed, 147 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/mips/loopfilter_4_msa.c b/media/libvpx/libvpx/vpx_dsp/mips/loopfilter_4_msa.c
new file mode 100644
index 0000000000..0eff2b6ca9
--- /dev/null
+++ b/media/libvpx/libvpx/vpx_dsp/mips/loopfilter_4_msa.c
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 2015 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx_dsp/mips/loopfilter_msa.h"
+
+void vpx_lpf_horizontal_4_msa(uint8_t *src, int32_t pitch,
+ const uint8_t *b_limit_ptr,
+ const uint8_t *limit_ptr,
+ const uint8_t *thresh_ptr) {
+ uint64_t p1_d, p0_d, q0_d, q1_d;
+ v16u8 mask, hev, flat, thresh, b_limit, limit;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0, p1_out, p0_out, q0_out, q1_out;
+
+ /* load vector elements */
+ LD_UB8((src - 4 * pitch), pitch, p3, p2, p1, p0, q0, q1, q2, q3);
+
+ thresh = (v16u8)__msa_fill_b(*thresh_ptr);
+ b_limit = (v16u8)__msa_fill_b(*b_limit_ptr);
+ limit = (v16u8)__msa_fill_b(*limit_ptr);
+
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, hev,
+ mask, flat);
+ VP9_LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev, p1_out, p0_out, q0_out, q1_out);
+
+ p1_d = __msa_copy_u_d((v2i64)p1_out, 0);
+ p0_d = __msa_copy_u_d((v2i64)p0_out, 0);
+ q0_d = __msa_copy_u_d((v2i64)q0_out, 0);
+ q1_d = __msa_copy_u_d((v2i64)q1_out, 0);
+ SD4(p1_d, p0_d, q0_d, q1_d, (src - 2 * pitch), pitch);
+}
+
+void vpx_lpf_horizontal_4_dual_msa(uint8_t *src, int32_t pitch,
+ const uint8_t *b_limit0_ptr,
+ const uint8_t *limit0_ptr,
+ const uint8_t *thresh0_ptr,
+ const uint8_t *b_limit1_ptr,
+ const uint8_t *limit1_ptr,
+ const uint8_t *thresh1_ptr) {
+ v16u8 mask, hev, flat, thresh0, b_limit0, limit0, thresh1, b_limit1, limit1;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0;
+
+ /* load vector elements */
+ LD_UB8((src - 4 * pitch), pitch, p3, p2, p1, p0, q0, q1, q2, q3);
+
+ thresh0 = (v16u8)__msa_fill_b(*thresh0_ptr);
+ thresh1 = (v16u8)__msa_fill_b(*thresh1_ptr);
+ thresh0 = (v16u8)__msa_ilvr_d((v2i64)thresh1, (v2i64)thresh0);
+
+ b_limit0 = (v16u8)__msa_fill_b(*b_limit0_ptr);
+ b_limit1 = (v16u8)__msa_fill_b(*b_limit1_ptr);
+ b_limit0 = (v16u8)__msa_ilvr_d((v2i64)b_limit1, (v2i64)b_limit0);
+
+ limit0 = (v16u8)__msa_fill_b(*limit0_ptr);
+ limit1 = (v16u8)__msa_fill_b(*limit1_ptr);
+ limit0 = (v16u8)__msa_ilvr_d((v2i64)limit1, (v2i64)limit0);
+
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit0, b_limit0, thresh0, hev,
+ mask, flat);
+ VP9_LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev, p1, p0, q0, q1);
+
+ ST_UB4(p1, p0, q0, q1, (src - 2 * pitch), pitch);
+}
+
+void vpx_lpf_vertical_4_msa(uint8_t *src, int32_t pitch,
+ const uint8_t *b_limit_ptr,
+ const uint8_t *limit_ptr,
+ const uint8_t *thresh_ptr) {
+ v16u8 mask, hev, flat, limit, thresh, b_limit;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0;
+ v8i16 vec0, vec1, vec2, vec3;
+
+ LD_UB8((src - 4), pitch, p3, p2, p1, p0, q0, q1, q2, q3);
+
+ thresh = (v16u8)__msa_fill_b(*thresh_ptr);
+ b_limit = (v16u8)__msa_fill_b(*b_limit_ptr);
+ limit = (v16u8)__msa_fill_b(*limit_ptr);
+
+ TRANSPOSE8x8_UB_UB(p3, p2, p1, p0, q0, q1, q2, q3, p3, p2, p1, p0, q0, q1, q2,
+ q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, hev,
+ mask, flat);
+ VP9_LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev, p1, p0, q0, q1);
+ ILVR_B2_SH(p0, p1, q1, q0, vec0, vec1);
+ ILVRL_H2_SH(vec1, vec0, vec2, vec3);
+
+ src -= 2;
+ ST4x4_UB(vec2, vec2, 0, 1, 2, 3, src, pitch);
+ src += 4 * pitch;
+ ST4x4_UB(vec3, vec3, 0, 1, 2, 3, src, pitch);
+}
+
+void vpx_lpf_vertical_4_dual_msa(uint8_t *src, int32_t pitch,
+ const uint8_t *b_limit0_ptr,
+ const uint8_t *limit0_ptr,
+ const uint8_t *thresh0_ptr,
+ const uint8_t *b_limit1_ptr,
+ const uint8_t *limit1_ptr,
+ const uint8_t *thresh1_ptr) {
+ v16u8 mask, hev, flat;
+ v16u8 thresh0, b_limit0, limit0, thresh1, b_limit1, limit1;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0;
+ v16u8 row0, row1, row2, row3, row4, row5, row6, row7;
+ v16u8 row8, row9, row10, row11, row12, row13, row14, row15;
+ v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5;
+
+ LD_UB8(src - 4, pitch, row0, row1, row2, row3, row4, row5, row6, row7);
+ LD_UB8(src - 4 + (8 * pitch), pitch, row8, row9, row10, row11, row12, row13,
+ row14, row15);
+
+ TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, row8,
+ row9, row10, row11, row12, row13, row14, row15, p3, p2,
+ p1, p0, q0, q1, q2, q3);
+
+ thresh0 = (v16u8)__msa_fill_b(*thresh0_ptr);
+ thresh1 = (v16u8)__msa_fill_b(*thresh1_ptr);
+ thresh0 = (v16u8)__msa_ilvr_d((v2i64)thresh1, (v2i64)thresh0);
+
+ b_limit0 = (v16u8)__msa_fill_b(*b_limit0_ptr);
+ b_limit1 = (v16u8)__msa_fill_b(*b_limit1_ptr);
+ b_limit0 = (v16u8)__msa_ilvr_d((v2i64)b_limit1, (v2i64)b_limit0);
+
+ limit0 = (v16u8)__msa_fill_b(*limit0_ptr);
+ limit1 = (v16u8)__msa_fill_b(*limit1_ptr);
+ limit0 = (v16u8)__msa_ilvr_d((v2i64)limit1, (v2i64)limit0);
+
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit0, b_limit0, thresh0, hev,
+ mask, flat);
+ VP9_LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev, p1, p0, q0, q1);
+ ILVR_B2_SH(p0, p1, q1, q0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp2, tmp3);
+ ILVL_B2_SH(p0, p1, q1, q0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp4, tmp5);
+
+ src -= 2;
+
+ ST4x8_UB(tmp2, tmp3, src, pitch);
+ src += (8 * pitch);
+ ST4x8_UB(tmp4, tmp5, src, pitch);
+}