summaryrefslogtreecommitdiffstats
path: root/media/libvpx/libvpx/vpx_dsp/ppc/variance_vsx.c
diff options
context:
space:
mode:
Diffstat (limited to 'media/libvpx/libvpx/vpx_dsp/ppc/variance_vsx.c')
-rw-r--r--media/libvpx/libvpx/vpx_dsp/ppc/variance_vsx.c271
1 files changed, 271 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/ppc/variance_vsx.c b/media/libvpx/libvpx/vpx_dsp/ppc/variance_vsx.c
new file mode 100644
index 0000000000..be9614a358
--- /dev/null
+++ b/media/libvpx/libvpx/vpx_dsp/ppc/variance_vsx.c
@@ -0,0 +1,271 @@
+/*
+ * Copyright (c) 2017 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <assert.h>
+
+#include "./vpx_config.h"
+#include "./vpx_dsp_rtcd.h"
+#include "vpx_dsp/ppc/types_vsx.h"
+
+uint32_t vpx_get4x4sse_cs_vsx(const uint8_t *src_ptr, int src_stride,
+ const uint8_t *ref_ptr, int ref_stride) {
+ int distortion;
+
+ const int16x8_t a0 = unpack_to_s16_h(read4x2(src_ptr, src_stride));
+ const int16x8_t a1 =
+ unpack_to_s16_h(read4x2(src_ptr + src_stride * 2, src_stride));
+ const int16x8_t b0 = unpack_to_s16_h(read4x2(ref_ptr, ref_stride));
+ const int16x8_t b1 =
+ unpack_to_s16_h(read4x2(ref_ptr + ref_stride * 2, ref_stride));
+ const int16x8_t d0 = vec_sub(a0, b0);
+ const int16x8_t d1 = vec_sub(a1, b1);
+ const int32x4_t ds = vec_msum(d1, d1, vec_msum(d0, d0, vec_splat_s32(0)));
+ const int32x4_t d = vec_splat(vec_sums(ds, vec_splat_s32(0)), 3);
+
+ vec_ste(d, 0, &distortion);
+
+ return distortion;
+}
+
+// TODO(lu_zero): Unroll
+uint32_t vpx_get_mb_ss_vsx(const int16_t *src_ptr) {
+ unsigned int i, sum = 0;
+ int32x4_t s = vec_splat_s32(0);
+
+ for (i = 0; i < 256; i += 8) {
+ const int16x8_t v = vec_vsx_ld(0, src_ptr + i);
+ s = vec_msum(v, v, s);
+ }
+
+ s = vec_splat(vec_sums(s, vec_splat_s32(0)), 3);
+
+ vec_ste((uint32x4_t)s, 0, &sum);
+
+ return sum;
+}
+
+void vpx_comp_avg_pred_vsx(uint8_t *comp_pred, const uint8_t *pred, int width,
+ int height, const uint8_t *ref, int ref_stride) {
+ int i, j;
+ /* comp_pred and pred must be 16 byte aligned. */
+ assert(((intptr_t)comp_pred & 0xf) == 0);
+ assert(((intptr_t)pred & 0xf) == 0);
+ if (width >= 16) {
+ for (i = 0; i < height; ++i) {
+ for (j = 0; j < width; j += 16) {
+ const uint8x16_t v = vec_avg(vec_vsx_ld(j, pred), vec_vsx_ld(j, ref));
+ vec_vsx_st(v, j, comp_pred);
+ }
+ comp_pred += width;
+ pred += width;
+ ref += ref_stride;
+ }
+ } else if (width == 8) {
+ // Process 2 lines at time
+ for (i = 0; i < height / 2; ++i) {
+ const uint8x16_t r0 = vec_vsx_ld(0, ref);
+ const uint8x16_t r1 = vec_vsx_ld(0, ref + ref_stride);
+ const uint8x16_t r = xxpermdi(r0, r1, 0);
+ const uint8x16_t v = vec_avg(vec_vsx_ld(0, pred), r);
+ vec_vsx_st(v, 0, comp_pred);
+ comp_pred += 16; // width * 2;
+ pred += 16; // width * 2;
+ ref += ref_stride * 2;
+ }
+ } else {
+ assert(width == 4);
+ // process 4 lines at time
+ for (i = 0; i < height / 4; ++i) {
+ const uint32x4_t r0 = (uint32x4_t)vec_vsx_ld(0, ref);
+ const uint32x4_t r1 = (uint32x4_t)vec_vsx_ld(0, ref + ref_stride);
+ const uint32x4_t r2 = (uint32x4_t)vec_vsx_ld(0, ref + ref_stride * 2);
+ const uint32x4_t r3 = (uint32x4_t)vec_vsx_ld(0, ref + ref_stride * 3);
+ const uint8x16_t r =
+ (uint8x16_t)xxpermdi(vec_mergeh(r0, r1), vec_mergeh(r2, r3), 0);
+ const uint8x16_t v = vec_avg(vec_vsx_ld(0, pred), r);
+ vec_vsx_st(v, 0, comp_pred);
+ comp_pred += 16; // width * 4;
+ pred += 16; // width * 4;
+ ref += ref_stride * 4;
+ }
+ }
+}
+
+static INLINE void variance_inner_32(const uint8_t *src_ptr,
+ const uint8_t *ref_ptr,
+ int32x4_t *sum_squared, int32x4_t *sum) {
+ int32x4_t s = *sum;
+ int32x4_t ss = *sum_squared;
+
+ const uint8x16_t va0 = vec_vsx_ld(0, src_ptr);
+ const uint8x16_t vb0 = vec_vsx_ld(0, ref_ptr);
+ const uint8x16_t va1 = vec_vsx_ld(16, src_ptr);
+ const uint8x16_t vb1 = vec_vsx_ld(16, ref_ptr);
+
+ const int16x8_t a0 = unpack_to_s16_h(va0);
+ const int16x8_t b0 = unpack_to_s16_h(vb0);
+ const int16x8_t a1 = unpack_to_s16_l(va0);
+ const int16x8_t b1 = unpack_to_s16_l(vb0);
+ const int16x8_t a2 = unpack_to_s16_h(va1);
+ const int16x8_t b2 = unpack_to_s16_h(vb1);
+ const int16x8_t a3 = unpack_to_s16_l(va1);
+ const int16x8_t b3 = unpack_to_s16_l(vb1);
+ const int16x8_t d0 = vec_sub(a0, b0);
+ const int16x8_t d1 = vec_sub(a1, b1);
+ const int16x8_t d2 = vec_sub(a2, b2);
+ const int16x8_t d3 = vec_sub(a3, b3);
+
+ s = vec_sum4s(d0, s);
+ ss = vec_msum(d0, d0, ss);
+ s = vec_sum4s(d1, s);
+ ss = vec_msum(d1, d1, ss);
+ s = vec_sum4s(d2, s);
+ ss = vec_msum(d2, d2, ss);
+ s = vec_sum4s(d3, s);
+ ss = vec_msum(d3, d3, ss);
+ *sum = s;
+ *sum_squared = ss;
+}
+
+static INLINE void variance(const uint8_t *src_ptr, int src_stride,
+ const uint8_t *ref_ptr, int ref_stride, int w,
+ int h, uint32_t *sse, int *sum) {
+ int i;
+
+ int32x4_t s = vec_splat_s32(0);
+ int32x4_t ss = vec_splat_s32(0);
+
+ switch (w) {
+ case 4:
+ for (i = 0; i < h / 2; ++i) {
+ const int16x8_t a0 = unpack_to_s16_h(read4x2(src_ptr, src_stride));
+ const int16x8_t b0 = unpack_to_s16_h(read4x2(ref_ptr, ref_stride));
+ const int16x8_t d = vec_sub(a0, b0);
+ s = vec_sum4s(d, s);
+ ss = vec_msum(d, d, ss);
+ src_ptr += src_stride * 2;
+ ref_ptr += ref_stride * 2;
+ }
+ break;
+ case 8:
+ for (i = 0; i < h; ++i) {
+ const int16x8_t a0 = unpack_to_s16_h(vec_vsx_ld(0, src_ptr));
+ const int16x8_t b0 = unpack_to_s16_h(vec_vsx_ld(0, ref_ptr));
+ const int16x8_t d = vec_sub(a0, b0);
+
+ s = vec_sum4s(d, s);
+ ss = vec_msum(d, d, ss);
+ src_ptr += src_stride;
+ ref_ptr += ref_stride;
+ }
+ break;
+ case 16:
+ for (i = 0; i < h; ++i) {
+ const uint8x16_t va = vec_vsx_ld(0, src_ptr);
+ const uint8x16_t vb = vec_vsx_ld(0, ref_ptr);
+ const int16x8_t a0 = unpack_to_s16_h(va);
+ const int16x8_t b0 = unpack_to_s16_h(vb);
+ const int16x8_t a1 = unpack_to_s16_l(va);
+ const int16x8_t b1 = unpack_to_s16_l(vb);
+ const int16x8_t d0 = vec_sub(a0, b0);
+ const int16x8_t d1 = vec_sub(a1, b1);
+
+ s = vec_sum4s(d0, s);
+ ss = vec_msum(d0, d0, ss);
+ s = vec_sum4s(d1, s);
+ ss = vec_msum(d1, d1, ss);
+
+ src_ptr += src_stride;
+ ref_ptr += ref_stride;
+ }
+ break;
+ case 32:
+ for (i = 0; i < h; ++i) {
+ variance_inner_32(src_ptr, ref_ptr, &ss, &s);
+ src_ptr += src_stride;
+ ref_ptr += ref_stride;
+ }
+ break;
+ case 64:
+ for (i = 0; i < h; ++i) {
+ variance_inner_32(src_ptr, ref_ptr, &ss, &s);
+ variance_inner_32(src_ptr + 32, ref_ptr + 32, &ss, &s);
+
+ src_ptr += src_stride;
+ ref_ptr += ref_stride;
+ }
+ break;
+ }
+
+ s = vec_splat(vec_sums(s, vec_splat_s32(0)), 3);
+
+ vec_ste(s, 0, sum);
+
+ ss = vec_splat(vec_sums(ss, vec_splat_s32(0)), 3);
+
+ vec_ste((uint32x4_t)ss, 0, sse);
+}
+
+/* Identical to the variance call except it takes an additional parameter, sum,
+ * and returns that value using pass-by-reference instead of returning
+ * sse - sum^2 / w*h
+ */
+#define GET_VAR(W, H) \
+ void vpx_get##W##x##H##var_vsx(const uint8_t *src_ptr, int src_stride, \
+ const uint8_t *ref_ptr, int ref_stride, \
+ uint32_t *sse, int *sum) { \
+ variance(src_ptr, src_stride, ref_ptr, ref_stride, W, H, sse, sum); \
+ }
+
+/* Identical to the variance call except it does not calculate the
+ * sse - sum^2 / w*h and returns sse in addtion to modifying the passed in
+ * variable.
+ */
+#define MSE(W, H) \
+ uint32_t vpx_mse##W##x##H##_vsx(const uint8_t *src_ptr, int src_stride, \
+ const uint8_t *ref_ptr, int ref_stride, \
+ uint32_t *sse) { \
+ int sum; \
+ variance(src_ptr, src_stride, ref_ptr, ref_stride, W, H, sse, &sum); \
+ return *sse; \
+ }
+
+#define VAR(W, H) \
+ uint32_t vpx_variance##W##x##H##_vsx(const uint8_t *src_ptr, int src_stride, \
+ const uint8_t *ref_ptr, int ref_stride, \
+ uint32_t *sse) { \
+ int sum; \
+ variance(src_ptr, src_stride, ref_ptr, ref_stride, W, H, sse, &sum); \
+ return *sse - (uint32_t)(((int64_t)sum * sum) / ((W) * (H))); \
+ }
+
+#define VARIANCES(W, H) VAR(W, H)
+
+VARIANCES(64, 64)
+VARIANCES(64, 32)
+VARIANCES(32, 64)
+VARIANCES(32, 32)
+VARIANCES(32, 16)
+VARIANCES(16, 32)
+VARIANCES(16, 16)
+VARIANCES(16, 8)
+VARIANCES(8, 16)
+VARIANCES(8, 8)
+VARIANCES(8, 4)
+VARIANCES(4, 8)
+VARIANCES(4, 4)
+
+GET_VAR(16, 16)
+GET_VAR(8, 8)
+
+MSE(16, 16)
+MSE(16, 8)
+MSE(8, 16)
+MSE(8, 8)